Zdexby TheHolyOneZ
5,360 classes
Class

UComposureBlueprintLibrary

: UBlueprintFunctionLibrary : UObject
/Script/Composure.ComposureBlueprintLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/Composure
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 16

SignatureFlagsNativeParams
void SetUVMapSettingsToMaterialParameters(FComposureUVMapSettings& UVMapSettings, UMaterialInstanceDynamic* Material)FinalNative+2 flags0x128
void RequestRedrawComposureViewport()FinalNative+2 flags0x00
bool RenameComposureElement(const FName& OriginalElementName, const FName& NewElementName)FinalNative+2 flags0x11
void RefreshComposureElementList()FinalNative+2 flags0x00
bool IsComposureElementDrawing(ACompositingElement* CompElement)FinalNative+2 flags0x09
void InvertUVDisplacementMapEncodingParameters(const FVector2D& In, const FVector2D& Out)FinalNative+2 flags0x20
void GetRedGreenUVFactorsFromChromaticAberration(float ChromaticAberrationAmount, const FVector2D& RedGreenUVFactors)FinalNative+2 flags0x18
void GetProjectionMatrixFromPostMoveSettings(FComposurePostMoveSettings& PostMoveSettings, float HorizontalFOVAngle, float AspectRatio, const FMatrix& ProjectionMatrix)FinalNative+2 flags0xB0
void GetPlayerDisplayGamma(APlayerCameraManager* PlayerCameraManager, const float& DisplayGamma)FinalNative+2 flags0x0C
void GetCroppingUVTransformationMatrixFromPostMoveSettings(FComposurePostMoveSettings& PostMoveSettings, float AspectRatio, const FMatrix& CropingUVTransformationMatrix, const FMatrix& UncropingUVTransformationMatrix)FinalNative+2 flags0x130
ACompositingElement* GetComposureElement(const FName& ElementName)FinalNative+2 flags0x10
void DeleteComposureElementAndChildren(const FName& ElementToDelete)FinalNative+2 flags0x08
UComposurePlayerCompositingTarget* CreatePlayerCompositingTarget(UObject* WorldContextObject)FinalNative+2 flags0x10
ACompositingElement* CreateComposureElement(const FName& ElementName, TSubclassOf<ACompositingElement> ClassType, AActor* LevelContext)FinalNative+2 flags0x20
void CopyCameraSettingsToSceneCapture(UCameraComponent* SrcCamera, USceneCaptureComponent2D* DstCaptureComponent, float OriginalFocalLength, float OverscanFactor)FinalNative+2 flags0x18
bool AttachComposureElement(const FName& ParentName, const FName& ChildName)FinalNative+2 flags0x11