Zdexby TheHolyOneZ
17,715 classes
Class

Renderer2D

: ScriptableRenderer : Object
UnityEngine.Rendering.Universal.Renderer2D, Unity.RenderPipelines.Universal.2D.Runtime 0x0110 (272 B) align 8 inherited 0x0048 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0110

Members 31

OffsetSizeNameTypeFlags
—0x04k_FinalBlitPassQueueOffsetintPrivateStatic+1 flags
—0x04k_AfterFinalBlitPassQueueOffsetintPrivateStatic+1 flags
0x04m_CurrentColorHandleintPrivateStatic
0x08m_RenderGraphCameraColorHandlesRTHandle[]1 flags
0x08m_RenderGraphCameraDepthHandleRTHandle1 flags
0x08m_RenderGraphBackbufferColorHandleRTHandlePrivate
0x08m_RenderGraphBackbufferDepthHandleRTHandlePrivate
0x08m_CameraSortingLayerHandleRTHandlePrivate
0x08m_OffscreenUIColorHandleRTHandlePrivateStatic
0x08m_BlitMaterialMaterialPrivate
0x08m_BlitHDRMaterialMaterialPrivate
0x08m_BlitOffscreenUICoverMaterialMaterialPrivate
0x08m_SamplingMaterialMaterialPrivate
0x08m_NormalPassDrawNormal2DPassPrivate
0x08m_LightPassDrawLight2DPassPrivate
0x08m_ShadowPassDrawShadow2DPassPrivate
0x08m_RendererPassDrawRenderer2DPassPrivate
0x08m_CopyDepthPassCopyDepthPassPrivate
0x08m_UpscalePassUpscalePassPrivate
0x08m_CopyCameraSortingLayerPassCopyCameraSortingLayerPassPrivate
0x08m_CapturePassCapturePassPrivate
0x08m_FinalBlitPassFinalBlitPassPrivate
0x08m_OffscreenUICoverPrepassFinalBlitPassPrivate
0x08m_DrawOffscreenUIPassDrawScreenSpaceUIPassPrivate
0x08m_DrawOverlayUIPassDrawScreenSpaceUIPassPrivate
0x08m_Renderer2DDataRenderer2DDataPrivate
0x00F80x10padding / unreflected
0x01m_CreateColorTexturebool1 flags
0x01m_CreateDepthTexturebool1 flags
0x01ppcUpscaleRTboolPrivate
0x08m_PostProcessPostProcessPrivate
0x08m_ColorGradingLutPassRenderGraphColorGradingLutPassPrivate
0x010B0x05unreflected bytes to end of Renderer2D
Inherited from ScriptableRenderer 14
OffsetSizeNameTypeFlags
0x08<DebugHandler>k__BackingFieldDebugHandlerPrivate+1 flags
0x08currentScriptableRendererStatic+1 flags
0x08<supportedRenderingFeatures>k__BackingFieldRenderingFeaturesPrivate
0x08<unsupportedGraphicsDeviceTypes>k__BackingFieldGraphicsDeviceType[]Private
0x08m_ActiveRenderPassQueueList`1Private
0x08m_RendererFeaturesList`1Private
0x00380x08padding / unreflected
0x01m_IsPipelineExecutingboolPrivate
0x01useRenderPassEnabledbool1 flags
0x08m_frameDataContextContainerPrivate
0x08s_PlanesPlane[]PrivateStatic
0x08s_VectorPlanesVector4[]PrivateStatic
0x01<useDepthPriming>k__BackingFieldboolPrivate
0x01<stripShadowsOffVariants>k__BackingFieldboolPrivate
0x01<stripAdditionalLightOffVariants>k__BackingFieldboolPrivate

Functions 31

SignatureFlagsNativeParams
void get_currentRenderGraphCameraColorHandle()Private+1 flags—0x00
void get_nextRenderGraphCameraColorHandle()Private+1 flags—0x00
void SupportedCameraStackingTypes()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void IsDepthUsageAllowed()Static+1 flags—0x00
void IsPixelPerfectCameraEnabled()Private—0x00
void GetRenderPassInputs()Private—0x00
void GetImportResourceSummary()Private—0x00
void SetupCullingParameters()Public+1 flags—0x00
void InitializeLayerBatches()Private—0x00
void CreateResources()Private—0x00
void CreateCameraNormalsTextures()Private—0x00
void CreateLightTextures()Private—0x00
void CreateShadowTextures()Private—0x00
void CreateCameraSortingLayerTexture()Private—0x00
void RequiresDepthCopyPass()Private—0x00
void CreateCameraDepthCopyTexture()Private—0x00
void CreateOffscreenUITexture()Private—0x00
void OnBeginRenderGraphFrame()Public+1 flags—0x00
void RecordCustomRenderGraphPasses()1 flags—0x00
void OnRecordRenderGraph()2 flags—0x00
void OnEndRenderGraphFrame()Public+1 flags—0x00
void OnFinishRenderGraphRendering()2 flags—0x00
void OnBeforeRendering()Private—0x00
void OnMainRendering()Private—0x00
void OnAfterRendering()Private—0x00
void GetRenderer2DData()Public—0x00
void Dispose()2 flags—0x00
void CleanupRenderGraphResources()Private—0x00
void IsGLESDevice()Static+1 flags—0x00
void get_supportsMRT()Static+2 flags—0x00