Zdexby TheHolyOneZ
4,275 classes
Class

ABP_Bath_C

: AActor : UObject
/Game/0Blueprint/Level/BP_Bath.BP_Bath_C 0x0378 (888 B) align 8 inherited 0x0290 14 scripted vtable /Game/0Blueprint/Level/BP_Bath
implements IBPI_Interact_C
0x00x0378

Members 31

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CameraUCameraComponent*6 flagsnullptr
0x08ShinjiUSkeletalMeshComponent*6 flagsnullptr
0x08BubblesUStaticMeshComponent*6 flagsnullptr
0x08WaterFillUAudioComponent*6 flagsnullptr
0x08WaterLoopUAudioComponent*6 flagsnullptr
0x08AudioUAudioComponent*6 flagsnullptr
0x08SplashArrowUArrowComponent*6 flagsnullptr
0x08BathWaterUSkeletalMeshComponent*6 flagsnullptr
0x08BoxUBoxComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04ParticleRiseTimeline_Rise_C4D682234BDDAF55A649ACB20E9E035Bfloat4 flags0
0x01ParticleRiseTimeline__Direction_C4D682234BDDAF55A649ACB20E9E035BETimelineDirection4 flagsForward
0x02ED0x03padding / unreflected
0x08ParticleRiseTimelineUTimelineComponent*5 flagsnullptr
0x04BathFilledTimeline_FaucetOffRise_435CA8D04201B50DA9272BAD2B67E531float4 flags0
0x04BathFilledTimeline_FadeWater_435CA8D04201B50DA9272BAD2B67E531float4 flags0
0x01BathFilledTimeline__Direction_435CA8D04201B50DA9272BAD2B67E531ETimelineDirection4 flagsForward
0x03010x07padding / unreflected
0x08BathFilledTimelineUTimelineComponent*5 flagsnullptr
0x04BathTimeline_PoolRise_714336224AD89259B50001B1BAEBA972float4 flags0
0x04BathTimeline_PoolFill_714336224AD89259B50001B1BAEBA972float4 flags0
0x04BathTimeline_Pool_714336224AD89259B50001B1BAEBA972float4 flags0
0x04BathTimeline_FaucetOff_714336224AD89259B50001B1BAEBA972float4 flags0
0x01BathTimeline__Direction_714336224AD89259B50001B1BAEBA972ETimelineDirection4 flagsForward
0x03210x07padding / unreflected
0x08BathTimelineUTimelineComponent*5 flagsnullptr
0x01Activebool7 flagsfalse
0x03310x07padding / unreflected
0x08WaterMaterialUMaterialInstanceDynamic*6 flagsnullptr
0x18StartLocationFVector7 flags{X=0, Y=0, Z=0}
0x01CanUsebool7 flagsfalse
0x03590x07padding / unreflected
0x08LevelRefABP_Level_C*6 flagsnullptr
0x08BathLightAPointLight*6 flagsnullptr
0x08BathroomDoorRefABP_DoorBasic_C*6 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 14

