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233,666 functions in Unity.PathTracing.Runtime
- .cctorCubemapRender
- .cctorSID
- .cctorShaderProperties
- .cctorShaderProperties
- .cctor<>c__16`1
- .cctorShaderProperties
- .cctorLightmapIntegratorShaderIDs
- .cctorShaderProperties
- .cctorUVFallbackBufferBuilderShaderIDs
- .cctorShaderProperties
- .cctorShaderProperties
- .cctorExpansionShaderIDs
- .cctorShaderIDs
- .cctor<>c
- .cctorShaderProperties
- .cctorHandle`1
- .cctorTextureLocation
- .cctorIntegrationSettings
- .cctorLodIdentifier
- .ctorConservativeLightGrid
- .ctorCubemapRender
- .ctorEnvironmentImportanceSampling
- .ctorHandleSet`1
- .ctorLightFalloffLUT
- .ctorMaterialPool
- .ctorMaterialEntry
- .ctorRegirLightGrid
- .ctorSegmentedReduction
- .ctorTextureQuadTree
- .ctor<>c__DisplayClass7_0
- .ctorTextureNode
- .ctorTextureSlotAllocator
- .ctorUnityComputeDeviceContext
- .ctor<>c__16`1
- .ctor<>c__DisplayClass17_0`1
- .ctorUtil
- .ctorWorld
- .ctorLightState
- .ctorWorldRenderPipelineResources
- .ctorWorldResourceSet
- .ctorGBufferDebug
- .ctorLightmapAOIntegrator
- .ctorLightmapDirectIntegrator
- .ctorLightmapIndirectIntegrator
- .ctorLightmapOccupancyIntegrator
- .ctorLightmapShadowMaskIntegrator
- .ctorLightmapValidityIntegrator
- .ctorProbeIntegrator
- .ctor<>c__DisplayClass16_0
- .ctorProbeIntegratorResources
- .ctorUVAccelerationStructure
- .ctorUVFallbackBuffer
- .ctorUVFallbackBufferBuilder
- .ctorUVMesh
- .ctorUnityComputeProbeIntegrator
- .ctorUnityComputeWorld
- .ctorLightmapBakeSettings
- .ctorLightmapBakeState
- .ctorChartRasterizer
- .ctorLightmapDesc
- .ctor<>c__DisplayClass12_0
- .ctorAdaptiveSample
- .ctorComputeHelpers
- .ctorGPUSync
- .ctor<>c
- .ctorLightmapIntegrationResourceCache
- .ctorLightmapIntegratorContext
- .ctorLightmapResourceLibrary
- .ctorLightmappingContext
- .ctorParallelChartIdentification
- .ctor<>c__DisplayClass2_0
- .ctorUVOverlapDetection
- .ctorProbePostProcessor
- .ctorUnitySourceGeneratedAssemblyMonoScriptTypes_v1
- .ctorHandle`1
- .ctorTextureLocation
- .ctorUVFallbackBufferKey
- .ctorLodIdentifier
- <DispatchProbeKernel>b__0<>c__DisplayClass16_0
- <HasSpaceForTexture>b__0<>c__DisplayClass7_0
- <LogGraphicsBuffer>b__0<>c__DisplayClass12_0
- <LogGraphicsBuffer>b__1<>c__DisplayClass12_0
- <LogGraphicsBuffer>b__2<>c__DisplayClass12_0
- <LogGraphicsBuffer>b__3<>c__DisplayClass12_0
- <ReadBuffer>b__0<>c__DisplayClass17_0`1
- <ReadBuffer>b__16_0<>c__16`1
- <RemoveTexture>g__ShouldCollapse|6_0TextureQuadTree
- <Sync>b__3_0<>c
- <WriteRenderTexture>b__0<>c__DisplayClass2_0
- AccumulateGBufferDebug
- AccumulateLightmapAOIntegrator
- AccumulateLightmapDirectIntegrator
- AccumulateLightmapIndirectIntegrator
- AccumulateLightmapOccupancyIntegrator
- AccumulateLightmapShadowMaskIntegrator
- AccumulateLightmapValidityIntegrator
- AccumulateLightmapInstanceBakeLightmapDriver
- AddHandleSet`1
- AddCookieTextureMaterialPool
- AddInstanceWorld
- AddLightsWorld
- AddMaterialMaterialPool
- AddMaterialWorld
- AddOrUpdateTextureMaterialPool
- AddResourcesLightmapIntegrationResourceCache
- AddSphericalHarmonicsL2ProbePostProcessor
- AddTextureTextureQuadTree
- AddTextureTextureSlotAllocator
