Zdexby TheHolyOneZ
4,275 classes
Class

ABP_GrabKnife_C

: AActor : UObject
/Game/0Blueprint/Level/BP_GrabKnife.BP_GrabKnife_C 0x0440 (1,088 B) align 16 inherited 0x0290 9 scripted vtable /Game/0Blueprint/Level/BP_GrabKnife
implements IBPI_Interact_C
0x00x0440

Members 21

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08KnifeApartmentUStaticMeshComponent*6 flagsnullptr
0x08KnifeUStaticMeshComponent*6 flagsnullptr
0x08CameraUCameraComponent*6 flagsnullptr
0x08ShinjiUSkeletalMeshComponent*6 flagsnullptr
0x08ArrowUArrowComponent*6 flagsnullptr
0x08BoxUBoxComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04MoveTimeline_Grab_FFB798EE4C1DE35E78F3AAAF41953790float4 flags0
0x01MoveTimeline__Direction_FFB798EE4C1DE35E78F3AAAF41953790ETimelineDirection4 flagsForward
0x02D50x03padding / unreflected
0x08MoveTimelineUTimelineComponent*5 flagsnullptr
0x04GrabTimeline_Grab_E715662C4F13F44D7A80AE8445E4C7FBfloat4 flags0
0x01GrabTimeline__Direction_E715662C4F13F44D7A80AE8445E4C7FBETimelineDirection4 flagsForward
0x02E50x03padding / unreflected
0x08GrabTimelineUTimelineComponent*5 flagsnullptr
0x01Activebool6 flagsfalse
0x02F10x07padding / unreflected
0x08ShinjiRefABP_ShinjiPlayer_C*7 flagsnullptr
0x60StartTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x18StartControlRotationFRotator6 flags{pitch=0, Yaw=0, Roll=0}
0x08LevelRefABP_Level_C*6 flagsnullptr
0x60KnifeGrabTransformFTransform6 flags{Rotation={X=0.6604823915885997, Y=-0.1734430324317629, Z=0…
0x60KnifeStartTransformFTransform6 flags{Rotation={X=0.5595044582297791, Y=-0.3740103403476451, Z=0…
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 9

