0x00x0458
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | UWEAssetData | UUWEAssetDataComponent* | 6 flags | nullptr | |
| 0x08 | Box1 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Door_L | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Door_R | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | MoveAmount | double | 6 flags | 50 | |
| 0x01 | UsesBoxOverlap | bool | 6 flags | true | |
| 0x0409 | 0x07 | padding / unreflected | |||
| 0x08 | DMI_Door_L | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x04 | LightColorSwitchDelay | float | 7 flags | 0.75 | |
| 0x041C | 0x04 | padding / unreflected | |||
| 0x08 | DMI_Door_R | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | NewVar | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x04 | DoorLightMaterialIndex | int32 | 7 flags | 1 | |
| 0x0434 | 0x04 | padding / unreflected | |||
| 0x08 | LightMaterialOverride | UMaterialInterface* | 6 flags | nullptr | |
| 0x10 | PlayerToIgnore | TArray<AActor*> | 4 flags | [] | |
| 0x08 | PoweredAppliance | UUWEPoweredApplianceComponent* | 7 flags | nullptr | |
Inherited from AUWEDoorBase 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnOpenChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsOpen | bool | NetRepNotify+10 flags | false | |
| 0x01 | bWantsToOpen | bool | NetProtected+8 flags | false | |
| 0x01 | bWaitForAnimation | bool | Protected+6 flags | false | |
| 0x02F3 | 0x05 | padding / unreflected | |||
| 0x08 | OpenCurve | UCurveFloat* | Protected+7 flags | nullptr | |
| 0x28 | OpenSound | TSoftObjectPtr<UFMODEvent> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | CloseSound | TSoftObjectPtr<UFMODEvent> | Protected+4 flags | <SoftObjectProperty> | |
| 0x04 | OpenSpeed | float | Protected+6 flags | 1 | |
| 0x0354 | 0x04 | padding / unreflected | |||
| 0x28 | StoryGoalToOpen | TSoftObjectPtr<UUWEStoryGoal> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | StoryGoalToClose | TSoftObjectPtr<UUWEStoryGoal> | Protected+4 flags | <SoftObjectProperty> | |
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+12 flags | /Script/UWEDoor.Default__UWEDoorBase.SaveComponent | |
| 0x08 | LockComponent | UUWEGenericLockComponent* | Protected+12 flags | /Script/UWEDoor.Default__UWEDoorBase.LockComponent | |
| 0x03B8 | 0x08 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | 6 flags | nullptr | |
Inherited from AUWEGameplayActor 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AbilitySystemData | UUWEAbilitySystemData* | 12 flags | /Script/UWEGameplay.Default__UWEGameplayActor.AbilitySystem… | |
| 0x08 | UWEAbilitySystemComponent | UUWEAbilitySystemComponent* | 12 flags | /Script/UWEGameplay.Default__UWEGameplayActor.UWEAbilitySys… |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateLockedMaterial()Script51 statements · 1,196 bytes of bytecode0x0000PushFlow(Label_04A9);0x0005PushFlow(Label_01B9);0x000APushFlow(Label_003B);0x000FCallFunc_IsValid_ReturnValue_1 = IsValid(DMI_Door_L);0x002Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0357;0x003APopFlow();0x003BLabel_003B:0x003BCallFunc_IsValid_ReturnValue = IsValid(DMI_Door_R);0x0058if (!(CallFunc_IsValid_ReturnValue)) goto Label_0067;0x0066PopFlow();0x0067Label_0067:0x0067CallFunc_GetMaterial_ReturnValue = Door_L.GetMaterial(DoorLightMaterialIndex);0x009ECallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_GetMaterial_ReturnValue);0x00BBif (!(CallFunc_IsValid_ReturnValue_8)) PopFlow();0x00C5CallFunc_IsValid_ReturnValue_6 = IsValid(LightMaterialOverride);0x00E2Temp_bool_Variable_1 = CallFunc_IsValid_ReturnValue_6;0x00F5CallFunc_GetMaterial_ReturnValue = Door_L.GetMaterial(DoorLightMaterialIndex);0x012CCallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = Door_L.CreateDynamicMaterialInstance(DoorLightMaterialIndex, Switch(Temp_bool_Variable_1, false => CallFunc_GetMaterial_ReturnValue, true => LightMaterialOverride, default => K2Node_Select_Default_1), FName(None));0x01A5DMI_Door_R = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x01B8PopFlow();0x01B9Label_01B9:0x01B9CallFunc_IsLocked_ReturnValue = LockComponent.IsLocked();0x01E3if (!