Zdexby TheHolyOneZ
17,715 classes
Class

ScriptableRenderPass2D

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.ScriptableRenderPass2D, Unity.RenderPipelines.Universal.2D.Runtime 0x0068 (104 B) align 8 inherited 0x0060 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0068

Members 2

OffsetSizeNameTypeFlags
0x04<renderPassEvent2D>k__BackingFieldRenderPassEvent2DPrivate
0x04<renderPassSortingLayerID>k__BackingFieldintPrivate
Inherited from ScriptableRenderPass 10
OffsetSizeNameTypeFlags
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate
0x08m_ProfingSamplerProfilingSamplerPrivate
0x08m_PassNamestringPrivate
0x01<isBlitRenderPass>k__BackingFieldboolPrivate
0x002E0x02padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate
0x00340x04padding / unreflected
0x10m_ColorAttachmentIndicesNativeArray`11 flags
0x10m_InputAttachmentIndicesNativeArray`11 flags
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private
0x04m_InputScriptableRenderPassInputPrivate

Functions 7

SignatureFlagsNativeParams
void get_renderPassEvent2D()Public+1 flags—0x00
void set_renderPassEvent2D()Public+1 flags—0x00
void get_renderPassSortingLayerID()Public+1 flags—0x00
void set_renderPassSortingLayerID()Public+1 flags—0x00
void GetRenderPassEventRange()Static+1 flags—0x00
void IsSortingLayerEvent()Static+1 flags—0x00
void .ctor()2 flags—0x00