0x00x0400
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DoorEnd | USceneComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | DMI_Door | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x04 | DoorLightMaterialIndex | int32 | 7 flags | 1 | |
| 0x03F4 | 0x04 | padding / unreflected | |||
| 0x08 | LightMaterialOverride | UMaterialInterface* | 6 flags | nullptr | |
Inherited from AUWEDoorBase 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnOpenChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsOpen | bool | NetRepNotify+10 flags | false | |
| 0x01 | bWantsToOpen | bool | NetProtected+8 flags | false | |
| 0x01 | bWaitForAnimation | bool | Protected+6 flags | false | |
| 0x02F3 | 0x05 | padding / unreflected | |||
| 0x08 | OpenCurve | UCurveFloat* | Protected+7 flags | nullptr | |
| 0x28 | OpenSound | TSoftObjectPtr<UFMODEvent> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | CloseSound | TSoftObjectPtr<UFMODEvent> | Protected+4 flags | <SoftObjectProperty> | |
| 0x04 | OpenSpeed | float | Protected+6 flags | 1 | |
| 0x0354 | 0x04 | padding / unreflected | |||
| 0x28 | StoryGoalToOpen | TSoftObjectPtr<UUWEStoryGoal> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | StoryGoalToClose | TSoftObjectPtr<UUWEStoryGoal> | Protected+4 flags | <SoftObjectProperty> | |
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+12 flags | /Script/UWEDoor.Default__UWEDoorBase.SaveComponent | |
| 0x08 | LockComponent | UUWEGenericLockComponent* | Protected+12 flags | /Script/UWEDoor.Default__UWEDoorBase.LockComponent | |
| 0x03B8 | 0x08 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | 6 flags | nullptr | |
Inherited from AUWEGameplayActor 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AbilitySystemData | UUWEAbilitySystemData* | 12 flags | /Script/UWEGameplay.Default__UWEGameplayActor.AbilitySystem… | |
| 0x08 | UWEAbilitySystemComponent | UUWEAbilitySystemComponent* | 12 flags | /Script/UWEGameplay.Default__UWEGameplayActor.UWEAbilitySys… |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void LockStatus_EmissiveColor(UMaterialInstanceDynamic* MaterialInstanceDynamic)Script11 statements · 207 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(MaterialInstanceDynamic);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00CC;0x002BCallFunc_IsLocked_ReturnValue = LockComponent.IsLocked();0x0055if (!(CallFunc_IsLocked_ReturnValue)) goto Label_009A;0x0063MaterialInstanceDynamic.SetScalarParameterValue(FName(DoorOpenValue), 0f);0x0095goto Label_00CC;0x009ALabel_009A:0x009AMaterialInstanceDynamic.SetScalarParameterValue(FName(DoorOpenValue), 1f);0x00CCLabel_00CC:0x00CCreturn;0x00CE// end of script | Public | 0x08 | |
void OnOpenedFractionChanged(float Fraction)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Fraction = Fraction;0x0012ExecuteUbergraph_BP_SlidingDoor(104);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_SlidingDoor(296);0x007Breturn;0x007D// end of script | 0x120 | ||
void BndEvt__BP_SlidingDoor_Box_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_SlidingDoor(556);0x0057return;0x0059// end of script | 0x1C | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SlidingDoor(561);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void OnPostDeserialize()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SlidingDoor(907);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__BP_SlidingDoor_LockComponent_K2Node_ComponentBoundEvent_0_LockDelegate__DelegateSignature(bool IsLocked)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_IsLocked = IsLocked;0x0012ExecuteUbergraph_BP_SlidingDoor(10);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_BP_SlidingDoor(int32 EntryPoint)Script41 statements · 915 bytes of bytecode0x0000goto [EntryPoint];0x000ALockStatus_EmissiveColor(DMI_Door);0x0021goto Label_0390;0x0026Label_0026:0x0026LockStatus_EmissiveColor(DMI_Door);0x003Dgoto Label_0390;0x0042Label_0042:0x0042Open();0x0050goto Label_0390;0x0055Label_0055:0x0055Close();0x0063goto Label_0390;0x0068CallFunc_GetTransform_ReturnValue = GetTransform();0x0084CallFunc_K2_GetComponentToWorld_ReturnValue_1 = DoorEnd.K2_GetComponentToWorld();0x00B6CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetTransform_ReturnValue, CallFunc_K2_GetComponentToWorld_ReturnValue_1, K2Node_Event_Fraction, 0);0x00EFStaticMesh.K2_SetWorldTransform(CallFunc_TLerp_ReturnValue, false, CallFunc_K2_SetWorldTransform_SweepHitResult, false);0x0123goto Label_0390;0x0128Label_0128:0x0128K2Node_MakeArray_Array = {2};0x0135CallFunc_K2_GetComponentToWorld_ReturnValue = Box.K2_GetComponentToWorld();0x0167CallFunc_ComponentOverlapActors_OutActors = {};0x0172CallFunc_ComponentOverlapActors_ReturnValue = ComponentOverlapActors(Box, CallFunc_K2_GetComponentToWorld_ReturnValue, K2Node_MakeArray_Array, /Script/Subnautica2.SN2PlayerCharacter, Temp_object_Variable, CallFunc_ComponentOverlapActors_OutActors);0x01BCCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_ComponentOverlapActors_OutActors);0x01F7CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0219if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0055;0x0227goto Label_0042;0x022Cgoto Label_0128;0x0231Label_0231:0x0231CallFunc_GetMaterial_ReturnValue = StaticMesh.GetMaterial(DoorLightMaterialIndex);0x0268CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetMaterial_ReturnValue);0x0285if (!(CallFunc_IsValid_ReturnValue)) goto Label_0390;0x0293CallFunc_GetMaterial_ReturnValue = StaticMesh.GetMaterial(DoorLightMaterialIndex);0x02CACallFunc_IsValid_ReturnValue_1 = IsValid(LightMaterialOverride);0x02E7Temp_bool_Variable = CallFunc_IsValid_ReturnValue_1;0x02FACallFunc_CreateDynamicMaterialInstance_ReturnValue = StaticMesh.CreateDynamicMaterialInstance(DoorLightMaterialIndex, Switch(Temp_bool_Variable, false => CallFunc_GetMaterial_ReturnValue, true => LightMaterialOverride, default => K2Node_Select_Default), FName(None));0x0373DMI_Door = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0386goto Label_0026;0x038Bgoto Label_0231;0x0390Label_0390:0x0390return;0x0392// end of script | Final | 0x04 |