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518,303 functions in Unity.RenderPipelines.Universal.2D.Runtime.dll
- .cctor<>c
- .cctorLight2DManager
- .cctorLight2DLookupTexture
- .cctorLightBuffer
- .cctorLightBatch
- .cctorRendererLighting
- .cctor<>c
- .cctorCopyCameraSortingLayerPass
- .cctor<>c
- .cctorDrawLight2DPass
- .cctor<>c
- .cctorDrawNormal2DPass
- .cctor<>c
- .cctorDrawRenderer2DPass
- .cctor<>c
- .cctorDrawShadow2DPass
- .cctor<>c
- .cctorGlobalPropertiesPass
- .cctor<>c
- .cctor<>c
- .cctorUpscalePass
- .cctorShadowUtility
- .cctor<>c
- .cctorShadowRendering
- .cctorVertexDictionary
- .cctorLightMeshVertex
- .cctorEdgeDictionary
- .cctorPlanarGraph
- .cctorModuleHandle
- .ctorUnitySourceGeneratedAssemblyMonoScriptTypes_v1
- .ctorCinemachineUniversalPixelPerfect
- .ctorPolyTree
- .ctorPolyNode
- .ctorTEdge
- .ctorIntersectNode
- .ctorMyIntersectNodeSort
- .ctorLocalMinima
- .ctorScanbeam
- .ctorMaxima
- .ctorOutRec
- .ctorOutPt
- .ctorJoin
- .ctorClipperBase
- .ctorClipper
- .ctorClipperOffset
- .ctorClipperException
- .ctorLight2D
- .ctor<>c
- .ctorLight2DCullResult
- .ctorLightBuffer
- .ctorLightBatch
- .ctorPixelPerfectCamera
- .ctorPixelPerfectCameraInternal
- .ctorRenderer2DData
- .ctorPassData
- .ctor<>c
- .ctorCopyCameraSortingLayerPass
- .ctorPassData
- .ctor<>c
- .ctorDrawLight2DPass
- .ctorPassData
- .ctor<>c
- .ctorDrawNormal2DPass
- .ctorSetGlobalPassData
- .ctorPassData
- .ctor<>c
- .ctorDrawRenderer2DPass
- .ctorPassData
- .ctor<>c
- .ctorDrawShadow2DPass
- .ctorPassData
- .ctor<>c
- .ctorGlobalPropertiesPass
- .ctor<>c
- .ctorRenderer2D
- .ctorPassData
- .ctor<>c
- .ctorUpscalePass
- .ctorCompositeShadowCaster2D
- .ctorShadowCaster2D
- .ctorShadowCasterGroup2D
- .ctorShadowCasterGroup2DManager
- .ctorEdgeComparer
- .ctorShadowShape2DProvider_Collider2D
- .ctorShadowShape2DProvider_SpriteRenderer
- .ctorShadowMesh2D
- .ctorShadowShape2D
- .ctorShadowShape2DProvider
- .ctorCalculateProjectionInfo_000002C5$PostfixBurstDelegate
- .ctorCalculateVertices_000002C6$PostfixBurstDelegate
- .ctorCalculateTriangles_000002C7$PostfixBurstDelegate
- .ctorCalculateLocalBounds_000002C8$PostfixBurstDelegate
- .ctorGenerateInteriorMesh_000002C9$PostfixBurstDelegate
- .ctorCalculateEdgesFromLines_000002CB$PostfixBurstDelegate
- .ctorGetVertexReferenceStats_000002CC$PostfixBurstDelegate
- .ctorCalculateEdgesFromTriangles_000002CE$PostfixBurstDelegate
- .ctorReverseWindingOrder_000002CF$PostfixBurstDelegate
- .ctorClipEdges_000002D2$PostfixBurstDelegate
- .ctorShadowUtility
- .ctorShapeProviderUtility
- .ctor<>c
- .ctorArraySliceDebugView`1
- .ctorDoublePoint[]
- .ctorShadowEdge[]
- .ctorIntPoint[]
- .ctorShadowMeshVertex[]
- .ctorRemappingInfo[]
- .ctorShadowCaster2D[]
- .ctorShadowCasterGroup2D[]
- .ctorPolyNode[]
- .ctorTEdge[]
- .ctorIntersectNode[]
- .ctorPerLight2D[]
- .ctorOutRec[]
- .ctorUHull[]
- .ctorLightMeshVertex[]
- .ctorUStar[]
- .ctorJoin[]
- .ctorUTriangle[]
- .ctorLight2D[]
- .ctorMinMaxBounds[]
- .ctorDoublePoint
- .ctorDoublePoint
- .ctorDoublePoint
- .ctorInt128
- .ctorInt128
- .ctorInt128
- .ctorIntPoint
- .ctorIntPoint
- .ctorIntPoint
- .ctorIntRect
- .ctorIntRect
- .ctorMaskChannelFilter
- .ctorMinMaxBounds
- .ctorShadowEdge
- .ctorShadowMeshVertex
- .ctorArraySlice`1
- .ctorArraySlice`1
- <GetGeometryShadowMaterial>b__27_0<>c
- <GetGeometryUnshadowMaterial>b__28_0<>c
- <GetProjectedShadowMaterial>b__23_0<>c
- <GetProjectedUnshadowMaterial>b__24_0<>c
- <GetSpriteShadowMaterial>b__25_0<>c
- <GetSpriteUnshadowMaterial>b__26_0<>c
- <OnAfterRendering>b__63_0<>c
- <Render>b__10_0<>c
- <Render>b__11_0<>c
- <Render>b__12_0<>c
- <Render>b__12_1<>c
- <Render>b__16_0<>c
- <Render>b__16_1<>c
- <Render>b__5_0<>c
- <Render>b__6_0<>c
- <Setup>b__3_0<>c
- <SetupCulling>b__8_0<>c
- AddBatchLightBatch
- AddCapsuleShadowMesh2D
- AddCapsuleCapShadowMesh2D
- AddChildPolyNode
- AddCircleShadowMesh2D
- AddEdgeToSELClipper
- AddGhostJoinClipper
- AddGroupShadowCasterGroup2DManager
- AddJoinClipper
- AddLocalMaxPolyClipper
- AddLocalMinPolyClipper
- AddOutPtClipper
- AddPathClipperBase
- AddPathClipperOffset
- AddPathsClipperBase
- AddPathsClipperOffset
- AddPointTessellator
- AddPolyNodeToPathsClipper
- AddressDoublePoint[]
- AddressShadowEdge[]
- AddressIntPoint[]
- AddressShadowMeshVertex[]
- AddressRemappingInfo[]
- AddressShadowCaster2D[]
- AddressShadowCasterGroup2D[]
- AddressPolyNode[]
- AddressTEdge[]
- AddressIntersectNode[]
- AddressPerLight2D[]
- AddressOutRec[]
- AddressUHull[]
- AddressLightMeshVertex[]
- AddressUStar[]
- AddressJoin[]
- AddressUTriangle[]
- AddressLight2D[]
- AddressMinMaxBounds[]
- AddShadowCasterGroupToListShadowCasterGroup2DManager
- AddShapeShadowMesh2D
- AddTargetSortingLayerLight2D
- AddTargetSortingLayerLight2D
- AddToShadowCasterGroupShadowCasterGroup2DManager
- AddTriangleTessellator
- AppendPolygonClipper
- ApplyDelaunayTessellator
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