Zdexby TheHolyOneZ
9,486 classes
Class

ABP_DoubleSlidingDoor_C

: AUWEDoorBase : AUWEGameplayActor : AActor : UObject
/Game/Blueprints/Doors/BP_DoubleSlidingDoor.BP_DoubleSlidingDoor_C 0x0458 (1,112 B) align 8 inherited 0x03C8 12 scripted vtable /Game/Blueprints/Doors/BP_DoubleSlidingDoor
0x00x0458

Members 17

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08UWEAssetDataUUWEAssetDataComponent*6 flagsnullptr
0x08Box1UBoxComponent*6 flagsnullptr
0x08Door_LUStaticMeshComponent*6 flagsnullptr
0x08Door_RUStaticMeshComponent*6 flagsnullptr
0x08BoxUBoxComponent*6 flagsnullptr
0x08SceneUSceneComponent*6 flagsnullptr
0x08MoveAmountdouble6 flags50
0x01UsesBoxOverlapbool6 flagstrue
0x04090x07padding / unreflected
0x08DMI_Door_LUMaterialInstanceDynamic*6 flagsnullptr
0x04LightColorSwitchDelayfloat7 flags0.75
0x041C0x04padding / unreflected
0x08DMI_Door_RUMaterialInstanceDynamic*6 flagsnullptr
0x08NewVarUStaticMeshComponent*7 flagsnullptr
0x04DoorLightMaterialIndexint327 flags1
0x04340x04padding / unreflected
0x08LightMaterialOverrideUMaterialInterface*6 flagsnullptr
0x10PlayerToIgnoreTArray<AActor*>4 flags[]
0x08PoweredApplianceUUWEPoweredApplianceComponent*7 flagsnullptr
Inherited from AUWEDoorBase 13
OffsetSizeNameTypeFlagsDefault
0x10OnOpenChangedFMulticastScriptDelegate4 flags<delegate>
0x01bIsOpenboolNetRepNotify+10 flagsfalse
0x01bWantsToOpenboolNetProtected+8 flagsfalse
0x01bWaitForAnimationboolProtected+6 flagsfalse
0x02F30x05padding / unreflected
0x08OpenCurveUCurveFloat*Protected+7 flagsnullptr
0x28OpenSoundTSoftObjectPtr<UFMODEvent>Protected+4 flags<SoftObjectProperty>
0x28CloseSoundTSoftObjectPtr<UFMODEvent>Protected+4 flags<SoftObjectProperty>
0x04OpenSpeedfloatProtected+6 flags1
0x03540x04padding / unreflected
0x28StoryGoalToOpenTSoftObjectPtr<UUWEStoryGoal>Protected+4 flags<SoftObjectProperty>
0x28StoryGoalToCloseTSoftObjectPtr<UUWEStoryGoal>Protected+4 flags<SoftObjectProperty>
0x08SaveComponentUUWESaveComponent*Protected+12 flags/Script/UWEDoor.Default__UWEDoorBase.SaveComponent
0x08LockComponentUUWEGenericLockComponent*Protected+12 flags/Script/UWEDoor.Default__UWEDoorBase.LockComponent
0x03B80x08padding / unreflected
0x08SaveHandleUUWESaveHandle*6 flagsnullptr
Inherited from AUWEGameplayActor 2
OffsetSizeNameTypeFlagsDefault
0x08AbilitySystemDataUUWEAbilitySystemData*12 flags/Script/UWEGameplay.Default__UWEGameplayActor.AbilitySystem…
0x08UWEAbilitySystemComponentUUWEAbilitySystemComponent*12 flags/Script/UWEGameplay.Default__UWEGameplayActor.UWEAbilitySys…
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 12

