Zdexby TheHolyOneZ
5,360 classes
Class

USceneCaptureComponent2D

: USceneCaptureComponent : USceneComponent : UActorComponent : UObject
/Script/Engine.SceneCaptureComponent2D 0x0BE0 (3,040 B) align 16 inherited 0x0330 vtable /Script/Engine
0x00x0BE0

Members 40

OffsetSizeNameTypeFlagsDefault
0x01ProjectionTypeECameraProjectionMode7 flagsPerspective
0x04FOVAnglefloat8 flags90
0x04FirstPersonFieldOfViewfloat8 flags90
0x04FirstPersonScalefloat8 flags1
0x04OrthoWidthfloat7 flags1536
0x01bAutoCalculateOrthoPlanesbool7 flagstrue
0x033D0x03padding / unreflected
0x04AutoPlaneShiftfloat7 flags0
0x01bUpdateOrthoPlanesbool7 flagsfalse
0x01bUseCameraHeightAsViewTargetbool7 flagsfalse
0x03460x02padding / unreflected
0x04Overscanfloat7 flags0
0x034C0x04padding / unreflected
0x08TextureTargetUTextureRenderTarget2D*8 flagsnullptr
0x01CompositeModeESceneCaptureCompositeMode7 flagsSCCM_Overwrite
0x03590x07padding / unreflected
0x760PostProcessSettingsFPostProcessSettings4 flags{bOverride_TemperatureType=false, bOverride_WhiteTemp=false…
0x04PostProcessBlendWeightfloat8 flags1
0x01bOverride_CustomNearClippingPlane : 1bit 0bool5 flagsfalse
0x0AC50x03padding / unreflected
0x04CustomNearClippingPlanefloat8 flags0
0x01bUseCustomProjectionMatrixbool7 flagsfalse
0x0ACD0x03padding / unreflected
0x80CustomProjectionMatrixFMatrix6 flags{XPlane={W=0}, YPlane={W=0}, ZPlane={W=0}, WPlane={W=1}}
0x01bUseFauxOrthoViewPosbool5 flagsfalse
0x01bEnableOrthographicTilingbool8 flagsfalse
0x0B520x02padding / unreflected
0x04NumXTilesint328 flags4
0x04NumYTilesint328 flags4
0x01bEnableClipPlanebool8 flagsfalse
0x0B5D0x03padding / unreflected
0x18ClipPlaneBaseFVector8 flags{X=0, Y=0, Z=0}
0x18ClipPlaneNormalFVector8 flags{X=0, Y=0, Z=1}
0x01bRenderInMainRendererbool7 flagsfalse
0x01UnlitViewmodeESceneCaptureUnlitViewmode7 flagsCapture
0x0B920x02padding / unreflected
0x01bCameraCutThisFrame : 1bit 0boolTransient+4 flagsfalse
0x01bEnableFirstPersonFieldOfView : 1bit 1bool5 flagsfalse
0x01bEnableFirstPersonScale : 1bit 2bool5 flagsfalse
0x01bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1bit 3bool5 flagsfalse
0x01bMainViewFamily : 1bit 4bool5 flagsfalse
0x01bMainViewResolution : 1bit 5bool5 flagsfalse
0x01bMainViewCamera : 1bit 6bool5 flagsfalse
0x01bInheritMainViewCameraPostProcessSettings : 1bit 7bool5 flagsfalse
0x01bIgnoreScreenPercentage : 1bit 0bool5 flagsfalse
0x0B960x02padding / unreflected
0x08MainViewResolutionDivisorFIntPoint7 flags{X=1, Y=1}
0x08UserSceneTextureBaseColorFName7 flagsNone
0x08UserSceneTextureNormalFName7 flagsNone
0x08UserSceneTextureSceneColorFName7 flagsNone
0x0BB80x28unreflected bytes to end of USceneCaptureComponent2D
Inherited from USceneCaptureComponent 22
OffsetSizeNameTypeFlagsDefault
0x01PrimitiveRenderModeESceneCapturePrimitiveRenderMode7 flagsPRM_LegacySceneCapture
0x01CaptureSourceESceneCaptureSource8 flagsSCS_SceneColorHDR
0x01bCaptureEveryFrame : 1bit 0bool5 flagstrue
0x01bCaptureOnMovement : 1bit 1bool5 flagstrue
0x01bCaptureGpuNextRender : 1bit 2boolTransient+9 flagsfalse
0x01bDumpGpuNextRender : 1bit 3boolTransient+9 flagsfalse
0x01bExcludeFromSceneTextureExtents : 1bit 5bool6 flagsfalse
0x01bAlwaysPersistRenderingStatebool7 flagsfalse
0x02440x04padding / unreflected
0x10HiddenComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10HiddenActorsTArray<AActor*>7 flags[]
0x10ShowOnlyComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10ShowOnlyActorsTArray<AActor*>7 flags[]
0x04LODDistanceFactorfloat7 flags1
0x04MaxViewDistanceOverridefloat7 flags-1
0x04CaptureSortPriorityint328 flags0
0x01bUseRayTracingIfEnabledbool7 flagsfalse
0x02950x03padding / unreflected
0x08CollectionTransformUMaterialParameterCollection*9 flagsnullptr
0x08CollectionTransformWorldToLocalFName8 flagsNone
0x08CollectionTransformProjectionFName8 flagsNone
0x01ViewLightingChannelsFViewLightingChannels4 flags{bViewChannel0=true, bViewChannel1=false, bViewChannel2=fal…
0x02B10x07padding / unreflected
0x10ShowFlagSettingsTArray<FEngineShowFlagsSetting>5 flags[]
0x02C80x40padding / unreflected
0x10ProfilingEventNameFString6 flags""
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 3

SignatureFlagsNativeParams
void RemoveBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject)FinalNative+1 flags0x10
void CaptureScene()FinalNative+1 flags0x00
void AddOrUpdateBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject, float InWeight)FinalNative+1 flags0x14

Used by 15

types with a member, parameter or interface of this type