- BindConservativeLightGrid
- BindIManyLightSampling
- BindRegirLightGrid
- BindUVFallbackBuffer
- BindUVFallbackBuffer
- BindAccelerationStructureUtil
- BindChunkedUVFallbackBuffer
- BindComputeResourcesConservativeLightGrid
- BindLightAccelerationStructureWorld
- BindLightBuffersUtil
- BindMaterialsUtil
- BindMaterialsAndTexturesUtil
- BindPathTracingInputsUtil
- BindTexturesUtil
- BindWorldUtil
- Blit2DCookieMaterialPool
- BlitCubemapCookieMaterialPool
- BroadcastChannelRenderTextureLightmapIntegrationHelpers
- BuildConservativeLightGrid
- BuildIManyLightSampling
- BuildMaterialPool
- BuildRegirLightGrid
- BuildWorld
- BuildLightState
- BuildUVAccelerationStructure
- BuildUVFallbackBuffer
- BuildUVFallbackBufferBuilder
- BuildUVMesh
- BuildUVMesh
- BuildBakeInstance
- BuildAccelerationStructureUnityComputeWorld
- BuildLightFalloffLUTsLightFalloffLUT
- BuildLightFalloffLUTsLightState
- BuildLightmapComponentPathLightmapIntegrationHelpers
- CacheIsHotLightmapIntegrationResourceCache
- CalculateLightQuadFacLightFalloffLUT
- CalculateParametersForTwoPassReductionSegmentedReduction
- CalculateWorkStepsProbeIntegrator
- ClearHandleSet`1
- ClearLightmapIntegrationResourceCache
- ClearExpandedOutputExpansionHelpers
- ClearOutputsLightmappingContext
- CompactChartIdentification
- CompactAndReadbackOverlapsUVOverlapDetection
- CompactGBufferExpansionHelpers
- CompleteAndGetResultParallelChartIdentification
- ComputeCDFBuffersEnvironmentImportanceSampling
- ComputeLightGridDimsLightGridUtils
- ComputeOccupiedTexelRegionForInstanceLightmapIntegrationHelpers
- ComputeUVBoundsLightmapIntegrationHelpers
- ConvertToUnityFormatProbePostProcessor
- ConvertUnityLightsToLightDescriptorsUtil
- ConvertUnityMaterialToMaterialDescriptorMaterialPool
- ConvolveRadianceToIrradianceProbePostProcessor
- CopyToLightmapExpansionHelpers
- CreateGPUSync
- CreateBufferUnityComputeDeviceContext
- CreateCommandBufferUnityComputeDeviceContext
- CreateDispatchDimensionBufferLightmapIntegrationHelpers
- CreateEnvironmentLightLightState
- CreateEventUnityComputeDeviceContext
- CreateJobReflectionData__JobReflectionRegistrationOutput__4373703915155920805
- CreateQuadMeshMaterialPool
- CreateSkyboxTextureCubemapRender
- CreateTextureMaterialPool
- CreateTextureArrayMaterialPool
- DebugGBufferExpansionHelpers
- DestroyBufferUnityComputeDeviceContext
- DestroyEventUnityComputeDeviceContext
- DispatchBuildConservativeLightGrid
- DispatchProbeKernelProbeIntegrator
- DispatchRadianceEstimationKernelProbeIntegrator
- DispatchReductionKernelSegmentedReduction
- DisposeConservativeLightGrid
- DisposeCubemapRender
- DisposeEnvironmentImportanceSampling
- DisposeMaterialPool
- DisposeRegirLightGrid
- DisposeTextureSlotAllocator
- DisposeUnityComputeDeviceContext
- DisposeWorld
- DisposeGBufferDebug
- DisposeLightmapAOIntegrator
- DisposeLightmapDirectIntegrator
- DisposeLightmapIndirectIntegrator
- DisposeLightmapShadowMaskIntegrator
- DisposeLightmapValidityIntegrator
- DisposeProbeIntegrator
- DisposeUVAccelerationStructure
- DisposeUVFallbackBuffer
- DisposeUVFallbackBufferBuilder
- DisposeUVMesh
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