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233,666 functions in UnityEngine.Physics2DModule
- .cctorPhysics2D
- .cctorContactFilter2D
- .cctorCapsuleGeometry
- .cctorChainSegmentGeometry
- .cctorCircleGeometry
- .cctorPhysicsMask
- .cctorPhysicsNativeMethods
- .cctorQueryFilter
- .cctorWorldMoverInput
- .cctorPhysicsRotate
- .cctorContactFilter
- .cctorPolygonGeometry
- .cctorSegmentGeometry
- .ctorEmbeddedAttribute
- .ctorIsUnmanagedAttribute
- .ctorRefSafetyRulesAttribute
- .ctorAnchoredJoint2D
- .ctorAreaEffector2D
- .ctorBoxCollider2D
- .ctorBuoyancyEffector2D
- .ctorCapsuleCollider2D
- .ctorCircleCollider2D
- .ctorCollider2D
- .ctorCollision2D
- .ctorCompositeCollider2D
- .ctorConstantForce2D
- .ctorCustomCollider2D
- .ctorDistanceJoint2D
- .ctorEdgeCollider2D
- .ctorEffector2D
- .ctorFixedJoint2D
- .ctorFrictionJoint2D
- .ctorHingeJoint2D
- .ctorJoint2D
- .ctorPostSimulateEventHandler
- .ctorPreSimulateEventHandler
- .ctorLayerNames
- .ctorPhysicsLowLevelSettings2D
- .ctorShowAsPhysicsMaskAttribute
- .ctorDrawerGroup
- .ctorBaseDrawer
- .ctorCapsuleGeometryDrawer
- .ctorCircleGeometryDrawer
- .ctorLineDrawer
- .ctorPointDrawer
- .ctorPolygonGeometryDrawer
- .ctorPhysics2D
- .ctorPhysicsMaterial2D
- .ctorPhysicsMaterial2D
- .ctorPhysicsShapeGroup2D
- .ctorPhysicsUpdateBehaviour2D
- .ctorPlatformEffector2D
- .ctorPointEffector2D
- .ctorPolygonCollider2D
- .ctorRelativeJoint2D
- .ctorRigidbody2D
- .ctorSliderJoint2D
- .ctorSpringJoint2D
- .ctorSurfaceEffector2D
- .ctorTargetJoint2D
- .ctorWheelJoint2D
- .ctorColliderArray2D
- .ctorColliderArrayIterator2D
- .ctorCapsuleGeometry
- .ctorChainGeometry
- .ctorChainGeometry
- .ctorChainSegmentGeometry
- .ctorChainSegmentGeometry
- .ctorCircleGeometry
- .ctorPhysicsAABB
- .ctorBatchForce
- .ctorBatchImpulse
- .ctorBatchTransform
- .ctorBatchVelocity
- .ctorPhysicsBodyDefinition
- .ctorPhysicsBodyDefinition
- .ctorPhysicsChainDefinition
- .ctorPhysicsChainDefinition
- .ctorLayer
- .ctorLayer
- .ctorLayer
- .ctorLayer
- .ctorLayer
- .ctorFragmentGeometry
- .ctorPhysicsDistanceJoint
- .ctorPhysicsDistanceJointDefinition
- .ctorPhysicsDistanceJointDefinition
- .ctorPhysicsFixedJoint
- .ctorPhysicsFixedJointDefinition
- .ctorPhysicsFixedJointDefinition
- .ctorPhysicsHingeJoint
- .ctorPhysicsHingeJointDefinition
- .ctorPhysicsHingeJointDefinition
- .ctorPhysicsIgnoreJoint
- .ctorPhysicsIgnoreJointDefinition
- .ctorPhysicsBuffer
- .ctorPhysicsBuffer
- .ctorPhysicsMask
- .ctorPhysicsMask
- .ctorResetBitIterator
- .ctorSetBitIterator
- .ctorCastRayInput
- .ctorCastRayInput
- .ctorCastShapeInput
- .ctorCastShapeInput
- .ctorCastShapeInput
- .ctorCastShapeInput
- .ctorCastShapeInput
- .ctorCastShapeInput
- .ctorQueryFilter
- .ctorQueryFilter
- .ctorWorldMoverInput
- .ctorPhysicsRelativeJoint
- .ctorPhysicsRelativeJointDefinition
- .ctorPhysicsRelativeJointDefinition
- .ctorPhysicsRotate
- .ctorPhysicsRotate
- .ctorPhysicsRotate
- .ctorPhysicsRotate
- .ctorContactFilter
- .ctorManifoldPointIterator
- .ctorMoverData
- .ctorShapeProxy
- .ctorShapeProxy
- .ctorShapeProxy
- .ctorShapeProxy
- .ctorShapeProxy
- .ctorShapeProxy
- .ctorSurfaceMaterial
- .ctorPhysicsShapeDefinition
- .ctorPhysicsShapeDefinition
- .ctorPhysicsSliderJoint
- .ctorPhysicsSliderJointDefinition
- .ctorPhysicsSliderJointDefinition
- .ctorPhysicsTransform
- .ctorPhysicsTransform
- .ctorPhysicsTransform
- .ctorPhysicsWheelJoint
- .ctorPhysicsWheelJointDefinition
- .ctorPhysicsWheelJointDefinition
- .ctorExplosionDefinition
- .ctorPhysicsWorldDefinition
- .ctorPhysicsWorldDefinition
- .ctorPolygonGeometry
- .ctorSegmentGeometry
- .ctorSlideMovement
- <AddBox>g__Rotate|28_0PhysicsShapeGroup2D
- AddPhysicsShapeGroup2D
- AddWorldCounters
- AddWorldProfile
- add_PostSimulatePhysicsEvents
- add_PreSimulatePhysicsEvents
- add_s_PostSimulatePhysicsEvents
- add_s_PreSimulatePhysicsEvents
- AddBoxPhysicsShapeGroup2D
- AddCapsulePhysicsShapeGroup2D
- AddCirclePhysicsShapeGroup2D
- AddEdgesPhysicsShapeGroup2D
- AddEdgesPhysicsShapeGroup2D
- AddForceRigidbody2D
- AddForceRigidbody2D
- AddForce_InternalRigidbody2D
- AddForce_Internal_InjectedRigidbody2D
- AddForceAtPositionRigidbody2D
- AddForceAtPositionRigidbody2D
- AddForceAtPosition_InjectedRigidbody2D
- AddForceXRigidbody2D
- AddForceYRigidbody2D
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddLayerPhysicsComposer
- AddPolygonPhysicsShapeGroup2D
- AddRelativeForceRigidbody2D
- AddRelativeForceRigidbody2D
- AddRelativeForce_InternalRigidbody2D
- AddRelativeForce_Internal_InjectedRigidbody2D
- AddRelativeForceXRigidbody2D
- AddRelativeForceYRigidbody2D
- AddTorqueRigidbody2D
- AddTorqueRigidbody2D
- AddTorque_InjectedRigidbody2D
- AngularVelocityPhysicsRotate
- AngularVelocityPhysicsRotate
- AngularVelocityToQuaternionPhysicsMath
- ApplyAngularImpulsePhysicsBody
- ApplyAngularImpulseBatchImpulse
- ApplyForcePhysicsBody
- ApplyForceBatchForce
- ApplyForceToCenterPhysicsBody
- ApplyForceToCenterBatchForce
- ApplyLinearImpulsePhysicsBody
- ApplyLinearImpulseBatchImpulse
- ApplyLinearImpulseToCenterPhysicsBody
- ApplyLinearImpulseToCenterBatchImpulse
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