0x00x00E0
Members 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | m_LayerMask | LayerMask | Private | — | |
| 0x04 | m_TransparencySortMode | TransparencySortMode | Private | — | |
| 0x0C | m_TransparencySortAxis | Vector3 | Private | — | |
| 0x04 | m_HDREmulationScale | float | Private | — | |
| 0x04 | m_LightRenderTextureScale | float | Private | — | |
| 0x0064 | 0x04 | padding / unreflected | |||
| 0x08 | m_LightBlendStyles | Light2DBlendStyle[] | Private | — | |
| 0x01 | m_UseDepthStencilBuffer | bool | Private | — | |
| 0x01 | m_UseCameraSortingLayersTexture | bool | Private | — | |
| 0x0072 | 0x02 | padding / unreflected | |||
| 0x04 | m_CameraSortingLayersTextureBound | int | Private | — | |
| 0x04 | m_CameraSortingLayerDownsamplingMethod | Downsampling | Private | — | |
| 0x04 | m_MaxLightRenderTextureCount | uint | Private | — | |
| 0x04 | m_MaxShadowRenderTextureCount | uint | Private | — | |
| 0x0084 | 0x04 | padding / unreflected | |||
| 0x08 | m_PostProcessData | PostProcessData | Private | — | |
| 0x08 | <lightMaterials>k__BackingField | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | <spriteSelfShadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | <spriteUnshadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | <geometrySelfShadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | <geometryUnshadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | <projectedShadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | <projectedUnshadowMaterial>k__BackingField | Material | Private | — | |
| 0x08 | normalsRenderTarget | RTHandle | 1 flags | — | |
| 0x08 | cameraSortingLayerRenderTarget | RTHandle | 1 flags | — | |
| 0x08 | <lightCullResult>k__BackingField | ILight2DCullResult | Private | — | |
Inherited from ScriptableRendererData 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | debugShaders | DebugShaderResources | Public | — | |
| 0x08 | probeVolumeResources | ProbeVolumeResources | Public | — | |
| 0x01 | <isInvalidated>k__BackingField | bool | Private | — | |
| 0x0029 | 0x07 | padding / unreflected | |||
| 0x08 | m_RendererFeatures | List<UnityEngine.Rendering.Universal.ScriptableRendererFeature> | 1 flags | — | |
| 0x08 | m_RendererFeatureMap | List<System.Int64> | 1 flags | — | |
| 0x01 | m_UseNativeRenderPass | bool | Private | — | |
| 0x01 | m_StripShadowsOffVariants | bool | Private+1 flags | — | |
| 0x01 | m_StripAdditionalLightOffVariants | bool | Private+1 flags | — | |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 33
| Signature | Flags | Native | Params |
|---|---|---|---|
| float get_hdrEmulationScale() | Public+1 flags | 0x04 | |
| float get_lightRenderTextureScale() | 2 flags | 0x04 | |
| Light2DBlendStyle[] get_lightBlendStyles() | Public+1 flags | 0x08 | |
| bool get_useDepthStencilBuffer() | 2 flags | 0x01 | |
| PostProcessData get_postProcessData() | 2 flags | 0x08 | |
| void set_postProcessData(PostProcessData value) | 2 flags | 0x08 | |
| TransparencySortMode get_transparencySortMode() | 2 flags | 0x04 | |
| Vector3 get_transparencySortAxis() | 2 flags | 0x0C | |
| uint get_lightRenderTextureMemoryBudget() | 2 flags | 0x04 | |
| uint get_shadowRenderTextureMemoryBudget() | 2 flags | 0x04 | |
| bool get_useCameraSortingLayerTexture() | 2 flags | 0x01 | |
| int get_cameraSortingLayerTextureBound() | 2 flags | 0x04 | |
| Downsampling get_cameraSortingLayerDownsamplingMethod() | 2 flags | 0x04 | |
| LayerMask get_layerMask() | 2 flags | 0x04 | |
| ScriptableRenderer Create() | 2 flags | 0x08 | |
| void Dispose() | 1 flags | 0x00 | |
| void OnEnable() | 2 flags | 0x00 | |
| Dictionary<System.UInt32 get_lightMaterials() | 2 flags | 0x08 | |
| Material get_spriteSelfShadowMaterial() | 2 flags | 0x08 | |
| void set_spriteSelfShadowMaterial(Material value) | 2 flags | 0x08 | |
| Material get_spriteUnshadowMaterial() | 2 flags | 0x08 | |
| void set_spriteUnshadowMaterial(Material value) | 2 flags | 0x08 | |
| Material get_geometrySelfShadowMaterial() | 2 flags | 0x08 | |
| void set_geometrySelfShadowMaterial(Material value) | 2 flags | 0x08 | |
| Material get_geometryUnshadowMaterial() | 2 flags | 0x08 | |
| void set_geometryUnshadowMaterial(Material value) | 2 flags | 0x08 | |
| Material get_projectedShadowMaterial() | 2 flags | 0x08 | |
| void set_projectedShadowMaterial(Material value) | 2 flags | 0x08 | |
| Material get_projectedUnshadowMaterial() | 2 flags | 0x08 | |
| void set_projectedUnshadowMaterial(Material value) | 2 flags | 0x08 | |
| ILight2DCullResult get_lightCullResult() | 2 flags | 0x08 | |
| void set_lightCullResult(ILight2DCullResult value) | 2 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |