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518,303 functions in UnityEngine.TilemapModule.dll
- .cctorTileData
- .ctorITilemap
- .ctorTile
- .ctorTileBase
- .ctorTilemap
- .ctorTileData[]
- .ctorTileDataNative[]
- .ctorTileChangeData[]
- .ctorTileAnimationData[]
- .ctorITilemap[]
- .ctorTile[]
- .ctorTileBase[]
- .ctorTilemap[]
- .ctorTilemapRenderer[]
- AddressTileData[]
- AddressTileDataNative[]
- AddressTileChangeData[]
- AddressTileAnimationData[]
- AddressITilemap[]
- AddressTile[]
- AddressTileBase[]
- AddressTilemap[]
- AddressTilemapRenderer[]
- ClearAllTilesTilemap
- ClearAllTiles_InjectedTilemap
- CreateDefaultTileData
- CreateInstanceITilemap
- DoLoopEndedForTileAnimationCallbackTilemap
- DoPositionsChangedCallbackTilemap
- DoSyncTileCallbackTilemap
- FindAllRefreshPositionsITilemap
- GetTileData[]
- GetTileDataNative[]
- GetTileChangeData[]
- GetTileAnimationData[]
- GetITilemap[]
- GetTile[]
- GetTileBase[]
- GetTilemap[]
- GetTilemapRenderer[]
- get_bufferSyncTileTilemap
- get_cellBoundsTilemap
- get_colliderTypeTile
- get_colorTile
- get_flagsTile
- get_gameObjectTile
- get_originTilemap
- get_origin_InjectedTilemap
- get_sizeTilemap
- get_size_InjectedTilemap
- get_spriteTile
- get_transformTile
- GetAllTileDataITilemap
- GetLoopEndedForTileAnimationCallbackSettingsTilemap
- GetSyncTileCallbackSettingsTilemap
- GetTileTilemap
- GetTileAnimationDataTileBase
- GetTileAnimationDataNoRefTileBase
- GetTileAnimationDataRefTileBase
- GetTileAssetTilemap
- GetTileAsset_InjectedTilemap
- GetTileDataTile
- GetTileDataTileBase
- GetTileDataNoRefTileBase
- HandleLoopEndedForTileAnimationCallbackTilemap
- HandlePositionsChangedCallbackTilemap
- HandleSyncTileCallbackTilemap
- HasLoopEndedForTileAnimationCallbackTilemap
- HasPositionsChangedCallbackTilemap
- HasSyncTileCallbackTilemap
- HasTileTilemap
- OnSpriteAtlasRegisteredTilemapRenderer
- OnSpriteAtlasRegistered_InjectedTilemapRenderer
- RefreshAllTilesTilemap
- RefreshAllTiles_InjectedTilemap
- RefreshTileITilemap
- RefreshTileTileBase
- RefreshTileTilemap
- RefreshTile_InjectedTilemap
- RefreshTilesNativeTilemap
- RefreshTilesNative_InjectedTilemap
- RegisterSpriteAtlasRegisteredTilemapRenderer
- ResizeBoundsTilemap
- ResizeBounds_InjectedTilemap
- SendLoopEndedForTileAnimationCallbackTilemap
- SendTilemapPositionsChangedCallbackTilemap
- SendTilemapTileChangedCallbackTilemap
- SetTileData[]
- SetTileDataNative[]
- SetTileChangeData[]
- SetTileAnimationData[]
- SetITilemap[]
- SetTile[]
- SetTileBase[]
- SetTilemap[]
- SetTilemapRenderer[]
- set_colliderTypeTile
- set_colliderTypeTileData
- set_colorTile
- set_colorTileData
- set_flagsTile
- set_flagsTileData
- set_gameObjectTile
- set_gameObjectTileData
- set_originTilemap
- set_origin_InjectedTilemap
- set_sizeTilemap
- set_size_InjectedTilemap
- set_spriteTile
- set_spriteTileData
- set_transformTile
- set_transformTileData
- SetTileTilemap
- SetTileAssetTilemap
- SetTileAsset_InjectedTilemap
- SetTileAssetsTilemap
- SetTileAssets_InjectedTilemap
- SetTilesTilemap
- StartUpTileBase
- StartUpRefTileBase
- System.Collections.Generic.ICollection`1.AddTileData[]
- System.Collections.Generic.ICollection`1.AddTileDataNative[]
- System.Collections.Generic.ICollection`1.AddTileChangeData[]
- System.Collections.Generic.ICollection`1.AddTileAnimationData[]
- System.Collections.Generic.ICollection`1.AddITilemap[]
- System.Collections.Generic.ICollection`1.AddITilemap[]
- System.Collections.Generic.ICollection`1.AddTile[]
