Zdexby TheHolyOneZ
4,275 classes
Class

ABP_PS1Monster_C

: ACharacter : APawn : AActor : UObject
/Game/0Blueprint/PS1/BP_PS1Monster.BP_PS1Monster_C 0x07F1 (2,033 B) align 16 inherited 0x0670 23 scripted vtable /Game/0Blueprint/PS1/BP_PS1Monster
implements IBPI_Interact_C
0x00x07F1

Members 39

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08JunkyardMusicUAudioComponent*6 flagsnullptr
0x08HouseMusicUAudioComponent*6 flagsnullptr
0x08HallwaysMusicUAudioComponent*6 flagsnullptr
0x08ForestMusicUAudioComponent*6 flagsnullptr
0x08ChasingSoundUAudioComponent*6 flagsnullptr
0x08IdleSoundUAudioComponent*6 flagsnullptr
0x08PawnSensingUPawnSensingComponent*6 flagsnullptr
0x08ArrowCheckUArrowComponent*6 flagsnullptr
0x08Burden6USkeletalMeshComponent*6 flagsnullptr
0x08Burden5USkeletalMeshComponent*6 flagsnullptr
0x08Burden4USkeletalMeshComponent*6 flagsnullptr
0x08Burden3USkeletalMeshComponent*6 flagsnullptr
0x08Burden2USkeletalMeshComponent*6 flagsnullptr
0x08Burden1USkeletalMeshComponent*6 flagsnullptr
0x08ArrowStepUArrowComponent*6 flagsnullptr
0x01Sprintingbool7 flagsfalse
0x06F10x07padding / unreflected
0x08WalkSpeeddouble7 flags90
0x08SprintSpeeddouble7 flags310
0x01CanMovebool7 flagstrue
0x07090x07padding / unreflected
0x08LevelRefABP_Level_C*7 flagsnullptr
0x08SprintSlowSpeeddouble7 flags90
0x08FastSprintSpeeddouble7 flags250
0x08ShinjiRefABP_PS1Shinji_C*6 flagsnullptr
0x01Attackingbool7 flagsfalse
0x01Chasingbool7 flagsfalse
0x07320x06padding / unreflected
0x18PatrolLocationFVector7 flags{X=0, Y=0, Z=0}
0x18CurrentLocationFVector7 flags{X=0, Y=0, Z=0}
0x18HouseLocationFVector7 flags{X=-17991, Y=-6446, Z=3335}
0x01Activebool7 flagsfalse
0x07810x07padding / unreflected
0x18ForestLocationFVector7 flags{X=-9059, Y=15399, Z=717}
0x18HallwaysLocationFVector7 flags{X=-23277, Y=5052, Z=828}
0x01AreaEnum_PS1Areas7 flagsNewEnumerator4
0x07B90x03padding / unreflected
0x04Burdensint327 flags6
0x08RevealRefABP_PS1Reveal_C*6 flagsnullptr
0x01Deadbool7 flagsfalse
0x07C90x07padding / unreflected
0x18DeadLocationFVector7 flags{X=-31026, Y=3796, Z=115}
0x08CurrentMusicUAudioComponent*7 flagsnullptr
0x01LastAreaEnum_PS1Areas7 flagsNewEnumerator3
Inherited from ACharacter 40
OffsetSizeNameTypeFlagsDefault
0x08MeshUSkeletalMeshComponent*12 flags/Script/Engine.Default__Character.CharacterMesh0
0x08CharacterMovementUCharacterMovementComponent*12 flags/Script/Engine.Default__Character.CharMoveComp
0x08CapsuleComponentUCapsuleComponent*12 flags/Script/Engine.Default__Character.CollisionCylinder
0x50BasedMovementFBasedMovementInfoProtected+3 flags{BaseID=0, MovementBase=nullptr, BoneName=None, Location={}…
0x50ReplicatedBasedMovementFBasedMovementInfoNetRepNotify+4 flags{BaseID=0, MovementBase=nullptr, BoneName=None, Location={}…
0x04AnimRootMotionTranslationScalefloatNetProtected+5 flags1
0x03D40x04padding / unreflected
0x18BaseTranslationOffsetFVectorProtected+5 flags{X=0, Y=0, Z=0}
0x20BaseRotationOffsetFQuatProtected+4 flags{X=0, Y=0, Z=0, W=1}
0x04ReplicatedServerLastTransformUpdateTimeStampfloatNetProtected+5 flags0
0x04ReplayLastTransformUpdateTimeStampfloatNetRepNotify+6 flags0
0x01ReplicatedMovementModeuint8NetProtected+5 flags0
0x04190x07padding / unreflected
0x18ReplicatedGravityDirectionFVector_NetQuantizeNormalNetProtected+3 flags{}
0x01bInBaseReplicationboolProtected+5 flagsfalse
0x04390x1Fpadding / unreflected
0x04CrouchedEyeHeightfloat7 flags32
0x01bIsCrouched : 1bit 0boolNetRepNotify+5 flagsfalse
0x01bProxyIsJumpForceApplied : 1bit 1boolNetTransient+3 flagsfalse
0x01bPressedJump : 1bit 2bool5 flagsfalse
0x01bClientUpdating : 1bit 3boolTransient+3 flagsfalse
0x01bClientWasFalling : 1bit 4boolTransient+3 flagsfalse
0x01bClientResimulateRootMotion : 1bit 5boolTransient+3 flagsfalse
0x01bClientResimulateRootMotionSources : 1bit 6boolTransient+3 flagsfalse
0x01bSimGravityDisabled : 1bit 7bool3 flagsfalse
0x01bClientCheckEncroachmentOnNetUpdate : 1bit 0boolTransient+3 flagstrue
0x01bServerMoveIgnoreRootMotion : 1bit 1boolTransient+3 flagsfalse
0x01bWasJumping : 1bit 2boolTransient+8 flagsfalse
0x045E0x02padding / unreflected
0x04JumpKeyHoldTimefloatTransient+10 flags0
0x04JumpForceTimeRemainingfloatTransient+10 flags0
0x04ProxyJumpForceStartedTimefloatTransient+10 flags0
0x04JumpMaxHoldTimefloatNet+7 flags0
0x04JumpMaxCountint32Net+7 flags1
0x04JumpCurrentCountint3210 flags0
0x04JumpCurrentCountPreJumpint3210 flags0
0x047C0x04padding / unreflected
0x10OnReachedJumpApexFMulticastScriptDelegate4 flags<delegate>
0x10LandedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10MovementModeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnCharacterMovementUpdatedFMulticastScriptDelegate4 flags<delegate>
0x48SavedRootMotionFRootMotionSourceGroupTransient+1 flags{bHasAdditiveSources=false, bHasOverrideSources=false, bHas…
0x05080x08padding / unreflected
0x70ClientRootMotionParamsFRootMotionMovementParamsTransient+2 flags{bHasRootMotion=false, BlendWeight=0, RootMotionTransform={…
0x10RootMotionRepMovesTArray<FSimulatedRootMotionReplicatedMove>Transient+3 flags[]
0xD8RepRootMotionFRepRootMotionMontageNetRepNotify+2 flags{bIsActive=false, Animation=nullptr, position=0, Location={…
Inherited from APawn 19
OffsetSizeNameTypeFlagsDefault
0x01bUseControllerRotationPitch : 1bit 0bool5 flagsfalse
0x01bUseControllerRotationYaw : 1bit 1bool5 flagsfalse
0x01bUseControllerRotationRoll : 1bit 2bool5 flagsfalse
0x01bCanAffectNavigationGeneration : 1bit 3bool6 flagsfalse
0x01bIsLocalViewTarget : 1bit 6boolTransientProtected+3 flagsfalse
0x02990x03padding / unreflected
0x04BaseEyeHeightfloat7 flags64
0x01AutoPossessPlayerEAutoReceiveInput6 flagsDisabled
0x01AutoPossessAIEAutoPossessAI6 flagsPlacedInWorld
0x01RemoteViewPitchuint8Net+5 flags0
0x02A30x05padding / unreflected
0x08AIControllerClassTSubclassOf<AController>7 flags/Script/AIModule.AIController
0x08PlayerStateAPlayerState*NetRepNotify+8 flagsnullptr
0x02B80x08padding / unreflected
0x08LastHitByAController*Transient+8 flagsnullptr
0x08ControllerAController*NetRepNotify+6 flagsnullptr
0x08PreviousControllerAController*Transient+6 flagsnullptr
0x02D80x04padding / unreflected
0x01ReceiveControllerChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01ReceiveRestartedDelegateFMulticastScriptDelegate4 flags<delegate>
0x02DE0x02padding / unreflected
0x18ControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x18LastControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x08OverrideInputComponentClassTSubclassOf<UInputComponent>Protected+7 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 23

SignatureFlagsNativeParams
void UserConstructionScript()
Script8 statements · 261 bytes of bytecode
0x0000Burden5.SetLeaderPoseComponent(Mesh, false, false);0x002BBurden4.SetLeaderPoseComponent(Mesh, false, false);0x0056Burden3.SetLeaderPoseComponent(Mesh, false, false);0x0081Burden2.SetLeaderPoseComponent(Mesh, false, false);0x00ACBurden1.SetLeaderPoseComponent(Mesh, false, false);0x00D7Burden6.SetLeaderPoseComponent(Mesh, false, false);0x0102return;0x0104// end of script
EventPublic0x00
void OnFail_866F9F0F4B7DB2F738AD15BB2775B1EC(const EPathFollowingResult& MovementResult)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MovementResult_1 = MovementResult;0x0012ExecuteUbergraph_BP_PS1Monster(9880);0x0021return;0x0023// end of script
0x01
void OnSuccess_866F9F0F4B7DB2F738AD15BB2775B1EC(const EPathFollowingResult& MovementResult)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MovementResult = MovementResult;0x0012ExecuteUbergraph_BP_PS1Monster(9932);0x0021return;0x0023// end of script
0x01
void Interact()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2380);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2381);0x000Freturn;0x0011// end of script
EventProtected0x00
void Incapacitate()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2435);0x000Freturn;0x0011// end of script
0x00
void Capacitate()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2540);0x000Freturn;0x0011// end of script
