0x0000PushFlow(Label_1267);0x0005goto [EntryPoint];0x000FCallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x002CTemp_bool_Variable_3 = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x003FTemp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x005CTemp_real_Variable = Temp_real_Variable;0x0077Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x0094Temp_real_Variable_1 = Temp_real_Variable_1;0x00AFTemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x00C2if (!(CanClimb)) PopFlow();0x00CCClimbBurst();0x00DAPopFlow();0x00DBCanClimb = true;0x00E6SetActorTickEnabled(true);0x00F5PushFlow(Label_016B);0x00FALevelRef.SlidingDoorRef.ForceOpen();0x0134Delay(this, 8.5f, LatentActionInfo{0x17A, -359099139, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x016APopFlow();0x016BLabel_016B:0x016BStartButtons();0x0179PopFlow();0x017Aif (!(CanClimb)) PopFlow();0x0184SetActorTickEnabled(false);0x0193CanClimb = false;0x019EFall();0x01ACStopButtons();0x01BAPopFlow();0x01BBLevelRef.ScreenWidget.QuickBlackoutEvent();0x01F5Delay(this, 0.5f, LatentActionInfo{0x22C, 294345586, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x022BPopFlow();0x022C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ShinjiFall.ShinjiFall, 1f, 1f, 0f, nullptr, nullptr, true);0x0268CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0282CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(SafeRef, 0f, 0, 0f, false);0x02BCSafeRef.Possess();0x02E0PopFlow();0x02E1LevelRef.ScreenWidget.KillFade();0x031BDelay(this, 3f, LatentActionInfo{0x352, 1097788699, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0351PopFlow();0x0352LedgeRef.Reset();0x0376CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0390CallFunc_GetPlayerController_ReturnValue_2.SetViewTargetWithBlend(LedgeRef, 0f, 0, 0f, false);0x03CACallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x03E4CallFunc_GetPlayerController_ReturnValue_2.Possess(LedgeRef);0x040DLedgeRef.Possess();0x0431Shinji.SetVisibility(false, false);0x0453Delay(this, 1f, LatentActionInfo{0x48A, 851173504, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0489PopFlow();0x048ACallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/Level/BP_Level.BP_Level_C);0x04A8CallFunc_GetActorOfClass_ReturnValue.ScreenWidget.FastIntroFade();0x04E2CallFunc_GetActorOfClass_ReturnValue.GlitchScreen();0x0506ClimbBlend = 0;0x0521PopFlow();0x0522Temp_bool_Variable_2 = Gamepad;0x0535Switch(Temp_bool_Variable_2, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default_2).SetVisibility(1);0x05DFDelay(this, 0.2f, LatentActionInfo{0x616, 1043762534, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0615PopFlow();0x0616LevelRef.SubtitlesWidget.DelayTextFade();0x0650StartButtons();0x065EPopFlow();0x065FLabel_065F:0x065FPushFlow(Label_068C);0x0664if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0673;0x0672PopFlow();0x0673Label_0673:0x0673Temp_bool_Has_Been_Initd_Variable = true;0x067Eif (!(false)) PopFlow();0x0680Temp_bool_IsClosed_Variable = true;0x068BPopFlow();0x068CLabel_068C:0x068Cif (!(Temp_bool_IsClosed_Variable)) goto Label_069B;0x069APopFlow();0x069BLabel_069B:0x069BTemp_bool_IsClosed_Variable = true;0x06A6SetActorTickEnabled(false);0x06B5CanClimb = false;0x06C0CallFunc_GetAnimInstance_ReturnValue_1 = Shinji.GetAnimInstance();0x06EACallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue_1.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeClimb.ShinjiLedgeClimb, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 4f);0x0748StopButtons();0x0756Delay(this, 1.4f, LatentActionInfo{0x1BB, 212427737, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x078CPopFlow();0x078DSetActorTickEnabled(false);0x079CTemp_name_Variable = FName(Ignore);0x07BBCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x07FFCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0819K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x083DK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x085Aif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0864ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player;0x0877CallFunc_GetController_ReturnValue = GetController();0x088BK2Node_DynamicCast_AsPlayer_Controller = Cast<PlayerController>(CallFunc_GetController_ReturnValue);0x08AFK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPlayer_Controller);0x08CCif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x08D6CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(K2Node_DynamicCast_AsPlayer_Controller, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x08FCCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue);0x0919if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0923CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(K2Node_DynamicCast_AsPlayer_Controller, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x0949Temp_struct_Variable = ModifyContextOptions{true, false, false};0x0987CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.AddMappingContext(/Game/ThirdPerson/Input/IMC_Default.IMC_Default, 0, Temp_struct_Variable);0x09C3PopFlow();0x09C4if (!