Struct ShadowMeshVertex : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.ShadowUtility.ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime 0x001C (28 B) align 4 Unity.RenderPipelines.Universal.2D.Runtime 0x00x001C Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x0CpositionVector31 flags0x000C0x10tangentVector41 flags Functions 1 SignatureFlagsNativeParamsvoid .ctor()2 flags—0x00 // UnityEngine.Rendering.Universal.ShadowUtility.ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime // size 0x001C (28), align 4 struct ShadowMeshVertex : public ValueType { public: Vector3 position; // 0x0000(0x0C) Assembly Vector4 tangent; // 0x000C(0x10) Assembly void .ctor(); [Assembly SpecialName] };