Class Maxima : Object Path C++ Link UnityEngine.Rendering.Universal.Maxima, Unity.RenderPipelines.Universal.2D.Runtime 0x0028 (40 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime 0x00x0028 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00100x10padding / unreflected0x00200x08Xlong1 flags0x00100x08NextMaxima1 flags0x00180x08PrevMaxima1 flags Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 Used by 1types with a member, parameter or interface of this type Clipper // UnityEngine.Rendering.Universal.Maxima, Unity.RenderPipelines.Universal.2D.Runtime // size 0x0028 (40), inherited 0x0010, align 8 class Maxima : public Object { public: uint8 pad_0[0x10]; // 0x0010(0x10) long X; // 0x0020(0x08) Assembly Maxima Next; // 0x0010(0x08) Assembly Maxima Prev; // 0x0018(0x08) Assembly void .ctor(); [Public SpecialName] };