voidSN2EnablePlayerFPSurfaceWaveFollow(boolValue)Script5 statements · 197 bytes of bytecode
0x0000BPC_CharacterAnimationComponent.bEnableFirstPersonSurfaceWaveFollow = Value;0x0029BPC_CharacterAnimationComponent.bHasSurfaced = false;0x004APrintString(this, "CVar: Enabled First Person Player Surface wave follow", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(sruface));0x00C2return;0x00C4// end of script
Public
0x01
voidSetBodyPartsToLeaderPose()Script8 statements · 261 bytes of bytecode
0x0000Neck.SetLeaderPoseComponent(Mesh, true, false);0x002BBody.SetLeaderPoseComponent(Mesh, true, false);0x0056Head.SetLeaderPoseComponent(Mesh, true, false);0x0081Feet.SetLeaderPoseComponent(Mesh, true, false);0x00ACHands.SetLeaderPoseComponent(Mesh, true, false);0x00D7Hair.SetLeaderPoseComponent(Mesh, true, false);0x0102return;0x0104// end of script
Public
0x00
voidSetUIVisible(boolIsVisible)Script10 statements · 191 bytes of bytecode
0x0000CallFunc_TryGetHUDViewModel_ReturnValue = TryGetHUDViewModel(this);0x0015CallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetHUDViewModel_ReturnValue);0x0032if (!(CallFunc_IsValid_ReturnValue)) goto Label_00BC;0x0040CallFunc_TryGetHUDViewModel_ReturnValue = TryGetHUDViewModel(this);0x0055CallFunc_TryGetHUDViewModel_ReturnValue.IsDepthMeterVisible = IsVisible;0x007ECallFunc_TryGetHUDViewModel_ReturnValue = TryGetHUDViewModel(this);0x0093CallFunc_TryGetHUDViewModel_ReturnValue.IsCompassVisible = IsVisible;0x00BCLabel_00BC:0x00BCreturn;0x00BE// end of script
Public
0x01
voidGetWorldLocation(const FVector& Location)Script4 statements · 58 bytes of bytecode
0x0000CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x001CLocation = CallFunc_K2_GetActorLocation_ReturnValue;0x0037return;0x0039// end of script
Public
0x18
voidUpdateWorldWidgetInteractionComponent()Script28 statements · 828 bytes of bytecode
voidGet1PCameraInSkeletonComponentSpace(const FVector& Location)Script6 statements · 221 bytes of bytecode
0x0000BreakVector(FirstPersonCamera.RelativeLocation, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0044CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_Y, CallFunc_BreakVector_X, CallFunc_BreakVector_Z);0x007BCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_MakeVector_ReturnValue, Mesh.RelativeLocation);0x00BFLocation = CallFunc_Subtract_VectorVector_ReturnValue;0x00DAreturn;0x00DC// end of script
Public
0x18
voidGet 1PCamera Look Down Amount(const double& DownAmount)Script6 statements · 197 bytes of bytecode
0x0000CallFunc_Conv_RotatorToVector_ReturnValue = Conv_RotatorToVector(FirstPersonCamera.RelativeRotation);0x003BCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Conv_RotatorToVector_ReturnValue, FVector(0, 0, -1));0x0079CallFunc_FMax_ReturnValue = FMax(CallFunc_Dot_VectorVector_ReturnValue, 0);0x00A7DownAmount = CallFunc_FMax_ReturnValue;0x00C2return;0x00C4// end of script
Public
0x08
voidUserConstructionScript()Script9 statements · 269 bytes of bytecode
0x0000SetBodyPartsToLeaderPose();0x000ENeck.SetCustomPrimitiveDataFloat(0, 1f);0x0038Body.SetCustomPrimitiveDataFloat(0, 1f);0x0062Hands.SetCustomPrimitiveDataFloat(0, 1f);0x008CFeet.SetCustomPrimitiveDataFloat(0, 1f);0x00B6Hair.SetCustomPrimitiveDataFloat(0, 1f);0x00E0Head.SetCustomPrimitiveDataFloat(0, 1f);0x010Areturn;0x010C// end of script
EventPublic
0x00
voidAdded_D5B2A7EE454341022AAF22957551033A()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(4024);0x000Freturn;0x0011// end of script
0x00
voidRemoved_797E242E4566C8D67FE6748BD7952BDE()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(2437);0x000Freturn;0x0011// end of script
0x00
voidOnPlayerReady_F8004E22465E2F0E0C59A6AFE2E27F23()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(39);0x000Freturn;0x0011// end of script
0x00
voidRemoved_92C1EE114B70131214B67A97D9FFA9E3()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(738);0x000Freturn;0x0011// end of script
0x00
voidAdded_877FC89F4115F5791D037CB246C374ED()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(754);0x000Freturn;0x0011// end of script
0x00
voidReceiveBeginPlay()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(770);0x000Freturn;0x0011// end of script
EventProtected
0x00
voidOnPlayerNameChange(const FString& PlayerName)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerName = PlayerName;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(1803);0x0021return;0x0023// end of script
0x10
voidFetch Chest Orientation()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(1818);0x000Freturn;0x0011// end of script
0x00
voidReceiveTick(floatDeltaSeconds)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(1915);0x0021return;0x0023// end of script
EventPublic
0x04
voidOnItemAdded(FUWEInventoryItem& InventoryItem)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InventoryItem = InventoryItem;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(2335);0x0021return;0x0023// end of script
0x40
voidOnToolChanged(AUWEBaseItem*OldTool, AUWEBaseItem*NewTool, boolbIsFirstTimeEquipped)Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_OldTool = OldTool;0x0012PersistentFrame.K2Node_CustomEvent_NewTool = NewTool;0x0024PersistentFrame.K2Node_CustomEvent_bIsFirstTimeEquipped = bIsFirstTimeEquipped;0x0036ExecuteUbergraph_BP_SN2PlayerCharacter(2474);0x0045return;0x0047// end of script
0x11
voidOnLanded(FHitResult& Hit)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Hit = Hit;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(2513);0x0021return;0x0023// end of script
EventPublic
0x100
voidOnJumped()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(2628);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidOnPlayerStateSet(APlayerState*NewPlayerState)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_NewPlayerState = NewPlayerState;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(2694);0x0021return;0x0023// end of script
EventPublic
0x08
voidUpdateBlueprintMeshVisibility(boolShouldBeHidden)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_ShouldBeHidden = ShouldBeHidden;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(2814);0x0021return;0x0023// end of script
EventPublic
0x01
voidBP_OnGlobalTagAdded(FGameplayTag& GameplayTag)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_GameplayTag_1 = GameplayTag;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(3745);0x0021return;0x0023// end of script
EventProtected
0x08
voidBP_OnGlobalTagRemoved(FGameplayTag& GameplayTag)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_GameplayTag = GameplayTag;0x0012ExecuteUbergraph_BP_SN2PlayerCharacter(3828);0x0021return;0x0023// end of script
EventProtected
0x08
voidOnEquipmentChanged()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(3911);0x000Freturn;0x0011// end of script
0x00
voidOnCharacterSelectionChanged()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SN2PlayerCharacter(4029);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidExecuteUbergraph_BP_SN2PlayerCharacter(int32EntryPoint)Script196 statements · 4,047 bytes of bytecode