0x00x0010
Members 20
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | k_LightPosID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowRadiusID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowColorMaskID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowModelMatrixID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowModelInvMatrixID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowModelScaleID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowContractionDistanceID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowAlphaCutoffID | int | PrivateStatic+1 flags | |
| 0x04 | k_SoftShadowAngle | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowSoftnessFalloffIntensityID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowShadowColorID | int | PrivateStatic+1 flags | |
| 0x04 | k_ShadowUnshadowColorID | int | PrivateStatic+1 flags | |
| 0x08 | m_ProfilingSamplerShadows | ProfilingSampler | PrivateStatic+1 flags | |
| 0x08 | m_ProfilingSamplerShadowsA | ProfilingSampler | PrivateStatic+1 flags | |
| 0x08 | m_ProfilingSamplerShadowsR | ProfilingSampler | PrivateStatic+1 flags | |
| 0x08 | m_ProfilingSamplerShadowsG | ProfilingSampler | PrivateStatic+1 flags | |
| 0x08 | m_ProfilingSamplerShadowsB | ProfilingSampler | PrivateStatic+1 flags | |
| 0x04 | k_MaxShadowSoftnessAngle | float | PrivateStatic+1 flags | |
| 0x10 | k_ShadowColorLookup | Color | PrivateStatic+1 flags | |
| 0x10 | k_UnshadowColorLookup | Color | PrivateStatic+1 flags |
Functions 23
| Signature | Flags | Native | Params |
|---|---|---|---|
| void CreateMaterial() | PrivateStatic | — | 0x00 |
| void GetProjectedShadowMaterial() | PrivateStatic | — | 0x00 |
| void GetProjectedShadowMaterial() | Static+1 flags | — | 0x00 |
| void GetProjectedUnshadowMaterial() | Static+1 flags | — | 0x00 |
| void GetSpriteShadowMaterial() | PrivateStatic | — | 0x00 |
| void GetSpriteUnshadowMaterial() | PrivateStatic | — | 0x00 |
| void GetGeometryShadowMaterial() | PrivateStatic | — | 0x00 |
| void GetGeometryUnshadowMaterial() | PrivateStatic | — | 0x00 |
| void CalculateFrustumCornersPerspective() | PrivateStatic | — | 0x00 |
| void CalculateFrustumCornersOrthographic() | PrivateStatic | — | 0x00 |
| void CalculateWorldSpaceBounds() | PrivateStatic | — | 0x00 |
| void CallOnBeforeRender() | Static+1 flags | — | 0x00 |
| void PrerenderShadows() | Static+1 flags | — | 0x00 |
| void SetShadowProjectionGlobals() | PrivateStatic | — | 0x00 |
| void SetGlobalShadowProp() | Static+1 flags | — | 0x00 |
| void ShadowCasterIsVisible() | PrivateStatic | — | 0x00 |
| void GetRendererFromCaster() | PrivateStatic | — | 0x00 |
| void RenderProjectedShadows() | PrivateStatic | — | 0x00 |
| void GetRendererSubmeshes() | PrivateStatic | — | 0x00 |
| void RenderSpriteShadow() | PrivateStatic | — | 0x00 |
| void ShadowTest() | Static+1 flags | — | 0x00 |
| void RenderShadows() | PrivateStatic | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |