0x0000PushFlow(Label_9E5B);0x0005goto [EntryPoint];0x000FPopFlow();0x0010CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x002ACallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(ShinjiRef, 5f, 1, 0f, false);0x0064Delay(this, 5f, LatentActionInfo{0x9B, -92541076, FName(ExecuteUbergraph_BP_Level), this});0x009APopFlow();0x009BLabel_009B:0x009BShinjiRef.Capacitate();0x00BFShinjiRef.CanPause = true;0x00E0IntroSitRef.StopShake();0x0104UnlockAchievement(FName(ACH_START));0x011FPopFlow();0x0120PCRef.ReceiveMessage();0x0144Delay(this, 1f, LatentActionInfo{0x17B, -838912086, FName(ExecuteUbergraph_BP_Level), this});0x017APopFlow();0x017BCallFunc_GetSequencePlayer_ReturnValue = VideoGameRef.GetSequencePlayer();0x01A5CallFunc_GetSequencePlayer_ReturnValue.Pause();0x01C5Delay(this, 1f, LatentActionInfo{0x10, -1689381296, FName(ExecuteUbergraph_BP_Level), this});0x01FBPopFlow();0x01FC2DDialogue(/Game/0Audio/Dialogue/JA12.JA12, 3);0x021CPopFlow();0x021Dif (!(PeepholeRef.Using)) goto Label_0250;0x0241A5 - Pizza1();0x024FPopFlow();0x0250Label_0250:0x0250PeepholeRef.RingDoorbell();0x0274PeepholeRef.IsEvent = true;0x0295PeepholeRef.Phase = 1;0x02C2PizzaGirlRef.Show();0x02E6Delay(this, 1f, LatentActionInfo{0x1FC, -485588303, FName(ExecuteUbergraph_BP_Level), this});0x031CPopFlow();0x031DLostAppetiteCheck();0x032BPopFlow();0x032CLostAppetiteCheck();0x033APopFlow();0x033BShinjiRef.HangUpPhone();0x035FPizzaRef.CanTryAgain = true;0x0380UnlockAll();0x038EShinjiRef.CanPause = true;0x03AFInEvent = false;0x03BADelay(this, 30f, LatentActionInfo{0x32C, -1317669488, FName(ExecuteUbergraph_BP_Level), this});0x03F0PopFlow();0x03F12DDialogue(/Game/0Audio/Dialogue/JA23.JA23, 2.5);0x0411Delay(this, 2f, LatentActionInfo{0x33B, -245081025, FName(ExecuteUbergraph_BP_Level), this});0x0447PopFlow();0x04482DDialogue(/Game/0Audio/Dialogue/JA22.JA22, 10.5);0x0468Delay(this, 10.5f, LatentActionInfo{0x3F1, 250748483, FName(ExecuteUbergraph_BP_Level), this});0x049EPopFlow();0x049F2DDialogue(/Game/0Audio/Dialogue/JA21.JA21, 6.5);0x04BFDelay(this, 6.5f, LatentActionInfo{0x448, 1469257535, FName(ExecuteUbergraph_BP_Level), this});0x04F5PopFlow();0x04F62DDialogue(/Game/0Audio/Dialogue/JA20.JA20, 8);0x0516Delay(this, 8f, LatentActionInfo{0x49F, -428010492, FName(ExecuteUbergraph_BP_Level), this});0x054CPopFlow();0x054D2DDialogue(/Game/0Audio/Dialogue/JA19.JA19, 1.5);0x056DDelay(this, 1.5f, LatentActionInfo{0x4F6, -1462619521, FName(ExecuteUbergraph_BP_Level), this});0x05A3PopFlow();0x05A42DDialogue(/Game/0Audio/Dialogue/JA18.JA18, 6);0x05C4Delay(this, 6f, LatentActionInfo{0x54D, 1011161970, FName(ExecuteUbergraph_BP_Level), this});0x05FAPopFlow();0x05FBTitlePostProcess.bEnabled = false;0x061CA1 - Intro();0x062APCRef.WidgetRef.StartFlashing();0x0664PopFlow();0x0665HyakumeRef.Hide();0x0689CallFunc_Create_ReturnValue_5 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/Menu/W_ThankYou.W_ThankYou_C, nullptr);0x06BECallFunc_Create_ReturnValue_5.AddToViewport(0);0x06E3CallFunc_Create_ReturnValue_5.ShowThankYou();0x0707CallFunc_GetPlayerController_ReturnValue_9 = GetPlayerController(this, 0);0x0721/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetPlayerController_ReturnValue_9, CallFunc_Create_ReturnValue_5, 0, false);0x0756CallFunc_GetPlayerController_ReturnValue_9 = GetPlayerController(this, 0);0x0770CallFunc_GetPlayerController_ReturnValue_9.bShowMouseCursor = true;0x0791Delay(this, 12f, LatentActionInfo{0x7C8, -1425168501, FName(ExecuteUbergraph_BP_Level), this});0x07C7PopFlow();0x07C8OpenLevel(this, FName(MainLevel), true, "");0x07E3PopFlow();0x07E4Objective(FName(171), false, 4, true);0x080APopFlow();0x080BObjective(FName(170), true, 4, true);0x0831PopFlow();0x0832ElevatorRef.Reset();0x0856ScreenWidget.FastIntroFade();0x087AGlitchScreen();0x0888ShinjiRef.Capacitate();0x08ACShinjiRef.CanPause = true;0x08CDPopFlow();0x08CECallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x08E8CallFunc_GetPlayerController_ReturnValue_5.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x0922Delay(this, 3f, LatentActionInfo{0x832, 392421268, FName(ExecuteUbergraph_BP_Level), this});0x0958PopFlow();0x0959CallFunc_GetPlayerController_ReturnValue_7 = GetPlayerController(this, 0);0x0973CallFunc_GetPlayerController_ReturnValue_7.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x09ADDelay(this, 3f, LatentActionInfo{0x9E4, -957674638, FName(ExecuteUbergraph_BP_Level), this});0x09E3PopFlow();0x09E4ScreenWidget.FastIntroFade();0x0A08ShinjiRef.Capacitate();0x0A2CGlitchScreen();0x0A3AShinjiRef.CanPause = true;0x0A5BPopFlow();0x0A5CHyakumeRef.SpawnFinal();0x0A80PopFlow();0x0A81ResetEyeRush();0x0A8FPopFlow();0x0A90BathCheck();0x0A9EPopFlow();0x0A9FBathCheck();0x0AADPopFlow();0x0AAEShinjiRef.Capacitate();0x0AD2BathRef.Active = true;0x0AF3Temp_name_Variable_1 = FName(Ignore);0x0B12CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(BathRef.Tags, Temp_name_Variable_1);0x0B64ShinjiRef.CanPause = true;0x0B85PopFlow();0x0B862DDialogue(/Game/0Audio/Dialogue/JA74.JA74, 4);0x0BA6Delay(this, 4f, LatentActionInfo{0xAAE, 386630127, FName(ExecuteUbergraph_BP_Level), this});0x0BDCPopFlow();0x0BDDUnlockAchievement(FName(ACH_BATH));0x0BF8PopFlow();0x0BF9RadioRef.RadioOn();0x0C1DDelay(this, 5f, LatentActionInfo{0xC54, -1657868182, FName(ExecuteUbergraph_BP_Level), this});0x0C53PopFlow();0x0C54RadioRef.RadioOff();0x0C78BathroomEye.OpenEye();0x0C9CTransitionDarkAmbient();0x0CAADelay(this, 1f, LatentActionInfo{0xCE1, 1665367335, FName(ExecuteUbergraph_BP_Level), this});0x0CE0PopFlow();0x0CE1BathroomEye.Activate();0x0D05/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/BathStartle.BathStartle, 1f, 1f, 0f, nullptr, nullptr, true);0x0D41Delay(this, 17.5f, LatentActionInfo{0xD78, 124703694, FName(ExecuteUbergraph_BP_Level), this});0x0D77PopFlow();0x0D78ScreenWidget.IntroFadeBackward();0x0D9CDelay(this, 5f, LatentActionInfo{0xDD3, -1344790497, FName(ExecuteUbergraph_BP_Level), this});0x0DD2PopFlow();0x0DD3/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/BathLeave.BathLeave, 1f, 1f, 0f, nullptr, nullptr, true);0x0E0FBathRef.WaterLoop.FadeOut(5f, 0f, 0);0x0E55Delay(this, 7f, LatentActionInfo{0xE8C, 970260617, FName(ExecuteUbergraph_BP_Level), this});0x0E8BPopFlow();0x0E8CCallFunc_GetPlayerController_ReturnValue_13 = GetPlayerController(this, 0);0x0EA6CallFunc_GetPlayerController_ReturnValue_13.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x0EE0ShinjiRef.CapsuleComponent.K2_SetWorldRotation(FRotator(0, -90, 0), false, CallFunc_K2_SetWorldRotation_SweepHitResult, false);0x0F3ACallFunc_GetPlayerController_ReturnValue_12 = GetPlayerController(this, 0);0x0F54CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, -90f);0x0F7FCallFunc_GetPlayerController_ReturnValue_12.SetControlRotation(CallFunc_MakeRotator_ReturnValue);0x0FACBathRef.HideBath();0x0FD0Delay(this, 1.5f, LatentActionInfo{0x1007, 1542621885, FName(ExecuteUbergraph_BP_Level), this});0x1006PopFlow();0x1007ScreenWidget.IntroFadeForward();0x102BDelay(this, 1f, LatentActionInfo{0x1062, -1991810970, FName(ExecuteUbergraph_BP_Level), this});0x1061PopFlow();0x1062ShinjiRef.Capacitate();0x1086PCRef.Phase = 4;0x10B3PCRef.IsEvent = true;0x10D4ShinjiRef.CanPause = true;0x10F5PopFlow();0x10F62DDialogue(/Game/0Audio/Dialogue/JA81.JA81, 1);0x1116Delay(this, 8f, LatentActionInfo{0x114D, -1269933227, FName(ExecuteUbergraph_BP_Level), this});0x114CPopFlow();0x114D2DDialogue(/Game/0Audio/Dialogue/JA82.JA82, 1);0x116DDelay(this, 7f, LatentActionInfo{0x11A4, -1580956336, FName(ExecuteUbergraph_BP_Level), this});0x11A3PopFlow();0x11A42DDialogue(/Game/0Audio/Dialogue/JA83.JA83, 1.5);0x11C4Delay(this, 8f, LatentActionInfo{0x11FB, -548821393, FName(ExecuteUbergraph_BP_Level), this});0x11FAPopFlow();0x11FB2DDialogue(/Game/0Audio/Dialogue/JA84.JA84, 2);0x121BDelay(this, 4f, LatentActionInfo{0x1252, 792086754, FName(ExecuteUbergraph_BP_Level), this});0x1251PopFlow();0x12522DDialogue(/Game/0Audio/Dialogue/JA85.JA85, 1.5);0x1272PopFlow();0x1273/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Dialogue/ShinjiBathSigh.ShinjiBathSigh, 1f, 1f, 0f, nullptr, nullptr, true);0x12AFDelay(this, 7.5f, LatentActionInfo{0xBF9, 2052669707, FName(ExecuteUbergraph_BP_Level), this});0x12E5PopFlow();0x12E6ScreenWidget.IntroFadeForward();0x130APushFlow(Label_1382);0x130FPushFlow(Label_134B);0x1314Delay(this, 6f, LatentActionInfo{0x1273, 1686636172, FName(ExecuteUbergraph_BP_Level), this});0x134APopFlow();0x134BLabel_134B:0x134BDelay(this, 9f, LatentActionInfo{0x10F6, -173284157, FName(ExecuteUbergraph_BP_Level), this});0x1381PopFlow();0x1382Label_1382:0x1382Delay(this, 5f, LatentActionInfo{0xBDD, 120710460, FName(ExecuteUbergraph_BP_Level), this});0x13B8PopFlow();0x13B9Label_13B9:0x13B9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/BathEnter.BathEnter, 1f, 1f, 0f, nullptr, nullptr, true);0x13F5CallFunc_GetAnimInstance_ReturnValue = BathRef.Shinji.GetAnimInstance();0x1435CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiBath.ShinjiBath, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 0f);0x1493CallFunc_GetPlayerController_ReturnValue_14 = GetPlayerController(this, 0);0x14ADCallFunc_GetPlayerController_ReturnValue_14.SetViewTargetWithBlend(BathRef, 0f, 0, 0f, false);0x14E7BathRef.Bubbles.SetVisibility(true, false);0x151FBathRef.BathLight.LightComponent.SetVisibility(true, false);0x156DBathroomEye.ShowEye();0x1591Delay(this, 3f, LatentActionInfo{0x12E6, -382781710, FName(ExecuteUbergraph_BP_Level), this});0x15C7PopFlow();0x15C8ShinjiRef.Capacitate();0x15ECSinkRef.Active = true;0x160DShinjiRef.CanPause = true;0x162EPopFlow();0x162F2DDialogue(/Game/0Audio/Dialogue/JA25.JA25, 4.5);0x164FDelay(this, 5f, LatentActionInfo{0x15C8, 1809453169, FName(ExecuteUbergraph_BP_Level), this});0x1685PopFlow();0x1686RadioRef.ReadLines();0x16AAPopFlow();0x16ABCallFunc_K2_GetComponentLocation_ReturnValue = PeepholeRef.DefaultSceneRoot.K2_GetComponentLocation();0x16F3PlaySoundAtLocation(this, /Game/0Audio/SFX/Hyakume/HyakumeRoar.HyakumeRoar, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x173CDelay(this, 1f, LatentActionInfo{0x1773, 672921640, FName(ExecuteUbergraph_BP_Level), this});0x1772PopFlow();0x1773CallFunc_K2_GetComponentLocation_ReturnValue_1 = ShinjiRef.ImmersiveCamera.K2_GetComponentLocation();0x17BBPlayWorldCameraShake(this, /Game/0Blueprint/CS_Roar.CS_Roar_C, CallFunc_K2_GetComponentLocation_ReturnValue_1, 0f, 500f, 1f, false);0x17E8Weepy.FadeIn(10f, 1f, 0f, 0);0x181DEndTransitional();0x182BPopFlow();0x182CEyeRush.FadeOut(0.1f, 0f, 0);0x185CWeepy.FadeOut(0.1f, 0f, 0);0x188C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/EyeRushEnd.EyeRushEnd, 2f, 1f, 0f, nullptr, nullptr, true);0x18C8HyakumeRef.Hide();0x18ECPeepholeRef.Phase = 7;0x1919PeepholeRef.IsEvent = true;0x193AInEvent = false;0x1945PopFlow();0x1946ShinjiRef.Capacitate();0x196AShinjiRef.CanPause = true;0x198BShinjiRef.CanInteract = true;0x19ACPopFlow();0x19AD2DDialogue(/Game/0Audio/Dialogue/JA104.JA104, 6);0x19CDDelay(this, 3.5f, LatentActionInfo{0x1946, -1086593314, FName(ExecuteUbergraph_BP_Level), this});0x1A03PopFlow();0x1A04CallFunc_GetAllActorsOfClass_OutActors = {};0x1A0FGetAllActorsOfClass(this, /Game/0Blueprint/Level/BP_DoorLocked.BP_DoorLocked_C, CallFunc_GetAllActorsOfClass_OutActors);0x1A2CTemp_int_Variable_10 = 0;0x1A43Label_1A43:0x1A43CallFunc_Array_Length_ReturnValue_13 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x1A7ECallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Temp_int_Variable_10, CallFunc_Array_Length_ReturnValue_13);0x1AA4if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_1B5B;0x1AB2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Variable_10, CallFunc_Array_Get_Item_10);0x1AEDCallFunc_Array_Get_Item_10.Activate();0x1B11CallFunc_Add_IntInt_ReturnValue_16 = Add_IntInt(Temp_int_Variable_10, 1);0x1B3BTemp_int_Variable_10 = CallFunc_Add_IntInt_ReturnValue_16;0x1B56goto Label_1A43;0x1B5BLabel_1B5B:0x1B5BShinjiRef.CanPause = true;0x1B7CPopFlow();0x1B7DHyakumeRef.InitialSpawn();0x1BA1LockAll();0x1BAFPopFlow();0x1BB0Objective(FName(170), true, 4, true);0x1BD6Delay(this, 1f, LatentActionInfo{0x1B7D, -174557316, FName(ExecuteUbergraph_BP_Level), this});0x1C0CPopFlow();0x1C0DShinjiRef.CanPause = true;0x1C2EShinjiRef.EquipKnife();0x1C52ShinjiRef.FastSprint();0x1C76Delay(this, 1f, LatentActionInfo{0x1BB0, -300088373, FName(ExecuteUbergraph_BP_Level), this});0x1CACPopFlow();0x1CAD2DDialogue(/Game/0Audio/Dialogue/JA131.JA131, 5);0x1CCDDelay(this, 5f, LatentActionInfo{0x1C0D, -1573927446, FName(ExecuteUbergraph_BP_Level), this});0x1D03PopFlow();0x1D042DDialogue(/Game/0Audio/Dialogue/JA130.JA130, 2.5);0x1D24Delay(this, 3f, LatentActionInfo{0x1CAD, -965382875, FName(ExecuteUbergraph_BP_Level), this});0x1D5APopFlow();0x1D5BElevatorRef.OpenDoor();0x1D7FShinjiRef.UnequipKnife();0x1DA32DDialogue(/Game/0Audio/Dialogue/JA76.JA76, 1.5);0x1DC3PopFlow();0x1DC4ElevatorRef.RingBell();0x1DE8ElevatorRef.Phase = 0;0x1E15Delay(this, 1f, LatentActionInfo{0x1D5B, 1827256527, FName(ExecuteUbergraph_BP_Level), this});0x1E4BPopFlow();0x1E4CHallways.FadeOut(0.1f, 0f, 0);0x1E7CEerie.FadeOut(0.1f, 0f, 0);0x1EAC/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/EyeRushEnd.EyeRushEnd, 2f, 1f, 0f, nullptr, nullptr, true);0x1EE8DarkCreep.FadeIn(10f, 1f, 0f, 0);0x1F1DDelay(this, 4f, LatentActionInfo{0x1DC4, -1148954641, FName(ExecuteUbergraph_BP_Level), this});0x1F53PopFlow();0x1F54DoorLight.LightOn();0x1F78Temp_int_Variable_5 = 0;0x1F8FLabel_1F8F:0x1F8FCallFunc_Array_Length_ReturnValue_16 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HallwayEyes);0x1FCACallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Temp_int_Variable_5, CallFunc_Array_Length_ReturnValue_16);0x1FF0if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_20A7;0x1FFE/Script/Engine.Default__KismetArrayLibrary.Array_Get(HallwayEyes, Temp_int_Variable_5, CallFunc_Array_Get_Item_13);0x2039CallFunc_Array_Get_Item_13.ResetEye();0x205DCallFunc_Add_IntInt_ReturnValue_13 = Add_IntInt(Temp_int_Variable_5, 1);0x2087Temp_int_Variable_5 = CallFunc_Add_IntInt_ReturnValue_13;0x20A2goto Label_1F8F;0x20A7Label_20A7:0x20A7Temp_int_Variable_6 = 0;0x20BELabel_20BE:0x20BECallFunc_Array_Length_ReturnValue_15 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HallwayEyes);0x20F9CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Temp_int_Variable_6, CallFunc_Array_Length_ReturnValue_15);0x211Fif (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_21D6;0x212D/Script/Engine.Default__KismetArrayLibrary.Array_Get(HallwayEyes, Temp_int_Variable_6, CallFunc_Array_Get_Item_12);0x2168CallFunc_Array_Get_Item_12.BlackenEyes();0x218CCallFunc_Add_IntInt_ReturnValue_14 = Add_IntInt(Temp_int_Variable_6, 1);0x21B6Temp_int_Variable_6 = CallFunc_Add_IntInt_ReturnValue_14;0x21D1goto Label_20BE;0x21D6Label_21D6:0x21D6TeethEyes.StaticMeshComponent.SetVisibility(true, true);0x220EPopFlow();0x220FHyakumeRef.SpawnFinal();0x2233PopFlow();0x2234ElevatorRef.OpenDoor();0x2258ElevatorRef.ChangeButtons();0x227CPopFlow();0x227DElevatorRef.RingBell();0x22A1ElevatorRef.Phase = 1;0x22CEDelay(this, 1f, LatentActionInfo{0x2234, 1545238828, FName(ExecuteUbergraph_BP_Level), this});0x2304PopFlow();0x2305ScreenWidget.IntroFadeForward();0x2329EyeRush.Play(0f);0x2352ShinjiRef.EyesStabbed = 0;0x237FShinjiRef.EyesToStab = 7;0x23ACHyakumeRef.ForceEyeRush();0x23D0ShinjiRef.Capacitate();0x23F4GlitchScreen();0x2402PopFlow();0x2403TitlePostProcess.bEnabled = false;0x2424CallFunc_LoadGameFromSlot_ReturnValue_3 = LoadGameFromSlot("save1", 0);0x2444K2Node_DynamicCast_AsBP_Save_Game_3 = Cast<BP_SaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_3);0x2468K2Node_DynamicCast_bSuccess_8 = Cast<1>(K2Node_DynamicCast_AsBP_Save_Game_3);0x2485if (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x248FPushFlow(Label_26F3);0x2494K2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_3.Checkpoint, 1);0x24CCif (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_25F3;0x24DAK2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_3.Checkpoint, 2);0x2512if (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_2773;0x2520K2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_3.Checkpoint, 3);0x2558if (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_2883;0x2566K2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_3.Checkpoint, 4);0x259Eif (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_2BAA;0x25ACK2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_3.Checkpoint, 5);0x25E4if (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_2D51;0x25F2PopFlow();0x25F3Label_25F3:0x25F3CallFunc_GetPlayerController_ReturnValue_18 = GetPlayerController(this, 0);0x260DCallFunc_GetPlayerController_ReturnValue_18.SetViewTargetWithBlend(SinkRef.SleepRef, 0f, 0, 0f, false);0x265DSmartphoneRef.Hide();0x2681Delay(this, 1f, LatentActionInfo{0x26B8, -1841436581, FName(ExecuteUbergraph_BP_Level), this});0x26B7PopFlow();0x26B8SinkRef.SleepRef.Awaken();0x26F2PopFlow();0x26F3Label_26F3:0x26F3TVRef.TurnOff();0x2717PCRef.IsEvent = false;0x2738PCRef.WidgetRef.ShowChat1();0x2772PopFlow();0x2773Label_2773:0x2773BathRef.StartFull();0x2797LightsNight();0x27A5BathRef.CheckpointTakeBath();0x27C9PCRef.WidgetRef.ShowChat2();0x2803SmartphoneRef.Hide();0x2827Delay(this, 3f, LatentActionInfo{0x285E, -1624011484, FName(ExecuteUbergraph_BP_Level), this});0x285DPopFlow();0x285EScreenWidget.IntroFadeForward();0x2882PopFlow();0x2883Label_2883:0x2883PushFlow(Label_2B55);0x2888LightsOff();0x2896ShinjiRef.PhoneLightOn(true);0x28BBTemp_int_Variable_1 = 0;0x28D2Label_28D2:0x28D2CallFunc_Array_Length_ReturnValue_20 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(PeepholeRef.OffLights);0x2923CallFunc_Less_IntInt_ReturnValue_18 = Less_IntInt(Temp_int_Variable_1, CallFunc_Array_Length_ReturnValue_20);0x2949if (!(CallFunc_Less_IntInt_ReturnValue_18)) goto Label_2A16;0x2957/Script/Engine.Default__KismetArrayLibrary.Array_Get(PeepholeRef.OffLights, Temp_int_Variable_1, CallFunc_Array_Get_Item_18);0x29A8CallFunc_Array_Get_Item_18.LightOff();0x29CCCallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Variable_1, 1);0x29F6Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_7;0x2A11goto Label_28D2;0x2A16Label_2A16:0x2A16ShinjiRef.Capacitate();0x2A3AShinjiRef.CanPause = true;0x2A5BScreenWidget.IntroFadeForward();0x2A7FPCRef.WidgetRef.ShowChat2();0x2AB9LockPC();0x2AC7SmartphoneRef.Hide();0x2AEBKnifeRef.Hide();0x2B0FDelay(this, 10f, LatentActionInfo{0x2B46, -1615146585, FName(ExecuteUbergraph_BP_Level), this});0x2B45PopFlow();0x2B46MHK2();0x2B54PopFlow();0x2B55Label_2B55:0x2B55CallFunc_GetPlayerController_ReturnValue_17 = GetPlayerController(this, 0);0x2B6FCallFunc_GetPlayerController_ReturnValue_17.