| void RemoveGameplayCueOnActor(AActor* Target, const FGameplayTag& GameplayCueTag, FGameplayCueParameters& Parameters) | FinalNative+2 flags | | 0xE8 |
| FGameplayCueParameters MakeGameplayCueParametersFromHitResult(FHitResult& HitResult) | FinalNative+2 flags | | 0x1D8 |
| void ExecuteGameplayCueOnActor(AActor* Target, const FGameplayTag& GameplayCueTag, FGameplayCueParameters& Parameters) | FinalNative+2 flags | | 0xE8 |
| void AddGameplayCueOnActor(AActor* Target, const FGameplayTag& GameplayCueTag, FGameplayCueParameters& Parameters) | FinalNative+2 flags | | 0xE8 |