0x0000PushFlow(Label_26B2);0x0005goto [EntryPoint];0x000FLevelRef.2DDialogue(/Game/0Audio/Dialogue/JA140.JA140, 4);0x0045Delay(this, 4f, LatentActionInfo{0x7C, -809489793, FName(ExecuteUbergraph_BP_Elevator), this});0x007BPopFlow();0x007C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Dialogue/JA141.JA141, 1f, 1f, 0f, nullptr, nullptr, true);0x00B8Delay(this, 4.5f, LatentActionInfo{0xEF, -2038592382, FName(ExecuteUbergraph_BP_Elevator), this});0x00EEPopFlow();0x00EFLevelRef.2DDialogue(/Game/0Audio/Dialogue/JA142.JA142, 3);0x0125Delay(this, 3f, LatentActionInfo{0x15C, 1106426519, FName(ExecuteUbergraph_BP_Elevator), this});0x015BPopFlow();0x015C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Dialogue/JA143.JA143, 1f, 1f, 0f, nullptr, nullptr, true);0x0198ExecuteConsoleCommand(this, "r.AllowOcclusionQueries 0", nullptr);0x01BFDelay(this, 2.5f, LatentActionInfo{0x1F6, 1003067066, FName(ExecuteUbergraph_BP_Elevator), this});0x01F5PopFlow();0x01F6ShinjiRef.CameraBoom.bEnableCameraRotationLag = false;0x022DDelay(this, 0.5f, LatentActionInfo{0x264, -308247531, FName(ExecuteUbergraph_BP_Elevator), this});0x0263PopFlow();0x0264/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ElevatorBell.ElevatorBell, 1f, 1f, 0f, nullptr, nullptr, true);0x02A0CallFunc_K2_GetActorLocation_ReturnValue_1 = ShinjiRef.K2_GetActorLocation();0x02D2CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x02EECallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue_2);0x031CCallFunc_K2_GetActorLocation_ReturnValue_3 = ApartmentElevator.K2_GetActorLocation();0x034ECallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Subtract_VectorVector_ReturnValue_1);0x037CCallFunc_K2_SetActorLocation_ReturnValue_2 = ShinjiRef.K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult_2, false);0x03BADelay(this, 0.5f, LatentActionInfo{0x3F1, 571673346, FName(ExecuteUbergraph_BP_Elevator), this});0x03F0PopFlow();0x03F1ShinjiRef.CameraBoom.bEnableCameraRotationLag = true;0x0428Delay(this, 0.5f, LatentActionInfo{0x45F, -1099282163, FName(ExecuteUbergraph_BP_Elevator), this});0x045EPopFlow();0x045FApartmentElevator.OpenDoor();0x0483MainButton.LightsOff();0x04A7LevelRef.LockPC();0x04CBDelay(this, 1.5f, LatentActionInfo{0x502, -754925418, FName(ExecuteUbergraph_BP_Elevator), this});0x0501PopFlow();0x0502/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/PowerOn.PowerOn, 1f, 1f, 0f, nullptr, nullptr, true);0x053ELevelRef.LightsNight();0x0562LevelRef.2DDialogue(/Game/0Audio/Dialogue/JA145.JA145, 3.5);0x0598Delay(this, 3.5f, LatentActionInfo{0x5CF, -941505333, FName(ExecuteUbergraph_BP_Elevator), this});0x05CEPopFlow();0x05CFExecuteConsoleCommand(this, "r.AllowOcclusionQueries 1", nullptr);0x05F6LevelRef.SuffocationLoop.Play(0f);0x0635LevelRef.2DDialogue(/Game/0Audio/Dialogue/JA146.JA146, 3.5);0x066BDelay(this, 3.5f, LatentActionInfo{0x6A2, -881576848, FName(ExecuteUbergraph_BP_Elevator), this});0x06A1PopFlow();0x06A2LevelRef.2DDialogue(/Game/0Audio/Dialogue/JA147.JA147, 3);0x06D8Delay(this, 3f, LatentActionInfo{0x70F, 460738572, FName(ExecuteUbergraph_BP_Elevator), this});0x070EPopFlow();0x070FLevelRef.2DDialogue(/Game/0Audio/Dialogue/JA148.JA148, 5);0x0745Delay(this, 5f, LatentActionInfo{0x77C, 