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x2BA9PopFlow();0x2BAALabel_2BAA:0x2BAAPushFlow(Label_2B55);0x2BAFLockAll();0x2BBDCallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/Level/BP_DoorSliding.BP_DoorSliding_C);0x2BDBCallFunc_GetActorOfClass_ReturnValue.CanUse = false;0x2BFCShowCorruption();0x2C0AShinjiRef.Capacitate();0x2C2EShinjiRef.CanPause = true;0x2C4FScreenWidget.IntroFadeForward();0x2C73PCRef.WidgetRef.ShowChat2();0x2CADSmartphoneRef.Hide();0x2CD1KnifeRef.Hide();0x2CF5Delay(this, 10f, LatentActionInfo{0x2D2C, 798994027, FName(ExecuteUbergraph_BP_Level), this});0x2D2BPopFlow();0x2D2CTVRef.ShowMHK();0x2D50PopFlow();0x2D51Label_2D51:0x2D51PushFlow(Label_2B55);0x2D56ShowCorruption();0x2D64ShinjiRef.Capacitate();0x2D88ShinjiRef.CanPause = true;0x2DA9ScreenWidget.IntroFadeForward();0x2DCDLockPC();0x2DDBPCRef.WidgetRef.ShowChat2();0x2E15SmartphoneRef.Hide();0x2E39KnifeRef.Hide();0x2E5DDelay(this, 10f, LatentActionInfo{0x2E94, 963860992, FName(ExecuteUbergraph_BP_Level), this});0x2E93PopFlow();0x2E94PCRef.JunkoCall4();0x2EB8PopFlow();0x2EB9Delay(this, 0.5f, LatentActionInfo{0x2403, 1794077003, FName(ExecuteUbergraph_BP_Level), this});0x2EEFPopFlow();0x2EF0CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_3 = Cast<3>(GameInstanceRef.MasterVolume);0x2F23SetSoundMixClassOverride(this, /Game/Audio/SCM_Master.SCM_Master, /Game/Master.Master, CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_3, 1f, 1f, true);0x2F54PushSoundMixModifier(this, /Game/Audio/SCM_Master.SCM_Master);0x2F68CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_2 = Cast<3>(GameInstanceRef.VoiceVolume);0x2F9BSetSoundMixClassOverride(this, /Game/Audio/SCM_Master.SCM_Master, /Engine/EngineSounds/Voice.Voice, CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_2, 1f, 1f, true);0x2FCCPushSoundMixModifier(this, /Game/Audio/SCM_Master.SCM_Master);0x2FE0CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_1 = Cast<3>(GameInstanceRef.MusicVolume);0x3013SetSoundMixClassOverride(this, /Game/Audio/SCM_Master.SCM_Master, /Engine/EngineSounds/Music.Music, CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_1, 1f, 1f, true);0x3044PushSoundMixModifier(this, /Game/Audio/SCM_Master.SCM_Master);0x3058CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast = Cast<3>(GameInstanceRef.SFXVolume);0x308BSetSoundMixClassOverride(this, /Game/Audio/SCM_Master.SCM_Master, /Engine/EngineSounds/SFX.SFX, CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast, 1f, 1f, true);0x30BCPushSoundMixModifier(this, /Game/Audio/SCM_Master.SCM_Master);0x30D0EnableDisableSubtitles(GameInstanceRef.SubtitlesEnabled);0x30FDCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(GameInstanceRef.Sensitivity, 0.75);0x3141CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, 0.25);0x316FShinjiRef.Sensitivity = CallFunc_Add_DoubleDouble_ReturnValue;0x31A0ShinjiRef.Invert = GameInstanceRef.Invert;0x31DFShinjiRef.PS1ShinjiRef.Invert = GameInstanceRef.Invert;0x3234if (!(GameInstanceRef.HeadBobbing)) goto Label_32F2;0x3258ShinjiRef.StationaryCamera.SetActive(false, false);0x3294ShinjiRef.ImmersiveCamera.SetActive(true, false);0x32D0ShinjiRef.HeadBob = true;0x32F1PopFlow();0x32F2Label_32F2:0x32F2ShinjiRef.StationaryCamera.SetActive(true, false);0x332EShinjiRef.ImmersiveCamera.SetActive(false, false);0x336AShinjiRef.HeadBob = false;0x338BPopFlow();0x338CHallways.FadeOut(0.1f, 0f, 0);0x33BCHyakume.Play(0f);0x33E5PopFlow();0x33E6HyakumeRef.InitialSpawn();0x340ADelay(this, 5f, LatentActionInfo{0x338C, 321843833, FName(ExecuteUbergraph_BP_Level), this});0x3440PopFlow();0x3441Delay(this, 10f, LatentActionInfo{0x21D, 806598810, FName(ExecuteUbergraph_BP_Level), this});0x3477PopFlow();0x3478PushFlow(Label_3E69);0x347DPushFlow(Label_3ECC);0x3482ShinjiRef.Incapacitate();0x34A6ShinjiRef.Covering = false;0x34C7ShinjiRef.CanPause = false;0x34E8ScreenWidget.KillFade();0x350Cif (!(Demo)) goto Label_366D;0x351AHyakume.FadeOut(3f, 0f, 0);0x354AHallways.FadeOut(3f, 0f, 0);0x357AEerie.FadeOut(3f, 0f, 0);0x35AAHyakumeRef.BreathingFast.FadeOut(0.5f, 0f, 0);0x35F0HyakumeRef.BreathingSlow.FadeOut(0.5f, 0f, 0);0x3636Delay(this, 0.5f, LatentActionInfo{0x665, 881996717, FName(ExecuteUbergraph_BP_Level), this});0x366CPopFlow();0x366DLabel_366D:0x366DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_CustomEvent_Phase, 0);0x368Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_3E32;0x369DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_CustomEvent_Phase, 1);0x36BFif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_3BCC;0x36CDK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_CustomEvent_Phase, 2);0x36EFif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_3903;0x36FDK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_CustomEvent_Phase, 3);0x371Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_372E;0x372DPopFlow();0x372ELabel_372E:0x372EHyakume.FadeOut(5f, 0f, 0);0x375EHorror.FadeOut(5f, 0f, 0);0x378EPushFlow(Label_40B2);0x3793PushFlow(Label_38CC);0x3798Label_3798:0x3798HyakumeRef.Hide();0x37BCCallFunc_K2_SetActorLocationAndRotation_ReturnValue_1 = ShinjiRef.K2_SetActorLocationAndRotation(FVector(-43, 593, 81), FRotator(0, 90, 0), false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult_1, false);0x3823CallFunc_GetPlayerController_ReturnValue_8 = GetPlayerController(this, 0);0x383DCallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, 90f);0x3868CallFunc_GetPlayerController_ReturnValue_8.SetControlRotation(CallFunc_MakeRotator_ReturnValue_1);0x3895Delay(this, 1f, LatentActionInfo{0x959, 807974235, FName(ExecuteUbergraph_BP_Level), this});0x38CBPopFlow();0x38CCLabel_38CC:0x38CCDelay(this, 10f, LatentActionInfo{0xA5C, -339364776, FName(ExecuteUbergraph_BP_Level), this});0x3902PopFlow();0x3903Label_3903:0x3903HyakumeRef.Hide();0x3927CallFunc_K2_SetActorLocationAndRotation_ReturnValue = ShinjiRef.K2_SetActorLocationAndRotation(FVector(1481, 2519, 81), FRotator(0, 90, 0), false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x398ECallFunc_GetPlayerController_ReturnValue_6 = GetPlayerController(this, 0);0x39A8CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, 90f);0x39D3CallFunc_GetPlayerController_ReturnValue_6.SetControlRotation(CallFunc_MakeRotator_ReturnValue_2);0x3A00Temp_int_Variable_12 = 0;0x3A17Label_3A17:0x3A17CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ElevatorRef.HideButtons);0x3A68CallFunc_Less_IntInt_ReturnValue_19 = Less_IntInt(Temp_int_Variable_12, CallFunc_Array_Length_ReturnValue_8);0x3A8Eif (!(CallFunc_Less_IntInt_ReturnValue_19)) goto Label_3B5B;0x3A9C/Script/Engine.Default__KismetArrayLibrary.Array_Get(ElevatorRef.HideButtons, Temp_int_Variable_12, CallFunc_Array_Get_Item_19);0x3AEDCallFunc_Array_Get_Item_19.ResetButton();0x3B11CallFunc_Add_IntInt_ReturnValue_20 = Add_IntInt(Temp_int_Variable_12, 1);0x3B3BTemp_int_Variable_12 = CallFunc_Add_IntInt_ReturnValue_20;0x3B56goto Label_3A17;0x3B5BLabel_3B5B:0x3B5BElevatorRef.MainButton.ResetButton();0x3B95Delay(this, 1f, LatentActionInfo{0x8CE, 519562344, FName(ExecuteUbergraph_BP_Level), this});0x3BCBPopFlow();0x3BCCLabel_3BCC:0x3BCCHyakume.FadeOut(5f, 0f, 0);0x3BFCHorror.FadeOut(5f, 0f, 0);0x3C2CPushFlow(Label_3C3B);0x3C31PushFlow(Label_3C72);0x3C36goto Label_3798;0x3C3BLabel_3C3B:0x3C3BDelay(this, 7f, LatentActionInfo{0x80B, 1234336203, FName(ExecuteUbergraph_BP_Level), this});0x3C71PopFlow();0x3C72Label_3C72:0x3C72ShinjiRef.EyesStabbed = 0;0x3C9FShinjiRef.EyesToStab = 18;0x3CCCTemp_int_Variable_11 = 0;0x3CE3Label_3CE3:0x3CE3CallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HallwayEyes);0x3D1ECallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Temp_int_Variable_11, CallFunc_Array_Length_ReturnValue_9);0x3D44if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_3DFB;0x3D52/Script/Engine.Default__KismetArrayLibrary.Array_Get(HallwayEyes, Temp_int_Variable_11, CallFunc_Array_Get_Item_17);0x3D8DCallFunc_Array_Get_Item_17.ResetEye();0x3DB1CallFunc_Add_IntInt_ReturnValue_17 = Add_IntInt(Temp_int_Variable_11, 1);0x3DDBTemp_int_Variable_11 = CallFunc_Add_IntInt_ReturnValue_17;0x3DF6goto Label_3CE3;0x3DFBLabel_3DFB:0x3DFBDelay(this, 15f, LatentActionInfo{-1, 480972137, FName(ExecuteUbergraph_BP_Level), this});0x3E31PopFlow();0x3E32Label_3E32:0x3E32Delay(this, 5f, LatentActionInfo{0xA81, 1641745171, FName(ExecuteUbergraph_BP_Level), this});0x3E68PopFlow();0x3E69Label_3E69:0x3E69PushFlow(Label_3E96);0x3E6Eif (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_3E7D;0x3E7CPopFlow();0x3E7DLabel_3E7D:0x3E7DTemp_bool_Has_Been_Initd_Variable_1 = true;0x3E88if (!(false)) PopFlow();0x3E8ATemp_bool_IsClosed_Variable_1 = true;0x3E95PopFlow();0x3E96Label_3E96:0x3E96if (!(Temp_bool_IsClosed_Variable_1)) goto Label_3EA5;0x3EA4PopFlow();0x3EA5Label_3EA5:0x3EA5Temp_bool_IsClosed_Variable_1 = true;0x3EB0UnlockAchievement(FName(ACH_DIE));0x3ECBPopFlow();0x3ECCLabel_3ECC:0x3ECCCallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(ShinjiRef.Deaths, 1);0x3F0CTemp_int_Variable_7 = CallFunc_Add_IntInt_ReturnValue_6;0x3F27ShinjiRef.Deaths = Temp_int_Variable_7;0x3F58PushFlow(Label_3FEC);0x3F5DCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Temp_int_Variable_7, 5);0x3F7Fif (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x3F89PushFlow(Label_3FB6);0x3F8Eif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_3F9D;0x3F9CPopFlow();0x3F9DLabel_3F9D:0x3F9DTemp_bool_Has_Been_Initd_Variable = true;0x3FA8if (!(false)) PopFlow();0x3FAATemp_bool_IsClosed_Variable = true;0x3FB5PopFlow();0x3FB6Label_3FB6:0x3FB6if (!