Zdexby TheHolyOneZ
4,275 classes
Class

ABP_ShinjiClimb_C

: APawn : AActor : UObject
/Game/0Blueprint/Character/BP_ShinjiClimb.BP_ShinjiClimb_C 0x0389 (905 B) align 8 inherited 0x0318 11 scripted vtable /Game/0Blueprint/Character/BP_ShinjiClimb
0x00x0389

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CameraUCameraComponent*6 flagsnullptr
0x08ShinjiUSkeletalMeshComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04BurstTimeline_Burst_026716074C0DAB1F0C58518C284B3409float4 flags0
0x01BurstTimeline__Direction_026716074C0DAB1F0C58518C284B3409ETimelineDirection4 flagsForward
0x033D0x03padding / unreflected
0x08BurstTimelineUTimelineComponent*5 flagsnullptr
0x08ClimbBlenddouble7 flags0
0x01CanClimbbool7 flagsfalse
0x03510x07padding / unreflected
0x08ClimbTargetdouble7 flags0
0x08SafeRefABP_ShinjiSafe_C*6 flagsnullptr
0x08LevelRefABP_Level_C*6 flagsnullptr
0x08LedgeRefABP_ShinjiLedge_C*6 flagsnullptr
0x01CanFallbool7 flagsfalse
0x03790x07padding / unreflected
0x08ShinjiRefABP_ShinjiPlayer_C*7 flagsnullptr
0x01Gamepadbool7 flagsfalse
Inherited from APawn 19
OffsetSizeNameTypeFlagsDefault
0x01bUseControllerRotationPitch : 1bit 0bool5 flagsfalse
0x01bUseControllerRotationYaw : 1bit 1bool5 flagsfalse
0x01bUseControllerRotationRoll : 1bit 2bool5 flagsfalse
0x01bCanAffectNavigationGeneration : 1bit 3bool6 flagsfalse
0x01bIsLocalViewTarget : 1bit 6boolTransientProtected+3 flagsfalse
0x02990x03padding / unreflected
0x04BaseEyeHeightfloat7 flags64
0x01AutoPossessPlayerEAutoReceiveInput6 flagsDisabled
0x01AutoPossessAIEAutoPossessAI6 flagsPlacedInWorld
0x01RemoteViewPitchuint8Net+5 flags0
0x02A30x05padding / unreflected
0x08AIControllerClassTSubclassOf<AController>7 flags/Script/AIModule.AIController
0x08PlayerStateAPlayerState*NetRepNotify+8 flagsnullptr
0x02B80x08padding / unreflected
0x08LastHitByAController*Transient+8 flagsnullptr
0x08ControllerAController*NetRepNotify+6 flagsnullptr
0x08PreviousControllerAController*Transient+6 flagsnullptr
0x02D80x04padding / unreflected
0x01ReceiveControllerChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01ReceiveRestartedDelegateFMulticastScriptDelegate4 flags<delegate>
0x02DE0x02padding / unreflected
0x18ControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x18LastControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x08OverrideInputComponentClassTSubclassOf<UInputComponent>Protected+7 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 11

SignatureFlagsNativeParams
void BurstTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(4710);0x000Freturn;0x0011// end of script
0x00
void BurstTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(4440);0x000Freturn;0x0011// end of script
0x00
void InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_ShinjiClimb(15);0x0057return;0x0059// end of script
0x30
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(1933);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_ShinjiClimb(2500);0x0021return;0x0023// end of script
EventPublic0x04
void Possess()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(3101);0x000Freturn;0x0011// end of script
0x00
void ClimbBurst()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(3468);0x000Freturn;0x0011// end of script
0x00
void Fall()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(3501);0x000Freturn;0x0011// end of script
0x00
void StartButtons()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(3752);0x000Freturn;0x0011// end of script
0x00
void StopButtons()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_ShinjiClimb(4250);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_ShinjiClimb(int32 EntryPoint)
Script155 statements · 4,714 bytes of bytecode
