implements IBPI_Interact_C
0x00x0378
Members 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Camera | UCameraComponent* | 6 flags | nullptr | |
| 0x08 | Shinji | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Bubbles | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | WaterFill | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | WaterLoop | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | Audio | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | SplashArrow | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | BathWater | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | ParticleRiseTimeline_Rise_C4D682234BDDAF55A649ACB20E9E035B | float | 4 flags | 0 | |
| 0x01 | ParticleRiseTimeline__Direction_C4D682234BDDAF55A649ACB20E9E035B | ETimelineDirection | 4 flags | Forward | |
| 0x02ED | 0x03 | padding / unreflected | |||
| 0x08 | ParticleRiseTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | BathFilledTimeline_FaucetOffRise_435CA8D04201B50DA9272BAD2B67E531 | float | 4 flags | 0 | |
| 0x04 | BathFilledTimeline_FadeWater_435CA8D04201B50DA9272BAD2B67E531 | float | 4 flags | 0 | |
| 0x01 | BathFilledTimeline__Direction_435CA8D04201B50DA9272BAD2B67E531 | ETimelineDirection | 4 flags | Forward | |
| 0x0301 | 0x07 | padding / unreflected | |||
| 0x08 | BathFilledTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | BathTimeline_PoolRise_714336224AD89259B50001B1BAEBA972 | float | 4 flags | 0 | |
| 0x04 | BathTimeline_PoolFill_714336224AD89259B50001B1BAEBA972 | float | 4 flags | 0 | |
| 0x04 | BathTimeline_Pool_714336224AD89259B50001B1BAEBA972 | float | 4 flags | 0 | |
| 0x04 | BathTimeline_FaucetOff_714336224AD89259B50001B1BAEBA972 | float | 4 flags | 0 | |
| 0x01 | BathTimeline__Direction_714336224AD89259B50001B1BAEBA972 | ETimelineDirection | 4 flags | Forward | |
| 0x0321 | 0x07 | padding / unreflected | |||
| 0x08 | BathTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x01 | Active | bool | 7 flags | false | |
| 0x0331 | 0x07 | padding / unreflected | |||
| 0x08 | WaterMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x18 | StartLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x01 | CanUse | bool | 7 flags | false | |
| 0x0359 | 0x07 | padding / unreflected | |||
| 0x08 | LevelRef | ABP_Level_C* | 6 flags | nullptr | |
| 0x08 | BathLight | APointLight* | 6 flags | nullptr | |
| 0x08 | BathroomDoorRef | ABP_DoorBasic_C* | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
void BathTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(15);0x000Freturn;0x0011// end of script | 0x00 | ||
void BathTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(3138);0x000Freturn;0x0011// end of script | 0x00 | ||
void BathFilledTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2399);0x000Freturn;0x0011// end of script | 0x00 | ||
void BathFilledTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2339);0x000Freturn;0x0011// end of script | 0x00 | ||
void ParticleRiseTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2284);0x000Freturn;0x0011// end of script | 0x00 | ||
void ParticleRiseTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(1946);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(1400);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Interact()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(1686);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void BathComplete()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2400);0x000Freturn;0x0011// end of script | 0x00 | ||
void TakeBath()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2537);0x000Freturn;0x0011// end of script | 0x00 | ||
void HideBath()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2542);0x000Freturn;0x0011// end of script | 0x00 | ||
void StartFull()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(2667);0x000Freturn;0x0011// end of script | 0x00 | ||
void CheckpointTakeBath()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Bath(3097);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_Bath(int32 EntryPoint)Script133 statements · 3,146 bytes of bytecode0x0000PushFlow(Label_0C47);0x0005goto [EntryPoint];0x000FPushFlow(Label_0035);0x0014BathFilledTimeline.PlayFromStart();0x0034PopFlow();0x0035Label_0035:0x0035Delay(this, 0.2f, LatentActionInfo{0x6C, 1655911403, FName(ExecuteUbergraph_BP_Bath), this});0x006BPopFlow();0x006CBathWater.SetMaterial(1, /Game/0Material/M_Nothing.M_Nothing);0x009EPopFlow();0x009FCallFunc_SpawnSystemAttached_ReturnValue = SpawnSystemAttached(/Game/0Particle/PS_Splash1.PS_Splash1, SplashArrow, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, false, true, 0, true);0x010BStartLocation = SplashArrow.RelativeLocation;0x013CParticleRiseTimeline.PlayFromStart();0x015CPopFlow();0x015DCallFunc_SpawnSystemAttached_ReturnValue.K2_DestroyComponent(this);0x017EDelay(this, 5f, LatentActionInfo{0x1B5, 1062128514, FName(ExecuteUbergraph_BP_Bath), this});0x01B4PopFlow();0x01B5BathComplete();0x01C3PopFlow();0x01C4CanUse = true;0x01CFLevelRef.SubtitlesOnly(/Game/0Audio/Dialogue/JA172.JA172, 3, 0);0x020ATemp_name_Variable_1 = FName(Ignore);0x0229CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(Tags, Temp_name_Variable_1);0x0265PopFlow();0x0266BathroomDoorRef.CloseSilently();0x028ALabel_028A:0x028ACallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x02A4K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x02C8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x02E5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02EFCallFunc_K2_SetActorLocation_ReturnValue = K2Node_DynamicCast_AsBP_Shinji_Player.K2_SetActorLocation(FVector(68, 264, 91), false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x033DPopFlow();0x033ELabel_033E:0x033EPushFlow(Label_0352);0x0343if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0455;0x0351PopFlow();0x0352Label_0352:0x0352if (!(Temp_bool_IsClosed_Variable_1)) goto Label_0361;0x0360PopFlow();0x0361Label_0361:0x0361Temp_bool_IsClosed_Variable_1 = true;0x036CTemp_name_Variable_2 = FName(Ignore);0x038BCallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable_2);0x03CFPushFlow(Label_03F5);0x03D4BathTimeline.PlayFromStart();0x03F4PopFlow();0x03F5Label_03F5:0x03F5WaterFill.Play(0f);0x041EDelay(this, 0.1f, LatentActionInfo{0x9F, -1808409804, FName(ExecuteUbergraph_BP_Bath), this});0x0454PopFlow();0x0455Label_0455:0x0455Temp_bool_Has_Been_Initd_Variable_1 = true;0x0460if (!(false)) PopFlow();0x0462Temp_bool_IsClosed_Variable_1 = true;0x046DPopFlow();0x046ELabel_046E:0x046Eif (!(Temp_bool_IsClosed_Variable)) goto Label_047D;0x047CPopFlow();0x047DLabel_047D:0x047DTemp_bool_IsClosed_Variable = true;0x0488Temp_name_Variable_3 = FName(Ignore);0x04A7CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable_3);0x04EBLevelRef.TakeBath();0x050FDelay(this, 5.1f, LatentActionInfo{0x266, -1219760165, FName(ExecuteUbergraph_BP_Bath), this});0x0545PopFlow();0x0546Label_0546:0x0546Temp_bool_IsClosed_Variable = true;0x0551PopFlow();0x0552Label_0552:0x0552PushFlow(Label_046E);0x0557if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0566;0x0565PopFlow();0x0566Label_0566:0x0566Temp_bool_Has_Been_Initd_Variable = true;0x0571if (!(false)) PopFlow();0x0573goto Label_0546;0x0578CallFunc_CreateDynamicMaterialInstance_ReturnValue = BathWater.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x05B9WaterMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x05CCBathWater.SetMorphTarget(FName(FaucetOff), 1f, true);0x05FFBathWater.SetMorphTarget(FName(Pool), 1f, true);0x0632Temp_name_Variable = FName(Ignore);0x0651CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x0695PopFlow();0x0696if (!(Active)) PopFlow();0x06A0if (!(CanUse)) goto Label_033E;0x06AETakeBath();0x06BCPopFlow();0x06BDLabel_06BD:0x06BDBathWater.SetMorphTarget(FName(FaucetOff), BathTimeline_FaucetOff_714336224AD89259B50001B1BAEBA972, true);0x06F4BathWater.SetMorphTarget(FName(Pool), BathTimeline_Pool_714336224AD89259B50001B1BAEBA972, true);0x072BBathWater.SetMorphTarget(FName(PoolFill), BathTimeline_PoolFill_714336224AD89259B50001B1BAEBA972, true);0x0762BathWater.SetMorphTarget(FName(PoolRise), BathTimeline_PoolRise_714336224AD89259B50001B1BAEBA972, true);0x0799PopFlow();0x079ACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(StartLocation, FVector(0, 0, 32));0x07D8CallFunc_VLerp_ReturnValue = VLerp(StartLocation, CallFunc_Add_VectorVector_ReturnValue, ParticleRiseTimeline_Rise_C4D682234BDDAF55A649ACB20E9E035B);0x080FSplashArrow.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0843PopFlow();0x0844Label_0844:0x0844CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(BathFilledTimeline_FadeWater_435CA8D04201B50DA9272BAD2B67E531);0x0861CallFunc_Lerp_ReturnValue = Lerp(0.4, 0, CallFunc_Lerp_Alpha_ImplicitCast);0x0898CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x08B5WaterMaterial.SetScalarParameterValue(FName(NormalIntensity), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x08EBPopFlow();0x08ECDelay(this, 0.2f, LatentActionInfo{0x15D, 1674835126, FName(ExecuteUbergraph_BP_Bath), this});0x0922PopFlow();0x0923BathWater.SetMorphTarget(FName(FaucetOffRise), BathFilledTimeline_FaucetOffRise_435CA8D04201B50DA9272BAD2B67E531, true);0x095Agoto Label_0844;0x095FPopFlow();0x0960Audio.Play(0f);0x0989WaterLoop.Play(0f);0x09B2Delay(this, 7.5f, LatentActionInfo{0x1C4, -1301736828, FName(ExecuteUbergraph_BP_Bath), this});0x09E8PopFlow();0x09E9goto Label_0552;0x09EEBathWater.SetVisibility(false, false);0x0A10Bubbles.SetVisibility(false, false);0x0A32BathLight.LightComponent.SetVisibility(false, false);0x0A6APopFlow();0x0A6BBathWater.SetVisibility(true, false);0x0A8DBubbles.SetVisibility(true, false);0x0AAFBathLight.LightComponent.SetVisibility(true, false);0x0AE7BathWater.SetMorphTarget(FName(FaucetOff), 0f, true);0x0B1ABathWater.SetMorphTarget(FName(Pool), 0f, true);0x0B4DBathWater.SetMorphTarget(FName(PoolFill), 0f, true);0x0B80BathWater.SetMorphTarget(FName(PoolRise), 1f, true);0x0BB3BathWater.SetMorphTarget(FName(FaucetOffRise), 1f, true);0x0BE6WaterMaterial.SetScalarParameterValue(FName(NormalIntensity), 0f);0x0C18PopFlow();0x0C19LevelRef.CheckpointBath();0x0C3Dgoto Label_028A;0x0C42goto Label_06BD;0x0C47Label_0C47:0x0C47return;0x0C49// end of script | Final | 0x04 |