(CallFunc_IsLocked_ReturnValue)) goto Label_02A4;0x01F1CallFunc_IsValid_ReturnValue_5 = IsValid(DMI_Door_L);0x020Eif (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0218DMI_Door_L.SetScalarParameterValue(FName(DoorOpenValue), 0f);0x024ACallFunc_IsValid_ReturnValue_4 = IsValid(DMI_Door_R);0x0267if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x0271DMI_Door_R.SetScalarParameterValue(FName(Powered), 0f);0x02A3PopFlow();0x02A4Label_02A4:0x02A4CallFunc_IsValid_ReturnValue_3 = IsValid(DMI_Door_L);0x02C1if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x02CBDMI_Door_L.SetScalarParameterValue(FName(DoorOpenValue), 1f);0x02FDCallFunc_IsValid_ReturnValue_2 = IsValid(DMI_Door_R);0x031Aif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0324DMI_Door_R.SetScalarParameterValue(FName(Powered), 1f);0x0356PopFlow();0x0357Label_0357:0x0357CallFunc_GetMaterial_ReturnValue_1 = Door_L.GetMaterial(DoorLightMaterialIndex);0x038ECallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_GetMaterial_ReturnValue_1);0x03ABif (!(CallFunc_IsValid_ReturnValue_9)) PopFlow();0x03B5CallFunc_IsValid_ReturnValue_7 = IsValid(LightMaterialOverride);0x03D2Temp_bool_Variable = CallFunc_IsValid_ReturnValue_7;0x03E5CallFunc_GetMaterial_ReturnValue_1 = Door_L.GetMaterial(DoorLightMaterialIndex);0x041CCallFunc_CreateDynamicMaterialInstance_ReturnValue = Door_L.CreateDynamicMaterialInstance(DoorLightMaterialIndex, Switch(Temp_bool_Variable, false => CallFunc_GetMaterial_ReturnValue_1, true => LightMaterialOverride, default => K2Node_Select_Default), FName(None));0x0495DMI_Door_L = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x04A8PopFlow();0x04A9Label_04A9:0x04A9return;0x04AB// end of script | Public | 0x00 | |
void OnRep_UsesBoxOverlap()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | 0x00 | ||
void UserConstructionScript()Script8 statements · 98 bytes of bytecode0x0000if (!(UsesBoxOverlap)) goto Label_0039;0x000EBox.SetCollisionEnabled(3);0x0034goto Label_005F;0x0039Label_0039:0x0039Box.SetCollisionEnabled(0);0x005FLabel_005F:0x005Freturn;0x0061// end of script | EventPublic | 0x00 | |
void OnOpenedFractionChanged(float Fraction)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Fraction = Fraction;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(1223);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_DoubleSlidingDoor(2018);0x007Breturn;0x007D// end of script | 0x120 | ||
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_DoubleSlidingDoor(2023);0x0057return;0x0059// end of script | 0x1C | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2028);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnPostDeserialize()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2047);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__BP_DoubleSlidingDoor_LockComponent_K2Node_ComponentBoundEvent_0_LockDelegate__DelegateSignature(bool IsLocked)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_IsLocked = IsLocked;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(2077);0x0021return;0x0023// end of script | 0x01 | ||
void UpdateBlockingCollision()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2270);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnOpenedChanged(bool IsOpen)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_IsOpen = IsOpen;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(2275);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_BP_DoubleSlidingDoor(int32 EntryPoint)Script105 statements · 2,283 bytes of bytecode0x0000PushFlow(Label_08E8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FUpdateBlockingCollision();0x001DPopFlow();0x001ELabel_001E:0x001EK2Node_CreateDelegate_OutputDelegate.Bind(this, OnOpenedChanged);0x0035OnOpenChanged += K2Node_CreateDelegate_OutputDelegate;0x0048UpdateLockedMaterial();0x0056CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEPower.UWEPoweredApplianceComponent);0x007BCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x00B6CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x00D8if (!(CallFunc_Greater_IntInt_ReturnValue_1)) PopFlow();0x00E2CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEPower.UWEPoweredApplianceComponent);0x0107/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, 0, CallFunc_Array_Get_Item);0x013EPoweredAppliance = CallFunc_Array_Get_Item;0x0151PopFlow();0x0152Label_0152:0x0152CallFunc_IsValid_ReturnValue = IsValid(PoweredAppliance);0x016Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_01B1;0x017DCallFunc_GetIsPowered_ReturnValue = PoweredAppliance.GetIsPowered();0x01A7if (!