Zdexby TheHolyOneZ
5,562 structs
Struct

ModuleHandle

: ValueType : Object
UnityEngine.Rendering.Universal.UTess.ModuleHandle, Unity.RenderPipelines.Universal.2D.Runtime 0x0001 (1 B) align 1 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0001

Members 8

OffsetSizeNameTypeFlags
0x04kMaxAreaintStatic+2 flags
0x04kMaxEdgeCountintStatic+2 flags
0x04kMaxIndexCountintStatic+2 flags
0x04kMaxVertexCountintStatic+2 flags
0x04kMaxTriangleCountintStatic+2 flags
0x04kMaxRefineIterationsintStatic+2 flags
0x04kMaxSmoothenIterationsintStatic+2 flags
0x04kIncrementAreaFactorfloatStatic+2 flags

Functions 27

SignatureFlagsNativeParams
void Copy()Static+1 flags—0x00
void Copy()Static+1 flags—0x00
void InsertionSort()Static+1 flags—0x00
void GetLower()Static+1 flags—0x00
void GetUpper()Static+1 flags—0x00
void GetEqual()Static+1 flags—0x00
void OrientFast()Static+1 flags—0x00
void OrientFastDouble()Static+1 flags—0x00
void CircumCircle()Static+1 flags—0x00
void IsInsideCircle()Static+1 flags—0x00
void TriangleArea()Static+1 flags—0x00
void Sign()Static+1 flags—0x00
void IsInsideTriangle()Static+1 flags—0x00
void IsInsideTriangleApproximate()Static+1 flags—0x00
void IsInsideCircle()Static+1 flags—0x00
void BuildTriangles()Static+1 flags—0x00
void BuildTriangles()Static+1 flags—0x00
void BuildTrianglesAndEdges()Static+1 flags—0x00
void CopyGraph()PrivateStatic—0x00
void CopyGeometry()PrivateStatic—0x00
void TransferOutput()PrivateStatic—0x00
void GraphConditioner()PrivateStatic—0x00
void Reorder()PrivateStatic—0x00
void VertexCleanupConditioner()Static+1 flags—0x00
void ConvexQuad()PublicStatic—0x00
void Tessellate()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00