SignatureFlagsNativeParams
void UpdateLockedMaterial()
Script51 statements · 1,196 bytes of bytecode
0x0000PushFlow(Label_04A9);0x0005PushFlow(Label_01B9);0x000APushFlow(Label_003B);0x000FCallFunc_IsValid_ReturnValue_1 = IsValid(DMI_Door_L);0x002Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0357;0x003APopFlow();0x003BLabel_003B:0x003BCallFunc_IsValid_ReturnValue = IsValid(DMI_Door_R);0x0058if (!(CallFunc_IsValid_ReturnValue)) goto Label_0067;0x0066PopFlow();0x0067Label_0067:0x0067CallFunc_GetMaterial_ReturnValue = Door_L.GetMaterial(DoorLightMaterialIndex);0x009ECallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_GetMaterial_ReturnValue);0x00BBif (!(CallFunc_IsValid_ReturnValue_8)) PopFlow();0x00C5CallFunc_IsValid_ReturnValue_6 = IsValid(LightMaterialOverride);0x00E2Temp_bool_Variable_1 = CallFunc_IsValid_ReturnValue_6;0x00F5CallFunc_GetMaterial_ReturnValue = Door_L.GetMaterial(DoorLightMaterialIndex);0x012CCallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = Door_L.CreateDynamicMaterialInstance(DoorLightMaterialIndex, Switch(Temp_bool_Variable_1, false => CallFunc_GetMaterial_ReturnValue, true => LightMaterialOverride, default => K2Node_Select_Default_1), FName(None));0x01A5DMI_Door_R = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x01B8PopFlow();0x01B9Label_01B9:0x01B9CallFunc_IsLocked_ReturnValue = LockComponent.IsLocked();0x01E3if (!(CallFunc_IsLocked_ReturnValue)) goto Label_02A4;0x01F1CallFunc_IsValid_ReturnValue_5 = IsValid(DMI_Door_L);0x020Eif (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0218DMI_Door_L.SetScalarParameterValue(FName(DoorOpenValue), 0f);0x024ACallFunc_IsValid_ReturnValue_4 = IsValid(DMI_Door_R);0x0267if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x0271DMI_Door_R.SetScalarParameterValue(FName(Powered), 0f);0x02A3PopFlow();0x02A4Label_02A4:0x02A4CallFunc_IsValid_ReturnValue_3 = IsValid(DMI_Door_L);0x02C1if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x02CBDMI_Door_L.SetScalarParameterValue(FName(DoorOpenValue), 1f);0x02FDCallFunc_IsValid_ReturnValue_2 = IsValid(DMI_Door_R);0x031Aif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0324DMI_Door_R.SetScalarParameterValue(FName(Powered), 1f);0x0356PopFlow();0x0357Label_0357:0x0357CallFunc_GetMaterial_ReturnValue_1 = Door_L.GetMaterial(DoorLightMaterialIndex);0x038ECallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_GetMaterial_ReturnValue_1);0x03ABif (!(CallFunc_IsValid_ReturnValue_9)) PopFlow();0x03B5CallFunc_IsValid_ReturnValue_7 = IsValid(LightMaterialOverride);0x03D2Temp_bool_Variable = CallFunc_IsValid_ReturnValue_7;0x03E5CallFunc_GetMaterial_ReturnValue_1 = Door_L.GetMaterial(DoorLightMaterialIndex);0x041CCallFunc_CreateDynamicMaterialInstance_ReturnValue = Door_L.CreateDynamicMaterialInstance(DoorLightMaterialIndex, Switch(Temp_bool_Variable, false => CallFunc_GetMaterial_ReturnValue_1, true => LightMaterialOverride, default => K2Node_Select_Default), FName(None));0x0495DMI_Door_L = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x04A8PopFlow();0x04A9Label_04A9:0x04A9return;0x04AB// end of script
Public0x00
void OnRep_UsesBoxOverlap()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
0x00
void UserConstructionScript()
Script8 statements · 98 bytes of bytecode
0x0000if (!(UsesBoxOverlap)) goto Label_0039;0x000EBox.SetCollisionEnabled(3);0x0034goto Label_005F;0x0039Label_0039:0x0039Box.SetCollisionEnabled(0);0x005FLabel_005F:0x005Freturn;0x0061// end of script
EventPublic0x00
void OnOpenedFractionChanged(float Fraction)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Fraction = Fraction;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(1223);0x0021return;0x0023// end of script
EventPublic0x04
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_DoubleSlidingDoor(2018);0x007Breturn;0x007D// end of script
0x120
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_DoubleSlidingDoor(2023);0x0057return;0x0059// end of script
0x1C
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2028);0x000Freturn;0x0011// end of script
EventProtected0x00
void OnPostDeserialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2047);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__BP_DoubleSlidingDoor_LockComponent_K2Node_ComponentBoundEvent_0_LockDelegate__DelegateSignature(bool IsLocked)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_IsLocked = IsLocked;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(2077);0x0021return;0x0023// end of script
0x01
void UpdateBlockingCollision()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DoubleSlidingDoor(2270);0x000Freturn;0x0011// end of script
0x00
void OnOpenedChanged(bool IsOpen)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_IsOpen = IsOpen;0x0012ExecuteUbergraph_BP_DoubleSlidingDoor(2275);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_BP_DoubleSlidingDoor(int32 EntryPoint)
Script105 statements · 2,283 bytes of bytecode