SignatureFlagsNativeParams
void BathTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(15);0x000Freturn;0x0011// end of script
0x00
void BathTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(3138);0x000Freturn;0x0011// end of script
0x00
void BathFilledTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2399);0x000Freturn;0x0011// end of script
0x00
void BathFilledTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2339);0x000Freturn;0x0011// end of script
0x00
void ParticleRiseTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2284);0x000Freturn;0x0011// end of script
0x00
void ParticleRiseTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(1946);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(1400);0x000Freturn;0x0011// end of script
EventProtected0x00
void Interact()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(1686);0x000Freturn;0x0011// end of script
Public0x00
void BathComplete()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2400);0x000Freturn;0x0011// end of script
0x00
void TakeBath()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2537);0x000Freturn;0x0011// end of script
0x00
void HideBath()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2542);0x000Freturn;0x0011// end of script
0x00
void StartFull()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(2667);0x000Freturn;0x0011// end of script
0x00
void CheckpointTakeBath()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Bath(3097);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_Bath(int32 EntryPoint)
Script133 statements · 3,146 bytes of bytecode
0x0000PushFlow(Label_0C47);0x0005goto [EntryPoint];0x000FPushFlow(Label_0035);0x0014BathFilledTimeline.PlayFromStart();0x0034PopFlow();0x0035Label_0035:0x0035Delay(this, 0.2f, LatentActionInfo{0x6C, 1655911403, FName(ExecuteUbergraph_BP_Bath), this});0x006BPopFlow();0x006CBathWater.SetMaterial(1, /Game/0Material/M_Nothing.M_Nothing);0x009EPopFlow();0x009FCallFunc_SpawnSystemAttached_ReturnValue = SpawnSystemAttached(/Game/0Particle/PS_Splash1.PS_Splash1, SplashArrow, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, true, 0, true);0x010BStartLocation = SplashArrow.RelativeLocation;0x013CParticleRiseTimeline.PlayFromStart();0x015CPopFlow();0x015DCallFunc_SpawnSystemAttached_ReturnValue.K2_DestroyComponent(this);0x017EDelay(this, 5f, LatentActionInfo{0x1B5, 1062128514, FName(ExecuteUbergraph_BP_Bath), this});0x01B4PopFlow();0x01B5BathComplete();0x01C3PopFlow();0x01C4CanUse = true;0x01CFLevelRef.SubtitlesOnly(/Game/0Audio/Dialogue/JA172.JA172, 3, 0);0x020ATemp_name_Variable_1 = FName(Ignore);0x0229CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(Tags, Temp_name_Variable_1);0x0265PopFlow();0x0266BathroomDoorRef.CloseSilently();0x028ALabel_028A:0x028ACallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x02A4K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x02C8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x02E5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02EFCallFunc_K2_SetActorLocation_ReturnValue = K2Node_DynamicCast_AsBP_Shinji_Player.K2_SetActorLocation(FVector(68, 264, 91), false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x033DPopFlow();0x033ELabel_033E:0x033EPushFlow(Label_0352);0x0343if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0455;0x0351PopFlow();0x0352Label_0352:0x0352if (!(Temp_bool_IsClosed_Variable_1)) goto Label_0361;0x0360PopFlow();0x0361Label_0361:0x0361Temp_bool_IsClosed_Variable_1 = true;0x036CTemp_name_Variable_2 = FName(Ignore);0x038BCallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable_2);0x03CFPushFlow(Label_03F5);0x03D4BathTimeline.PlayFromStart();0x03F4PopFlow();0x03F5Label_03F5:0x03F5WaterFill.Play(0f);0x041EDelay(this, 0.1f, LatentActionInfo{0x9F, -1808409804, FName(ExecuteUbergraph_BP_Bath), this});0x0454PopFlow();0x0455Label_0455:0x0455Temp_bool_Has_Been_Initd_Variable_1 = true;0x0460if (!