implements IBPI_Interact_C
0x00x0368
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Smartphone | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Camera | UCameraComponent* | 6 flags | nullptr | |
| 0x08 | Shinji | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Arrow | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | Active | bool | 6 flags | false | |
| 0x02C9 | 0x07 | padding / unreflected | |||
| 0x08 | ShinjiRef | ABP_ShinjiPlayer_C* | 7 flags | nullptr | |
| 0x02D8 | 0x08 | padding / unreflected | |||
| 0x60 | StartTransform | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x18 | StartControlRotation | FRotator | 6 flags | {pitch=0, Yaw=0, Roll=0} | |
| 0x08 | SmartphoneRef | ABP_Smartphone_C* | 6 flags | nullptr | |
| 0x08 | LevelRef | ABP_Level_C* | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void Interact()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GrabPhone(972);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GrabPhone(973);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__BP_GrabPhone_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_GrabPhone(1188);0x007Breturn;0x007D// end of script | 0x118 | ||
void ExecuteUbergraph_BP_GrabPhone(int32 EntryPoint)Script61 statements · 1,196 bytes of bytecode0x0000PushFlow(Label_04A9);0x0005goto [EntryPoint];0x000FSmartphone.SetVisibility(true, false);0x0031SmartphoneRef.Smartphone.SetVisibility(false, false);0x0069SmartphoneRef.StopRinging();0x008DDelay(this, 1.2f, LatentActionInfo{0xC4, 935601760, FName(ExecuteUbergraph_BP_GrabPhone), this});0x00C3PopFlow();0x00C4Shinji.SetVisibility(false, false);0x00E6Smartphone.SetVisibility(false, false);0x0108CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0122CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(ShinjiRef, 1f, 0, 0f, false);0x015CDelay(this, 1f, LatentActionInfo{0x193, -1699681234, FName(ExecuteUbergraph_BP_GrabPhone), this});0x0192PopFlow();0x0193LevelRef.A8 - Phone 1();0x01B7PopFlow();0x01B8Shinji.SetVisibility(true, false);0x01DADelay(this, 0.7f, LatentActionInfo{0xF, -1788623564, FName(ExecuteUbergraph_BP_GrabPhone), this});0x0210PopFlow();0x0211Label_0211:0x0211Temp_bool_Has_Been_Initd_Variable = true;0x021Cif (!(false)) PopFlow();0x021ETemp_bool_IsClosed_Variable = true;0x0229PopFlow();0x022ALabel_022A:0x022ATemp_name_Variable = FName(Ignore);0x0249CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x028DPopFlow();0x028ELabel_028E:0x028Eif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0211;0x029CPopFlow();0x029DLabel_029D:0x029DPushFlow(Label_02A7);0x02A2goto Label_028E;0x02A7Label_02A7:0x02A7if (!(Temp_bool_IsClosed_Variable)) goto Label_02B6;0x02B5PopFlow();0x02B6Label_02B6:0x02B6Temp_bool_IsClosed_Variable = true;0x02C1CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x02DBCallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(this, 1f, 0, 0f, false);0x030DCallFunc_GetAnimInstance_ReturnValue = Shinji.GetAnimInstance();0x0337CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiGrabPhone.ShinjiGrabPhone, FName(DefaultSlot), 1f, 0.25f, 1f, 1, -1f, 0f);0x0395Delay(this, 0.5f, LatentActionInfo{0x1B8, 1595047190, FName(ExecuteUbergraph_BP_GrabPhone), this});0x03CBPopFlow();0x03CCPopFlow();0x03CDCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x03E7K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x040BK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x0428if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0432ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player;0x0445goto Label_022A;0x044ALabel_044A:0x044Aif (!(Active)) PopFlow();0x0454K2Node_DynamicCast_AsBP_Shinji_Player_1 = Cast<BP_ShinjiPlayer_C>(K2Node_ComponentBoundEvent_OtherActor);0x0478K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_1);0x0495if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x049Fgoto Label_029D;0x04A4goto Label_044A;0x04A9Label_04A9:0x04A9return;0x04AB// end of script | Final | 0x04 |