Class
UBPC_LockableInventoryInteractComponent_C
: UUWEInventoryInteractionComponent : UBoxComponent : UShapeComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0639
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LockedInteractionSound | UFMODEvent* | 5 flags | /Game/FMOD/Events/sfx/base/device/locker/locker_locked_erro… | |
| 0x28 | Lock | FComponentReference | 3 flags | {OtherActor=nullptr} | |
| 0x10 | InteractedOnServer | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | InteractedOnClient | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | CanUnlockViaInteraction | bool | 7 flags | true |
Inherited from UUWEInventoryInteractionComponent 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InteractBeginCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | InteractEndCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x10 | OnInventoryInteractionEnabledChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x28 | InventoryComponent | FComponentReference | 6 flags | {OtherActor=nullptr} | |
| 0x08 | InventoryOwner | AActor* | 5 flags | nullptr | |
| 0x01 | InventoryInteractionEnabled | bool | NetRepNotify+7 flags | true | |
| 0x05C9 | 0x07 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | 6 flags | nullptr | |
Inherited from UBoxComponent 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | BoxExtent | FVector | Protected+9 flags | {X=32, Y=32, Z=32} |
Inherited from UShapeComponent 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ShapeBodySetup | UBodySetup* | Transient+7 flags | nullptr | |
| 0x04 | ShapeColor | FColor | 8 flags | {B=157, G=149, R=223, A=255} | |
| 0x01 | bDrawOnlyIfSelected : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bShouldCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bDynamicObstacle : 1bit 2 | bool | 4 flags | false | |
| 0x01 | bUseSystemDefaultObstacleAreaClass : 1bit 3 | bool | Protected+4 flags | true | |
| 0x053D | 0x03 | padding / unreflected | |||
| 0x08 | AreaClassOverride | TSubclassOf<UNavAreaBase> | Protected+6 flags | nullptr | |
| 0x04 | LineThickness | float | Protected+8 flags | 0 | |
Inherited from UPrimitiveComponent 110
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | UWE_AlwaysPerformSweepTestOnMove : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bMultiBodyOverlap : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 0 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 0 | bool | 7 flags | false | |
| 0x01 | CastShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 3 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 4 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bSelfShadowOnly : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 6 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 2 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 3 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 6 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 2 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0286 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0289 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02D8 | 0x28 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x031C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0328 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0378 | 0x10 | padding / unreflected | |||
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x050D | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0517 | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00E0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0108 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 2 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | CastShadowDetailMode | EDetailMode | 8 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentAttachmentChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetLock(const UUWEGenericLockComponent*& Lock Component)Script9 statements · 159 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = GetOwner();0x0014CallFunc_GetComponentFromReference_ReturnValue = GetComponentFromReference(CallFunc_GetOwner_ReturnValue, Lock);0x003AK2Node_DynamicCast_AsUWEGeneric_Lock_Component = Cast<UWEGenericLockComponent>(CallFunc_GetComponentFromReference_ReturnValue);0x005EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEGeneric_Lock_Component);0x007Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_009C;0x0089Lock Component = K2Node_DynamicCast_AsUWEGeneric_Lock_Component;0x009CLabel_009C:0x009Creturn;0x009E// end of script | Public | 0x08 | |