0x00
void FastSprint()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2552);0x000Freturn;0x0011// end of script
0x00
void SlowSprint()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2580);0x000Freturn;0x0011// end of script
0x00
void NoSprint()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2608);0x000Freturn;0x0011// end of script
0x00
void StepCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(2636);0x000Freturn;0x0011// end of script
0x00
void StartSprinting()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(3592);0x000Freturn;0x0011// end of script
0x00
void StopSprinting()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(3809);0x000Freturn;0x0011// end of script
0x00
void FindPatrolLocation()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(4026);0x000Freturn;0x0011// end of script
0x00
void CustomTick()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(4259);0x000Freturn;0x0011// end of script
0x00
void BndEvt__BP_PS1Monster_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(APawn* Pawn)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Pawn = Pawn;0x0012ExecuteUbergraph_BP_PS1Monster(6367);0x0021return;0x0023// end of script
0x08
void UpdateShinjiLocation(const Enum_PS1Areas& Area, bool MusicOnly)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Area = Area;0x0012PersistentFrame.K2Node_CustomEvent_MusicOnly = MusicOnly;0x0024ExecuteUbergraph_BP_PS1Monster(6441);0x0033return;0x0035// end of script
0x02
void RemoveBurden()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(8371);0x000Freturn;0x0011// end of script
0x00
void GoToReveal(int32 Burden)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Burden = Burden;0x0012ExecuteUbergraph_BP_PS1Monster(9080);0x0021return;0x0023// end of script
0x04
void FinalReveal()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(9229);0x000Freturn;0x0011// end of script
0x00
void Respawn()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(9378);0x000Freturn;0x0011// end of script
0x00
void ResetMusic()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_PS1Monster(9682);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_PS1Monster(int32 EntryPoint)
Script482 statements · 9,967 bytes of bytecode
0x0000PushFlow(Label_26EC);0x0005goto [EntryPoint];0x000FTemp_bool_IsClosed_Variable_5 = false;0x001ATemp_bool_Has_Been_Initd_Variable_2 = true;0x0025PopFlow();0x0026CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0040CallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(RevealRef, 0f, 0, 0f, false);0x007AShinjiRef.HUD.FadeToGame();0x00B4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/PS1Burden.PS1Burden, 1f, 1f, 0f, nullptr, nullptr, true);0x00F0Delay(this, 2f, LatentActionInfo{0x127, -1832049275, FName(ExecuteUbergraph_BP_PS1Monster), this});0x0126PopFlow();0x0127RevealRef.RemoveBurden(K2Node_CustomEvent_Burden);0x0154Delay(this, 6f, LatentActionInfo{0x18B, 371877856, FName(ExecuteUbergraph_BP_PS1Monster), this});0x018APopFlow();0x018BShinjiRef.HUD.FadeToBlack();0x01C5Delay(this, 1f, LatentActionInfo{0x1FC, 974937251, FName(ExecuteUbergraph_BP_PS1Monster), this});0x01FBPopFlow();0x01FCCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0216CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x0250ShinjiRef.HUD.FadeToGame();0x028AShinjiRef.Capacitate();0x02AEShinjiRef.CanPause = true;0x02CFPopFlow();0x02D0Label_02D0:0x02D0K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomTick);0x02E7CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.2f, true, false, 0f, 0f);0x031DFindPatrolLocation();0x032BIdleSound.FadeIn(1f, 1f, 0f, 0);0x0360CurrentMusic = JunkyardMusic;0x0373PopFlow();0x0374CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x038ECallFunc_GetPlayerController_ReturnValue_2.SetViewTargetWithBlend(RevealRef, 0f, 0, 0f, false);0x03C8ShinjiRef.HUD.FadeToGame();0x0402/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/PS1Burden.PS1Burden, 1f, 1f, 0f, nullptr, nullptr, true);0x043EDelay(this, 2f, LatentActionInfo{0x475, 356779828, FName(ExecuteUbergraph_BP_PS1Monster), this});0x0474PopFlow();0x0475Dead = true;0x0480CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(DeadLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x04A8IdleSound.FadeOut(1f, 0f, 0);0x04D8ChasingSound.FadeOut(1f, 0f, 0);0x0508RevealRef.RemoveBurden(0);0x0531Delay(this, 6f, LatentActionInfo{0x568, -2062244766, FName(ExecuteUbergraph_BP_PS1Monster), this});0x0567PopFlow();0x0568/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/PS1Reveal.PS1Reveal, 1f, 1f, 0f, nullptr, nullptr, true);0x05A4RevealRef.Reveal();0x05C8Delay(this, 12f, LatentActionInfo{0x5FF, 928427376, FName(ExecuteUbergraph_BP_PS1Monster), this});0x05FEPopFlow();0x05FFShinjiRef.HUD.FadeToBlack();0x0639Delay(this, 1f, LatentActionInfo{0x670, -201845734, FName(ExecuteUbergraph_BP_PS1Monster), this});0x066FPopFlow();0x0670CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x068ACallFunc_GetPlayerController_ReturnValue_3.SetViewTargetWithBlend(ShinjiRef, 0f, 0, 0f, false);0x06C4ShinjiRef.HUD.FadeToGame();0x06FEShinjiRef.Capacitate();0x0722ShinjiRef.CanPause = true;0x0743PopFlow();0x0744Temp_bool_IsClosed_Variable_3 = false;0x074FTemp_bool_Has_Been_Initd_Variable_5 = true;0x075APopFlow();0x075BCallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x0777CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CurrentLocation, CallFunc_K2_GetActorLocation_ReturnValue_1);0x07A5CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 5);0x07CBif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_07E7;0x07D9FindPatrolLocation();0x07E7Label_07E7:0x07E7Temp_bool_IsClosed_Variable_1 = false;0x07F2Temp_bool_Has_Been_Initd_Variable_4 = true;0x07FDPopFlow();0x07FETemp_bool_IsClosed_Variable = false;0x0809Temp_bool_Has_Been_Initd_Variable = true;0x0814PopFlow();0x0815FindPatrolLocation();0x0823PopFlow();0x0824StopSprinting();0x0832CharacterMovement.StopMovementImmediately();0x0856Delay(this, 5f, LatentActionInfo{0x815, 326251353, FName(ExecuteUbergraph_BP_PS1Monster), this});0x088CPopFlow();0x088DLabel_088D:0x088Dif (!(Temp_bool_IsClosed_Variable)) goto Label_089C;0x089BPopFlow();0x089CLabel_089C:0x089CTemp_bool_IsClosed_Variable = true;0x08A7/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/PS1/MonsterStartle.MonsterStartle, 1f, 1f, 0f, nullptr, nullptr, true);0x08E3Delay(this, 15f, LatentActionInfo{0x7FE, -299813439, FName(ExecuteUbergraph_BP_PS1Monster), this});0x0919PopFlow();0x091ALabel_091A:0x091ATemp_bool_Has_Been_Initd_Variable = true;0x0925if (!(false)) PopFlow();0x0927Temp_bool_IsClosed_Variable = true;0x0932PopFlow();0x0933Label_0933:0x0933if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_091A;0x0941PopFlow();0x0942Label_0942:0x0942PushFlow(Label_088D);0x0947goto Label_0933;0x094CPopFlow();0x094DCallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/Level/BP_Level.BP_Level_C);0x096BLevelRef = CallFunc_GetActorOfClass_ReturnValue;0x097Egoto Label_02D0;0x0983CanMove = false;0x098EPopFlow();0x098FLabel_098F:0x098Fif (!(Temp_bool_IsClosed_Variable_1)) goto Label_099E;0x099DPopFlow();0x099ELabel_099E:0x099ETemp_bool_IsClosed_Variable_1 = true;0x09A9Delay(this, 5f, LatentActionInfo{0x75B, -1341760715, FName(ExecuteUbergraph_BP_PS1Monster), this});0x09DFPopFlow();0x09E0Label_09E0:0x09E0Temp_bool_IsClosed_Variable_1 = true;0x09EBPopFlow();0x09ECCanMove = true;0x09F7PopFlow();0x09F8SprintSpeed = FastSprintSpeed;0x0A13PopFlow();0x0A14SprintSpeed = SprintSlowSpeed;0x0A2FPopFlow();0x0A30SprintSpeed = WalkSpeed;0x0A4BPopFlow();0x0A4CCallFunc_GetForwardVector_ReturnValue_1 = ArrowStep.GetForwardVector();0x0A7ECallFunc_K2_GetComponentLocation_ReturnValue_1 = ArrowStep.K2_GetComponentLocation();0x0AB0CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(100);0x0AD5CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0B03CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue_1);0x0B31CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Add_VectorVector_ReturnValue_1, 0, false, Temp_object_Variable_1, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x0BB9if (!