Zdexby TheHolyOneZ
5,562 structs
Struct

MaskChannelFilter

: ValueType : Object
UnityEngine.Rendering.Universal.Light2DBlendStyle.MaskChannelFilter, Unity.RenderPipelines.Universal.2D.Runtime 0x0020 (32 B) align 4 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0020

Members 2

OffsetSizeNameTypeFlags
0x10<mask>k__BackingFieldVector4Private
0x10<inverted>k__BackingFieldVector4Private

Functions 5

SignatureFlagsNativeParams
void get_mask()Public+1 flags—0x00
void set_mask()Private+1 flags—0x00
void get_inverted()Public+1 flags—0x00
void set_inverted()Private+1 flags—0x00
void .ctor()Public+1 flags—0x00