1082983324, FName(ExecuteUbergraph_BP_Elevator), this});0x077BPopFlow();0x077CLevelRef.2DDialogue(/Game/0Audio/Dialogue/JA149.JA149, 1.5);0x07B2PopFlow();0x07B3Label_07B3:0x07B3LevelRef.InEvent = true;0x07D4FrontDoorRef.SilentlyCloseDoor();0x07F8ShinjiRef.SlowSprint();0x081CCallFunc_MakeTransform_ReturnValue = MakeTransform(LivingRoomLocation, FRotator(0, 0, 0), FVector(1, 1, 1));0x0873CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/0Blueprint/Level/BP_LivingRoom.BP_LivingRoom_C, CallFunc_MakeTransform_ReturnValue, 1, nullptr, 1);0x089FCallFunc_MakeTransform_ReturnValue = MakeTransform(LivingRoomLocation, FRotator(0, 0, 0), FVector(1, 1, 1));0x08F6CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x091ECallFunc_FinishSpawningActor_ReturnValue.Phase = 6;0x094BDelay(this, 1f, LatentActionInfo{0x982, 1699278323, FName(ExecuteUbergraph_BP_Elevator), this});0x0981PopFlow();0x0982Hide();0x0990Temp_int_Variable_1 = 0;0x09A7Label_09A7:0x09A7CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HideMeshes);0x09E2CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0A08if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0AC0;0x0A16/Script/Engine.Default__KismetArrayLibrary.Array_Get(HideMeshes, Temp_int_Variable_1, CallFunc_Array_Get_Item_1);0x0A51CallFunc_Array_Get_Item_1.SetActorHiddenInGame(false);0x0A76CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable_1, 1);0x0AA0Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0ABBgoto Label_09A7;0x0AC0Label_0AC0:0x0AC0LevelRef.ShowCorruption();0x0AE4LevelRef.PeepholeRef.EnableDisablePP(true);0x0B1FPopFlow();0x0B20RideElevator();0x0B2EDelay(this, 1f, LatentActionInfo{0xF, -566933808, FName(ExecuteUbergraph_BP_Elevator), this});0x0B64PopFlow();0x0B65ExecuteConsoleCommand(this, "r.AllowOcclusionQueries 0", nullptr);0x0B8CDelay(this, 2.5f, LatentActionInfo{0xBC3, -891828405, FName(ExecuteUbergraph_BP_Elevator), this});0x0BC2PopFlow();0x0BC3ShinjiRef.CameraBoom.bEnableCameraRotationLag = false;0x0BFADelay(this, 0.5f, LatentActionInfo{0xC31, 822129317, FName(ExecuteUbergraph_BP_Elevator), this});0x0C30PopFlow();0x0C31/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ElevatorBell.ElevatorBell, 1f, 1f, 0f, nullptr, nullptr, true);0x0C6DCallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x0C89CallFunc_K2_GetActorLocation_ReturnValue_5 = ShinjiRef.K2_GetActorLocation();0x0CBBCallFunc_Subtract_VectorVector_ReturnValue_2 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_5, CallFunc_K2_GetActorLocation_ReturnValue_4);0x0CE9CallFunc_K2_GetActorLocation_ReturnValue_6 = EndElevator.K2_GetActorLocation();0x0D1BCallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_Subtract_VectorVector_ReturnValue_2);0x0D49CallFunc_K2_SetActorLocation_ReturnValue_3 = ShinjiRef.K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetActorLocation_SweepHitResult_3, false);0x0D87Delay(this, 0.5f, LatentActionInfo{0xDBE, -838567391, FName(ExecuteUbergraph_BP_Elevator), this});0x0DBDPopFlow();0x0DBEShinjiRef.CameraBoom.bEnableCameraRotationLag = true;0x0DF5Delay(this, 0.5f, LatentActionInfo{0xE2C, 