(CanClimb)) PopFlow();0x09CECallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x09EBCallFunc_FInterpTo_ReturnValue = FInterpTo(ClimbBlend, ClimbTarget, CallFunc_FInterpTo_DeltaTime_ImplicitCast, 0);0x0A2BClimbBlend = CallFunc_FInterpTo_ReturnValue;0x0A46CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x0A63CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_1, 20);0x0A91CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0.1);0x0ABFCallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(ClimbBlend, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0AEDCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, 10);0x0B24ClimbTarget = CallFunc_FClamp_ReturnValue;0x0B3FCallFunc_GetAnimInstance_ReturnValue_2 = Shinji.GetAnimInstance();0x0B69CallFunc_PlaySlotAnimationAsDynamicMontage_InTimeToStartMontageAt_ImplicitCast = Cast<3>(ClimbBlend);0x0B86CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_3 = CallFunc_GetAnimInstance_ReturnValue_2.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeClimb.ShinjiLedgeClimb, FName(DefaultSlot), 0f, 0f, 0f, 1, -1f, CallFunc_PlaySlotAnimationAsDynamicMontage_InTimeToStartMontageAt_ImplicitCast);0x0BE8CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(ClimbBlend, 3.99);0x0C0Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0C18goto Label_065F;0x0C1DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0C37CallFunc_GetPlayerController_ReturnValue.EnableInput(nullptr);0x0C5CCanFall = false;0x0C67ClimbBlend = 0;0x0C82CallFunc_GetAnimInstance_ReturnValue = Shinji.GetAnimInstance();0x0CACCallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeHang.ShinjiLedgeHang, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 0f);0x0D0AShinji.SetVisibility(true, false);0x0D2CGamepad = ShinjiRef.IsGamepad;0x0D55Delay(this, 5.96f, LatentActionInfo{0xDB, -419737595, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0D8BPopFlow();0x0D8CBurstTimeline.PlayFromStart();0x0DACPopFlow();0x0DADCallFunc_GetAnimInstance_ReturnValue_3 = Shinji.GetAnimInstance();0x0DD7CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_2 = CallFunc_GetAnimInstance_ReturnValue_3.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiLedgeFall.ShinjiLedgeFall, FName(DefaultSlot), 0.2f, 0f, 1f, 1, -1f, 0f);0x0E35/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Dialogue/ShinjiFall.ShinjiFall, 1f, 1f, 0f, nullptr, nullptr, true);0x0E71Delay(this, 1.5f, LatentActionInfo{0x2E1, 675132772, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x0EA7PopFlow();0x0EA8if (!(CanClimb)) PopFlow();0x0EB2LevelRef.SubtitlesWidget.DialogueText.SetVisibility(1);0x0F04Temp_bool_Variable_1 = Gamepad;0x0F17Switch(Temp_bool_Variable_1, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default_1).SetVisibility(0);0x0FC1LevelRef.SubtitlesWidget.LMB.SetRenderOpacity(1f);0x1012LevelRef.SubtitlesWidget.X.SetRenderOpacity(1f);0x1063Delay(this, 0.2f, LatentActionInfo{0x522, -504689134, FName(ExecuteUbergraph_BP_ShinjiClimb), this});0x1099PopFlow();0x109ATemp_bool_Variable = Gamepad;0x10ADSwitch(Temp_bool_Variable, false => LevelRef.SubtitlesWidget.LMB, true => LevelRef.SubtitlesWidget.X, default => K2Node_Select_Default).SetVisibility(1);0x1157PopFlow();0x1158CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(BurstTimeline_Burst_026716074C0DAB1F0C58518C284B3409);0x1175CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 7);0x11A3CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x11C0CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, 60);0x11EECallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x121CCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(ClimbTarget, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x124AClimbTarget = CallFunc_Add_DoubleDouble_ReturnValue;0x1265PopFlow();0x1266PopFlow();0x1267Label_1267:0x1267return;