Class OutRec : Object Path C++ Link UnityEngine.Rendering.Universal.OutRec, Unity.RenderPipelines.Universal.2D.Runtime 0x0038 (56 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime 0x00x0038 Members 7 Show inherited members OffsetSizeNameTypeFlags0x00100x20padding / unreflected0x00300x04Idxint1 flags0x00340x01IsHolebool1 flags0x00350x01IsOpenbool1 flags0x00100x08FirstLeftOutRec1 flags0x00180x08PtsOutPt1 flags0x00200x08BottomPtOutPt1 flags0x00280x08PolyNodePolyNode1 flags0x00360x02unreflected bytes to end of OutRec Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 // UnityEngine.Rendering.Universal.OutRec, Unity.RenderPipelines.Universal.2D.Runtime // size 0x0038 (56), inherited 0x0010, align 8 class OutRec : public Object { public: uint8 pad_0[0x20]; // 0x0010(0x20) int Idx; // 0x0030(0x04) Assembly bool IsHole; // 0x0034(0x01) Assembly bool IsOpen; // 0x0035(0x01) Assembly OutRec FirstLeft; // 0x0010(0x08) Assembly OutPt Pts; // 0x0018(0x08) Assembly OutPt BottomPt; // 0x0020(0x08) Assembly PolyNode PolyNode; // 0x0028(0x08) Assembly uint8 pad_1[0x02]; // 0x0036(0x02) void .ctor(); [Public SpecialName] };