1494969189, FName(ExecuteUbergraph_BP_Elevator), this});0x0E2BPopFlow();0x0E2CEndElevator.OpenDoor();0x0E50MusicRef.Activate();0x0E74ShinjiRef.Arms.SetVisibility(false, false);0x0EACShinjiRef.Knife.SetVisibility(false, false);0x0EE4ShinjiRef.PhoneLeft.SetVisibility(false, false);0x0F1CDelay(this, 5f, LatentActionInfo{0xF53, 1911637644, FName(ExecuteUbergraph_BP_Elevator), this});0x0F52PopFlow();0x0F53ExecuteConsoleCommand(this, "r.AllowOcclusionQueries 1", nullptr);0x0F7APopFlow();0x0F7BRideElevator();0x0F89Delay(this, 12.5f, LatentActionInfo{0xB65, -1522921280, FName(ExecuteUbergraph_BP_Elevator), this});0x0FBFPopFlow();0x0FC0ExecuteConsoleCommand(this, "r.AllowOcclusionQueries 0", nullptr);0x0FE7Delay(this, 2.5f, LatentActionInfo{0x101E, -422169446, FName(ExecuteUbergraph_BP_Elevator), this});0x101DPopFlow();0x101EShinjiRef.CameraBoom.bEnableCameraRotationLag = false;0x1055Delay(this, 0.5f, LatentActionInfo{0x108C, -1431105201, FName(ExecuteUbergraph_BP_Elevator), this});0x108BPopFlow();0x108C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ElevatorBell.ElevatorBell, 1f, 1f, 0f, nullptr, nullptr, true);0x10C8CallFunc_K2_GetActorLocation_ReturnValue_8 = ShinjiRef.K2_GetActorLocation();0x10FACallFunc_Add_VectorVector_ReturnValue_3 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_8, FVector(0, 2000, 0));0x1138CallFunc_K2_SetActorLocation_ReturnValue_5 = ShinjiRef.K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue_3, false, CallFunc_K2_SetActorLocation_SweepHitResult_5, false);0x1176Delay(this, 0.5f, LatentActionInfo{0x11AD, 1320933627, FName(ExecuteUbergraph_BP_Elevator), this});0x11ACPopFlow();0x11ADShinjiRef.CameraBoom.bEnableCameraRotationLag = true;0x11E4Delay(this, 0.5f, LatentActionInfo{0x121B, 504600840, FName(ExecuteUbergraph_BP_Elevator), this});0x121APopFlow();0x121BBadElevator.OpenDoor();0x123FShinjiRef.Arms.SetVisibility(false, false);0x1277ShinjiRef.Knife.SetVisibility(false, false);0x12AFShinjiRef.PhoneLeft.SetVisibility(false, false);0x12E7ExecuteConsoleCommand(this, "r.AllowOcclusionQueries 1", nullptr);0x130ECallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/PS1/BP_CryingShinji.BP_CryingShinji_C);0x132CCallFunc_GetActorOfClass_ReturnValue.StartCrying();0x1350PopFlow();0x1351RideElevator();0x135FDelay(this, 12.5f, LatentActionInfo{0xFC0, -1703797193, FName(ExecuteUbergraph_BP_Elevator), this});0x1395PopFlow();0x1396Label_1396:0x1396CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x13C0Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x13DBLabel_13DB:0x13DBCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ApartmentElevator.HideMeshes);0x142CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Variable, CallFunc_Array_Length_ReturnValue);0x1452if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_14DB;0x1460/Script/Engine.Default__KismetArrayLibrary.Array_Get(ApartmentElevator.HideMeshes, Temp_int_Variable, CallFunc_Array_Get_Item);0x14B1CallFunc_Array_Get_Item.SetActorHiddenInGame(true);0x14D6goto Label_1396;0x14DBLabel_14DB:0x14DBApartmentElevator.FrontDoorRef.ForceOpenDoor();0x1515Delay(this, 1f, LatentActionInfo{0xB20, 873500093, FName(ExecuteUbergraph_BP_Elevator), this});0x154BPopFlow();0x154CLabel_154C:0x154CTemp_int_Variable = 0;0x1563goto Label_13DB;0x1568Label_1568:0x1568CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Variable_2, 