(CallFunc_LineTraceSingle_ReturnValue)) PopFlow();0x0BC3if (!(Sprinting)) goto Label_0CD0;0x0BD1BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0C86PlaySoundAtLocation(this, /Game/0Audio/PS1/MonsterRun.MonsterRun, CallFunc_BreakHitResult_Location_1, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x0CCFPopFlow();0x0CD0Label_0CD0:0x0CD0BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0D85PlaySoundAtLocation(this, /Game/0Audio/PS1/MonsterWalk.MonsterWalk, CallFunc_BreakHitResult_Location_1, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x0DCEPopFlow();0x0DCFLabel_0DCF:0x0DCFif (!(false)) PopFlow();0x0DD1Temp_bool_IsClosed_Variable_5 = true;0x0DDCPopFlow();0x0DDDLabel_0DDD:0x0DDDif (!(false)) PopFlow();0x0DDFgoto Label_09E0;0x0DE4Label_0DE4:0x0DE4PushFlow(Label_098F);0x0DE9if (!(Temp_bool_Has_Been_Initd_Variable_4)) goto Label_0DF8;0x0DF7PopFlow();0x0DF8Label_0DF8:0x0DF8Temp_bool_Has_Been_Initd_Variable_4 = true;0x0E03goto Label_0DDD;0x0E08Sprinting = true;0x0E13Chasing = true;0x0E1EPushFlow(Label_0E32);0x0E23if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0EC8;0x0E31PopFlow();0x0E32Label_0E32:0x0E32if (!(Temp_bool_IsClosed_Variable_2)) goto Label_0E41;0x0E40PopFlow();0x0E41Label_0E41:0x0E41Temp_bool_IsClosed_Variable_2 = true;0x0E4CChasingSound.FadeIn(1f, 1f, 0f, 0);0x0E81IdleSound.FadeOut(1f, 0f, 0);0x0EB1Temp_bool_IsClosed_Variable_4 = false;0x0EBCTemp_bool_Has_Been_Initd_Variable_3 = true;0x0EC7PopFlow();0x0EC8Label_0EC8:0x0EC8Temp_bool_Has_Been_Initd_Variable_1 = true;0x0ED3if (!(false)) PopFlow();0x0ED5Temp_bool_IsClosed_Variable_2 = true;0x0EE0PopFlow();0x0EE1Sprinting = false;0x0EECChasing = false;0x0EF7PushFlow(Label_0F24);0x0EFCif (!(Temp_bool_Has_Been_Initd_Variable_3)) goto Label_0F0B;0x0F0APopFlow();0x0F0BLabel_0F0B:0x0F0BTemp_bool_Has_Been_Initd_Variable_3 = true;0x0F16if (!(false)) PopFlow();0x0F18Temp_bool_IsClosed_Variable_4 = true;0x0F23PopFlow();0x0F24Label_0F24:0x0F24if (!(Temp_bool_IsClosed_Variable_4)) goto Label_0F33;0x0F32PopFlow();0x0F33Label_0F33:0x0F33Temp_bool_IsClosed_Variable_4 = true;0x0F3EChasingSound.FadeOut(1f, 0f, 0);0x0F6EIdleSound.FadeIn(1f, 1f, 0f, 0);0x0FA3Temp_bool_IsClosed_Variable_2 = false;0x0FAETemp_bool_Has_Been_Initd_Variable_1 = true;0x0FB9PopFlow();0x0FBAif (!(Dead)) goto Label_0FC9;0x0FC8PopFlow();0x0FC9Label_0FC9:0x0FC9PushFlow(Label_0FED);0x0FCEif (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_0FDD;0x0FDCPopFlow();0x0FDDLabel_0FDD:0x0FDDTemp_bool_Has_Been_Initd_Variable_2 = true;0x0FE8goto Label_0DCF;0x0FEDLabel_0FED:0x0FEDif (!(Temp_bool_IsClosed_Variable_5)) goto Label_0FFC;0x0FFBPopFlow();0x0FFCLabel_0FFC:0x0FFCTemp_bool_IsClosed_Variable_5 = true;0x1007CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x1023CallFunc_K2_GetRandomReachablePointInRadius_ReturnValue = K2_GetRandomReachablePointInRadius(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetRandomReachablePointInRadius_RandomLocation, 2000f, nullptr, nullptr);0x1051PatrolLocation = CallFunc_K2_GetRandomReachablePointInRadius_RandomLocation;0x106CDelay(this, 10f, LatentActionInfo{0xF, 435732268, FName(ExecuteUbergraph_BP_PS1Monster), this});0x10A2PopFlow();0x10A3CallFunc_SelectFloat_ReturnValue = SelectFloat(SprintSpeed, WalkSpeed, Sprinting);0x10DAK2Node_VariableSet_MaxWalkSpeed_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x10F7CharacterMovement.MaxWalkSpeed = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast;0x1128PushFlow(Label_171C);0x112DPushFlow(Label_1295);0x1132PushFlow(Label_153C);0x1137CallFunc_IsValid_ReturnValue = IsValid(ShinjiRef);0x1154if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x115ECallFunc_K2_GetActorLocation_ReturnValue_6 = ShinjiRef.K2_GetActorLocation();0x1190CallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_K2_GetActorLocation_ReturnValue_6, PatrolLocation, Chasing);0x11C7CallFunc_CreateMoveToProxyObject_ReturnValue = CreateMoveToProxyObject(this, this, CallFunc_SelectVector_ReturnValue, nullptr, 5f, false);0x11EDCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateMoveToProxyObject_ReturnValue);0x120Aif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x1214K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnSuccess_866F9F0F4B7DB2F738AD15BB2775B1EC);0x122BCallFunc_CreateMoveToProxyObject_ReturnValue.OnSuccess += K2Node_CreateDelegate_OutputDelegate_2;0x1254K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnFail_866F9F0F4B7DB2F738AD15BB2775B1EC);0x126BCallFunc_CreateMoveToProxyObject_ReturnValue.OnFail += K2Node_CreateDelegate_OutputDelegate_1;0x1294PopFlow();0x1295Label_1295:0x1295CallFunc_GetForwardVector_ReturnValue = ArrowCheck.GetForwardVector();0x12C7CallFunc_K2_GetComponentLocation_ReturnValue = ArrowCheck.K2_GetComponentLocation();0x12F9CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(75);0x131ECallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x134CCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x137ACallFunc_CapsuleTraceSingle_ReturnValue = CapsuleTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, 10f, 10f, 0, false, Temp_object_Variable, 0, CallFunc_CapsuleTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x140Cif (!(CallFunc_CapsuleTraceSingle_ReturnValue)) PopFlow();0x1416BreakHitResult(CallFunc_CapsuleTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x14CBK2Node_DynamicCast_AsBPI_Interact = Cast<BPI_Interact_C>(CallFunc_BreakHitResult_HitActor);0x14EFK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Interact);0x150Cif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x1516K2Node_DynamicCast_AsBPI_Interact.Interact();0x153BPopFlow();0x153CLabel_153C:0x153CCallFunc_K2_GetActorLocation_ReturnValue_7 = ShinjiRef.K2_GetActorLocation();0x156ECallFunc_K2_GetActorLocation_ReturnValue_8 = K2_GetActorLocation();0x158ACallFunc_Vector_Distance_ReturnValue_3 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_8, CallFunc_K2_GetActorLocation_ReturnValue_7);0x15B8CallFunc_Less_DoubleDouble_ReturnValue_2 = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_3, 100);0x15DEif (!(CallFunc_Less_DoubleDouble_ReturnValue_2)) PopFlow();0x15E8if (!(Chasing)) PopFlow();0x15F2PushFlow(Label_161F);0x15F7if (!(Temp_bool_Has_Been_Initd_Variable_5)) goto Label_1606;0x1605PopFlow();0x1606Label_1606:0x1606Temp_bool_Has_Been_Initd_Variable_5 = true;0x1611if (!(false)) PopFlow();0x1613Temp_bool_IsClosed_Variable_3 = true;0x161EPopFlow();0x161FLabel_161F:0x161Fif (!(Temp_bool_IsClosed_Variable_3)) goto Label_162E;0x162DPopFlow();0x162ELabel_162E:0x162ETemp_bool_IsClosed_Variable_3 = true;0x1639CallFunc_GetAnimInstance_ReturnValue = Mesh.GetAnimInstance();0x1663CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/PS1/MonsterAttack.MonsterAttack, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 0f);0x16C1ShinjiRef.Injure();0x16E5Delay(this, 1f, LatentActionInfo{0x744, -1963268708, FName(ExecuteUbergraph_BP_PS1Monster), this});0x171BPopFlow();0x171CLabel_171C:0x171CCallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x1738CallFunc_K2_GetActorLocation_ReturnValue_3 = ShinjiRef.K2_GetActorLocation();0x176ACallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_K2_GetActorLocation_ReturnValue_3);0x1798CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, 1000);0x17BEif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_1824;0x17CCif (!(Active)) PopFlow();0x17D6CallFunc_K2_GetActorLocation_ReturnValue_3 = ShinjiRef.K2_GetActorLocation();0x1808PatrolLocation = CallFunc_K2_GetActorLocation_ReturnValue_3;0x1823PopFlow();0x1824Label_1824:0x1824CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x1840CallFunc_Vector_Distance_ReturnValue_2 = Vector_Distance(CurrentLocation, CallFunc_K2_GetActorLocation_ReturnValue_4);0x186ECallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_2, 5);0x1894if (!