(Temp_bool_IsClosed_Variable)) goto Label_3FC5;0x3FC4PopFlow();0x3FC5Label_3FC5:0x3FC5Temp_bool_IsClosed_Variable = true;0x3FD0UnlockAchievement(FName(ACH_DIE5A));0x3FEBPopFlow();0x3FECLabel_3FEC:0x3FECCallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot("save1", 0);0x400CK2Node_DynamicCast_AsBP_Save_Game = Cast<BP_SaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x4030K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Save_Game);0x404Dif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x4057K2Node_DynamicCast_AsBP_Save_Game.ShinjiDeaths = Temp_int_Variable_7;0x4088CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(K2Node_DynamicCast_AsBP_Save_Game, "save1", 0);0x40B1PopFlow();0x40B2Label_40B2:0x40B2Delay(this, 7f, LatentActionInfo{0x7E4, -926983986, FName(ExecuteUbergraph_BP_Level), this});0x40E8PopFlow();0x40E9if (!(Demo)) goto Label_4151;0x40F7Horror.FadeIn(20f, 1f, 0f, 0);0x412CScreenWidget.SleepBackward();0x4150PopFlow();0x4151Label_4151:0x4151LightsNight();0x415FScreenWidget.SleepBackward();0x4183PeepholeRef.IsEvent = true;0x41A4PeepholeRef.Phase = 2;0x41D1MHKRef.Show();0x41F5SecretRef.ShowHidden();0x4219PopFlow();0x421AShinjiRef.CanPause = false;0x423BScreenWidget.SleepForward();0x425FBathroomDoor.CloseSilently();0x4283SaveGame(1);0x4296PopFlow();0x4297/Script/Engine.Default__GameplayStatics.PlaySound2D(this, K2Node_CustomEvent_Dialogue_2, 1f, 1f, 0f, nullptr, nullptr, true);0x42D3SubtitlesWidget.DisplaySubtitles(K2Node_CustomEvent_Dialogue_2, 0, K2Node_CustomEvent_Time_3);0x430EPopFlow();0x430FPlaySoundAtLocation(this, K2Node_CustomEvent_Dialogue_1, K2Node_CustomEvent_Location, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x4358SubtitlesWidget.DisplaySubtitles(K2Node_CustomEvent_Dialogue_1, 0, K2Node_CustomEvent_Time_2);0x4393PopFlow();0x4394SubtitlesWidget.DisplaySubtitles(K2Node_CustomEvent_Dialogue, K2Node_CustomEvent_Offset, K2Node_CustomEvent_Time_1);0x43D3PopFlow();0x43D4ShinjiRef.CanPause = false;0x43F5InEvent = true;0x4400SecretRef.StopDevice();0x44242DDialogue(/Game/0Audio/Dialogue/JA17.JA17, 1);0x4444Delay(this, 1f, LatentActionInfo{0x5A4, -284152143, FName(ExecuteUbergraph_BP_Level), this});0x447APopFlow();0x447BSetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(SkinBlend), 1f);0x44A1Temp_int_Loop_Counter_Variable_9 = 0;0x44B8Temp_int_Array_Index_Variable_9 = 0;0x44CFLabel_44CF:0x44CFCallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TendrilsRef);0x450ACallFunc_Less_IntInt_ReturnValue_17 = Less_IntInt(Temp_int_Loop_Counter_Variable_9, CallFunc_Array_Length_ReturnValue_4);0x4530if (!(CallFunc_Less_IntInt_ReturnValue_17)) goto Label_4609;0x453ETemp_int_Array_Index_Variable_9 = Temp_int_Loop_Counter_Variable_9;0x4559PushFlow(Label_45BF);0x455E/Script/Engine.Default__KismetArrayLibrary.Array_Get(TendrilsRef, Temp_int_Array_Index_Variable_9, CallFunc_Array_Get_Item_8);0x4599CallFunc_Array_Get_Item_8.SetActorHiddenInGame(false);0x45BEPopFlow();0x45BFLabel_45BF:0x45BFCallFunc_Add_IntInt_ReturnValue_19 = Add_IntInt(Temp_int_Loop_Counter_Variable_9, 1);0x45E9Temp_int_Loop_Counter_Variable_9 = CallFunc_Add_IntInt_ReturnValue_19;0x4604goto Label_44CF;0x4609Label_4609:0x4609Temp_int_Loop_Counter_Variable = 0;0x4620Temp_int_Array_Index_Variable = 0;0x4637Label_4637:0x4637CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(VeinsRef);0x4672CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_5);0x4698if (!(CallFunc_Less_IntInt_ReturnValue_3)) PopFlow();0x46A2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x46BDPushFlow(Label_4723);0x46C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(VeinsRef, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_4);0x46FDCallFunc_Array_Get_Item_4.SetActorHiddenInGame(false);0x4722PopFlow();0x4723Label_4723:0x4723CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x474DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x4768goto Label_4637;0x476DSetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(SkinBlend), 0f);0x4793Temp_int_Loop_Counter_Variable_4 = 0;0x47AATemp_int_Array_Index_Variable_4 = 0;0x47C1Label_47C1:0x47C1CallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TendrilsRef);0x47FCCallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_7);0x4822if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_48FB;0x4830Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_4;0x484BPushFlow(Label_48B1);0x4850/Script/Engine.Default__KismetArrayLibrary.Array_Get(TendrilsRef, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_5);0x488BCallFunc_Array_Get_Item_5.SetActorHiddenInGame(true);0x48B0PopFlow();0x48B1Label_48B1:0x48B1CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x48DBTemp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_3;0x48F6goto Label_47C1;0x48FBLabel_48FB:0x48FBTemp_int_Loop_Counter_Variable_7 = 0;0x4912Temp_int_Array_Index_Variable_6 = 0;0x4929Label_4929:0x4929CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(VeinsRef);0x4964CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_7, CallFunc_Array_Length_ReturnValue_6);0x498Aif (!(CallFunc_Less_IntInt_ReturnValue_6)) PopFlow();0x4994Temp_int_Array_Index_Variable_6 = Temp_int_Loop_Counter_Variable_7;0x49AFPushFlow(Label_4A15);0x49B4/Script/Engine.Default__KismetArrayLibrary.Array_Get(VeinsRef, Temp_int_Array_Index_Variable_6, CallFunc_Array_Get_Item_6);0x49EFCallFunc_Array_Get_Item_6.SetActorHiddenInGame(true);0x4A14PopFlow();0x4A15Label_4A15:0x4A15CallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(Temp_int_Loop_Counter_Variable_7, 1);0x4A3FTemp_int_Loop_Counter_Variable_7 = CallFunc_Add_IntInt_ReturnValue_9;0x4A5Agoto Label_4929;0x4A5FTemp_int_Loop_Counter_Variable_6 = 0;0x4A76Temp_int_Array_Index_Variable_8 = 0;0x4A8DLabel_4A8D:0x4A8DCallFunc_Array_Length_ReturnValue_12 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ApartmentEyes);0x4AC8CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable_6, CallFunc_Array_Length_ReturnValue_12);0x4AEEif (!(CallFunc_Less_IntInt_ReturnValue_7)) PopFlow();0x4AF8Temp_int_Array_Index_Variable_8 = Temp_int_Loop_Counter_Variable_6;0x4B13PushFlow(Label_4B78);0x4B18/Script/Engine.Default__KismetArrayLibrary.Array_Get(ApartmentEyes, Temp_int_Array_Index_Variable_8, CallFunc_Array_Get_Item_9);0x4B53CallFunc_Array_Get_Item_9.Activate();0x4B77PopFlow();0x4B78Label_4B78:0x4B78CallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Loop_Counter_Variable_6, 1);0x4BA2Temp_int_Loop_Counter_Variable_6 = CallFunc_Add_IntInt_ReturnValue_8;0x4BBDgoto Label_4A8D;0x4BC2BathroomEye.Activate();0x4BE6PopFlow();0x4BE7SubtitlesWidget.SetLanguage(K2Node_CustomEvent_Language);0x4C14PCRef.SetLanguage();0x4C38GameInstanceRef.Language = K2Node_CustomEvent_Language;0x4C69GameInstanceRef.LanguageSelected = true;0x4C8AShinjiRef.SetPhoneLanguage(K2Node_CustomEvent_Language);0x4CB7PopFlow();0x4CB8PushFlow(Label_4CE5);0x4CBDif (!(Temp_bool_Has_Been_Initd_Variable_3)) goto Label_4CCC;0x4CCBPopFlow();0x4CCCLabel_4CCC:0x4CCCTemp_bool_Has_Been_Initd_Variable_3 = true;0x4CD7if (!(false)) PopFlow();0x4CD9Temp_bool_IsClosed_Variable_3 = true;0x4CE4PopFlow();0x4CE5Label_4CE5:0x4CE5if (!(Temp_bool_IsClosed_Variable_3)) goto Label_4CF4;0x4CF3PopFlow();0x4CF4Label_4CF4:0x4CF4Temp_bool_IsClosed_Variable_3 = true;0x4CFFShinjiRef.CanPause = false;0x4D20ShinjiRef.IncapacitateMovement();0x4D44SecretRef.StopDevice();0x4D682DDialogue(/Game/0Audio/Dialogue/JA24.JA24, 3);0x4D88Delay(this, 4f, LatentActionInfo{0x162F, 337284236, FName(ExecuteUbergraph_BP_Level), this});0x4DBEPopFlow();0x4DBFOptionsWidget.RemoveFromParent();0x4DE3CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x4DFD/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_2, false);0x4E27CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x4E41CallFunc_GetPlayerController_ReturnValue_2.bShowMouseCursor = false;0x4E62ScreenWidget.IntroFadeBackward();0x4E86TitleMusic.FadeOut(5f, 0f, 0);0x4EB6Delay(this, 5f, LatentActionInfo{0x5FB, 258948500, FName(ExecuteUbergraph_BP_Level), this});0x4EECPopFlow();0x4EEDCallFunc_SetGamePaused_ReturnValue = SetGamePaused(this, true);0x4F03OptionsWidget.SetPause();0x4F27OptionsWidget.AddToViewport(0);0x4F4CCallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x4F66/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetPlayerController_ReturnValue_3, OptionsWidget, 0, false);0x4F9BCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x4FB5K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerPawn_ReturnValue);0x4FD9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x4FF6if (!(K2Node_DynamicCast_bSuccess)) goto Label_5065;0x5004if (!(K2Node_DynamicCast_AsBP_Shinji_Player.IsGamepad)) goto Label_5029;0x5028PopFlow();0x5029Label_5029:0x5029CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x5043CallFunc_GetPlayerController_ReturnValue_3.bShowMouseCursor = true;0x5064PopFlow();0x5065Label_5065:0x5065CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x507FK2Node_DynamicCast_AsBP_PS1Shinji = Cast<BP_PS1Shinji_C>(CallFunc_GetPlayerPawn_ReturnValue);0x50A3K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_PS1Shinji);0x50C0if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_5029;0x50CEif (!(K2Node_DynamicCast_AsBP_PS1Shinji.IsGamepad)) goto Label_5029;0x50F2PopFlow();0x50F3CallFunc_SetGamePaused_ReturnValue_1 = SetGamePaused(this, false);0x5109OptionsWidget.RemoveFromParent();0x512DCallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x5147/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_4, false);0x5171CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x518BCallFunc_GetPlayerController_ReturnValue_4.bShowMouseCursor = false;0x51ACPopFlow();0x51ADFrontDoorRef.ForceOpenDoor();0x51D1PeepholeRef.CanUse = false;0x51F2Horror.FadeOut(5f, 0f, 0);0x5222Ambiance.FadeOut(5f, 0f, 0);0x5252Hallways.FadeIn(5f, 1f, 0f, 0);0x5287ShowCorruption();0x5295PopFlow();0x5296Label_5296:0x5296if (!