Struct
FHitResult
0x00x0100
Members 20
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | FaceIndex | int32 | 5 flags |
| 0x04 | Time | float | 5 flags | |
| 0x04 | Distance | float | 5 flags | |
| 0x000C | 0x04 | padding / unreflected | ||
| 0x18 | Location | FVector_NetQuantize | 5 flags | |
| 0x18 | ImpactPoint | FVector_NetQuantize | 5 flags | |
| 0x18 | Normal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | ImpactNormal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | TraceStart | FVector_NetQuantize | 5 flags | |
| 0x18 | TraceEnd | FVector_NetQuantize | 5 flags | |
| 0x04 | PenetrationDepth | float | 5 flags | |
| 0x04 | MyItem | int32 | 6 flags | |
| 0x04 | Item | int32 | 5 flags | |
| 0x01 | ElementIndex | uint8 | 5 flags | |
| 0x01 | bBlockingHit : 1bit 0 | bool | 3 flags | |
| 0x01 | bStartPenetrating : 1bit 1 | bool | 3 flags | |
| 0x00AE | 0x02 | padding / unreflected | ||
| 0x08 | PhysMaterial | TWeakObjectPtr<UPhysicalMaterial> | 6 flags | |
| 0x20 | HitObjectHandle | FActorInstanceHandle | 3 flags | |
| 0x08 | Component | TWeakObjectPtr<UPrimitiveComponent> | 8 flags | |
| 0x00E0 | 0x10 | padding / unreflected | ||
| 0x08 | BoneName | FName | 5 flags | |
| 0x08 | MyBoneName | FName | 6 flags | |
Used by 133
types with a member, parameter or interface of this typeIAbilityInfoUAbilitySystemBlueprintLibraryUAbilityTask_ApplyRootMotionJumpForceUAbilityTask_WaitOverlapAActorUAirMovementUtilsUAsyncMovementUtilsABP_AirFissure_CABP_AnemoneCrab_CABP_BaseInteriorDoor_CABP_BioBed_CABP_BioLab_CABP_BioLab_OutpostBase_CABP_Blackbox_Clickable_01a_CABP_ComputerTextInterface_Terminal_CABP_ComputerTextInterface_Terminal_Mini_CABP_DoubleSlidingDoor_CABP_DoubleSlidingDoor_Repairable_CABP_EdgeOfWorldVolume_CABP_ElectricGeordie_CABP_EMP_CABP_Fabricator_CABP_FourEye_CABP_GatewaySpire_Booster_CABP_Haul_Collapsed_CABP_Lifepod_CABP_ModificationStation_CABP_NeedlersharkProjectile_CABP_Nrtv_QuartzChip_CABP_OxygenPlant_Parent_CABP_ProcessorStation_CABP_ProximityTextPop_CABP_RecipeGainDataCard_Button_CABP_Scannable_BaseClass_CABP_ScanningButton_CABP_SimpleButton_CABP_SlidingDoor_CABP_SN2PlayerCharacter_CABP_StaticLifepod_CABP_SupplyCrate_CABP_Tadpole_CABP_Tendril_Base_CABP_UpgradeTerminal_CABP_VehicleFabricator_CABP_WorldSupplyLocker_CUBPC_AngledRoomSupportHelper_CUBPC_BaseSupportMeshHelper_CUBPC_BlightCoreRewardButton_CUBPC_CarryableAbilityTrigger_CUBPC_CharacterAnimationComponent_CUBPC_DeepStartLifepodClampArmReleasePoint_CUBPC_HardPoint_CUBPC_LockableInventoryInteractComponent_CUBPC_PlayerInventoryInteractComponent_CUChaosSolverEngineBlueprintLibraryACharacterUCharacterMovementComponentADebugCameraControllerFFindFloorResultFFloorCheckResultUFloorQueryUtilsUGA_AI_AttackVehicle_Collector_CUGA_AI_Hammerhead_Ram_Hit_CUGA_AI_Hammerhead_Ram_Hitv2_CUGA_AI_LeviathanEatPlayer_CUGA_AI_LeviathanGrabAttackTadpole_CUGA_AI_Sandspear_GrabPlayer_CUGA_Builder_MoveMode_CUGA_CoralDome_Ram_CUGA_InventoryShare_CFGameplayAbilityTargetData_SingleTargetHitUGameplayCueFunctionLibraryUGameplayStaticsAGeometryCollectionActorUGroundMovementUtilsIInteractableAInteractiveFoliageActorUInterpToMovementComponentUKismetSystemLibraryUMovementComponent+53 more