0x00x0539
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | SN2InputDecelerateTarget | USN2InputDecelerateTarget* | 6 flags | nullptr | |
| 0x08 | Button | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Text-Status-ON | UTextRenderComponent* | 6 flags | nullptr | |
| 0x08 | PointLight | UPointLightComponent* | 6 flags | nullptr | |
| 0x04 | MinTimeButtonStaysLit | float | 6 flags | 0.2 | |
| 0x01 | LoadedFromSave | bool | 7 flags | false | |
| 0x03B5 | 0x03 | padding / unreflected | |||
| 0x80 | ActiveStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light… | |
| 0x80 | DefaultStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light… | |
| 0x80 | DisabledStateData | FF_GenericButtonStateData | 3 flags | {ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=false, Ligh… | |
| 0x01 | bIsInteractDisabled | bool | Net+7 flags | false | |
Inherited from AUWEGenericButton 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTimeLastTriggeredChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnToggled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInteractabilityToggled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | DisplayTextKey | FString | 4 flags | "Use" | |
| 0x08 | InteractType | FGameplayTag | 4 flags | {TagName=Interaction.Use} | |
| 0x04 | Cooldown | float | 6 flags | 0 | |
| 0x0334 | 0x04 | padding / unreflected | |||
| 0x10 | DialogueToPlayOnSuccess | TArray<UUWEDialogueNode*> | 5 flags | [] | |
| 0x04 | MaxInteractionDistance | float | 6 flags | 0 | |
| 0x01 | bTriggered | bool | NetProtected+10 flags | false | |
| 0x01 | bTurnedOn | bool | NetRepNotify+12 flags | false | |
| 0x01 | InteractableState | EUWEButtonInteractabilityState | NetRepNotify+12 flags | Unset | |
| 0x034F | 0x01 | padding / unreflected | |||
| 0x10 | TriggeredPlayerIds | TArray<int32> | NetProtected+6 flags | [] | |
| 0x04 | TimeLastTriggered | float | NetRepNotify+12 flags | 0 | |
| 0x0364 | 0x04 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | Protected+6 flags | nullptr | |
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+11 flags | /Script/UWETrigger.Default__UWEGenericButton.SaveComponent | |
| 0x08 | ClientTimeLastTriggered | double | 8 flags | 0 | |
Inherited from AUWETriggerBase 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | TriggerPolicy | EUWEPlayerTriggerPolicy | 8 flags | Always | |
| 0x02C1 | 0x07 | padding / unreflected | |||
| 0x10 | OnTrigger | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
bool IsInteractDisabled(AActor* HoverActor, AActor* ForActor, float Distance, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)Script3 statements · 30 bytes of bytecode0x0000ReturnValue = bIsInteractDisabled;0x0013return ReturnValue;0x001D// end of script | EventPublic | 0x121 | |
void LoadVisuals()Script6 statements · 140 bytes of bytecode0x0000CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue = GetLocalGameplayPlayerCharacter(this);0x0015CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue = IsAlreadyTriggeredForPlayer(CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue);0x0032Temp_bool_Variable = CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue;0x0045UpdateButtonVisuals(true, Switch(Temp_bool_Variable, false => DefaultStateData, true => ActiveStateData, default => K2Node_Select_Default));0x0089return;0x008B// end of script | Public | 0x00 | |
void SetButtonVisuals(bool Silently, const FF_GenericButtonStateData& InData)Script49 statements · 1,086 bytes of bytecode0x0000PushFlow(Label_043B);0x0005PushFlow(Label_0276);0x000APushFlow(Label_0243);0x000FPushFlow(Label_00A9);0x0014if (!(InData.ShineLight_16_38DA81D34131F45C712E2AA9C4E47936)) goto Label_03E4;0x002BPointLight.SetVisibility(true, false);0x004DCallFunc_LinearColor_IsNearEqual_ReturnValue = LinearColor_IsNearEqual(InData.LightColor_4_5C485C5D4ADE46600B9395B4363422B2, LinearColor{0f, 0f, 0f, 0f}, 1e-04f);0x009Aif (!(CallFunc_LinearColor_IsNearEqual_ReturnValue)) goto Label_0407;0x00A8PopFlow();0x00A9Label_00A9:0x00A9CallFunc_IsValidSoftObjectReference_ReturnValue_1 = IsValidSoftObjectReference(InData.LightMaterial_8_BB1ACADA454191C0D969AA85BAEEAAA1);0x00CFif (!(CallFunc_IsValidSoftObjectReference_ReturnValue_1)) PopFlow();0x00D9CallFunc_LoadAsset_Blocking_ReturnValue_1 = LoadAsset_Blocking(InData.LightMaterial_8_BB1ACADA454191C0D969AA85BAEEAAA1);0x00FFK2Node_DynamicCast_AsMaterial_Interface = Cast<MaterialInterface>(CallFunc_LoadAsset_Blocking_ReturnValue_1);0x0123K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMaterial_Interface);0x0140if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x014ACallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(InData.MaterialSlot_19_912BE04C4358494497072280ABE81ED8);0x0178CallFunc_GetNumMaterials_ReturnValue = Button.GetNumMaterials();0x01AECallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetNumMaterials_ReturnValue, CallFunc_MakeLiteralInt_ReturnValue);0x01D4if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x01DECallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(InData.MaterialSlot_19_912BE04C4358494497072280ABE81ED8);0x020CButton.SetMaterial(CallFunc_MakeLiteralInt_ReturnValue, K2Node_DynamicCast_AsMaterial_Interface);0x0242PopFlow();0x0243Label_0243:0x0243Text-Status-ON.K2_SetText(InData.ButtonText_11_A0C4C3AA435A7C573DD4C6B9A665E68F);0x0275PopFlow();0x0276Label_0276:0x0276CallFunc_IsValidSoftObjectReference_ReturnValue = IsValidSoftObjectReference(InData.Sound_15_92BA0B0A4565727BA1E90F80A321D6D2);0x029Cif (!