1);0x1592Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x15ADLabel_15AD:0x15ADCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x15E8CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x160Eif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1680;0x161C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Variable_2, CallFunc_Array_Get_Item_2);0x1657CallFunc_Array_Get_Item_2.LightOn();0x167Bgoto Label_1568;0x1680Label_1680:0x1680Delay(this, 1f, LatentActionInfo{0xF7B, 666373995, FName(ExecuteUbergraph_BP_Elevator), this});0x16B6PopFlow();0x16B7Label_16B7:0x16B7CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Variable_3, 1);0x16E1Temp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x16FCLabel_16FC:0x16FCCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HideButtons);0x1737CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Variable_3, CallFunc_Array_Length_ReturnValue_5);0x175Dif (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_17CF;0x176B/Script/Engine.Default__KismetArrayLibrary.Array_Get(HideButtons, Temp_int_Variable_3, CallFunc_Array_Get_Item_5);0x17A6CallFunc_Array_Get_Item_5.LightsOff();0x17CAgoto Label_16B7;0x17CFLabel_17CF:0x17CFHyakumeRef.EndHallRush();0x17F3LevelRef.HideCorruption();0x1817ApartmentElevator.Show();0x183BLevelRef.LockSlidingDoor();0x185Fgoto Label_154C;0x1864Label_1864:0x1864Temp_int_Variable_3 = 0;0x187Bgoto Label_16FC;0x1880Label_1880:0x1880Temp_int_Variable_2 = 0;0x1897goto Label_15AD;0x189CLabel_189C:0x189CTemp_bool_Has_Been_Initd_Variable = true;0x18A7PopFlow();0x18A8Label_18A8:0x18A8Temp_bool_Has_Been_Initd_Variable = true;0x18B3if (!(false)) PopFlow();0x18B5Temp_bool_IsClosed_Variable = true;0x18C0PopFlow();0x18C1Label_18C1:0x18C1if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_18A8;0x18CFPopFlow();0x18D0Label_18D0:0x18D0PushFlow(Label_18DA);0x18D5goto Label_18C1;0x18DALabel_18DA:0x18DAif (!(Temp_bool_IsClosed_Variable)) goto Label_18E9;0x18E8PopFlow();0x18E9Label_18E9:0x18E9Temp_bool_IsClosed_Variable = true;0x18F4HyakumeRef.SpawnElevator();0x1918PopFlow();0x1919Label_1919:0x1919Temp_int_Loop_Counter_Variable = 0;0x1930Temp_int_Array_Index_Variable = 0;0x1947Label_1947:0x1947CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HideButtons);0x1982CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_3);0x19A8if (!(CallFunc_Less_IntInt_ReturnValue_3)) PopFlow();0x19B2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x19CDPushFlow(Label_1A66);0x19D2/Script/Engine.Default__KismetArrayLibrary.Array_Get(HideButtons, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_3);0x1A0DCallFunc_Array_Get_Item_3.CanUse = false;0x1A2ECallFunc_SetStaticMesh_ReturnValue = ButtonsMesh.SetStaticMesh(/Game/0Mesh/ElevatorButtons2.ElevatorButtons2);0x1A65PopFlow();0x1A66Label_1A66:0x1A66CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x1A90Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_4;0x1AABgoto Label_1947;0x1AB0Label_1AB0:0x1AB0Temp_bool_IsClosed_Variable = false;0x1ABBgoto Label_189C;0x1AC0Label_1AC0:0x1AC0if (!(false)) PopFlow();0x1AC2Temp_bool_IsClosed_Variable_2 = true;0x1ACDPopFlow();0x1ACELabel_1ACE:0x1ACEif (!