0x0000PushFlow(Label_1267);0x0005goto [EntryPoint];0x000FCallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x002CTemp_bool_Variable_3 = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x003FTemp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x005CTemp_real_Variable = Temp_real_Variable;0x0077Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x0094Temp_real_Variable_1 = Temp_real_Variable_1;0x00AFTemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x00C2if (!(CanClimb)) PopFlow();0x00CCClimbBurst();0x00DAPopFlow();0x00DBCanClimb = true;0x00E6SetActorTickEnabled(true);0x00F5PushFlow(Label_016B);0x00FALevelRef.SlidingDoorRef.ForceOpen();0x0134Delay(this, 8.5f, LatentActionInfo{0x17A, -359099139, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x016APopFlow();0x016BLabel_016B:0x016BStartButtons();0x0179PopFlow();0x017Aif (!(CanClimb)) PopFlow();0x0184SetActorTickEnabled(false);0x0193CanClimb = false;0x019EFall();0x01ACStopButtons();0x01BAPopFlow();0x01BBLevelRef.ScreenWidget.QuickBlackoutEvent();0x01F5Delay(this, 0.5f, LatentActionInfo{0x22C, 294345586, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x022BPopFlow();0x022C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ShinjiFall.ShinjiFall, 1f, 1f, 0f, nullptr, nullptr, true);0x0268CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0282CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(SafeRef, 0f, 0, 0f, false);0x02BCSafeRef.Possess();0x02E0PopFlow();0x02E1LevelRef.ScreenWidget.KillFade();0x031BDelay(this, 3f, LatentActionInfo{0x352, 1097788699, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0351PopFlow();0x0352LedgeRef.Reset();0x0376CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0390CallFunc_GetPlayerController_ReturnValue_2.SetViewTargetWithBlend(LedgeRef, 0f, 0, 0f, false);0x03CACallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x03E4CallFunc_GetPlayerController_ReturnValue_2.Possess(LedgeRef);0x040DLedgeRef.Possess();0x0431Shinji.SetVisibility(false, false);0x0453Delay(this, 1f, LatentActionInfo{0x48A, 851173504, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0489PopFlow();0x048ACallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/Level/BP_Level.BP_Level_C);0x04A8CallFunc_GetActorOfClass_ReturnValue.ScreenWidget.FastIntroFade();0x04E2CallFunc_GetActorOfClass_ReturnValue.GlitchScreen();0x0506ClimbBlend = 0;0x0521PopFlow();0x0522Temp_bool_Variable_2 = Gamepad;0x0535Switch(Temp_bool_Variable_2, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default_2).SetVisibility(1);0x05DFDelay(this, 0.2f, LatentActionInfo{0x616, 1043762534, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0615PopFlow();0x0616LevelRef.SubtitlesWidget.DelayTextFade();0x0650StartButtons();0x065EPopFlow();0x065FLabel_065F:0x065FPushFlow(Label_068C);0x0664if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0673;0x0672PopFlow();0x0673Label_0673:0x0673Temp_bool_Has_Been_Initd_Variable = true;0x067Eif (!(false)) PopFlow();0x0680Temp_bool_IsClosed_Variable = true;0x068BPopFlow();0x068CLabel_068C:0x068Cif (!(Temp_bool_IsClosed_Variable)) goto Label_069B;0x069APopFlow();0x069BLabel_069B:0x069BTemp_bool_IsClosed_Variable = true;0x06A6SetActorTickEnabled(false);0x06B5CanClimb = false;0x06C0CallFunc_GetAnimInstance_ReturnValue_1 = Shinji.GetAnimInstance();0x06EACallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue_1.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeClimb.ShinjiLedgeClimb, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 4f);0x0748StopButtons();0x0756Delay(this, 1.4f, LatentActionInfo{0x1BB, 212427737, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x078CPopFlow();0x078DSetActorTickEnabled(false);0x079CTemp_name_Variable = FName(Ignore);0x07BBCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x07FFCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0819K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x083DK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x085Aif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0864ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player;0x0877CallFunc_GetController_ReturnValue = GetController();0x088BK2Node_DynamicCast_AsPlayer_Controller = Cast<PlayerController>(CallFunc_GetController_ReturnValue);0x08AFK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPlayer_Controller);0x08CCif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x08D6CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(K2Node_DynamicCast_AsPlayer_Controller, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x08FCCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue);0x0919if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0923CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(K2Node_DynamicCast_AsPlayer_Controller, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x0949Temp_struct_Variable = ModifyContextOptions{true, false, false};0x0987CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.AddMappingContext(/Game/ThirdPerson/Input/IMC_Default.IMC_Default, 0, Temp_struct_Variable);0x09C3PopFlow();0x09C4if (!