Zdexby TheHolyOneZ
9,486 classes
Class

ABP_VehicleFabricator_C

: ASN2VehicleCrafter : AActor : UObject
/Game/Blueprints/BaseBuilding/BP_VehicleFabricator.BP_VehicleFabricator_C 0x0398 (920 B) align 8 inherited 0x0318 16 scripted vtable /Game/Blueprints/BaseBuilding/BP_VehicleFabricator
0x00x0398

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ClearancePlacementVolumeUUWEPlacementVolumeComponent*6 flagsnullptr
0x08SM_Moonpool_VehicleFabricatorDrone1UStaticMeshComponent*6 flagsnullptr
0x08SM_Moonpool_VehicleFabricatorDroneUStaticMeshComponent*6 flagsnullptr
0x08SM_Moonpool_VehicleFabricator_Light1UStaticMeshComponent*6 flagsnullptr
0x08SM_Moonpool_VehicleFabricator_LightUStaticMeshComponent*6 flagsnullptr
0x08SM_Moonpool_VehicleFabricatorScreenUStaticMeshComponent*6 flagsnullptr
0x08VehicleBlockerUBoxComponent*6 flagsnullptr
0x08UWEAssetDataUUWEAssetDataComponent*6 flagsnullptr
0x08InteractCollisionUBoxComponent*6 flagsnullptr
0x08UWEPlacementVolumeUUWEPlacementVolumeComponent*6 flagsnullptr
0x08ErrorTextRenderUTextRenderComponent*6 flagsnullptr
0x08UWEAttachableUUWEAttachableComponent*6 flagsnullptr
0x08UWEPoweredApplianceUUWEPoweredApplianceComponent*6 flagsnullptr
0x08BoxUBoxComponent*6 flagsnullptr
0x08SM_submarine_fabricator_01UStaticMeshComponent*6 flagsnullptr
Inherited from ASN2VehicleCrafter 7
OffsetSizeNameTypeFlagsDefault
0x08CrafterComponentUUWECrafterComponent*12 flags/Script/Subnautica2.Default__SN2VehicleCrafter.Crafter
0x08CraftingVehicleCueFGameplayTag7 flags{TagName=None}
0x08MoonpoolBrushTypeFGameplayTag7 flags{TagName=None}
0x08CraftingLocationUSceneComponent*Protected+12 flags/Script/Subnautica2.Default__SN2VehicleCrafter.Craft Spawn …
0x08VehicleCrafterWidgetClassTSubclassOf<UModalActivatableWidget>7 flagsnullptr
0x08WidgetClassTSubclassOf<UCommonActivatableWidget>7 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 16

SignatureFlagsNativeParams
bool CanBeMoved()
Script3 statements · 22 bytes of bytecode
0x0000ReturnValue = false;0x000Breturn ReturnValue;0x0015// end of script
EventPublic0x01
bool CanBeDeconstructed(FGameplayTag& CantDeconstructReason)
Script6 statements · 150 bytes of bytecode
0x0000CallFunc_IsCrafterBusy_ReturnValue = CrafterComponent.IsCrafterBusy();0x002ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsCrafterBusy_ReturnValue);0x004BCantDeconstructReason = GameplayTag{FName(None)};0x0078ReturnValue = CallFunc_Not_PreBool_ReturnValue;0x008Breturn ReturnValue;0x0095// end of script
EventPublic0x09
FInteractionInfo GetInteractionInfo(AActor* HoverActor, AActor* ForActor, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)
Script19 statements · 508 bytes of bytecode
0x0000CallFunc_GetIsPowered_ReturnValue = UWEPoweredAppliance.GetIsPowered();0x002Aif (!(CallFunc_GetIsPowered_ReturnValue)) goto Label_0115;0x0038K2Node_MakeStruct_InteractionInfo_1.PrimaryText = "Use";0x0058K2Node_MakeStruct_InteractionInfo_1.InteractionType = GameplayTag{FName(Interaction.Use)};0x008EK2Node_MakeStruct_InteractionInfo_1.bHighlightTarget = true;0x00A2K2Node_MakeStruct_InteractionInfo_1.Reason = GameplayTag{FName(None)};0x00D8K2Node_MakeStruct_InteractionInfo_1.TextInputOverride = FText();0x00F5ReturnValue = K2Node_MakeStruct_InteractionInfo_1;0x0110goto Label_01F1;0x0115Label_0115:0x0115K2Node_MakeStruct_InteractionInfo.PrimaryText = "NoPower";0x0139K2Node_MakeStruct_InteractionInfo.InteractionType = GameplayTag{FName(Interaction.Denied)};0x016FK2Node_MakeStruct_InteractionInfo.bHighlightTarget = true;0x0183K2Node_MakeStruct_InteractionInfo.Reason = GameplayTag{FName(Interaction.Denied)};0x01B9K2Node_MakeStruct_InteractionInfo.TextInputOverride = FText();0x01D6ReturnValue = K2Node_MakeStruct_InteractionInfo;0x01F1Label_01F1:0x01F1return ReturnValue;0x01FB// end of script
EventPublic0x150
void UpdateVisuals()
Script19 statements · 664 bytes of bytecode
0x0000CallFunc_GetIsPowered_ReturnValue = UWEPoweredAppliance.GetIsPowered();0x002Aif (!(CallFunc_GetIsPowered_ReturnValue)) goto Label_0169;0x0038SM_submarine_fabricator_01.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x006ASM_Moonpool_VehicleFabricator_Light.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x009CSM_Moonpool_VehicleFabricatorScreen.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x00CESM_Moonpool_VehicleFabricator_Light1.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x0100SM_Moonpool_VehicleFabricatorDrone.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x0132SM_Moonpool_VehicleFabricatorDrone1.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 1f);0x0164goto Label_0295;0x0169Label_0169:0x0169SM_submarine_fabricator_01.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x019BSM_Moonpool_VehicleFabricator_Light.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x01CDSM_Moonpool_VehicleFabricatorScreen.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x01FFSM_Moonpool_VehicleFabricator_Light1.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x0231SM_Moonpool_VehicleFabricatorDrone.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x0263SM_Moonpool_VehicleFabricatorDrone1.SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), 0f);0x0295Label_0295:0x0295return;0x0297// end of script
Public0x00
bool IsInteractDisabled(AActor* HoverActor, AActor* ForActor, float Distance, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)
Script10 statements · 163 bytes of bytecode
0x0000CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(HoverComponent, InteractCollision);0x0026if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_008D;0x0034CallFunc_IsInteractDisabled_ReturnValue = IsInteractDisabled(HoverActor, ForActor, Distance, HoverComponent, HitResult);0x0075ReturnValue = CallFunc_IsInteractDisabled_ReturnValue;0x0088goto Label_0098;0x008DLabel_008D:0x008DReturnValue = true;0x0098Label_0098:0x0098return ReturnValue;0x00A2// end of script
EventPublic0x121
void OnCraftingError()
Script3 statements · 17 bytes of bytecode
0x0000DisplayErrorText();0x000Ereturn;0x0010// end of script
EventPublic0x00
void BndEvt__BP_DryDockFabricator_UWEAttachable_K2Node_ComponentBoundEvent_0_OnAttached__DelegateSignature(AActor* AttachedTo)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_AttachedTo = AttachedTo;0x0012ExecuteUbergraph_BP_VehicleFabricator(250);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_VehicleFabricator(292);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__BP_LampExteriorWallBulb_UWEPoweredAppliance_K2Node_ComponentBoundEvent_1_OnPoweredStateChanged__DelegateSignature(bool NewIsPowered)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_NewIsPowered = NewIsPowered;0x0012ExecuteUbergraph_BP_VehicleFabricator(341);0x0021return;0x0023// end of script
0x01
void InteractClient(AController* Controller, APawn* Pawn, FHitResult& HitResult)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller = Controller;0x0012PersistentFrame.K2Node_Event_Pawn = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult = HitResult;0x0036ExecuteUbergraph_BP_VehicleFabricator(356);0x0045return;0x0047// end of script
EventPublic0x110
void BndEvt__BP_VehicleFabricator_CrafterComponent_K2Node_ComponentBoundEvent_2_OnCraftingStarted__DelegateSignature(TArray<FCraftingRecipeOutput>& RecipeOutput, float CraftingTime, AActor* RecipientActor, const TScriptInterface<IUWEItemPickup>& OutputInventory)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_RecipeOutput_1 = RecipeOutput;0x0012PersistentFrame.K2Node_ComponentBoundEvent_CraftingTime = CraftingTime;0x0024PersistentFrame.K2Node_ComponentBoundEvent_RecipientActor_1 = RecipientActor;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OutputInventory_1 = OutputInventory;0x0048ExecuteUbergraph_BP_VehicleFabricator(446);0x0057return;0x0059// end of script
0x30
void BndEvt__BP_VehicleFabricator_CrafterComponent_K2Node_ComponentBoundEvent_3_OnPlayerInRangeChanged__DelegateSignature(bool Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value = Value;0x0012ExecuteUbergraph_BP_VehicleFabricator(447);0x0021return;0x0023// end of script
0x01
void BndEvt__BP_VehicleFabricator_CrafterComponent_K2Node_ComponentBoundEvent_4_OnCrafterAnimationStateChanged__DelegateSignature(const ECrafterAnimationState& PreviousState, const ECrafterAnimationState& NewState)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_PreviousState = PreviousState;0x0012PersistentFrame.K2Node_ComponentBoundEvent_NewState = NewState;0x0024ExecuteUbergraph_BP_VehicleFabricator(571);0x0033return;0x0035// end of script
0x02
void DisplayErrorText()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_VehicleFabricator(572);0x000Freturn;0x0011// end of script
0x00
void BndEvt__BP_VehicleFabricator_CrafterComponent_K2Node_ComponentBoundEvent_5_OnCraftingCompleted__DelegateSignature(TArray<FCraftingRecipeOutput>& RecipeOutput, const ECraftingResults& Result, AActor* RecipientActor, const TScriptInterface<IUWEItemPickup>& OutputInventory)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_RecipeOutput = RecipeOutput;0x0012PersistentFrame.K2Node_ComponentBoundEvent_Result = Result;0x0024PersistentFrame.K2Node_ComponentBoundEvent_RecipientActor = RecipientActor;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OutputInventory = OutputInventory;0x0048ExecuteUbergraph_BP_VehicleFabricator(577);0x0057return;0x0059// end of script
0x30
void ExecuteUbergraph_BP_VehicleFabricator(int32 EntryPoint)
Script43 statements · 615 bytes of bytecode
0x0000PushFlow(Label_0264);0x0005goto [EntryPoint];0x000FErrorTextRender.SetVisibility(false, false);0x0031PopFlow();0x0032CrafterComponent.SetAnimationState(0);0x0054PopFlow();0x0055CrafterComponent.SetAnimationState(1);0x0077PopFlow();0x0078Label_0078:0x0078Delay(this, 3f, LatentActionInfo{0xF, -314516872, FName(ExecuteUbergraph_BP_VehicleFabricator), this});0x00AEPopFlow();0x00AFLabel_00AF:0x00AFCallFunc_IsDedicatedServer_ReturnValue = IsDedicatedServer(this);0x00C4if (!(CallFunc_IsDedicatedServer_ReturnValue)) goto Label_00D3;0x00D2PopFlow();0x00D3Label_00D3:0x00D3ErrorTextRender.SetVisibility(true, false);0x00F5goto Label_0078;0x00FAUWEPoweredAppliance.CreateLink(K2Node_ComponentBoundEvent_AttachedTo);0x0123PopFlow();0x0124CrafterComponent.SetAnimationState(0);0x0146UpdateVisuals();0x0154PopFlow();0x0155UpdateVisuals();0x0163PopFlow();0x0164CallFunc_GetIsPowered_ReturnValue = UWEPoweredAppliance.GetIsPowered();0x018Eif (!(CallFunc_GetIsPowered_ReturnValue)) PopFlow();0x0198InteractClient(K2Node_Event_Controller, K2Node_Event_Pawn, K2Node_Event_HitResult);0x01BDPopFlow();0x01BEPopFlow();0x01BFif (!(K2Node_ComponentBoundEvent_Value)) goto Label_0204;0x01CDDelay(this, 0.2f, LatentActionInfo{0x55, -1371556928, FName(ExecuteUbergraph_BP_VehicleFabricator), this});0x0203PopFlow();0x0204Label_0204:0x0204Delay(this, 0.2f, LatentActionInfo{0x32, 1658537747, FName(ExecuteUbergraph_BP_VehicleFabricator), this});0x023APopFlow();0x023BPopFlow();0x023Cgoto Label_00AF;0x0241CrafterComponent.SetAnimationState(0);0x0263PopFlow();0x0264Label_0264:0x0264return;0x0266// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type