(false)) PopFlow();0x1AD0Temp_bool_IsClosed_Variable_3 = true;0x1ADBPopFlow();0x1ADCLabel_1ADC:0x1ADCTimeline.ReverseFromEnd();0x1AFCPopFlow();0x1AFDLabel_1AFD:0x1AFDTimeline.PlayFromStart();0x1B1DPopFlow();0x1B1ELabel_1B1E:0x1B1EPushFlow(Label_1B32);0x1B23if (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_1B7A;0x1B31PopFlow();0x1B32Label_1B32:0x1B32if (!(Temp_bool_IsClosed_Variable_2)) goto Label_1B41;0x1B40PopFlow();0x1B41Label_1B41:0x1B41Temp_bool_IsClosed_Variable_2 = true;0x1B4COpenSound.Play(0f);0x1B75goto Label_1ADC;0x1B7ALabel_1B7A:0x1B7ATemp_bool_Has_Been_Initd_Variable_2 = true;0x1B85goto Label_1AC0;0x1B8ALabel_1B8A:0x1B8Aif (!(Temp_bool_IsClosed_Variable_1)) goto Label_1B99;0x1B98PopFlow();0x1B99Label_1B99:0x1B99Temp_bool_IsClosed_Variable_1 = true;0x1BA4CloseDoor();0x1BB2ShinjiRef.PhoneLightOff(false);0x1BD7ShinjiRef.MediumSprint();0x1BFBPopFlow();0x1BFCLabel_1BFC:0x1BFCTemp_bool_IsClosed_Variable_1 = true;0x1C07PopFlow();0x1C08Label_1C08:0x1C08PushFlow(Label_1B8A);0x1C0Dif (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_1C1C;0x1C1BPopFlow();0x1C1CLabel_1C1C:0x1C1CTemp_bool_Has_Been_Initd_Variable_1 = true;0x1C27if (!(false)) PopFlow();0x1C29goto Label_1BFC;0x1C2ELabel_1C2E:0x1C2EPushFlow(Label_1C52);0x1C33if (!(Temp_bool_Has_Been_Initd_Variable_3)) goto Label_1C42;0x1C41PopFlow();0x1C42Label_1C42:0x1C42Temp_bool_Has_Been_Initd_Variable_3 = true;0x1C4Dgoto Label_1ACE;0x1C52Label_1C52:0x1C52if (!(Temp_bool_IsClosed_Variable_3)) goto Label_1C61;0x1C60PopFlow();0x1C61Label_1C61:0x1C61Temp_bool_IsClosed_Variable_3 = true;0x1C6COpenSound.Play(0f);0x1C95goto Label_1AFD;0x1C9ALabel_1C9A:0x1C9ATemp_bool_Has_Been_Initd_Variable_2 = true;0x1CA5PopFlow();0x1CA6Label_1CA6:0x1CA6Temp_int_Loop_Counter_Variable_1 = 0;0x1CBDTemp_int_Array_Index_Variable_1 = 0;0x1CD4Label_1CD4:0x1CD4CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HideButtons);0x1D0FCallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_4);0x1D35if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_1E7D;0x1D43Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x1D5EPushFlow(Label_1E33);0x1D63/Script/Engine.Default__KismetArrayLibrary.Array_Get(HideButtons, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_4);0x1D9ECallFunc_Array_Get_Item_4.Dead = true;0x1DBF/Script/Engine.Default__KismetArrayLibrary.Array_Get(HideButtons, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_4);0x1DFACallFunc_Array_Get_Item_4.PointLight.SetVisibility(false, false);0x1E32PopFlow();0x1E33Label_1E33:0x1E33CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x1E5DTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_5;0x1E78goto Label_1CD4;0x1E7DLabel_1E7D:0x1E7DMoveButton.PointLight.SetVisibility(false, false);0x1EB5PopFlow();0x1EB6Label_1EB6:0x1EB6Temp_bool_IsClosed_Variable_2 = false;0x1EC1goto Label_1C9A;0x1EC6CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x1EE2StartLocation = CallFunc_K2_GetActorLocation_ReturnValue;0x1EFDCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x1F17K2Node_DynamicCast_AsBP_Shinji_Player_3 = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x1F3BK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_3);0x1F58if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x1F62ShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player_3;0x1F75Temp_name_Variable = FName(Ignore);0x1F94CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x1FD8if (!