(Testing)) goto Label_538D;0x52A4ScreenWidget.IntroFadeForward();0x52C8TitlePostProcess.bEnabled = false;0x52E9ShinjiRef.Capacitate();0x530DShinjiRef.CanPause = true;0x532EGameInstanceRef.Language = DebugLanguage;0x535FSetLanguage(GameInstanceRef.Language);0x538CPopFlow();0x538DLabel_538D:0x538DExecuteConsoleCommand(this, "EnableAllScreenMessages", nullptr);0x53B2ExecuteConsoleCommand(this, "r.Lumen.ScreenProbeGather.RadianceCache 0", nullptr);0x53E9if (!(GameInstanceRef.LanguageSelected)) goto Label_5457;0x540DSetLanguage(GameInstanceRef.Language);0x543AGoToTitle();0x5448SetSettings();0x5456PopFlow();0x5457Label_5457:0x5457CallFunc_Create_ReturnValue_4 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/Menu/W_SelectLanguage.W_SelectLanguage_C, nullptr);0x548CLanguageWidgetRef = CallFunc_Create_ReturnValue_4;0x549FCallFunc_Create_ReturnValue_4.ParentRef = this;0x54C0LanguageWidgetRef.AddToViewport(0);0x54E5CallFunc_GetPlayerController_ReturnValue_15 = GetPlayerController(this, 0);0x54FF/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetPlayerController_ReturnValue_15, LanguageWidgetRef, 0, false);0x5534CallFunc_GetPlayerController_ReturnValue_15 = GetPlayerController(this, 0);0x554ECallFunc_GetPlayerController_ReturnValue_15.bShowMouseCursor = true;0x556FCallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x5583CallFunc_GetGameUserSettings_ReturnValue.SetOverallScalabilityLevel(3);0x55ACCallFunc_GetGameUserSettings_ReturnValue.ApplySettings(true);0x55D1ExecuteConsoleCommand(this, "Gamma 2.2", nullptr);0x55E8PopFlow();0x55E9Horror.FadeOut(1f, 0f, 0);0x5619Hyakume.Play(0f);0x5642ShinjiRef.FastSprint();0x5666PopFlow();0x5667CallFunc_IsValid_ReturnValue = IsValid(LanguageWidgetRef);0x5684if (!(CallFunc_IsValid_ReturnValue)) goto Label_56B6;0x5692LanguageWidgetRef.RemoveFromParent();0x56B6Label_56B6:0x56B6CallFunc_GetPlayerController_ReturnValue_11 = GetPlayerController(this, 0);0x56D0CallFunc_GetPlayerController_ReturnValue_11.SetViewTargetWithBlend(CameraRef, 0f, 0, 0f, false);0x570ACameraRef.EnterCamera();0x572ETitlePostProcess.bEnabled = true;0x574FOptionsWidget.SetTitle();0x5773OptionsWidget.AddToViewport(0);0x5798OptionsWidget.TitleFadeEvent();0x57BCCallFunc_GetPlayerController_ReturnValue_10 = GetPlayerController(this, 0);0x57D6/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetPlayerController_ReturnValue_10, nullptr, 0, false);0x5803ScreenWidget.IntroFadeForward();0x5827TitleMusic.FadeIn(3f, 1f, 0f, 0);0x585CCallFunc_GetPlayerController_ReturnValue_10 = GetPlayerController(this, 0);0x5876CallFunc_GetPlayerController_ReturnValue_10.bShowMouseCursor = true;0x5897PopFlow();0x5898ShinjiRef.Incapacitate();0x58BCShinjiRef.CanPause = false;0x58DDOpenLevel(this, FName(MainLevel), true, "");0x58F8PopFlow();0x58F9SubtitlesWidget.EnableDisableSubtitles(K2Node_CustomEvent_Enable);0x5926CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x5940K2Node_DynamicCast_AsBP_PS1Shinji_1 = Cast<BP_PS1Shinji_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x5964K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_PS1Shinji_1);0x5981if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x598BK2Node_DynamicCast_AsBP_PS1Shinji_1.HUD.EnableDisableSubtitles(K2Node_CustomEvent_Enable);0x59CEPopFlow();0x59CFShinjiRef.NightLight.SetVisibility(false, true);0x5A07PCRef.TurnOn();0x5A2BTemp_int_Loop_Counter_Variable_8 = 0;0x5A42Temp_int_Array_Index_Variable_1 = 0;0x5A59Label_5A59:0x5A59CallFunc_Array_Length_ReturnValue_11 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Lights);0x5A94CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Temp_int_Loop_Counter_Variable_8, CallFunc_Array_Length_ReturnValue_11);0x5ABAif (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_5BA6;0x5AC8Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_8;0x5AE3PushFlow(Label_5B5C);0x5AE8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Lights, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_7);0x5B23CallFunc_Array_Get_Item_7.LightComponent.SetVisibility(true, false);0x5B5BPopFlow();0x5B5CLabel_5B5C:0x5B5CCallFunc_Add_IntInt_ReturnValue_18 = Add_IntInt(Temp_int_Loop_Counter_Variable_8, 1);0x5B86Temp_int_Loop_Counter_Variable_8 = CallFunc_Add_IntInt_ReturnValue_18;0x5BA1goto Label_5A59;0x5BA6Label_5BA6:0x5BA6Temp_int_Loop_Counter_Variable_10 = 0;0x5BBDTemp_int_Array_Index_Variable_10 = 0;0x5BD4Label_5BD4:0x5BD4CallFunc_Array_Length_ReturnValue_10 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LightMeshes);0x5C0FCallFunc_Less_IntInt_ReturnValue_20 = Less_IntInt(Temp_int_Loop_Counter_Variable_10, CallFunc_Array_Length_ReturnValue_10);0x5C35if (!(CallFunc_Less_IntInt_ReturnValue_20)) goto Label_60E9;0x5C43Temp_int_Array_Index_Variable_10 = Temp_int_Loop_Counter_Variable_10;0x5C5EPushFlow(Label_609F);0x5C63K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 0);0x5C85if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_601B;0x5C93K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 1);0x5CB5if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_5F97;0x5CC3K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 2);0x5CE5if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_5E90;0x5CF3K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 3);0x5D15if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_5E08;0x5D23K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 4);0x5D45if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_5D84;0x5D53K2Node_SwitchInteger_CmpSuccess_4 = NotEqual_IntInt(Temp_int_Array_Index_Variable_10, 5);0x5D75if (!(K2Node_SwitchInteger_CmpSuccess_4)) goto Label_6182;0x5D83PopFlow();0x5D84Label_5D84:0x5D84/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x5DBFCallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(2, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_02.MI_Lit_02);0x5E07PopFlow();0x5E08Label_5E08:0x5E08/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x5E43CallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_01.MI_Lit_01);0x5E8Bgoto Label_5D84;0x5E90Label_5E90:0x5E90/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x5ECBCallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(1, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_Lit.MI_Lit);0x5F13/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x5F4ECallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_DeskLamp_01.MI_DeskLamp_01);0x5F96PopFlow();0x5F97Label_5F97:0x5F97/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x5FD2CallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_CeilingLight_Round_02.MI_CeilingLight_Round_02);0x601APopFlow();0x601BLabel_601B:0x601B/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x6056CallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_OFF_CeilingLight_Round.MI_OFF_CeilingLight_Round);0x609EPopFlow();0x609FLabel_609F:0x609FCallFunc_Add_IntInt_ReturnValue_21 = Add_IntInt(Temp_int_Loop_Counter_Variable_10, 1);0x60C9Temp_int_Loop_Counter_Variable_10 = CallFunc_Add_IntInt_ReturnValue_21;0x60E4goto Label_5BD4;0x60E9Label_60E9:0x60E9CallFunc_K2_GetRootComponent_ReturnValue_1 = MainLight.K2_GetRootComponent();0x6113CallFunc_K2_GetRootComponent_ReturnValue_1.SetVisibility(false, false);0x6135CallFunc_K2_GetRootComponent_ReturnValue = NightLamp.K2_GetRootComponent();0x615FCallFunc_K2_GetRootComponent_ReturnValue.SetVisibility(true, false);0x6181PopFlow();0x6182Label_6182:0x6182/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_20);0x61BDCallFunc_Array_Get_Item_20.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_02.MI_Lit_02);0x6205PopFlow();0x6206Ambiance.FadeOut(5f, 0f, 0);0x6236Horror.FadeIn(5f, 1f, 0f, 0);0x626BPopFlow();0x626CBathroomDoor.CloseSilently();0x6290BathroomDoor.Validate(false);0x62B5PopFlow();0x62B6BathroomDoor.Validate(true);0x62DBPopFlow();0x62DCPCRef.Validate(false);0x6301PopFlow();0x6302PeepholeRef.Deactivate();0x6326PopFlow();0x6327PCRef.Validate(true);0x634CPopFlow();0x634DPeepholeRef.Activate();0x6371PopFlow();0x6372LockBathroom();0x6380LockPC();0x638ELockPeephole();0x639CPopFlow();0x639DUnlockBathroom();0x63ABUnlockPC();0x63B9UnlockPeephole();0x63C7PopFlow();0x63C8Horror.FadeOut(0.2f, 0f, 0);0x63F8PizzaScare.Play(0f);0x6421PopFlow();0x6422PizzaScare.FadeOut(5f, 0f, 0);0x6452DarkAmbient.Play(0f);0x647BPopFlow();0x647CDelay(this, 105f, LatentActionInfo{0xA9F, 2113263549, FName(ExecuteUbergraph_BP_Level), this});0x64B2PopFlow();0x64B3SaveGame(2);0x64C6ShinjiRef.CanPause = false;0x64E7ShinjiRef.Incapacitate();0x650BSecretRef.ShowHidden();0x652FScreenWidget.IntroFadeBackward();0x6553DarkCreep.FadeOut(5f, 0f, 0);0x6583Delay(this, 5.5f, LatentActionInfo{0x13B9, -1379458391, FName(ExecuteUbergraph_BP_Level), this});0x65B9PopFlow();0x65BAPizzaScare.FadeOut(5f, 0f, 0);0x65EADarkCreep.FadeIn(5f, 1f, 0f, 0);0x661FPopFlow();0x6620RadioRef.RadioOn();0x6644Delay(this, 3f, LatentActionInfo{0x1686, 306281038, FName(ExecuteUbergraph_BP_Level), this});0x667APopFlow();0x667BLabel_667B:0x667BTemp_int_Array_Index_Variable_2 = 