(CanClimb)) PopFlow();0x09CECallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x09EBCallFunc_FInterpTo_ReturnValue = FInterpTo(ClimbBlend, ClimbTarget, CallFunc_FInterpTo_DeltaTime_ImplicitCast, 0);0x0A2BClimbBlend = CallFunc_FInterpTo_ReturnValue;0x0A46CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x0A63CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_1, 20);0x0A91CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0.1);0x0ABFCallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(ClimbBlend, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0AEDCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, 10);0x0B24ClimbTarget = CallFunc_FClamp_ReturnValue;0x0B3FCallFunc_GetAnimInstance_ReturnValue_2 = Shinji.GetAnimInstance();0x0B69CallFunc_PlaySlotAnimationAsDynamicMontage_InTimeToStartMontageAt_ImplicitCast = Cast<3>(ClimbBlend);0x0B86CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_3 = CallFunc_GetAnimInstance_ReturnValue_2.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeClimb.ShinjiLedgeClimb, FName(DefaultSlot), 0f, 0f, 0f, 1, -1f, CallFunc_PlaySlotAnimationAsDynamicMontage_InTimeToStartMontageAt_ImplicitCast);0x0BE8CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(ClimbBlend, 3.99);0x0C0Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0C18goto Label_065F;0x0C1DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0C37CallFunc_GetPlayerController_ReturnValue.EnableInput(nullptr);0x0C5CCanFall = false;0x0C67ClimbBlend = 0;0x0C82CallFunc_GetAnimInstance_ReturnValue = Shinji.GetAnimInstance();0x0CACCallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeHang.ShinjiLedgeHang, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 0f);0x0D0AShinji.SetVisibility(true, false);0x0D2CGamepad = ShinjiRef.IsGamepad;0x0D55Delay(this, 5.96f, LatentActionInfo{0xDB, -419737595, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0D8BPopFlow();0x0D8CBurstTimeline.PlayFromStart();0x0DACPopFlow();0x0DADCallFunc_GetAnimInstance_ReturnValue_3 = Shinji.GetAnimInstance();0x0DD7CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_2 = CallFunc_GetAnimInstance_ReturnValue_3.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeFall.ShinjiLedgeFall, FName(DefaultSlot), 0.2f, 0f, 1f, 1, -1f, 0f);0x0E35/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Dialogue/ShinjiFall.ShinjiFall, 1f, 1f, 0f, nullptr, nullptr, true);0x0E71Delay(this, 1.5f, LatentActionInfo{0x2E1, 675132772, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0EA7PopFlow();0x0EA8if (!(CanClimb)) PopFlow();0x0EB2LevelRef.SubtitlesWidget.DialogueText.SetVisibility(1);0x0F04Temp_bool_Variable_1 = Gamepad;0x0F17Switch(Temp_bool_Variable_1, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default_1).SetVisibility(0);0x0FC1LevelRef.SubtitlesWidget.LMB.SetRenderOpacity(1f);0x1012LevelRef.SubtitlesWidget.X.SetRenderOpacity(1f);0x1063Delay(this, 0.2f, LatentActionInfo{0x522, -504689134, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x1099PopFlow();0x109ATemp_bool_Variable = Gamepad;0x10ADSwitch(Temp_bool_Variable, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default).SetVisibility(1);0x1157PopFlow();0x1158CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(BurstTimeline_Burst_026716074C0DAB1F0C58518C284B3409);0x1175CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 7);0x11A3CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x11C0CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, 60);0x11EECallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x121CCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(ClimbTarget, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x124AClimbTarget = CallFunc_Add_DoubleDouble_ReturnValue;0x1265PopFlow();0x1266PopFlow();0x1267Label_1267:0x1267return;0x1269// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type