SignatureFlagsNativeParams
void GrabTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(2407);0x000Freturn;0x0011// end of script
0x00
void GrabTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(2522);0x000Freturn;0x0011// end of script
0x00
void MoveTimeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(713);0x000Freturn;0x0011// end of script
0x00
void MoveTimeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(828);0x000Freturn;0x0011// end of script
0x00
void Interact()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(2091);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(2092);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__BP_GrabPhone_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_GrabKnife(2402);0x007Breturn;0x007D// end of script
0x118
void Hide()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GrabKnife(2527);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_GrabKnife(int32 EntryPoint)
Script105 statements · 2,565 bytes of bytecode
0x0000PushFlow(Label_0A02);0x0005goto [EntryPoint];0x000FLabel_000F:0x000F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/KnifeRing.KnifeRing, 1f, 1f, 0f, nullptr, nullptr, true);0x004BPopFlow();0x004CKnife.SetVisibility(true, false);0x006EKnifeApartment.SetVisibility(false, false);0x0090Delay(this, 5f, LatentActionInfo{0xC7, -57243312, FName(ExecuteUbergraph_BP_GrabKnife), this});0x00C6PopFlow();0x00C7CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x00E1CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(ShinjiRef, 1f, 0, 0f, false);0x011BShinjiRef.EquipKnife();0x013FDelay(this, 0.5f, LatentActionInfo{0x176, 672861954, FName(ExecuteUbergraph_BP_GrabKnife), this});0x0175PopFlow();0x0176Shinji.SetVisibility(false, false);0x0198Knife.SetVisibility(false, false);0x01BAShinjiRef.Arms.SetVisibility(true, false);0x01F2ShinjiRef.Capacitate();0x0216PopFlow();0x0217GrabTimeline.PlayFromStart();0x0237PopFlow();0x0238Shinji.SetVisibility(true, false);0x025AShinjiRef.Arms.SetVisibility(false, false);0x0292Delay(this, 1.5f, LatentActionInfo{0x4C, 1006834036, FName(ExecuteUbergraph_BP_GrabKnife), this});0x02C8PopFlow();0x02C9CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, 180f);0x02F4CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x030ECallFunc_GetPlayerController_ReturnValue_2.SetControlRotation(CallFunc_MakeRotator_ReturnValue);0x033BPopFlow();0x033CCallFunc_K2_GetComponentToWorld_ReturnValue = Shinji.K2_GetComponentToWorld();0x036EBreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x039CBreakRotator(CallFunc_BreakTransform_Rotation, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x03CACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, FVector(0, 0, 91));0x0408CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x0425CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, 90);0x0453CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0470CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x049FCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeRotator_ReturnValue_1, FVector(1, 1, 1));0x04E6CallFunc_TLerp_ReturnValue_1 = TLerp(StartTransform, CallFunc_MakeTransform_ReturnValue, MoveTimeline_Grab_FFB798EE4C1DE35E78F3AAAF41953790, 0);0x051FCallFunc_K2_SetActorTransform_ReturnValue = ShinjiRef.K2_SetActorTransform(CallFunc_TLerp_ReturnValue_1, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x055DPopFlow();0x055ELabel_055E:0x055EMoveTimeline.PlayFromStart();0x057EPopFlow();0x057FLabel_057F:0x057FTemp_bool_Has_Been_Initd_Variable = true;0x058Aif (!(false)) PopFlow();0x058CTemp_bool_IsClosed_Variable = true;0x0597PopFlow();0x0598Label_0598:0x0598if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_057F;0x05A6PopFlow();0x05A7Label_05A7:0x05A7PushFlow(Label_05B1);0x05ACgoto Label_0598;0x05B1Label_05B1:0x05B1if (!(Temp_bool_IsClosed_Variable)) goto Label_05C0;0x05BFPopFlow();0x05C0Label_05C0:0x05C0Temp_bool_IsClosed_Variable = true;0x05CBShinjiRef.Incapacitate();0x05EFCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0609CallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(this, 1f, 0, 0f, false);0x063BCallFunc_GetAnimInstance_ReturnValue = Shinji.GetAnimInstance();0x0665CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiGrabKnife.ShinjiGrabKnife, FName(DefaultSlot), 1f, 0.25f, 1f, 1, -1f, 0f);0x06C3CallFunc_GetAnimInstance_ReturnValue_1 = ShinjiRef.Mesh.GetAnimInstance();0x0703CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue_1.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/Shinji/ShinjiGrabKnife.ShinjiGrabKnife, FName(DefaultSlot), 1f, 1f, 1f, 1, -1f, 0f);0x0761PushFlow(Label_07D9);0x0766PushFlow(Label_07A2);0x076BDelay(this, 0.5f, LatentActionInfo{0x238, -405959111, FName(ExecuteUbergraph_BP_GrabKnife), this});0x07A1PopFlow();0x07A2Label_07A2:0x07A2Delay(this, 1.5f, LatentActionInfo{0x217, -1193360585, FName(ExecuteUbergraph_BP_GrabKnife), this});0x07D8PopFlow();0x07D9Label_07D9:0x07D9CallFunc_GetTransform_ReturnValue = ShinjiRef.GetTransform();0x080BStartTransform = CallFunc_GetTransform_ReturnValue;0x0826goto Label_055E;0x082BPopFlow();0x082CCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0846K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x086AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x0887if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0891ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player;0x08A4Temp_name_Variable = FName(Ignore);0x08C3CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x0907PopFlow();0x0908Label_0908:0x0908if (!(Active)) PopFlow();0x0912K2Node_DynamicCast_AsBP_Shinji_Player_1 = Cast<BP_ShinjiPlayer_C>(K2Node_ComponentBoundEvent_OtherActor);0x0936K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_1);0x0953if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x095Dgoto Label_05A7;0x0962goto Label_0908;0x0967goto Label_000F;0x096CLabel_096C:0x096CCallFunc_TLerp_ReturnValue = TLerp(KnifeStartTransform, KnifeGrabTransform, GrabTimeline_Grab_E715662C4F13F44D7A80AE8445E4C7FB, 0);0x09A5KnifeApartment.K2_SetRelativeTransform(CallFunc_TLerp_ReturnValue, false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x09D9PopFlow();0x09DAgoto Label_096C;0x09DFKnifeApartment.SetVisibility(false, false);0x0A01PopFlow();0x0A02Label_0A02:0x0A02return;0x0A04// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type