0;0x6692Label_6692:0x6692CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Lights);0x66CDCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_3);0x66F3if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_67DF;0x6701Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x671CPushFlow(Label_6795);0x6721/Script/Engine.Default__KismetArrayLibrary.Array_Get(Lights, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_3);0x675CCallFunc_Array_Get_Item_3.LightComponent.SetVisibility(false, false);0x6794PopFlow();0x6795Label_6795:0x6795CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x67BFTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x67DAgoto Label_6692;0x67DFLabel_67DF:0x67DFTemp_int_Loop_Counter_Variable_2 = 0;0x67F6Temp_int_Array_Index_Variable_3 = 0;0x680DLabel_680D:0x680DCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LightMeshes);0x6848CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x686Eif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x6878Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_2;0x6893PushFlow(Label_6C1D);0x6898K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Temp_int_Array_Index_Variable_3, 0);0x68BAif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_6B99;0x68C8K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Temp_int_Array_Index_Variable_3, 1);0x68EAif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_6B15;0x68F8K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Temp_int_Array_Index_Variable_3, 3);0x691Aif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_6A91;0x6928K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Temp_int_Array_Index_Variable_3, 4);0x694Aif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_6A0D;0x6958K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(Temp_int_Array_Index_Variable_3, 5);0x697Aif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_6989;0x6988PopFlow();0x6989Label_6989:0x6989/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x69C4CallFunc_Array_Get_Item_2.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_OFF_Lit.MI_OFF_Lit);0x6A0CPopFlow();0x6A0DLabel_6A0D:0x6A0D/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x6A48CallFunc_Array_Get_Item_2.StaticMeshComponent.SetMaterial(2, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_OFF_Lit.MI_OFF_Lit);0x6A90PopFlow();0x6A91Label_6A91:0x6A91/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x6ACCCallFunc_Array_Get_Item_2.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_OFF_Lit.MI_OFF_Lit);0x6B14PopFlow();0x6B15Label_6B15:0x6B15/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x6B50CallFunc_Array_Get_Item_2.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_OFF_CeilingLight_Round.MI_OFF_CeilingLight_Round);0x6B98PopFlow();0x6B99Label_6B99:0x6B99/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x6BD4CallFunc_Array_Get_Item_2.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_OFF_CeilingLight_Round.MI_OFF_CeilingLight_Round);0x6C1CPopFlow();0x6C1DLabel_6C1D:0x6C1DCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x6C47Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x6C62goto Label_680D;0x6C67SubtitlesWidget.DisplayObjective(K2Node_CustomEvent_RowName, K2Node_CustomEvent_RightLeft, K2Node_CustomEvent_Time, K2Node_CustomEvent_HasButton);0x6CAFPopFlow();0x6CB0ApartmentsLightsRef.LightsOff();0x6CD4PopFlow();0x6CD5ApartmentsLightsRef.LightsOn();0x6CF9if (!(K2Node_CustomEvent_ShowShadow)) PopFlow();0x6D03ApartmentsLightsRef.ShowShadow();0x6D27PopFlow();0x6D28Label_6D28:0x6D28Temp_int_Loop_Counter_Variable_1 = 0;0x6D3Fgoto Label_667B;0x6D44ShinjiRef.NightLight.SetVisibility(false, true);0x6D7CTVRef.TurnOn();0x6DA0PCRef.TurnOn();0x6DC4Temp_int_Loop_Counter_Variable_5 = 0;0x6DDBTemp_int_Array_Index_Variable_7 = 0;0x6DF2Label_6DF2:0x6DF2CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Lights);0x6E2DCallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue);0x6E53if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_6F3F;0x6E61Temp_int_Array_Index_Variable_7 = Temp_int_Loop_Counter_Variable_5;0x6E7CPushFlow(Label_6EF5);0x6E81/Script/Engine.Default__KismetArrayLibrary.Array_Get(Lights, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item);0x6EBCCallFunc_Array_Get_Item.LightComponent.SetVisibility(true, false);0x6EF4PopFlow();0x6EF5Label_6EF5:0x6EF5CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x6F1FTemp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_5;0x6F3Agoto Label_6DF2;0x6F3FLabel_6F3F:0x6F3FTemp_int_Loop_Counter_Variable_3 = 0;0x6F56Temp_int_Array_Index_Variable_5 = 0;0x6F6DLabel_6F6D:0x6F6DCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LightMeshes);0x6FA8CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_1);0x6FCEif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x6FD8Temp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_3;0x6FF3PushFlow(Label_74B8);0x6FF8K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 0);0x701Aif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_7434;0x7028K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 1);0x704Aif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_73B0;0x7058K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 2);0x707Aif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_72A9;0x7088K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 3);0x70AAif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_7221;0x70B8K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 4);0x70DAif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_719D;0x70E8K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(Temp_int_Array_Index_Variable_5, 5);0x710Aif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_7119;0x7118PopFlow();0x7119Label_7119:0x7119/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x7154CallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_02.MI_Lit_02);0x719CPopFlow();0x719DLabel_719D:0x719D/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x71D8CallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(2, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_02.MI_Lit_02);0x7220PopFlow();0x7221Label_7221:0x7221/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x725CCallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/MaterialLibrary/Surface/Basic/MI_Lit_01.MI_Lit_01);0x72A4goto Label_719D;0x72A9Label_72A9:0x72A9/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x72E4CallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(1, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_Lit.MI_Lit);0x732C/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x7367CallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_DeskLamp_01.MI_DeskLamp_01);0x73AFPopFlow();0x73B0Label_73B0:0x73B0/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x73EBCallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_CeilingLight_Round_02.MI_CeilingLight_Round_02);0x7433PopFlow();0x7434Label_7434:0x7434/Script/Engine.Default__KismetArrayLibrary.Array_Get(LightMeshes, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_1);0x746FCallFunc_Array_Get_Item_1.StaticMeshComponent.SetMaterial(0, /Game/Nimikko_JapaneseApt_02/Art/Lights/Materials/MI_CeilingLight_Round_01.MI_CeilingLight_Round_01);0x74B7PopFlow();0x74B8Label_74B8:0x74B8CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x74E2Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_4;0x74FDgoto Label_6F6D;0x7502Label_7502:0x7502SetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(Glitch), Timeline_Glitch_BBD825BF41F7809716B133AD949820A3);0x752CPopFlow();0x752DPushFlow(Label_757F);0x7532TVRef.TurnOff();0x7556PCRef.TurnOff();0x757Agoto Label_6D28;0x757FLabel_757F:0x757FScreenWidget.LightsOutEvent();0x75A3ShinjiRef.NightLight.SetVisibility(true, true);0x75DBPopFlow();0x75DCAmbiance.FadeIn(10f, 1f, 0f, 0);0x7611if (!(Testing)) goto Label_7648;0x761FScreenWidget.IntroFadeForward();0x7643goto Label_009B;0x7648Label_7648:0x7648CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x7662CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(IntroSitRef, 0f, 0, 0f, false);0x769CIntroSitRef.StartShake();0x76C0ScreenWidget.IntroFadeForward();0x76E4TVRef.ShowVideoGame();0x7708CallFunc_GetSequencePlayer_ReturnValue = VideoGameRef.GetSequencePlayer();0x7732CallFunc_GetSequencePlayer_ReturnValue.Play();0x7752Delay(this, 10f, LatentActionInfo{0x120, 152932451, FName(ExecuteUbergraph_BP_Level), this});0x7788PopFlow();0x7789PeepholeRef.Phase = 6;0x77B6PeepholeRef.IsEvent = true;0x77D7PeepholeRef.ResetLights();0x77FBSetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(SkinBlend), 0.5f);0x7821HyakumeRef.EyeRushSpawn();0x7845PeepholeRef.HyakumeLightsOff();0x7869Delay(this, 2f, LatentActionInfo{0x16AB, -705498298, FName(ExecuteUbergraph_BP_Level), this});0x789FPopFlow();0x78A0EyeRush.Play(0f);0x78C9ShinjiRef.EyesStabbed = 0;0x78F6ShinjiRef.EyesToStab = 7;0x7923InEvent = true;0x792EPopFlow();0x792FHyakumeRef.StopMoving();0x7953Delay(this, 2f, LatentActionInfo{0x182C, -252811738, FName(ExecuteUbergraph_BP_Level), this});0x7989PopFlow();0x798AShinjiRef.CanPause = false;0x79ABInEvent = true;0x79B6SecretRef.ShowHidden();0x79DAShinjiRef.IncapacitateMovement();0x79FEShinjiRef.CanInteract = false;0x7A1F2DDialogue(/Game/0Audio/Dialogue/JA103.JA103, 3.5);0x7A3FDelay(this, 3.5f, LatentActionInfo{0x19AD, -974257183, FName(ExecuteUbergraph_BP_Level), this});0x7A75PopFlow();0x7A76TransitionalAmbiance.FadeIn(5f, 1f, 0f, 0);0x7AABPopFlow();0x7AACTransitionalAmbiance.FadeOut(5f, 0f, 0);0x7ADCPopFlow();0x7ADDCallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(-88.783206, 62.337503, 4.999994), FRotator(0, 0, 0), FVector(1, 1, 