Zdexby TheHolyOneZ
17,715 classes
Class

ClipperOffset

: Object
UnityEngine.Rendering.Universal.ClipperOffset, Unity.RenderPipelines.Universal.2D.Runtime 0x0098 (152 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0098

Members 14

OffsetSizeNameTypeFlags
0x08m_destPolysList`1Private
0x08m_srcPolyList`1Private
0x08m_destPolyList`1Private
0x08m_normalsList`1Private
0x00300x08padding / unreflected
0x08m_deltadoublePrivate
0x08m_sinAdoublePrivate
0x08m_sindoublePrivate
0x08m_cosdoublePrivate
0x08m_StepsPerRaddoublePrivate
0x30m_lowestIntPointPrivate
0x08m_polyNodesPolyNodePrivate
0x08<ArcTolerance>k__BackingFielddoublePrivate
—0x08two_pidoublePrivateStatic+1 flags
—0x08def_arc_tolerancedoublePrivateStatic+1 flags

Functions 16

SignatureFlagsNativeParams
void get_ArcTolerance()Public+1 flags—0x00
void set_ArcTolerance()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Clear()Public—0x00
void Round()Static+1 flags—0x00
void AddPath()Public—0x00
void AddPaths()Public—0x00
void FixOrientations()Private—0x00
void GetUnitNormal()Static+1 flags—0x00
void DoOffset()Private—0x00
void Execute()Public—0x00
void Execute()Public—0x00
void OffsetPoint()Private—0x00
void DoSquare()1 flags—0x00
void DoMiter()1 flags—0x00
void DoRound()1 flags—0x00