0x00x0068
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_LightPass | string | PrivateStatic+1 flags | — | |
| 0x08 | k_LightSRTPass | string | PrivateStatic+1 flags | — | |
| 0x08 | k_LightVolumetricPass | string | PrivateStatic+1 flags | — | |
| 0x08 | m_ProfilingSampler | ProfilingSampler | PrivateStatic+1 flags | — | |
| 0x08 | m_ProfilingSampleSRT | ProfilingSampler | PrivateStatic+1 flags | — | |
| 0x08 | m_ProfilingSamplerVolume | ProfilingSampler | PrivateStatic+1 flags | — | |
| 0x04 | k_InverseHDREmulationScaleID | int | Static+2 flags | — | |
| 0x08 | k_NormalMapID | string | Static+2 flags | — | |
| 0x08 | k_ShadowMapID | string | Static+2 flags | — | |
| 0x08 | intermediateTexture | TextureHandle[] | Private | — | |
| 0x08 | s_PropertyBlock | MaterialPropertyBlock | Static+1 flags | — |
Inherited from ScriptableRenderPass 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Setup(RenderGraph renderGraph, ref Renderer2DData& rendererData) | 1 flags | 0x08 | |
| bool TryGetShadowIndex(ref LayerBatch& layerBatch, int lightIndex, ref int& shadowIndex) | PrivateStatic | 0x50 | |
| void Execute(RasterCommandBuffer cmd, PassData passData, ref LayerBatch& layerBatch, int lightTextureIndex) | PrivateStatic | 0x50 | |
| void InitializeRenderPass(IRasterRenderGraphBuilder builder, ContextContainer frameData, PassData passData, Renderer2DData rendererData, ref LayerBatch& layerBatch, int batchIndex, bool isVolumetric) | Private | 0x50 | |
| void Render(RenderGraph graph, ContextContainer frameData, Renderer2DData rendererData, ref LayerBatch& layerBatch, int batchIndex, bool isVolumetric) | 1 flags | 0x50 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |