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233,666 functions in Unity.RenderPipelines.Universal.2D.Runtime
- .cctorCopyCameraSortingLayerPass
- .cctor<>c
- .cctorDrawLight2DPass
- .cctor<>c
- .cctorDrawNormal2DPass
- .cctor<>c
- .cctorDrawRenderer2DPass
- .cctor<>c
- .cctorDrawShadow2DPass
- .cctor<>c
- .cctorGlobalPropertiesPass
- .cctor<>c
- .cctor<>c
- .cctorLight2DLookupTexture
- .cctorLight2DManager
- .cctorLightBatch
- .cctorLightBuffer
- .cctorRenderPassEvents2DEnumValues
- .cctor<>c
- .cctorRendererLighting
- .cctorShadowRendering
- .cctor<>c
- .cctorShadowUtility
- .cctorUpscalePass
- .cctor<>c
- .cctorEdgeDictionary
- .cctorLightMeshVertex
- .cctorModuleHandle
- .cctorPlanarGraph
- .cctorVertexDictionary
- .ctorCinemachineUniversalPixelPerfect
- .ctorClipper
- .ctorClipperBase
- .ctorClipperException
- .ctorClipperOffset
- .ctorCompositeShadowCaster2D
- .ctorCopyCameraSortingLayerPass
- .ctor<>c
- .ctorPassData
- .ctorDrawLight2DPass
- .ctor<>c
- .ctorPassData
- .ctorDrawNormal2DPass
- .ctor<>c
- .ctorPassData
- .ctorDrawRenderer2DPass
- .ctor<>c
- .ctorPassData
- .ctorSetGlobalPassData
- .ctorDrawShadow2DPass
- .ctor<>c
- .ctorPassData
- .ctorEdgeComparer
- .ctorGlobalPropertiesPass
- .ctor<>c
- .ctorPassData
- .ctorIntersectNode
- .ctorJoin
- .ctorLayerBatch
- .ctorLight2D
- .ctorLight2DCullResult
- .ctor<>c
- .ctorLightBatch
- .ctorLightBuffer
- .ctorLocalMinima
- .ctorMaxima
- .ctorMyIntersectNodeSort
- .ctorOutPt
- .ctorOutRec
- .ctorPixelPerfectCamera
- .ctorPixelPerfectCameraInternal
- .ctorPolyNode
- .ctorPolyTree
- .ctorRenderer2D
- .ctor<>c
- .ctorRenderer2DData
- .ctorScanbeam
- .ctorScriptableRenderPass2D
- .ctorScriptableRendererFeature2D
- .ctorShadowCaster2D
- .ctorShadowCasterGroup2D
- .ctorShadowCasterGroup2DManager
- .ctorShadowMesh2D
- .ctor<>c
- .ctorShadowShape2D
- .ctorShadowShape2DProvider
- .ctorShadowShape2DProvider_Collider2D
- .ctorShadowShape2DProvider_SpriteRenderer
- .ctorShadowUtility
- .ctorCalculateEdgesFromLines_000002D6$PostfixBurstDelegate
- .ctorCalculateEdgesFromTriangles_000002D9$PostfixBurstDelegate
- .ctorCalculateLocalBounds_000002D3$PostfixBurstDelegate
- .ctorCalculateProjectionInfo_000002D0$PostfixBurstDelegate
- .ctorCalculateTriangles_000002D2$PostfixBurstDelegate
- .ctorCalculateVertices_000002D1$PostfixBurstDelegate
- .ctorClipEdges_000002DD$PostfixBurstDelegate
- .ctorGenerateInteriorMesh_000002D4$PostfixBurstDelegate
- .ctorGetVertexReferenceStats_000002D7$PostfixBurstDelegate
- .ctorReverseWindingOrder_000002DA$PostfixBurstDelegate
- .ctorShapeProviderUtility
- .ctorTEdge
- .ctorArraySliceDebugView`1
- .ctorUniversal2DRenderingData
- .ctorUpscalePass
- .ctor<>c
- .ctorPassData
- .ctorUnitySourceGeneratedAssemblyMonoScriptTypes_v1
- .ctorDoublePoint
- .ctorDoublePoint
- .ctorDoublePoint
- .ctorInt128
- .ctorInt128
- .ctorInt128
- .ctorIntPoint
- .ctorIntPoint
- .ctorIntPoint
- .ctorIntRect
- .ctorIntRect
- .ctorMaskChannelFilter
- .ctorShadowEdge
- .ctorMinMaxBounds
- .ctorShadowMeshVertex
- .ctorArraySlice`1
- <GetGeometryShadowMaterial>b__27_0<>c
- <GetGeometryUnshadowMaterial>b__28_0<>c
- <GetProjectedShadowMaterial>b__23_0<>c
- <GetProjectedUnshadowMaterial>b__24_0<>c
- <GetSpriteShadowMaterial>b__25_0<>c
- <GetSpriteUnshadowMaterial>b__26_0<>c
- <OnAfterRendering>b__60_0<>c
- <Render>b__10_0<>c
- <Render>b__11_0<>c
- <Render>b__12_0<>c
- <Render>b__12_1<>c
- <Render>b__16_0<>c
- <Render>b__16_1<>c
- <Render>b__5_0<>c
- <Render>b__6_0<>c
- <Setup>b__3_0<>c
- <SetupCulling>b__8_0<>c
- AddBatchLightBatch
- AddCapsuleShadowMesh2D
- AddCapsuleCapShadowMesh2D
- AddChildPolyNode
- AddCircleShadowMesh2D
- AddEdgeToSELClipper
- AddGhostJoinClipper
- AddGroupShadowCasterGroup2DManager
- AddJoinClipper
- AddLocalMaxPolyClipper
- AddLocalMinPolyClipper
- AddOutPtClipper
- AddPathClipperBase
- AddPathClipperOffset
- AddPathsClipperBase
- AddPathsClipperOffset
- AddPointTessellator
- AddPolyNodeToPathsClipper
- AddShadowCasterGroupToListShadowCasterGroup2DManager
- AddShapeShadowMesh2D
- AddTargetSortingLayerLight2D
- AddTargetSortingLayerLight2D
- AddToShadowCasterGroupShadowCasterGroup2DManager
- AddTriangleTessellator
- AppendPolygonClipper
- ApplyDelaunayTessellator
- AreaClipper
- AreaClipper
- AreaClipper
- AreDegenerateVerticesShadowMesh2D
- AwakeLight2D
- AwakePixelPerfectCamera
- AwakeShadowCaster2D
- BeginInvokeCalculateEdgesFromLines_000002D6$PostfixBurstDelegate
- BeginInvokeCalculateEdgesFromTriangles_000002D9$PostfixBurstDelegate
- BeginInvokeCalculateLocalBounds_000002D3$PostfixBurstDelegate
- BeginInvokeCalculateProjectionInfo_000002D0$PostfixBurstDelegate
- BeginInvokeCalculateTriangles_000002D2$PostfixBurstDelegate
- BeginInvokeCalculateVertices_000002D1$PostfixBurstDelegate
- BeginInvokeClipEdges_000002DD$PostfixBurstDelegate
- BeginInvokeGenerateInteriorMesh_000002D4$PostfixBurstDelegate
- BeginInvokeGetVertexReferenceStats_000002D7$PostfixBurstDelegate
- BeginInvokeReverseWindingOrder_000002DA$PostfixBurstDelegate
- BuildIntersectListClipper
- BuildResultClipper
- BuildResult2Clipper
- BuildTrianglesModuleHandle
- BuildTrianglesModuleHandle
- BuildTrianglesAndEdgesModuleHandle
- CacheValuesLight2D
- CacheValuesShadowCaster2D
- CacheValuesShadowCasterGroup2D
- CacheValuesShadowCasterGroup2DManager
- CalculateBatchesLayerUtility
- CalculateCameraPropertiesPixelPerfectCameraInternal
- CalculateEdgeIntersectionsPlanarGraph
- CalculateEdgesFromLinesShadowUtility
- CalculateEdgesFromLines$BurstManagedShadowUtility
- CalculateEdgesFromTrianglesShadowUtility
- CalculateEdgesFromTriangles$BurstManagedShadowUtility
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