(CallFunc_IsValidSoftObjectReference_ReturnValue)) PopFlow();0x02A6CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(InData.Sound_15_92BA0B0A4565727BA1E90F80A321D6D2);0x02CCK2Node_DynamicCast_AsFMODEvent = Cast<FMODEvent>(CallFunc_LoadAsset_Blocking_ReturnValue);0x02F0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsFMODEvent);0x030Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0317CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Silently);0x0334CallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsFMODEvent);0x0351CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_IsValid_ReturnValue);0x0377if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0381CallFunc_K2_GetComponentToWorld_ReturnValue = Button.K2_GetComponentToWorld();0x03B3CallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(this, K2Node_DynamicCast_AsFMODEvent, CallFunc_K2_GetComponentToWorld_ReturnValue, true);0x03E3PopFlow();0x03E4Label_03E4:0x03E4PointLight.SetVisibility(false, false);0x0406PopFlow();0x0407Label_0407:0x0407PointLight.SetLightColor(InData.LightColor_4_5C485C5D4ADE46600B9395B4363422B2, true);0x043APopFlow();0x043BLabel_043B:0x043Breturn;0x043D// end of script | Protected | 0x88 | |
void UserConstructionScript()Script4 statements · 37 bytes of bytecode0x0000UserConstructionScript();0x000ASetButtonVisuals(true, DefaultStateData);0x0022return;0x0024// end of script | EventPublic | 0x00 | |
void OnButtonPressed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleButton(120);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleButton(629);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnPostDeserialize()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleButton(634);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnRep_LoadedFromSave()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SimpleButton(650);0x000Freturn;0x0011// end of script | 0x00 | ||
void UpdateButtonVisuals(bool Silently, const FF_GenericButtonStateData& InData)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Silently = Silently;0x0012PersistentFrame.K2Node_CustomEvent_InData = InData;0x0024ExecuteUbergraph_BP_SimpleButton(655);0x0033return;0x0035// end of script | 0x88 | ||
void OnInteractabilityToggled_Event(bool NewState)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NewState = NewState;0x0012ExecuteUbergraph_BP_SimpleButton(766);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_BP_SimpleButton(int32 EntryPoint)Script58 statements · 774 bytes of bytecode0x0000PushFlow(Label_0303);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FLoadVisuals();0x001DPopFlow();0x001ECallFunc_GetLocalGameplayPlayerCharacter_ReturnValue = GetLocalGameplayPlayerCharacter(this);0x0033CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue = IsAlreadyTriggeredForPlayer(CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue);0x0050if (!(CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue)) goto Label_005F;0x005EPopFlow();0x005FLabel_005F:0x005FUpdateButtonVisuals(false, DefaultStateData);0x0077PopFlow();0x0078CallFunc_SwitchOnNetMode_ReturnValue = SwitchOnNetMode(this);0x0095K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 0);0x00B4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x00C2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 2);0x00E1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x00EFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 3);0x010Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x011CPopFlow();0x011DLabel_011D:0x011DUpdateButtonVisuals(false, ActiveStateData);0x0135RetriggerableDelay(this, MinTimeButtonStaysLit, LatentActionInfo{0x1E, -1966100690, FName(ExecuteUbergraph_BP_SimpleButton), this});0x016FPopFlow();0x0170Label_0170:0x0170K2Node_CreateDelegate_OutputDelegate.Bind(this, OnInteractabilityToggled_Event);0x0187OnInteractabilityToggled += K2Node_CreateDelegate_OutputDelegate;0x019Aif (!(LoadedFromSave)) goto Label_024D;0x01A8Label_01A8:0x01A8CallFunc_SwitchOnNetMode_ReturnValue_1 = SwitchOnNetMode(this);0x01C5K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 0);0x01E4if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x01F2K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 2);0x0211if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x021FK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 3);0x023Eif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x024CPopFlow();0x024DLabel_024D:0x024DUpdateButtonVisuals(false, DefaultStateData);0x0265PopFlow();0x0266Label_0266:0x0266LoadVisuals();0x0274PopFlow();0x0275goto Label_0170;0x027ALoadedFromSave = true;0x0285goto Label_01A8;0x028Agoto Label_01A8;0x028FCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(InteractableState, 2);0x02AEif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_02DD;0x02BCSetButtonVisuals(K2Node_CustomEvent_Silently, DisabledStateData);0x02DCPopFlow();0x02DDLabel_02DD:0x02DDSetButtonVisuals(K2Node_CustomEvent_Silently, K2Node_CustomEvent_InData);0x02FDPopFlow();0x02FEgoto Label_000F;0x0303Label_0303:0x0303return;0x0305// end of script | Final | 0x04 |