Zdexby TheHolyOneZ
36,909 classes
Class

DrawRenderer2DPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.DrawRenderer2DPass, Unity.RenderPipelines.Universal.2D.Runtime 0x0060 (96 B) inherited 0x0060 Unity.RenderPipelines.Universal.2D.Runtime.dll
0x00x0060

Members 9

OffsetSizeNameTypeFlagsDefault
0x08k_RenderPassstringPrivateStatic+1 flags—
0x08k_SetLightBlendTexturestringPrivateStatic+1 flags—
0x08m_ProfilingSamplerProfilingSamplerPrivateStatic+1 flags—
0x08m_SetLightBlendTextureProfilingSamplerProfilingSamplerPrivateStatic+1 flags—
0x04k_CombinedRenderingPassNameShaderTagIdPrivateStatic+1 flags—
0x04k_LegacyPassNameShaderTagIdPrivateStatic+1 flags—
0x08k_ShaderTagsList<UnityEngine.Rendering.ShaderTagId>PrivateStatic+1 flags—
0x04k_HDREmulationScaleIDintPrivateStatic+1 flags—
0x04k_RendererColorIDintPrivateStatic+1 flags—
Inherited from ScriptableRenderPass 11
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00150x03padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x00290x03padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x04m_InputScriptableRenderPassInputPrivate—

Functions 5

SignatureFlagsNativeParams
void Execute(const RasterGraphContext& context, PassData passData)PrivateStatic0x10
void Render(RenderGraph graph, ContextContainer frameData, Renderer2DData rendererData, ref LayerBatch[]& layerBatches, int batchIndex, ref FilteringSettings& filterSettings)Public0x20
void SetGlobalLightTextures(RenderGraph graph, IRasterRenderGraphBuilder builder, const TextureHandle[]& lightTextures, ref LayerBatch& layerBatch, Renderer2DData rendererData, bool isLightingActive)Private0x50
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type