Zdexby TheHolyOneZ
8,798 structs
Struct

Int128

: ValueType : Object
UnityEngine.Rendering.Universal.Int128, Unity.RenderPipelines.Universal.2D.Runtime 0x0010 (16 B) Unity.RenderPipelines.Universal.2D.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08hilongPrivate
0x08loulongPrivate

Functions 15

SignatureFlagsNativeParams
void .ctor(long _lo)Public+1 flags0x08
void .ctor(long _hi, ulong _lo)Public+1 flags0x08
void .ctor(const Int128& val)Public+1 flags0x10
bool IsNegative()Public0x01
bool op_Equality(const Int128& val1, const Int128& val2)PublicStatic+1 flags0x10
bool op_Inequality(const Int128& val1, const Int128& val2)PublicStatic+1 flags0x10
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool op_GreaterThan(const Int128& val1, const Int128& val2)PublicStatic+1 flags0x10
bool op_LessThan(const Int128& val1, const Int128& val2)PublicStatic+1 flags0x10
Int128 op_Addition(const Int128& lhs, const Int128& rhs)PublicStatic+1 flags0x10
Int128 op_Subtraction(const Int128& lhs, const Int128& rhs)PublicStatic+1 flags0x10
Int128 op_UnaryNegation(const Int128& val)PublicStatic+1 flags0x10
double op_Explicit(const Int128& val)PublicStatic+1 flags0x10
Int128 Int128Mul(long lhs, long rhs)PublicStatic0x10