implements IInteractable
0x00x03C8
Members 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | NS_Crate_Bubbles | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | SpawnPoint | USceneComponent* | 6 flags | nullptr | |
| 0x08 | UWESaveComponent | UUWESaveComponent* | 6 flags | nullptr | |
| 0x08 | sfx_supply_crate_open | UUWEFMODAudioComponent* | 6 flags | nullptr | |
| 0x08 | LidPivot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Scene1 | USceneComponent* | 6 flags | nullptr | |
| 0x08 | lid | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | OpenTimeline_NewTrack_0_1D9D8CDA42F411239FA0588569F090D7 | float | 4 flags | 0 | |
| 0x01 | OpenTimeline__Direction_1D9D8CDA42F411239FA0588569F090D7 | ETimelineDirection | 4 flags | Forward | |
| 0x030D | 0x03 | padding / unreflected | |||
| 0x08 | OpenTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | CrateItem | TSubclassOf<AUWEBaseItem> | 5 flags | /Game/Blueprints/Items/Tools/BP_Builder.BP_Builder_C | |
| 0x10 | Primary Text | FString | 5 flags | "Open" | |
| 0x08 | Interaction Type | FGameplayTag | 5 flags | {TagName=Interaction.Generic} | |
| 0x01 | CrateHasBeenOpened | bool | Net+8 flags | false | |
| 0x0339 | 0x07 | padding / unreflected | |||
| 0x18 | OpenRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=-90} | |
| 0x01 | ItemHasBeenSpawned | bool | 8 flags | false | |
| 0x0359 | 0x07 | padding / unreflected | |||
| 0x60 | FabricatorTransform | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x08 | SpawnedItem | AActor* | 7 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
bool IsInteractDisabled(AActor* HoverActor, AActor* ForActor, float Distance, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)Script3 statements · 22 bytes of bytecode0x0000ReturnValue = false;0x000Breturn ReturnValue;0x0015// end of script | EventPublic | 0x121 | |
FInteractionInfo GetInteractionInfo(AActor* HoverActor, AActor* ForActor, UPrimitiveComponent* HoverComponent, const FHitResult& HitResult)Script18 statements · 445 bytes of bytecode0x0000if (!(CrateHasBeenOpened)) goto Label_00E8;0x000EK2Node_MakeStruct_InteractionInfo.PrimaryText = "";0x002BK2Node_MakeStruct_InteractionInfo.InteractionType = GameplayTag{FName(None)};0x0061K2Node_MakeStruct_InteractionInfo.bHighlightTarget = true;0x0075K2Node_MakeStruct_InteractionInfo.Reason = GameplayTag{FName(None)};0x00ABK2Node_MakeStruct_InteractionInfo.TextInputOverride = FText();0x00C8ReturnValue = K2Node_MakeStruct_InteractionInfo;0x00E3goto Label_01B2;0x00E8Label_00E8:0x00E8K2Node_MakeStruct_InteractionInfo_1.PrimaryText = Primary Text;0x010CK2Node_MakeStruct_InteractionInfo_1.InteractionType = Interaction Type;0x0130K2Node_MakeStruct_InteractionInfo_1.bHighlightTarget = true;0x0144K2Node_MakeStruct_InteractionInfo_1.Reason = GameplayTag{FName(None)};0x017AK2Node_MakeStruct_InteractionInfo_1.TextInputOverride = FText();0x0197ReturnValue = K2Node_MakeStruct_InteractionInfo_1;0x01B2Label_01B2:0x01B2return ReturnValue;0x01BC// end of script | EventPublic | 0x150 | |
float InteractionDistance()Script3 statements · 34 bytes of bytecode0x0000ReturnValue = 0f;0x0017return ReturnValue;0x0021// end of script | EventPublic | 0x04 | |
void OpenTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SupplyCrate(604);0x000Freturn;0x0011// end of script | 0x00 | ||
void OpenTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SupplyCrate(1472);0x000Freturn;0x0011// end of script | 0x00 | ||
void InteractEndClient(AController* Controller, APawn* Pawn)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_5 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_5 = Pawn;0x0024ExecuteUbergraph_BP_SupplyCrate(274);0x0033return;0x0035// end of script | EventPublic | 0x10 | |
void InteractEndServer(AController* Controller, APawn* Pawn)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_4 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_4 = Pawn;0x0024ExecuteUbergraph_BP_SupplyCrate(275);0x0033return;0x0035// end of script | EventPublic | 0x10 | |
void InteractServer(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_3 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_3 = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult_2 = HitResult;0x0036ExecuteUbergraph_BP_SupplyCrate(276);0x0045return;0x0047// end of script | EventPublic | 0x110 | |
void InteractEnd(AController* Controller, APawn* Pawn)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_2 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_2 = Pawn;0x0024ExecuteUbergraph_BP_SupplyCrate(291);0x0033return;0x0035// end of script | EventPublic | 0x10 | |