1));0x7B44CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/0Blueprint/Level/BP_OpenFrontDoor.BP_OpenFrontDoor_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x7B70CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(-88.783206, 62.337503, 4.999994), FRotator(0, 0, 0), FVector(1, 1, 1));0x7BD7CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x7BFFPeepholeRef.ResetLights();0x7C23PopFlow();0x7C24FrontDoorRef.ForceOpenDoor();0x7C48TransitionalAmbiance.FadeOut(5f, 0f, 0);0x7C78Hallways.FadeIn(5f, 1f, 0f, 0);0x7CADTemp_int_Variable_9 = 0;0x7CC4Label_7CC4:0x7CC4CallFunc_Array_Length_ReturnValue_14 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HallwayEyes);0x7CFFCallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Temp_int_Variable_9, CallFunc_Array_Length_ReturnValue_14);0x7D25if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_7DDC;0x7D33/Script/Engine.Default__KismetArrayLibrary.Array_Get(HallwayEyes, Temp_int_Variable_9, CallFunc_Array_Get_Item_11);0x7D6ECallFunc_Array_Get_Item_11.Activate();0x7D92CallFunc_Add_IntInt_ReturnValue_15 = Add_IntInt(Temp_int_Variable_9, 1);0x7DBCTemp_int_Variable_9 = CallFunc_Add_IntInt_ReturnValue_15;0x7DD7goto Label_7CC4;0x7DDCLabel_7DDC:0x7DDCShinjiRef.EyesStabbed = 0;0x7E09ShinjiRef.EyesToStab = 18;0x7E36Delay(this, 1f, LatentActionInfo{0x1A04, 424338114, FName(ExecuteUbergraph_BP_Level), this});0x7E6CPopFlow();0x7E6D/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/MHKScary.MHKScary, 1f, 1f, 0f, nullptr, nullptr, true);0x7EA9PeepholeRef.MHK2();0x7ECDDarkCreep.FadeOut(5f, 0f, 0);0x7EFDPopFlow();0x7EFEInEvent = true;0x7F09SecretRef.ShowHidden();0x7F2DFrontDoorRef.SilentlyCloseDoor();0x7F51ShinjiRef.PhoneLightOff(false);0x7F76ShinjiRef.CanPause = false;0x7F972DDialogue(/Game/0Audio/Dialogue/JA129.JA129, 1.5);0x7FB7Delay(this, 2f, LatentActionInfo{0x1D04, 1083243201, FName(ExecuteUbergraph_BP_Level), this});0x7FEDPopFlow();0x7FEESecretRef.ShowHidden();0x8012FrontDoorRef.SilentlyCloseDoor();0x8036ShinjiRef.FastSprint();0x805AShinjiRef.PhoneLightOn(false);0x807FShinjiRef.CanStare = true;0x80A0Objective(FName(171), false, 4, true);0x80C6ShinjiRef.Mesh.SetCastHiddenShadow(false);0x80FDShinjiRef.CanPause = true;0x811EFinalLoop.Play(0f);0x8147Delay(this, 5f, LatentActionInfo{0x220F, -1518133687, FName(ExecuteUbergraph_BP_Level), this});0x817DPopFlow();0x817ETemp_object_Variable = /Game/0Audio/Music/OneShot1.OneShot1;0x8191Temp_object_Variable_1 = /Game/0Audio/Music/OneShot2.OneShot2;0x81A4Temp_object_Variable_2 = /Game/0Audio/Music/OneShot3.OneShot3;0x81B7Temp_object_Variable_3 = /Game/0Audio/Music/OneShot4.OneShot4;0x81CACallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 3);0x81F0Temp_int_Variable_8 = CallFunc_RandomIntegerInRange_ReturnValue;0x820B/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_int_Variable_8, 0 => Temp_object_Variable, 1 => Temp_object_Variable_1, 2 => Temp_object_Variable_2, 3 => Temp_object_Variable_3, default => K2Node_Select_Default), 1f, 1f, 0f, nullptr, nullptr, true);0x829FPopFlow();0x82A0HyakumeRef.EndHallRush();0x82C4Delay(this, 2f, LatentActionInfo{0x1E4C, 2103789525, FName(ExecuteUbergraph_BP_Level), this});0x82FAPopFlow();0x82FBScreenWidget.Crosshair.SetRenderOpacity(1f);0x8336PopFlow();0x8337ScreenWidget.Crosshair.SetRenderOpacity(0f);0x8372PopFlow();0x8373PCRef.JunkoCall4();0x8397PopFlow();0x8398LeaveApartmentRef.Phase = 1;0x83C5CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x83D0GetAllActorsOfClass(this, /Game/0Blueprint/Level/BP_HallLight.BP_HallLight_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x83EDTemp_int_Variable_4 = 0;0x8404Label_8404:0x8404CallFunc_Array_Length_ReturnValue_17 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x843FCallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Temp_int_Variable_4, CallFunc_Array_Length_ReturnValue_17);0x8465if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_851C;0x8473/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Variable_4, CallFunc_Array_Get_Item_14);0x84AECallFunc_Array_Get_Item_14.LightOff();0x84D2CallFunc_Add_IntInt_ReturnValue_12 = Add_IntInt(Temp_int_Variable_4, 1);0x84FCTemp_int_Variable_4 = CallFunc_Add_IntInt_ReturnValue_12;0x8517goto Label_8404;0x851CLabel_851C:0x851CShinjiRef.PhoneLight.SetIntensity(5f);0x8557ShinjiRef.PhoneLight.SetAttenuationRadius(1000f);0x8592Delay(this, 0.2f, LatentActionInfo{0x1F54, 2129385833, FName(ExecuteUbergraph_BP_Level), this});0x85C8PopFlow();0x85C9CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x85DEK2Node_DynamicCast_AsBP_Game_Instance = Cast<BP_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x8602K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsBP_Game_Instance);0x861Fif (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x8629GameInstanceRef = K2Node_DynamicCast_AsBP_Game_Instance;0x863CPushFlow(Label_89F4);0x8641CallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/W_Peephole.W_Peephole_C, nullptr);0x8676PeepholeWidget = CallFunc_Create_ReturnValue_2;0x8689PeepholeWidget.AddToViewport(0);0x86AECallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/W_ScreenControl.W_ScreenControl_C, nullptr);0x86E3ScreenWidget = CallFunc_Create_ReturnValue;0x86F6ScreenWidget.AddToViewport(0);0x871BCallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/W_Subtitles.W_Subtitles_C, nullptr);0x8750SubtitlesWidget = CallFunc_Create_ReturnValue_1;0x8763SubtitlesWidget.AddToViewport(0);0x8788CallFunc_Create_ReturnValue_3 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/Widget/Menu/W_Options.W_Options_C, nullptr);0x87BDOptionsWidget = CallFunc_Create_ReturnValue_3;0x87D0OptionsWidget.LevelRef = this;0x87F1CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x880BK2Node_DynamicCast_AsBP_Shinji_Player_1 = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue_1);0x882FK2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_1);0x884Cif (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x8856ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player_1;0x8869ShinjiRef.Incapacitate();0x888DHideCorruption();0x889BSetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(SkinBlend), 1f);0x88C1ExecuteConsoleCommand(this, "r.AntiAliasingMethod 4", nullptr);0x88E5CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist("save1", 0);0x8905if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_8996;0x8913CallFunc_LoadGameFromSlot_ReturnValue_1 = LoadGameFromSlot("save1", 0);0x8933K2Node_DynamicCast_AsBP_Save_Game_1 = Cast<BP_SaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_1);0x8957K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsBP_Save_Game_1);0x8974if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x897ESaveGameRef = K2Node_DynamicCast_AsBP_Save_Game_1;0x8991goto Label_5296;0x8996Label_8996:0x8996CallFunc_CreateSaveGameObject_ReturnValue = CreateSaveGameObject(/Game/0Blueprint/BP_SaveGame.BP_SaveGame_C);0x89B3SaveGameRef = CallFunc_CreateSaveGameObject_ReturnValue;0x89C6CallFunc_SaveGameToSlot_ReturnValue_1 = SaveGameToSlot(SaveGameRef, "save1", 0);0x89EFgoto Label_5296;0x89F4Label_89F4:0x89F4TeethEyes.StaticMeshComponent.SetVisibility(false, true);0x8A2CPopFlow();0x8A2DHallways.FadeOut(10f, 0f, 0);0x8A5DEerie.FadeOut(10f, 0f, 0);0x8A8DDarkCreep.FadeOut(10f, 0f, 0);0x8ABDFinalLoop.FadeOut(10f, 0f, 0);0x8AEDUnlockAchievement(FName(ACH_LOOK));0x8B08ShinjiRef.CanStare = false;0x8B29Temp_int_Variable_3 = 0;0x8B40Label_8B40:0x8B40CallFunc_Array_Length_ReturnValue_18 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HallwayEyes);0x8B7BCallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Temp_int_Variable_3, CallFunc_Array_Length_ReturnValue_18);0x8BA1if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_8C58;0x8BAF/Script/Engine.Default__KismetArrayLibrary.Array_Get(HallwayEyes, Temp_int_Variable_3, CallFunc_Array_Get_Item_15);0x8BEACallFunc_Array_Get_Item_15.Sleep();0x8C0ECallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(Temp_int_Variable_3, 1);0x8C38Temp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_11;0x8C53goto Label_8B40;0x8C58Label_8C58:0x8C58Delay(this, 10f, LatentActionInfo{0x227D, 1240478091, FName(ExecuteUbergraph_BP_Level), this});0x8C8EPopFlow();0x8C8FShinjiRef.EyesToStab = 7;0x8CBCCallFunc_K2_SetActorLocationAndRotation_ReturnValue_2 = ShinjiRef.K2_SetActorLocationAndRotation(FVector(-43, 322, 80), FRotator(0, -90, 0), false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult_2, false);0x8D23Temp_int_Variable_2 = 0;0x8D3ALabel_8D3A:0x8D3ACallFunc_Array_Length_ReturnValue_19 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ApartmentEyes);0x8D75CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Temp_int_Variable_2, CallFunc_Array_Length_ReturnValue_19);0x8D9Bif (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_8E52;0x8DA9/Script/Engine.Default__KismetArrayLibrary.Array_Get(ApartmentEyes, Temp_int_Variable_2, CallFunc_Array_Get_Item_16);0x8DE4CallFunc_Array_Get_Item_16.ResetEye();0x8E08CallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(Temp_int_Variable_2, 1);0x8E32Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_10;0x8E4Dgoto Label_8D3A;0x8E52Label_8E52:0x8E52CallFunc_GetPlayerController_ReturnValue_16 = GetPlayerController(this, 0);0x8E6CCallFunc_GetPlayerController_ReturnValue_16.