Zdexby TheHolyOneZ
9,486 classes
Class

ABP_ProximityTextPop_C

: AActor : UObject
/Game/Blueprints/NarrativeBPs/ProximityText/BP_ProximityTextPop.BP_ProximityTextPop_C 0x0328 (808 B) align 8 inherited 0x02C0 21 scripted vtable /Game/Blueprints/NarrativeBPs/ProximityText/BP_ProximityTextPop
0x00x0328

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BoxUBoxComponent*6 flagsnullptr
0x08Plane1UStaticMeshComponent*6 flagsnullptr
0x08UWESaveUUWESaveComponent*6 flagsnullptr
0x08BPC_ProximityTextComponentUBPC_ProximityTextComponent_C*6 flagsnullptr
0x08BackgroundUStaticMeshComponent*6 flagsnullptr
0x08centertransformUSceneComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x10ToggledOffForPlayersTArray<int32>NetRepNotify+4 flags[]
0x08DynamicMaterialUMaterialInstanceDynamic*6 flagsnullptr
0x10StoryGoalsToUnlockOnInteractTArray<UUWEStoryGoal*>2 flags[]
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 21

SignatureFlagsNativeParams
FInteractionInfo GetInteractionInfo(AActor* HoverActor, AActor* ForActor, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)
Script21 statements · 660 bytes of bytecode
0x0000PushFlow(Label_0289);0x0005PushFlow(Label_01B4);0x000ACallFunc_IsToggledOff_ReturnValue = IsToggledOff();0x0022BreakHitResult(HitResult, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x00D7CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsToggledOff_ReturnValue);0x00F4CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0110CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_BreakHitResult_Location, CallFunc_K2_GetActorLocation_ReturnValue);0x013ECallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 30);0x0164CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_DoubleDouble_ReturnValue);0x018ABPC_ProximityTextComponent.TogglePopupActive(CallFunc_BooleanAND_ReturnValue);0x01B3PopFlow();0x01B4Label_01B4:0x01B4K2Node_MakeStruct_InteractionInfo.PrimaryText = "";0x01D1K2Node_MakeStruct_InteractionInfo.InteractionType = GameplayTag{FName(Interaction.Use)};0x0207K2Node_MakeStruct_InteractionInfo.bHighlightTarget = true;0x021BK2Node_MakeStruct_InteractionInfo.Reason = GameplayTag{FName(None)};0x0251K2Node_MakeStruct_InteractionInfo.TextInputOverride = FText();0x026EReturnValue = K2Node_MakeStruct_InteractionInfo;0x0289Label_0289:0x0289return ReturnValue;0x0293// end of script
EventPublic0x150
float InteractionDistance()
Script3 statements · 34 bytes of bytecode
0x0000ReturnValue = 0f;0x0017return ReturnValue;0x0021// end of script
EventPublic0x04
bool IsInteractDisabled(AActor* HoverActor, AActor* ForActor, float Distance, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)
Script3 statements · 22 bytes of bytecode
0x0000ReturnValue = false;0x000Breturn ReturnValue;0x0015// end of script
EventPublic0x121
bool IsToggledOff()
Script15 statements · 288 bytes of bytecode
0x0000CallFunc_SwitchOnNetMode_ReturnValue = SwitchOnNetMode(this);0x001DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 0);0x003Cif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00A9;0x004AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 2);0x0069if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00A9;0x0077K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnNetMode_ReturnValue, 3);0x0096if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00A9;0x00A4goto Label_0115;0x00A9Label_00A9:0x00A9CallFunc_LocalPlayerId_ReturnValue = LocalPlayerId(this);0x00C6CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(ToggledOffForPlayers, CallFunc_LocalPlayerId_ReturnValue);0x0102ReturnValue = CallFunc_Array_Contains_ReturnValue;0x0115Label_0115:0x0115return ReturnValue;0x011F// end of script
Public0x01
void OnRep_ToggledOffForPlayers()
Script3 statements · 17 bytes of bytecode
0x0000UpdateStatus();0x000Ereturn;0x0010// end of script
0x00
void UserConstructionScript()
Script5 statements · 146 bytes of bytecode
0x0000CallFunc_GetMaterial_ReturnValue = Background.GetMaterial(2);0x0033CallFunc_CreateDynamicMaterialInstance_ReturnValue = Background.CreateDynamicMaterialInstance(2, CallFunc_GetMaterial_ReturnValue, FName(None));0x007CDynamicMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x008Freturn;0x0091// end of script
EventPublic0x00
void OnPostSerialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(413);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnPreDeserialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(414);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnPreSerialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(415);0x000Freturn;0x0011// end of script
EventPublic0x00
void Interact(AController* Controller, APawn* Pawn, FHitResult& HitResult)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller_5 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_5 = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult_2 = HitResult;0x0036ExecuteUbergraph_BP_ProximityTextPop(416);0x0045return;0x0047// end of script
EventPublic0x110