- System.Collections.Generic.ICollection`1.AddTile[]
- System.Collections.Generic.ICollection`1.AddTile[]
- System.Collections.Generic.ICollection`1.AddTile[]
- System.Collections.Generic.ICollection`1.AddTile[]
- System.Collections.Generic.ICollection`1.AddTileBase[]
- System.Collections.Generic.ICollection`1.AddTileBase[]
- System.Collections.Generic.ICollection`1.AddTileBase[]
- System.Collections.Generic.ICollection`1.AddTileBase[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemap[]
- System.Collections.Generic.ICollection`1.AddTilemapRenderer[]
- System.Collections.Generic.ICollection`1.AddTilemapRenderer[]
- System.Collections.Generic.ICollection`1.AddTilemapRenderer[]
- System.Collections.Generic.ICollection`1.AddTilemapRenderer[]
- System.Collections.Generic.ICollection`1.AddTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ClearTileData[]
- System.Collections.Generic.ICollection`1.ClearTileDataNative[]
- System.Collections.Generic.ICollection`1.ClearTileChangeData[]
- System.Collections.Generic.ICollection`1.ClearTileAnimationData[]
- System.Collections.Generic.ICollection`1.ClearITilemap[]
- System.Collections.Generic.ICollection`1.ClearITilemap[]
- System.Collections.Generic.ICollection`1.ClearTile[]
- System.Collections.Generic.ICollection`1.ClearTile[]
- System.Collections.Generic.ICollection`1.ClearTile[]
- System.Collections.Generic.ICollection`1.ClearTile[]
- System.Collections.Generic.ICollection`1.ClearTile[]
- System.Collections.Generic.ICollection`1.ClearTileBase[]
- System.Collections.Generic.ICollection`1.ClearTileBase[]
- System.Collections.Generic.ICollection`1.ClearTileBase[]
- System.Collections.Generic.ICollection`1.ClearTileBase[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemap[]
- System.Collections.Generic.ICollection`1.ClearTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ClearTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ClearTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ClearTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ClearTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ContainsTileData[]
- System.Collections.Generic.ICollection`1.ContainsTileDataNative[]
- System.Collections.Generic.ICollection`1.ContainsTileChangeData[]
- System.Collections.Generic.ICollection`1.ContainsTileAnimationData[]
- System.Collections.Generic.ICollection`1.ContainsITilemap[]
- System.Collections.Generic.ICollection`1.ContainsITilemap[]
- System.Collections.Generic.ICollection`1.ContainsTile[]
- System.Collections.Generic.ICollection`1.ContainsTile[]
- System.Collections.Generic.ICollection`1.ContainsTile[]
- System.Collections.Generic.ICollection`1.ContainsTile[]
- System.Collections.Generic.ICollection`1.ContainsTile[]
- System.Collections.Generic.ICollection`1.ContainsTileBase[]
- System.Collections.Generic.ICollection`1.ContainsTileBase[]
- System.Collections.Generic.ICollection`1.ContainsTileBase[]
- System.Collections.Generic.ICollection`1.ContainsTileBase[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemap[]
- System.Collections.Generic.ICollection`1.ContainsTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ContainsTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ContainsTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ContainsTilemapRenderer[]
- System.Collections.Generic.ICollection`1.ContainsTilemapRenderer[]
- System.Collections.Generic.ICollection`1.CopyToTileData[]
- System.Collections.Generic.ICollection`1.CopyToTileDataNative[]
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