Zdexby TheHolyOneZ
36,909 classes
Class

GenerateInteriorMesh_000002C9$BurstDirectCall

: Object
UnityEngine.Rendering.Universal.ShadowUtility.GenerateInteriorMesh_000002C9$BurstDirectCall, Unity.RenderPipelines.Universal.2D.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08PointerlongPrivateStatic—

Functions 3

SignatureFlagsNativeParams
void GetFunctionPointerDiscard(ref long& )PrivateStatic0x08
long GetFunctionPointer()PrivateStatic0x08
void Invoke(ref NativeArray<UnityEngine.Rendering.Universal.ShadowUtility.ShadowMeshVertex>& inVertices, ref NativeArray<System.Int32>& inIndices, ref NativeArray<UnityEngine.Rendering.Universal.ShadowEdge>& inEdges, ref NativeArray<UnityEngine.Rendering.Universal.ShadowUtility.ShadowMeshVertex>& outVertices, ref NativeArray<System.Int32>& outIndices, ref int& outStartIndex, ref int& outIndexCount)PublicStatic0x10