void InteractClient(AController* Controller, APawn* Pawn, FHitResult& HitResult)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller_4 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_4 = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult_1 = HitResult;0x0036ExecuteUbergraph_BP_ProximityTextPop(417);0x0045return;0x0047// end of script
EventPublic0x110
void InteractEnd(AController* Controller, APawn* Pawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller_3 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_3 = Pawn;0x0024ExecuteUbergraph_BP_ProximityTextPop(418);0x0033return;0x0035// end of script
EventPublic0x10
void InteractEndClient(AController* Controller, APawn* Pawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller_2 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_2 = Pawn;0x0024ExecuteUbergraph_BP_ProximityTextPop(419);0x0033return;0x0035// end of script
EventPublic0x10
void InteractEndServer(AController* Controller, APawn* Pawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller_1 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_1 = Pawn;0x0024ExecuteUbergraph_BP_ProximityTextPop(420);0x0033return;0x0035// end of script
EventPublic0x10
void InteractServer(AController* Controller, APawn* Pawn, FHitResult& HitResult)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Controller = Controller;0x0012PersistentFrame.K2Node_Event_Pawn = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult = HitResult;0x0036ExecuteUbergraph_BP_ProximityTextPop(421);0x0045return;0x0047// end of script
EventPublic0x110
void SetVisualsOn()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(1237);0x000Freturn;0x0011// end of script
0x00
void SetVisualsOff()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(1242);0x000Freturn;0x0011// end of script
0x00
void UpdateStatus()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(1247);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(1252);0x000Freturn;0x0011// end of script
EventProtected0x00
void OnPostDeserialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ProximityTextPop(1267);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_BP_ProximityTextPop(int32 EntryPoint)
Script76 statements · 1,285 bytes of bytecode
0x0000PushFlow(Label_0502);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_006D);0x0014/Script/Engine.Default__KismetArrayLibrary.Array_Get(StoryGoalsToUnlockOnInteract, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x004FUnlockPlayerStoryGoalForPawn(this, CallFunc_Array_Get_Item, K2Node_Event_Pawn);0x006CPopFlow();0x006DLabel_006D:0x006DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0097Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x00B2Label_00B2:0x00B2CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(StoryGoalsToUnlockOnInteract);0x00EDCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0113if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x011DTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0138goto Label_000F;0x013DLabel_013D:0x013DCallFunc_IsToggledOff_ReturnValue = IsToggledOff();0x0155if (!(CallFunc_IsToggledOff_ReturnValue)) goto Label_0172;0x0163SetVisualsOff();0x0171PopFlow();0x0172Label_0172:0x0172SetVisualsOn();0x0180PopFlow();0x0181Label_0181:0x0181Temp_int_Array_Index_Variable = 0;0x0198goto Label_00B2;0x019DPopFlow();0x019EPopFlow();0x019FPopFlow();0x01A0PopFlow();0x01A1PopFlow();0x01A2PopFlow();0x01A3PopFlow();0x01A4PopFlow();0x01A5CallFunc_IsValid_ReturnValue = IsValid(K2Node_Event_Pawn);0x01C2if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x01CCCallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_Event_Pawn.PlayerState);0x01FFif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0209FlushNetDormancy();0x0213PushFlow(Label_032F);0x0218CallFunc_GetPlayerId_ReturnValue = K2Node_Event_Pawn.PlayerState.GetPlayerId();0x0260CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(ToggledOffForPlayers, CallFunc_GetPlayerId_ReturnValue);0x029Cif (!(CallFunc_Array_Contains_ReturnValue)) goto Label_035E;0x02AACallFunc_GetPlayerId_ReturnValue = K2Node_Event_Pawn.PlayerState.GetPlayerId();0x02F2CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(ToggledOffForPlayers, CallFunc_GetPlayerId_ReturnValue);0x032EPopFlow();0x032FLabel_032F:0x032FUWESave.Store();0x034FUpdateStatus();0x035DPopFlow();0x035ELabel_035E:0x035ECallFunc_GetPlayerId_ReturnValue = K2Node_Event_Pawn.PlayerState.GetPlayerId();0x03A6CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(ToggledOffForPlayers, CallFunc_GetPlayerId_ReturnValue);0x03EATemp_int_Loop_Counter_Variable = 0;0x0401goto Label_0181;0x0406Label_0406:0x0406BPC_ProximityTextComponent.TogglePopupActive(true);0x0427CallFunc_IsValid_ReturnValue_2 = IsValid(DynamicMaterial);0x0444if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x044EDynamicMaterial.SetScalarParameterValue(FName(Powered), 1f);0x0480PopFlow();0x0481Label_0481:0x0481BPC_ProximityTextComponent.TogglePopupActive(false);0x04A2DynamicMaterial.SetScalarParameterValue(FName(Powered), 0f);0x04D4PopFlow();0x04D5goto Label_0406;0x04DAgoto Label_0481;0x04DFgoto Label_013D;0x04E4UpdateStatus();0x04F2PopFlow();0x04F3UpdateStatus();0x0501PopFlow();0x0502Label_0502:0x0502return;0x0504// end of script
Final0x04