FInteractionInfo GetInteractionInfo(AActor* HoverActor, AActor* ForActor, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)Script31 statements · 847 bytes of bytecode0x0000K2Node_DynamicCast_AsPawn = Cast<Pawn>(ForActor);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPawn);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_0344;0x004FGetLock(CallFunc_GetLock_Lock_Component);0x0066CallFunc_IsLocked_ReturnValue = CallFunc_GetLock_Lock_Component.IsLocked();0x0090if (!(CallFunc_IsLocked_ReturnValue)) goto Label_0209;0x009EGetLock(CallFunc_GetLock_Lock_Component);0x00B5CallFunc_CanUnlock_ReturnValue = CallFunc_GetLock_Lock_Component.CanUnlock(CallFunc_CanUnlock_Reason, K2Node_DynamicCast_AsPawn);0x00F5CallFunc_BooleanAND_ReturnValue = BooleanAND(CanUnlockViaInteraction, CallFunc_CanUnlock_ReturnValue);0x011Bif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0269;0x0129K2Node_MakeStruct_InteractionInfo.PrimaryText = "Unlock";0x014CK2Node_MakeStruct_InteractionInfo.InteractionType = GameplayTag{FName(Interaction.Use)};0x0182K2Node_MakeStruct_InteractionInfo.bHighlightTarget = true;0x0196K2Node_MakeStruct_InteractionInfo.Reason = GameplayTag{FName(None)};0x01CCK2Node_MakeStruct_InteractionInfo.TextInputOverride = FText();0x01E9ReturnValue = K2Node_MakeStruct_InteractionInfo;0x0204goto Label_0344;0x0209Label_0209:0x0209CallFunc_GetInteractionInfo_ReturnValue = GetInteractionInfo(HoverActor, ForActor, HoverComponent, HitResult);0x0249ReturnValue = CallFunc_GetInteractionInfo_ReturnValue;0x0264goto Label_0344;0x0269Label_0269:0x0269K2Node_MakeStruct_InteractionInfo_1.PrimaryText = "Locked";0x028CK2Node_MakeStruct_InteractionInfo_1.InteractionType = GameplayTag{FName(Interaction.None)};0x02C2K2Node_MakeStruct_InteractionInfo_1.bHighlightTarget = true;0x02D6K2Node_MakeStruct_InteractionInfo_1.Reason = GameplayTag{FName(None)};0x030CK2Node_MakeStruct_InteractionInfo_1.TextInputOverride = FText();0x0329ReturnValue = K2Node_MakeStruct_InteractionInfo_1;0x0344Label_0344:0x0344return ReturnValue;0x034E// end of script | EventPublic | 0x150 | |
void InteractClient(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_1 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_1 = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult_1 = HitResult;0x0036ExecuteUbergraph_BPC_LockableInventoryInteractComponent(311);0x0045return;0x0047// end of script | EventPublic | 0x110 | |
void InteractServer(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller = Controller;0x0012PersistentFrame.K2Node_Event_Pawn = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult = HitResult;0x0036ExecuteUbergraph_BPC_LockableInventoryInteractComponent(316);0x0045return;0x0047// end of script | EventPublic | 0x110 | |
void ExecuteUbergraph_BPC_LockableInventoryInteractComponent(int32 EntryPoint)Script23 statements · 366 bytes of bytecode0x0000PushFlow(Label_016B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_00E2);0x0014GetLock(CallFunc_GetLock_Lock_Component);0x002BCallFunc_IsLocked_ReturnValue = CallFunc_GetLock_Lock_Component.IsLocked();0x0055if (!(CallFunc_IsLocked_ReturnValue)) goto Label_0111;0x0063CallFunc_GetOwner_ReturnValue = GetOwner();0x0077CallFunc_GetTransform_ReturnValue = CallFunc_GetOwner_ReturnValue.GetTransform();0x00A9CallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(CallFunc_GetOwner_ReturnValue, LockedInteractionSound, CallFunc_GetTransform_ReturnValue, true);0x00E1PopFlow();0x00E2Label_00E2:0x00E2InteractedOnClient.Broadcast(K2Node_Event_Controller_1, K2Node_Event_Pawn_1, K2Node_Event_HitResult_1);0x0110PopFlow();0x0111Label_0111:0x0111InteractClient(K2Node_Event_Controller_1, K2Node_Event_Pawn_1, K2Node_Event_HitResult_1);0x0136PopFlow();0x0137goto Label_000F;0x013CInteractedOnServer.Broadcast(K2Node_Event_Controller, K2Node_Event_Pawn, K2Node_Event_HitResult);0x016APopFlow();0x016BLabel_016B:0x016Breturn;0x016D// end of script | Final | 0x04 | |
void InteractedOnClient__DelegateSignature(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x110 | |
void InteractedOnServer__DelegateSignature(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x110 |