(CallFunc_Less_DoubleDouble_ReturnValue_1)) goto Label_18A7;0x18A2goto Label_0DE4;0x18A7Label_18A7:0x18A7CallFunc_K2_GetActorLocation_ReturnValue_5 = K2_GetActorLocation();0x18C3CurrentLocation = CallFunc_K2_GetActorLocation_ReturnValue_5;0x18DEPopFlow();0x18DFStartSprinting();0x18EDPushFlow(Label_0942);0x18F2RetriggerableDelay(this, 5f, LatentActionInfo{0x824, -1381110972, FName(ExecuteUbergraph_BP_PS1Monster), this});0x1928PopFlow();0x1929K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 0);0x1948if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1C6C;0x1956K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 1);0x1975if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1B2B;0x1983K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 2);0x19A2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1A38;0x19B0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 3);0x19CFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1D36;0x19DDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 4);0x19FCif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1E77;0x1A0AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_CustomEvent_Area, 5);0x1A29if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_1FB8;0x1A37PopFlow();0x1A38Label_1A38:0x1A38Active = true;0x1A43LastArea = Area;0x1A5ECallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(Area, 2);0x1A7Dif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_1AAE;0x1A8BLabel_1A8B:0x1A8BArea = 2;0x1A9FFindPatrolLocation();0x1AADPopFlow();0x1AAELabel_1AAE:0x1AAECurrentMusic.FadeOut(3f, 0f, 0);0x1ADEForestMusic.FadeIn(3f, 1f, 0f, 0);0x1B13CurrentMusic = ForestMusic;0x1B26goto Label_1A8B;0x1B2BLabel_1B2B:0x1B2BActive = true;0x1B36LastArea = Area;0x1B51CallFunc_EqualEqual_ByteByte_ReturnValue_4 = EqualEqual_ByteByte(Area, 1);0x1B70if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_4)) goto Label_1BA1;0x1B7ELabel_1B7E:0x1B7EArea = 1;0x1B92FindPatrolLocation();0x1BA0PopFlow();0x1BA1Label_1BA1:0x1BA1CurrentMusic.FadeOut(3f, 0f, 0);0x1BD1ForestMusic.FadeIn(3f, 1f, 0f, 0);0x1C06CurrentMusic = ForestMusic;0x1C19if (!(Dead)) goto Label_1C2C;0x1C27goto Label_1B7E;0x1C2CLabel_1C2C:0x1C2Cif (!(K2Node_CustomEvent_MusicOnly)) goto Label_1C3F;0x1C3Agoto Label_1B7E;0x1C3FLabel_1C3F:0x1C3FCallFunc_K2_SetActorLocation_ReturnValue_3 = K2_SetActorLocation(ForestLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_3, false);0x1C67goto Label_1B7E;0x1C6CLabel_1C6C:0x1C6CActive = false;0x1C77CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(Area, 0);0x1C96if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_1)) goto Label_1CB9;0x1CA4Label_1CA4:0x1CA4Area = 0;0x1CB8PopFlow();0x1CB9Label_1CB9:0x1CB9CurrentMusic.FadeOut(3f, 0f, 0);0x1CE9JunkyardMusic.FadeIn(3f, 1f, 0f, 0);0x1D1ECurrentMusic = JunkyardMusic;0x1D31goto Label_1CA4;0x1D36Label_1D36:0x1D36Active = true;0x1D41LastArea = Area;0x1D5CCallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(Area, 3);0x1D7Bif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_2)) goto Label_1DAC;0x1D89Label_1D89:0x1D89Area = 3;0x1D9DFindPatrolLocation();0x1DABPopFlow();0x1DACLabel_1DAC:0x1DACCurrentMusic.FadeOut(3f, 0f, 0);0x1DDCHallwaysMusic.FadeIn(3f, 1f, 0f, 0);0x1E11CurrentMusic = HallwaysMusic;0x1E24if (!(Dead)) goto Label_1E37;0x1E32goto Label_1D89;0x1E37Label_1E37:0x1E37if (!(K2Node_CustomEvent_MusicOnly)) goto Label_1E4A;0x1E45goto Label_1D89;0x1E4ALabel_1E4A:0x1E4ACallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(HallwaysLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x1E72goto Label_1D89;0x1E77Label_1E77:0x1E77Active = true;0x1E82LastArea = Area;0x1E9DCallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(Area, 4);0x1EBCif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_3)) goto Label_1EED;0x1ECALabel_1ECA:0x1ECAArea = 4;0x1EDEFindPatrolLocation();0x1EECPopFlow();0x1EEDLabel_1EED:0x1EEDCurrentMusic.FadeOut(3f, 0f, 0);0x1F1DHouseMusic.FadeIn(3f, 1f, 0f, 0);0x1F52CurrentMusic = HouseMusic;0x1F65if (!