(CallFunc_GetIsPowered_ReturnValue)) PopFlow();0x01B1Label_01B1:0x01B1K2Node_MakeArray_Array_1 = {2};0x01BECallFunc_K2_GetComponentToWorld_ReturnValue = Box.K2_GetComponentToWorld();0x01F0CallFunc_ComponentOverlapActors_OutActors_1 = {};0x01FBCallFunc_ComponentOverlapActors_ReturnValue_1 = ComponentOverlapActors(Box, CallFunc_K2_GetComponentToWorld_ReturnValue, K2Node_MakeArray_Array_1, /Script/Subnautica2.SN2PlayerCharacter, Temp_object_Variable, CallFunc_ComponentOverlapActors_OutActors_1);0x0245CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_ComponentOverlapActors_OutActors_1);0x0280CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_2, 0);0x02A2if (!(CallFunc_Greater_IntInt_ReturnValue_2)) PopFlow();0x02ACOpen();0x02BAPopFlow();0x02BBLabel_02BB:0x02BBCallFunc_IsValid_ReturnValue_1 = IsValid(PoweredAppliance);0x02D8if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_031A;0x02E6CallFunc_GetIsPowered_ReturnValue_1 = PoweredAppliance.GetIsPowered();0x0310if (!(CallFunc_GetIsPowered_ReturnValue_1)) PopFlow();0x031ALabel_031A:0x031AK2Node_MakeArray_Array = {K2Node_ComponentBoundEvent_OtherActor};0x032EPlayerToIgnore = K2Node_MakeArray_Array;0x0349K2Node_MakeArray_Array_2 = {2};0x0356CallFunc_K2_GetComponentToWorld_ReturnValue_1 = Box.K2_GetComponentToWorld();0x0388CallFunc_ComponentOverlapActors_OutActors = {};0x0393CallFunc_ComponentOverlapActors_ReturnValue = ComponentOverlapActors(Box, CallFunc_K2_GetComponentToWorld_ReturnValue_1, K2Node_MakeArray_Array_2, /Script/Subnautica2.SN2PlayerCharacter, PlayerToIgnore, CallFunc_ComponentOverlapActors_OutActors);0x03DDCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_ComponentOverlapActors_OutActors);0x0418CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x043Aif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0449;0x0448PopFlow();0x0449Label_0449:0x0449/Script/Engine.Default__KismetArrayLibrary.Array_Clear(PlayerToIgnore);0x0472Close();0x0480PopFlow();0x0481Label_0481:0x0481CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0495if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x049Fgoto Label_0152;0x04A4Label_04A4:0x04A4CallFunc_HasAuthority_ReturnValue_1 = HasAuthority();0x04B8if (!(CallFunc_HasAuthority_ReturnValue_1)) PopFlow();0x04C2goto Label_02BB;0x04C7PushFlow(Label_0657);0x04CCCallFunc_GetTransform_ReturnValue = GetTransform();0x04E8BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0516BreakVector(CallFunc_BreakTransform_Scale, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0544CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector_Y, MoveAmount);0x0572CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_Fraction);0x058FCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x05BDCallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, 1);0x05EBCallFunc_MakeVector_ReturnValue = MakeVector(0, CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0);0x0622Door_R.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0656PopFlow();0x0657Label_0657:0x0657CallFunc_GetTransform_ReturnValue = GetTransform();0x0673BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x06A1BreakVector(CallFunc_BreakTransform_Scale, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x06CFCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector_Y, MoveAmount);0x06FDCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_Fraction);0x071ACallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0748CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, -1);0x0776CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, CallFunc_Multiply_DoubleDouble_ReturnValue_3, 0);0x07ADDoor_L.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x07E1PopFlow();0x07E2goto Label_0481;0x07E7goto Label_04A4;0x07ECUpdateBlockingCollision();0x07FAgoto Label_001E;0x07FFUpdateLockedMaterial();0x080DPopFlow();0x080ELabel_080E:0x080EUpdateLockedMaterial();0x081CPopFlow();0x081Dgoto Label_080E;0x0822Label_0822:0x0822CallFunc_IsValid_ReturnValue_2 = IsValid(Box1);0x083Fif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0849Temp_byte_Variable = 3;0x085DTemp_byte_Variable_1 = 0;0x0871Temp_bool_Variable = bIsOpen;0x0884Box1.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x08DDPopFlow();0x08DEgoto Label_0822;0x08E3goto Label_000F;0x08E8Label_08E8:0x08E8return;0x08EA// end of script | Final | 0x04 |