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x8EA6Delay(this, 2f, LatentActionInfo{0x2305, -1784815027, FName(ExecuteUbergraph_BP_Level), this});0x8EDCPopFlow();0x8EDDFogRef.Component.SetVisibility(K2Node_CustomEvent_Show, false);0x8F1DPopFlow();0x8F1EScreenWidget.Crosshair.SetVisibility(1);0x8F5APopFlow();0x8F5BScreenWidget.Crosshair.SetVisibility(0);0x8F97PopFlow();0x8F98OptionsWidget.RemoveFromParent();0x8FBCCallFunc_GetPlayerController_ReturnValue_19 = GetPlayerController(this, 0);0x8FD6/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_19, false);0x9000CallFunc_GetPlayerController_ReturnValue_19 = GetPlayerController(this, 0);0x901ACallFunc_GetPlayerController_ReturnValue_19.bShowMouseCursor = false;0x903BScreenWidget.IntroFadeBackward();0x905FTitleMusic.FadeOut(5f, 0f, 0);0x908FDelay(this, 5f, LatentActionInfo{0x2EB9, 744537085, FName(ExecuteUbergraph_BP_Level), this});0x90C5PopFlow();0x90C6if (!(Demo)) goto Label_90D5;0x90D4PopFlow();0x90D5Label_90D5:0x90D5CallFunc_LoadGameFromSlot_ReturnValue_2 = LoadGameFromSlot("save1", 0);0x90F5K2Node_DynamicCast_AsBP_Save_Game_2 = Cast<BP_SaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_2);0x9119K2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsBP_Save_Game_2);0x9136if (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x9140K2Node_DynamicCast_AsBP_Save_Game_2.Checkpoint = K2Node_CustomEvent_Checkpoint;0x9171CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Save_Game_2.Checkpoint, 1);0x91A9if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_9253;0x91B7K2Node_DynamicCast_AsBP_Save_Game_2.PS1Deaths = 0;0x91E4K2Node_DynamicCast_AsBP_Save_Game_2.ShinjiDeaths = 0;0x9211K2Node_DynamicCast_AsBP_Save_Game_2.Bad = false;0x9232K2Node_DynamicCast_AsBP_Save_Game_2.PS1NoDamage = true;0x9253Label_9253:0x9253CallFunc_SaveGameToSlot_ReturnValue_2 = SaveGameToSlot(K2Node_DynamicCast_AsBP_Save_Game_2, "save1", 0);0x927CScreenWidget.Checkpoint();0x92A0PopFlow();0x92A1/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/GlitchDeath.GlitchDeath, 1f, 1f, 0f, nullptr, nullptr, true);0x92DD/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/Glitch.Glitch, 1f, 1f, 0f, nullptr, nullptr, true);0x9319GlitchTimeline.PlayFromStart();0x9339PopFlow();0x933ASlidingDoorRef.CloseSilently();0x935ESlidingDoorRef.Validate(false);0x9383PopFlow();0x9384SlidingDoorRef.Validate(true);0x93A9PopFlow();0x93AAif (!(STEAM)) PopFlow();0x93B4if (!(Demo)) goto Label_93C3;0x93C2PopFlow();0x93C3Label_93C3:0x93C3CallFunc_GetPlayerController_ReturnValue_20 = GetPlayerController(this, 0);0x93DDCallFunc_CacheAchievements_ReturnValue = CacheAchievements(this, CallFunc_GetPlayerController_ReturnValue_20);0x93FBCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CacheAchievements_ReturnValue);0x9418if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x9422K2Node_CreateDelegate_OutputDelegate.Bind(this, OnSuccess_7B652BBF4C5F1D6DE1ACC3B99279EE47);0x9439CallFunc_CacheAchievements_ReturnValue.OnSuccess += K2Node_CreateDelegate_OutputDelegate;0x9462K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnFailure_7B652BBF4C5F1D6DE1ACC3B99279EE47);0x9479CallFunc_CacheAchievements_ReturnValue.OnFailure += K2Node_CreateDelegate_OutputDelegate_1;0x94A2CallFunc_CacheAchievements_ReturnValue.Activate();0x94C6PopFlow();0x94C7PushFlow(Label_94F4);0x94CCif (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_94DB;0x94DAPopFlow();0x94DBLabel_94DB:0x94DBTemp_bool_Has_Been_Initd_Variable_2 = true;0x94E6if (!(false)) PopFlow();0x94E8Temp_bool_IsClosed_Variable_2 = true;0x94F3PopFlow();0x94F4Label_94F4:0x94F4if (!(Temp_bool_IsClosed_Variable_2)) goto Label_9503;0x9502PopFlow();0x9503Label_9503:0x9503Temp_bool_IsClosed_Variable_2 = true;0x950EUnlockAchievement(FName(ACH_TV));0x9529PopFlow();0x952ADelay(this, 0.2f, LatentActionInfo{0x2EF0, -324289294, FName(ExecuteUbergraph_BP_Level), this});0x9560PopFlow();0x9561FrontDoorRef.SilentlyCloseDoor();0x9585LockAll();0x9593PushFlow(Label_95CF);0x9598Delay(this, 40f, LatentActionInfo{0x33E6, -669848302, FName(ExecuteUbergraph_BP_Level), this});0x95CEPopFlow();0x95CFLabel_95CF:0x95CFCallFunc_GetActorOfClass_ReturnValue_2 = GetActorOfClass(this, /Game/0Blueprint/Level/BP_MHKDead.BP_MHKDead_C);0x95EDCallFunc_GetActorOfClass_ReturnValue_2.Hide();0x9611CallFunc_GetActorOfClass_ReturnValue_1 = GetActorOfClass(this, /Game/0Blueprint/Level/BP_PizzaGirlDead.BP_PizzaGirlDead_C);0x962FCallFunc_GetActorOfClass_ReturnValue_1.Hide();0x9653PopFlow();0x9654/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/Glitch2.Glitch2, 1f, 1f, 0f, nullptr, nullptr, true);0x9690Timeline.PlayFromStart();0x96B0PopFlow();0x96B1UnlockAchievement(FName(ACH_BAD));0x96CCPopFlow();0x96CDCallFunc_LoadGameFromSlot_ReturnValue_4 = LoadGameFromSlot("save1", 0);0x96EDK2Node_DynamicCast_AsBP_Save_Game_4 = Cast<BP_SaveGame_C>(CallFunc_LoadGameFromSlot_ReturnValue_4);0x9711K2Node_DynamicCast_bSuccess_9 = Cast<1>(K2Node_DynamicCast_AsBP_Save_Game_4);0x972Eif (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x9738K2Node_DynamicCast_AsBP_Save_Game_4.ShinjiDeaths = 0;0x9765K2Node_DynamicCast_AsBP_Save_Game_4.PS1Deaths = 0;0x9792K2Node_DynamicCast_AsBP_Save_Game_4.PS1NoDamage = true;0x97B3K2Node_DynamicCast_AsBP_Save_Game_4.Bad = false;0x97D4CallFunc_SaveGameToSlot_ReturnValue_3 = SaveGameToSlot(K2Node_DynamicCast_AsBP_Save_Game_4, "save1", 0);0x97FDScreenWidget.Checkpoint();0x9821PopFlow();0x9822Credits.FadeOut(4.5f, 0f, 0);0x9852CallFunc_GetActorOfClass_ReturnValue_3 = GetActorOfClass(this, /Game/0Blueprint/PS1/BP_BadEndingMonster.BP_BadEndingMonster_C);0x9870CallFunc_GetActorOfClass_ReturnValue_3.Music.FadeOut(4.5f, 0f, 0);0x98B6PopFlow();0x98B7CallFunc_GetPlayerController_ReturnValue_20 = GetPlayerController(this, 0);0x98D1GetCachedAchievementProgress(this, CallFunc_GetPlayerController_ReturnValue_20, K2Node_CustomEvent_Name, CallFunc_GetCachedAchievementProgress_bFoundID, CallFunc_GetCachedAchievementProgress_Progress);0x9900CallFunc_Less_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetCachedAchievementProgress_Progress);0x991DCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_ImplicitCast, 1);0x9943if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x994DCallFunc_GetPlayerController_ReturnValue_20 = GetPlayerController(this, 0);0x9967CallFunc_WriteAchievementProgress_ReturnValue = WriteAchievementProgress(this, CallFunc_GetPlayerController_ReturnValue_20, K2Node_CustomEvent_Name, 1f, 0);0x9998CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_WriteAchievementProgress_ReturnValue);0x99B5if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x99BFK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnSuccess_9405F88A4765B9BEAC077E9D61DB2A4C);0x99D6CallFunc_WriteAchievementProgress_ReturnValue.OnSuccess += K2Node_CreateDelegate_OutputDelegate_2;0x99FFK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnFailure_9405F88A4765B9BEAC077E9D61DB2A4C);0x9A16CallFunc_WriteAchievementProgress_ReturnValue.OnFailure += K2Node_CreateDelegate_OutputDelegate_3;0x9A3FCallFunc_WriteAchievementProgress_ReturnValue.Activate();0x9A63PopFlow();0x9A64Label_9A64:0x9A64Delay(this, 1f, LatentActionInfo{0x31D, -464266668, FName(ExecuteUbergraph_BP_Level), this});0x9A9APopFlow();0x9A9BCallFunc_K2_GetActorLocation_ReturnValue = ShinjiRef.K2_GetActorLocation();0x9ACDCallFunc_K2_GetActorLocation_ReturnValue_1 = SinkRef.K2_GetActorLocation();0x9AFFCallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x9B2DCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 200);0x9B53if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_9A64;0x9B61LostAppetite();0x9B6FPopFlow();0x9B70PopFlow();0x9B71Temp_name_Variable = K2Node_CustomEvent_WrittenAchievementName;0x9B8CTemp_real_Variable = K2Node_CustomEvent_WrittenProgress;0x9BA7Temp_int_Variable = K2Node_CustomEvent_WrittenUserTag;0x9BC2PopFlow();0x9BC3Temp_name_Variable = K2Node_CustomEvent_WrittenAchievementName_1;0x9BDETemp_real_Variable = K2Node_CustomEvent_WrittenProgress_1;0x9BF9Temp_int_Variable = K2Node_CustomEvent_WrittenUserTag_1;0x9C14PopFlow();0x9C15Label_9C15:0x9C15SetScalarParameterValue(this, /Game/0Material/MPC_Main.MPC_Main, FName(Glitch), GlitchTimeline_Glitch_9A71A75940200E738DC4A69ABAF681E6);0x9C3FPopFlow();0x9C40Label_9C40:0x9C40ShinjiRef.CanPause = false;0x9C61ShinjiRef.IncapacitateMovement();0x9C852DDialogue(/Game/0Audio/Dialogue/JA73.JA73, 4.5);0x9CA5Delay(this, 4.5f, LatentActionInfo{0xB86, -1066828907, FName(ExecuteUbergraph_BP_Level), this});0x9CDBPopFlow();0x9CDCif (!(ShinjiRef.UsingPC)) goto Label_9D01;0x9D00PopFlow();0x9D01Label_9D01:0x9D01CallFunc_K2_GetActorLocation_ReturnValue_2 = ShinjiRef.K2_GetActorLocation();0x9D33CallFunc_K2_GetActorLocation_ReturnValue_3 = SinkRef.K2_GetActorLocation();0x9D65CallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_K2_GetActorLocation_ReturnValue_2);0x9D93CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, 200);0x9DB9if (!(CallFunc_Greater_DoubleDouble_ReturnValue_1)) goto Label_9E13;0x9DC7PushFlow(Label_9DF4);0x9DCCif (!(Temp_bool_Has_Been_Initd_Variable_4)) goto Label_9DDB;0x9DDAPopFlow();0x9DDBLabel_9DDB:0x9DDBTemp_bool_Has_Been_Initd_Variable_4 = true;0x9DE6if (!(false)) PopFlow();0x9DE8Temp_bool_IsClosed_Variable_4 = true;0x9DF3PopFlow();0x9DF4Label_9DF4:0x9DF4if (!(Temp_bool_IsClosed_Variable_4)) goto Label_9E03;0x9E02PopFlow();0x9E03Label_9E03:0x9E03Temp_bool_IsClosed_Variable_4 = true;0x9E0Egoto Label_9C40;0x9E13Label_9E13:0x9E13Delay(this, 1f, LatentActionInfo{0xA90, -649329361, FName(ExecuteUbergraph_BP_Level), this});0x9E49PopFlow();0x9E4APopFlow();0x9E4Bgoto Label_13B9;0x9E50goto Label_7502;0x9E55PopFlow();0x9E56goto Label_9C15;0x9E5BLabel_9E5B:0x9E5Breturn;