(Dead)) goto Label_1F78;0x1F73goto Label_1ECA;0x1F78Label_1F78:0x1F78if (!(K2Node_CustomEvent_MusicOnly)) goto Label_1F8B;0x1F86goto Label_1ECA;0x1F8BLabel_1F8B:0x1F8BCallFunc_K2_SetActorLocation_ReturnValue_2 = K2_SetActorLocation(HouseLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_2, false);0x1FB3goto Label_1ECA;0x1FB8Label_1FB8:0x1FB8Active = false;0x1FC3LastArea = Area;0x1FDECurrentMusic.FadeOut(2f, 0f, 0);0x200EForestMusic.FadeOut(2f, 0f, 0);0x203EHallwaysMusic.FadeOut(2f, 0f, 0);0x206EHouseMusic.FadeOut(2f, 0f, 0);0x209EArea = 5;0x20B2PopFlow();0x20B3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 1);0x20D5if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_2369;0x20E3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 2);0x2105if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_2318;0x2113K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 3);0x2135if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_22C7;0x2143K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 4);0x2165if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_2276;0x2173K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 5);0x2195if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_2225;0x21A3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Burdens, 6);0x21C5if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_21D4;0x21D3PopFlow();0x21D4Label_21D4:0x21D4Burden1.SetVisibility(false, false);0x21F6Burdens = 5;0x220DGoToReveal(Burdens);0x2224PopFlow();0x2225Label_2225:0x2225Burden2.SetVisibility(false, false);0x2247Burdens = 4;0x225EGoToReveal(Burdens);0x2275PopFlow();0x2276Label_2276:0x2276Burden3.SetVisibility(false, false);0x2298Burdens = 3;0x22AFGoToReveal(Burdens);0x22C6PopFlow();0x22C7Label_22C7:0x22C7Burden4.SetVisibility(false, false);0x22E9Burdens = 2;0x2300GoToReveal(Burdens);0x2317PopFlow();0x2318Label_2318:0x2318Burden5.SetVisibility(false, false);0x233ABurdens = 1;0x2351GoToReveal(Burdens);0x2368PopFlow();0x2369Label_2369:0x2369FinalReveal();0x2377PopFlow();0x2378ShinjiRef.Incapacitate();0x239CShinjiRef.HUD.FadeToBlack();0x23D6Delay(this, 1f, LatentActionInfo{0x26, -1862083656, FName(ExecuteUbergraph_BP_PS1Monster), this});0x240CPopFlow();0x240DShinjiRef.Incapacitate();0x2431ShinjiRef.HUD.FadeToBlack();0x246BDelay(this, 1f, LatentActionInfo{0x374, -1406936193, FName(ExecuteUbergraph_BP_PS1Monster), this});0x24A1PopFlow();0x24A2K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(LastArea, 1);0x24C1if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_25A9;0x24CFK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(LastArea, 2);0x24EEif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2580;0x24FCK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(LastArea, 3);0x251Bif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2580;0x2529K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(LastArea, 4);0x2548if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2557;0x2556PopFlow();0x2557Label_2557:0x2557CallFunc_K2_SetActorLocation_ReturnValue_5 = K2_SetActorLocation(HouseLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_5, false);0x257FPopFlow();0x2580Label_2580:0x2580CallFunc_K2_SetActorLocation_ReturnValue_4 = K2_SetActorLocation(HallwaysLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_4, false);0x25A8PopFlow();0x25A9Label_25A9:0x25A9CallFunc_K2_SetActorLocation_ReturnValue_6 = K2_SetActorLocation(ForestLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_6, false);0x25D1PopFlow();0x25D2ForestMusic.FadeOut(5f, 0f, 0);0x2602HallwaysMusic.FadeOut(5f, 0f, 0);0x2632HouseMusic.FadeOut(5f, 0f, 0);0x2662JunkyardMusic.FadeIn(5f, 1f, 0f, 0);0x2697PopFlow();0x2698Temp_byte_Variable = K2Node_CustomEvent_MovementResult_1;0x26B3Label_26B3:0x26B3if (!(Chasing)) PopFlow();0x26BDFindPatrolLocation();0x26CBPopFlow();0x26CCTemp_byte_Variable = K2Node_CustomEvent_MovementResult;0x26E7goto Label_26B3;0x26ECLabel_26EC:0x26ECreturn;0x26EE// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type