void Interact(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller_1 = Controller;0x0012PersistentFrame.K2Node_Event_Pawn_1 = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult_1 = HitResult;0x0036ExecuteUbergraph_BP_SupplyCrate(292);0x0045return;0x0047// end of script | EventPublic | 0x110 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SupplyCrate(497);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void InteractClient(AController* Controller, APawn* Pawn, FHitResult& HitResult)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Controller = Controller;0x0012PersistentFrame.K2Node_Event_Pawn = Pawn;0x0024PersistentFrame.K2Node_Event_HitResult = HitResult;0x0036ExecuteUbergraph_BP_SupplyCrate(605);0x0045return;0x0047// end of script | EventPublic | 0x110 | |
void TrySpawnItem()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SupplyCrate(657);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_SupplyCrate(int32 EntryPoint)Script78 statements · 1,480 bytes of bytecode0x0000PushFlow(Label_05C5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FNS_Crate_Bubbles.Activate(false);0x0034PopFlow();0x0035Label_0035:0x0035MarkPropertyDirtyFromRepIndex(this, 11, FName(CrateHasBeenOpened));0x0052TrySpawnItem();0x0060PushFlow(Label_00D2);0x0065PushFlow(Label_00B1);0x006APushFlow(Label_0090);0x006FOpenTimeline.Play();0x008FPopFlow();0x0090Label_0090:0x0090UWESaveComponent.Store();0x00B0PopFlow();0x00B1Label_00B1:0x00B1sfx_supply_crate_open.Play();0x00D1PopFlow();0x00D2Label_00D2:0x00D2NS_Crate_Bubbles.Activate(false);0x00F7PopFlow();0x00F8Label_00F8:0x00F8FlushNetDormancy();0x0102CrateHasBeenOpened = true;0x010Dgoto Label_0035;0x0112PopFlow();0x0113PopFlow();0x0114if (!(CrateHasBeenOpened)) goto Label_00F8;0x0122PopFlow();0x0123PopFlow();0x0124PopFlow();0x0125Label_0125:0x0125CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(OpenTimeline_NewTrack_0_1D9D8CDA42F411239FA0588569F090D7);0x0142CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, -1);0x0170CallFunc_MakeRotator_Roll_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x018DCallFunc_MakeRotator_ReturnValue = MakeRotator(CallFunc_MakeRotator_Roll_ImplicitCast, 0f, 0f);0x01BCLidPivot.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x01F0PopFlow();0x01F1CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0205if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x020Fif (!(CrateHasBeenOpened)) PopFlow();0x0219LidPivot.K2_SetRelativeRotation(OpenRotation, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x024DTrySpawnItem();0x025BPopFlow();0x025CPopFlow();0x025Dif (!(CrateHasBeenOpened)) goto Label_026C;0x026BPopFlow();0x026CLabel_026C:0x026Csfx_supply_crate_open.Play();0x028Cgoto Label_000F;0x0291CallFunc_Not_PreBool_ReturnValue = Not_PreBool(ItemHasBeenSpawned);0x02AECallFunc_IsValidClass_ReturnValue = IsValidClass(CrateItem);0x02CBCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_IsValidClass_ReturnValue);0x02F1if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x02FBCallFunc_GetWorldSubsystem_ReturnValue = GetWorldSubsystem(this, /Script/UWEDynamicItems.UWEDynamicItemsManager);0x0319CallFunc_K2_GetComponentToWorld_ReturnValue_1 = SpawnPoint.K2_GetComponentToWorld();0x034BCallFunc_SpawnActorAndRegister_ReturnValue = CallFunc_GetWorldSubsystem_ReturnValue.SpawnActorAndRegister(CrateItem, CallFunc_K2_GetComponentToWorld_ReturnValue_1);0x0387SpawnedItem = CallFunc_SpawnActorAndRegister_ReturnValue;0x039ACallFunc_K2_GetComponentToWorld_ReturnValue = SpawnPoint.K2_GetComponentToWorld();0x03CCCallFunc_GetItemTypeForPickupActor_ReturnValue = GetItemTypeForPickupActor(CallFunc_SpawnActorAndRegister_ReturnValue);0x03E9CallFunc_GetPreviewMeshData_ReturnValue = CallFunc_GetItemTypeForPickupActor_ReturnValue.GetPreviewMeshData();0x041BBreakTransform(CallFunc_GetPreviewMeshData_ReturnValue.RelativeTransform, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0452CallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location);0x0480CallFunc_TransformRotation_ReturnValue = TransformRotation(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Rotation);0x04AECallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_TransformLocation_ReturnValue, CallFunc_TransformRotation_ReturnValue, CallFunc_BreakTransform_Scale);0x04E5CallFunc_K2_SetActorTransform_ReturnValue = SpawnedItem.K2_SetActorTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x0523K2Node_DynamicCast_AsUWEBase_Item = Cast<UWEBaseItem>(SpawnedItem);0x0547K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEBase_Item);0x0564if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x056EK2Node_DynamicCast_AsUWEBase_Item.NetMulticast_SetPhysicsEnabled(false, false);0x0594ItemHasBeenSpawned = true;0x059FUWESaveComponent.Store();0x05BFPopFlow();0x05C0goto Label_0125;0x05C5Label_05C5:0x05C5return;0x05C7// end of script | Final | 0x04 |