0x0000PushFlow(Label_08E8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FUpdateBlockingCollision();0x001DPopFlow();0x001ELabel_001E:0x001EK2Node_CreateDelegate_OutputDelegate.Bind(this, OnOpenedChanged);0x0035OnOpenChanged += K2Node_CreateDelegate_OutputDelegate;0x0048UpdateLockedMaterial();0x0056CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEPower.UWEPoweredApplianceComponent);0x007BCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x00B6CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x00D8if (!(CallFunc_Greater_IntInt_ReturnValue_1)) PopFlow();0x00E2CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEPower.UWEPoweredApplianceComponent);0x0107/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, 0, CallFunc_Array_Get_Item);0x013EPoweredAppliance = CallFunc_Array_Get_Item;0x0151PopFlow();0x0152Label_0152:0x0152CallFunc_IsValid_ReturnValue = IsValid(PoweredAppliance);0x016Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_01B1;0x017DCallFunc_GetIsPowered_ReturnValue = PoweredAppliance.GetIsPowered();0x01A7if (!(CallFunc_GetIsPowered_ReturnValue)) PopFlow();0x01B1Label_01B1:0x01B1K2Node_MakeArray_Array_1 = {2};0x01BECallFunc_K2_GetComponentToWorld_ReturnValue = Box.K2_GetComponentToWorld();0x01F0CallFunc_ComponentOverlapActors_OutActors_1 = {};0x01FBCallFunc_ComponentOverlapActors_ReturnValue_1 = ComponentOverlapActors(Box, CallFunc_K2_GetComponentToWorld_ReturnValue, K2Node_MakeArray_Array_1, /Script/Subnautica2.SN2PlayerCharacter, Temp_object_Variable, CallFunc_ComponentOverlapActors_OutActors_1);0x0245CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_ComponentOverlapActors_OutActors_1);0x0280CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_2, 0);0x02A2if (!(CallFunc_Greater_IntInt_ReturnValue_2)) PopFlow();0x02ACOpen();0x02BAPopFlow();0x02BBLabel_02BB:0x02BBCallFunc_IsValid_ReturnValue_1 = IsValid(PoweredAppliance);0x02D8if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_031A;0x02E6CallFunc_GetIsPowered_ReturnValue_1 = PoweredAppliance.GetIsPowered();0x0310if (!(CallFunc_GetIsPowered_ReturnValue_1)) PopFlow();0x031ALabel_031A:0x031AK2Node_MakeArray_Array = {K2Node_ComponentBoundEvent_OtherActor};0x032EPlayerToIgnore = K2Node_MakeArray_Array;0x0349K2Node_MakeArray_Array_2 = {2};0x0356CallFunc_K2_GetComponentToWorld_ReturnValue_1 = Box.K2_GetComponentToWorld();0x0388CallFunc_ComponentOverlapActors_OutActors = {};0x0393CallFunc_ComponentOverlapActors_ReturnValue = ComponentOverlapActors(Box, CallFunc_K2_GetComponentToWorld_ReturnValue_1, K2Node_MakeArray_Array_2, /Script/Subnautica2.SN2PlayerCharacter, PlayerToIgnore, CallFunc_ComponentOverlapActors_OutActors);0x03DDCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_ComponentOverlapActors_OutActors);0x0418CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x043Aif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0449;0x0448PopFlow();0x0449Label_0449:0x0449/Script/Engine.Default__KismetArrayLibrary.Array_Clear(PlayerToIgnore);0x0472Close();0x0480PopFlow();0x0481Label_0481:0x0481CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0495if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x049Fgoto Label_0152;0x04A4Label_04A4:0x04A4CallFunc_HasAuthority_ReturnValue_1 = HasAuthority();0x04B8if (!(CallFunc_HasAuthority_ReturnValue_1)) PopFlow();0x04C2goto Label_02BB;0x04C7PushFlow(Label_0657);0x04CCCallFunc_GetTransform_ReturnValue = GetTransform();0x04E8BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0516BreakVector(CallFunc_BreakTransform_Scale, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0544CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector_Y, MoveAmount);0x0572CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_Fraction);0x058FCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x05BDCallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, 1);0x05EBCallFunc_MakeVector_ReturnValue = MakeVector(0, CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0);0x0622Door_R.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0656PopFlow();0x0657Label_0657:0x0657CallFunc_GetTransform_ReturnValue = GetTransform();0x0673BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x06A1BreakVector(CallFunc_BreakTransform_Scale, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x06CFCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector_Y, MoveAmount);0x06FDCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_Fraction);0x071ACallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0748CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, -1);0x0776CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, CallFunc_Multiply_DoubleDouble_ReturnValue_3, 0);0x07ADDoor_L.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x07E1PopFlow();0x07E2goto Label_0481;0x07E7goto Label_04A4;0x07ECUpdateBlockingCollision();0x07FAgoto Label_001E;0x07FFUpdateLockedMaterial();0x080DPopFlow();0x080ELabel_080E:0x080EUpdateLockedMaterial();0x081CPopFlow();0x081Dgoto Label_080E;0x0822Label_0822:0x0822CallFunc_IsValid_ReturnValue_2 = IsValid(Box1);0x083Fif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0849Temp_byte_Variable = 3;0x085DTemp_byte_Variable_1 = 0;0x0871Temp_bool_Variable = bIsOpen;0x0884Box1.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x08DDPopFlow();0x08DEgoto Label_0822;0x08E3goto Label_000F;0x08E8Label_08E8:0x08E8return;0x08EA// end of script
Final0x04

Subclasses 1