| void GetNextShapeStart() | PrivateStatic | — | 0x00 |
| void CalculateProjectionInfo() | Static+1 flags | — | 0x00 |
| void CalculateVertices() | Static+1 flags | — | 0x00 |
| void CalculateTriangles() | Static+1 flags | — | 0x00 |
| void CalculateLocalBounds() | Static+1 flags | — | 0x00 |
| void GenerateInteriorMesh() | PrivateStatic | — | 0x00 |
| void GenerateShadowMesh() | PublicStatic | — | 0x00 |
| void CalculateEdgesFromLines() | PublicStatic | — | 0x00 |
| void GetVertexReferenceStats() | Static+1 flags | — | 0x00 |
| void IsTriangleReversed() | PublicStatic | — | 0x00 |
| void CalculateEdgesFromTriangles() | PublicStatic | — | 0x00 |
| void ReverseWindingOrder() | PublicStatic | — | 0x00 |
| void GetClosedPathCount() | PrivateStatic | — | 0x00 |
| void GetPathInfo() | PrivateStatic | — | 0x00 |
| void ClipEdges() | PublicStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void CalculateProjectionInfo$BurstManaged() | Static+1 flags | — | 0x00 |
| void CalculateVertices$BurstManaged() | Static+1 flags | — | 0x00 |
| void CalculateTriangles$BurstManaged() | Static+1 flags | — | 0x00 |
| void CalculateLocalBounds$BurstManaged() | Static+1 flags | — | 0x00 |
| void GenerateInteriorMesh$BurstManaged() | Static+1 flags | — | 0x00 |
| void CalculateEdgesFromLines$BurstManaged() | Static+1 flags | — | 0x00 |
| void GetVertexReferenceStats$BurstManaged() | Static+1 flags | — | 0x00 |
| void CalculateEdgesFromTriangles$BurstManaged() | Static+1 flags | — | 0x00 |
| void ReverseWindingOrder$BurstManaged() | Static+1 flags | — | 0x00 |
| void ClipEdges$BurstManaged() | Static+1 flags | — | 0x00 |