(false)) PopFlow();0x0462Temp_bool_IsClosed_Variable_1 = true;0x046DPopFlow();0x046ELabel_046E:0x046Eif (!(Temp_bool_IsClosed_Variable)) goto Label_047D;0x047CPopFlow();0x047DLabel_047D:0x047DTemp_bool_IsClosed_Variable = true;0x0488Temp_name_Variable_3 = FName(Ignore);0x04A7CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable_3);0x04EBLevelRef.TakeBath();0x050FDelay(this, 5.1f, LatentActionInfo{0x266, -1219760165, FName(ExecuteUbergraph_BP_Bath), this});0x0545PopFlow();0x0546Label_0546:0x0546Temp_bool_IsClosed_Variable = true;0x0551PopFlow();0x0552Label_0552:0x0552PushFlow(Label_046E);0x0557if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0566;0x0565PopFlow();0x0566Label_0566:0x0566Temp_bool_Has_Been_Initd_Variable = true;0x0571if (!(false)) PopFlow();0x0573goto Label_0546;0x0578CallFunc_CreateDynamicMaterialInstance_ReturnValue = BathWater.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x05B9WaterMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x05CCBathWater.SetMorphTarget(FName(FaucetOff), 1f, true);0x05FFBathWater.SetMorphTarget(FName(Pool), 1f, true);0x0632Temp_name_Variable = FName(Ignore);0x0651CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x0695PopFlow();0x0696if (!(Active)) PopFlow();0x06A0if (!(CanUse)) goto Label_033E;0x06AETakeBath();0x06BCPopFlow();0x06BDLabel_06BD:0x06BDBathWater.SetMorphTarget(FName(FaucetOff), BathTimeline_FaucetOff_714336224AD89259B50001B1BAEBA972, true);0x06F4BathWater.SetMorphTarget(FName(Pool), BathTimeline_Pool_714336224AD89259B50001B1BAEBA972, true);0x072BBathWater.SetMorphTarget(FName(PoolFill), BathTimeline_PoolFill_714336224AD89259B50001B1BAEBA972, true);0x0762BathWater.SetMorphTarget(FName(PoolRise), BathTimeline_PoolRise_714336224AD89259B50001B1BAEBA972, true);0x0799PopFlow();0x079ACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(StartLocation, FVector(0, 0, 32));0x07D8CallFunc_VLerp_ReturnValue = VLerp(StartLocation, CallFunc_Add_VectorVector_ReturnValue, ParticleRiseTimeline_Rise_C4D682234BDDAF55A649ACB20E9E035B);0x080FSplashArrow.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0843PopFlow();0x0844Label_0844:0x0844CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(BathFilledTimeline_FadeWater_435CA8D04201B50DA9272BAD2B67E531);0x0861CallFunc_Lerp_ReturnValue = Lerp(0.4, 0, CallFunc_Lerp_Alpha_ImplicitCast);0x0898CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x08B5WaterMaterial.SetScalarParameterValue(FName(NormalIntensity), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x08EBPopFlow();0x08ECDelay(this, 0.2f, LatentActionInfo{0x15D, 1674835126, FName(ExecuteUbergraph_BP_Bath), this});0x0922PopFlow();0x0923BathWater.SetMorphTarget(FName(FaucetOffRise), BathFilledTimeline_FaucetOffRise_435CA8D04201B50DA9272BAD2B67E531, true);0x095Agoto Label_0844;0x095FPopFlow();0x0960Audio.Play(0f);0x0989WaterLoop.Play(0f);0x09B2Delay(this, 7.5f, LatentActionInfo{0x1C4, -1301736828, FName(ExecuteUbergraph_BP_Bath), this});0x09E8PopFlow();0x09E9goto Label_0552;0x09EEBathWater.SetVisibility(false, false);0x0A10Bubbles.SetVisibility(false, false);0x0A32BathLight.LightComponent.SetVisibility(false, false);0x0A6APopFlow();0x0A6BBathWater.SetVisibility(true, false);0x0A8DBubbles.SetVisibility(true, false);0x0AAFBathLight.LightComponent.SetVisibility(true, false);0x0AE7BathWater.SetMorphTarget(FName(FaucetOff), 0f, true);0x0B1ABathWater.SetMorphTarget(FName(Pool), 0f, true);0x0B4DBathWater.SetMorphTarget(FName(PoolFill), 0f, true);0x0B80BathWater.SetMorphTarget(FName(PoolRise), 1f, true);0x0BB3BathWater.SetMorphTarget(FName(FaucetOffRise), 1f, true);0x0BE6WaterMaterial.SetScalarParameterValue(FName(NormalIntensity), 0f);0x0C18PopFlow();0x0C19LevelRef.CheckpointBath();0x0C3Dgoto Label_028A;0x0C42goto Label_06BD;0x0C47Label_0C47:0x0C47return;0x0C49// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type