Zdexby TheHolyOneZ
17,715 classes
Class

ShadowShape2DProvider_Collider2D

: ShadowShape2DProvider : Object
UnityEngine.Rendering.Universal.ShadowShape2DProvider_Collider2D, Unity.RenderPipelines.Universal.2D.Runtime 0x00A0 (160 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime
0x00x00A0

Members 9

OffsetSizeNameTypeFlags
—0x04k_InitialTrimfloatPrivateStatic+1 flags
0x08m_ShadowShapeBoundsList`1Private
0x08m_ShadowShapeMinMaxBoundsList`1Private
0x00200x08padding / unreflected
0x18m_ShadowCombinedShapeMinMaxBoundsMinMaxBoundsPrivate
0x18m_LastWorldCullingBoundsBoundsPrivate
0x40m_LastColliderSpaceMatrix4x4Private
0x01m_ShadowDirtyboolPrivate
0x00990x03padding / unreflected
0x04m_ShadowStateHashuintPrivate
0x08m_ShadowShapeGroupPhysicsShapeGroup2DPrivate

Functions 8

SignatureFlagsNativeParams
void CompareApproximately()PrivateStatic—0x00
void TransformBounds2D()PrivateStatic—0x00
void ClearShapes()PrivateStatic—0x00
void CalculateShadows()Private—0x00
void IsShapeSource()Public+1 flags—0x00
void OnPersistantDataCreated()Public+1 flags—0x00
void OnBeforeRender()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00