Zdexby TheHolyOneZ
9,486 classes
Class

ABP_SimpleButton_C

: AUWEGenericButton : AUWETriggerBase : AActor : UObject
/Game/Blueprints/World/LDToolkit/BP_SimpleButton.BP_SimpleButton_C 0x0539 (1,337 B) align 8 inherited 0x0380 11 scripted vtable /Game/Blueprints/World/LDToolkit/BP_SimpleButton
0x00x0539

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SN2InputDecelerateTargetUSN2InputDecelerateTarget*6 flagsnullptr
0x08ButtonUStaticMeshComponent*6 flagsnullptr
0x08SceneUSceneComponent*6 flagsnullptr
0x08Text-Status-ONUTextRenderComponent*6 flagsnullptr
0x08PointLightUPointLightComponent*6 flagsnullptr
0x04MinTimeButtonStaysLitfloat6 flags0.2
0x01LoadedFromSavebool7 flagsfalse
0x03B50x03padding / unreflected
0x80ActiveStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light…
0x80DefaultStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=true, Light…
0x80DisabledStateDataFF_GenericButtonStateData3 flags{ShineLight_16_38DA81D34131F45C712E2AA9C4E47936=false, Ligh…
0x01bIsInteractDisabledboolNet+7 flagsfalse
Inherited from AUWEGenericButton 16
OffsetSizeNameTypeFlagsDefault
0x10OnTimeLastTriggeredChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnToggledFMulticastScriptDelegate4 flags<delegate>
0x10OnInteractabilityToggledFMulticastScriptDelegate4 flags<delegate>
0x10DisplayTextKeyFString4 flags"Use"
0x08InteractTypeFGameplayTag4 flags{TagName=Interaction.Use}
0x04Cooldownfloat6 flags0
0x03340x04padding / unreflected
0x10DialogueToPlayOnSuccessTArray<UUWEDialogueNode*>5 flags[]
0x04MaxInteractionDistancefloat6 flags0
0x01bTriggeredboolNetProtected+10 flagsfalse
0x01bTurnedOnboolNetRepNotify+12 flagsfalse
0x01InteractableStateEUWEButtonInteractabilityStateNetRepNotify+12 flagsUnset
0x034F0x01padding / unreflected
0x10TriggeredPlayerIdsTArray<int32>NetProtected+6 flags[]
0x04TimeLastTriggeredfloatNetRepNotify+12 flags0
0x03640x04padding / unreflected
0x08SaveHandleUUWESaveHandle*Protected+6 flagsnullptr
0x08SaveComponentUUWESaveComponent*Protected+11 flags/Script/UWETrigger.Default__UWEGenericButton.SaveComponent
0x08ClientTimeLastTriggereddouble8 flags0
Inherited from AUWETriggerBase 2
OffsetSizeNameTypeFlagsDefault
0x01TriggerPolicyEUWEPlayerTriggerPolicy8 flagsAlways
0x02C10x07padding / unreflected
0x10OnTriggerFMulticastScriptDelegate4 flags<delegate>
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 11

SignatureFlagsNativeParams
bool IsInteractDisabled(AActor* HoverActor, AActor* ForActor, float Distance, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = bIsInteractDisabled;0x0013return ReturnValue;0x001D// end of script
EventPublic0x121
void LoadVisuals()
Script6 statements · 140 bytes of bytecode
0x0000CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue = GetLocalGameplayPlayerCharacter(this);0x0015CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue = IsAlreadyTriggeredForPlayer(CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue);0x0032Temp_bool_Variable = CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue;0x0045UpdateButtonVisuals(true, Switch(Temp_bool_Variable, false => DefaultStateData, true => ActiveStateData, default => K2Node_Select_Default));0x0089return;0x008B// end of script
Public0x00
void SetButtonVisuals(bool Silently, const FF_GenericButtonStateData& InData)
Script49 statements · 1,086 bytes of bytecode
0x0000PushFlow(Label_043B);0x0005PushFlow(Label_0276);0x000APushFlow(Label_0243);0x000FPushFlow(Label_00A9);0x0014if (!(InData.ShineLight_16_38DA81D34131F45C712E2AA9C4E47936)) goto Label_03E4;0x002BPointLight.SetVisibility(true, false);0x004DCallFunc_LinearColor_IsNearEqual_ReturnValue = LinearColor_IsNearEqual(InData.LightColor_4_5C485C5D4ADE46600B9395B4363422B2, LinearColor{0f, 0f, 0f, 0f}, 1e-04f);0x009Aif (!(CallFunc_LinearColor_IsNearEqual_ReturnValue)) goto Label_0407;0x00A8PopFlow();0x00A9Label_00A9:0x00A9CallFunc_IsValidSoftObjectReference_ReturnValue_1 = IsValidSoftObjectReference(InData.LightMaterial_8_BB1ACADA454191C0D969AA85BAEEAAA1);0x00CFif (!(CallFunc_IsValidSoftObjectReference_ReturnValue_1)) PopFlow();0x00D9CallFunc_LoadAsset_Blocking_ReturnValue_1 = LoadAsset_Blocking(InData.LightMaterial_8_BB1ACADA454191C0D969AA85BAEEAAA1);0x00FFK2Node_DynamicCast_AsMaterial_Interface = Cast<MaterialInterface>(CallFunc_LoadAsset_Blocking_ReturnValue_1);0x0123K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMaterial_Interface);0x0140if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x014ACallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(InData.MaterialSlot_19_912BE04C4358494497072280ABE81ED8);0x0178CallFunc_GetNumMaterials_ReturnValue = Button.GetNumMaterials();0x01AECallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetNumMaterials_ReturnValue, CallFunc_MakeLiteralInt_ReturnValue);0x01D4if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x01DECallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(InData.MaterialSlot_19_912BE04C4358494497072280ABE81ED8);0x020CButton.SetMaterial(CallFunc_MakeLiteralInt_ReturnValue, K2Node_DynamicCast_AsMaterial_Interface);0x0242PopFlow();0x0243Label_0243:0x0243Text-Status-ON.K2_SetText(InData.ButtonText_11_A0C4C3AA435A7C573DD4C6B9A665E68F);0x0275PopFlow();0x0276Label_0276:0x0276CallFunc_IsValidSoftObjectReference_ReturnValue = IsValidSoftObjectReference(InData.Sound_15_92BA0B0A4565727BA1E90F80A321D6D2);0x029Cif (!(CallFunc_IsValidSoftObjectReference_ReturnValue)) PopFlow();0x02A6CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(InData.Sound_15_92BA0B0A4565727BA1E90F80A321D6D2);0x02CCK2Node_DynamicCast_AsFMODEvent = Cast<FMODEvent>(CallFunc_LoadAsset_Blocking_ReturnValue);0x02F0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsFMODEvent);0x030Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0317CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Silently);0x0334CallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsFMODEvent);0x0351CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_IsValid_ReturnValue);0x0377if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0381CallFunc_K2_GetComponentToWorld_ReturnValue = Button.K2_GetComponentToWorld();0x03B3CallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(this, K2Node_DynamicCast_AsFMODEvent, CallFunc_K2_GetComponentToWorld_ReturnValue, true);0x03E3PopFlow();0x03E4Label_03E4:0x03E4PointLight.SetVisibility(false, false);0x0406PopFlow();0x0407Label_0407:0x0407PointLight.SetLightColor(InData.LightColor_4_5C485C5D4ADE46600B9395B4363422B2, true);0x043APopFlow();0x043BLabel_043B:0x043Breturn;0x043D// end of script
Protected0x88
void UserConstructionScript()
Script4 statements · 37 bytes of bytecode
0x0000UserConstructionScript();0x000ASetButtonVisuals(true, DefaultStateData);0x0022return;0x0024// end of script
EventPublic0x00
void OnButtonPressed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SimpleButton(120);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SimpleButton(629);0x000Freturn;0x0011// end of script
EventProtected0x00
void OnPostDeserialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SimpleButton(634);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnRep_LoadedFromSave()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SimpleButton(650);0x000Freturn;0x0011// end of script
0x00
void UpdateButtonVisuals(bool Silently, const FF_GenericButtonStateData& InData)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Silently = Silently;0x0012PersistentFrame.K2Node_CustomEvent_InData = InData;0x0024ExecuteUbergraph_BP_SimpleButton(655);0x0033return;0x0035// end of script
0x88
void OnInteractabilityToggled_Event(bool NewState)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewState = NewState;0x0012ExecuteUbergraph_BP_SimpleButton(766);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_BP_SimpleButton(int32 EntryPoint)
Script58 statements · 774 bytes of bytecode
0x0000PushFlow(Label_0303);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FLoadVisuals();0x001DPopFlow();0x001ECallFunc_GetLocalGameplayPlayerCharacter_ReturnValue = GetLocalGameplayPlayerCharacter(this);0x0033CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue = IsAlreadyTriggeredForPlayer(CallFunc_GetLocalGameplayPlayerCharacter_ReturnValue);0x0050if (!(CallFunc_IsAlreadyTriggeredForPlayer_ReturnValue)) goto Label_005F;0x005EPopFlow();0x005FLabel_005F:0x005FUpdateButtonVisuals(false, DefaultStateData);0x0077PopFlow();0x0078CallFunc_SwitchOnNetMode_ReturnValue = SwitchOnNetMode(this);0x0095K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 0);0x00B4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x00C2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 2);0x00E1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x00EFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 3);0x010Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011D;0x011CPopFlow();0x011DLabel_011D:0x011DUpdateButtonVisuals(false, ActiveStateData);0x0135RetriggerableDelay(this, MinTimeButtonStaysLit, LatentActionInfo{0x1E, -1966100690, FName(ExecuteUbergraph_BP_SimpleButton), this});0x016FPopFlow();0x0170Label_0170:0x0170K2Node_CreateDelegate_OutputDelegate.Bind(this, OnInteractabilityToggled_Event);0x0187OnInteractabilityToggled += K2Node_CreateDelegate_OutputDelegate;0x019Aif (!(LoadedFromSave)) goto Label_024D;0x01A8Label_01A8:0x01A8CallFunc_SwitchOnNetMode_ReturnValue_1 = SwitchOnNetMode(this);0x01C5K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 0);0x01E4if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x01F2K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 2);0x0211if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x021FK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue_1, 3);0x023Eif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0266;0x024CPopFlow();0x024DLabel_024D:0x024DUpdateButtonVisuals(false, DefaultStateData);0x0265PopFlow();0x0266Label_0266:0x0266LoadVisuals();0x0274PopFlow();0x0275goto Label_0170;0x027ALoadedFromSave = true;0x0285goto Label_01A8;0x028Agoto Label_01A8;0x028FCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(InteractableState, 2);0x02AEif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_02DD;0x02BCSetButtonVisuals(K2Node_CustomEvent_Silently, DisabledStateData);0x02DCPopFlow();0x02DDLabel_02DD:0x02DDSetButtonVisuals(K2Node_CustomEvent_Silently, K2Node_CustomEvent_InData);0x02FDPopFlow();0x02FEgoto Label_000F;0x0303Label_0303:0x0303return;0x0305// end of script
Final0x04

Subclasses 2

Used by 1

types with a member, parameter or interface of this type