(Apartment)) PopFlow();0x1FE2Hide();0x1FF0PopFlow();0x1FF1goto Label_1C2E;0x1FF6goto Label_1B1E;0x1FFBPushFlow(Label_1EB6);0x2000Temp_bool_IsClosed_Variable_3 = false;0x200BTemp_bool_Has_Been_Initd_Variable_3 = true;0x2016PopFlow();0x2017Label_2017:0x2017Open = true;0x2022Label_2022:0x2022ResetDoor();0x2030Buzz.Play(0f);0x2059PopFlow();0x205ALabel_205A:0x205AOpen = false;0x2065goto Label_2022;0x206ABell.Play(0f);0x2093PopFlow();0x2094K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x20B8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x20D5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x20DFK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 0);0x2101if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_18D0;0x210FK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 1);0x2131if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1C08;0x213FPopFlow();0x2140CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(StartLocation, FVector(0, 0, -1000));0x217ECallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_Subtract_VectorVector_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x21A6PopFlow();0x21A7CallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(StartLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x21CFPopFlow();0x21D0PushFlow(Label_21DA);0x21D5goto Label_1864;0x21DALabel_21DA:0x21DALevelRef.UnlockAchievement(FName(ACH_ELEVATOR));0x220BPopFlow();0x220CCallFunc_K2_GetComponentLocation_ReturnValue = ShinjiRef.ImmersiveCamera.K2_GetComponentLocation();0x2254PlayWorldCameraShake(this, /Game/0Blueprint/CS_Elevator.CS_Elevator_C, CallFunc_K2_GetComponentLocation_ReturnValue, 0f, 500f, 1f, false);0x2281/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/SFX/ElevatorRide.ElevatorRide, 1f, 1f, 0f, nullptr, nullptr, true);0x22BDPopFlow();0x22BEif (!(Apartment)) goto Label_231C;0x22CCK2Node_DynamicCast_AsBP_Shinji_Player_2 = Cast<BP_ShinjiPlayer_C>(K2Node_ComponentBoundEvent_OtherActor);0x22F0K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_2);0x230Dif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x2317goto Label_07B3;0x231CLabel_231C:0x231Cif (!(Bad)) PopFlow();0x2326K2Node_DynamicCast_AsBP_Shinji_Player_1 = Cast<BP_ShinjiPlayer_C>(K2Node_ComponentBoundEvent_OtherActor);0x234AK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player_1);0x2367if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x2371QuicklyCloseDoor();0x237FPopFlow();0x2380CallFunc_GetAllActorsOfClass_OutActors = {};0x238BGetAllActorsOfClass(this, /Game/0Blueprint/Level/BP_HallLight.BP_HallLight_C, CallFunc_GetAllActorsOfClass_OutActors);0x23A8goto Label_1880;0x23ADMainButton.Final = true;0x23CECallFunc_K2_GetActorLocation_ReturnValue_7 = MainButton.K2_GetActorLocation();0x2400CallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_7, FVector(4, 0, 0));0x243ECallFunc_K2_SetActorLocation_ReturnValue_4 = MainButton.K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue_2, false, CallFunc_K2_SetActorLocation_SweepHitResult_4, false);0x247Cgoto Label_1919;0x2481MainButton.Dead = true;0x24A2goto Label_1CA6;0x24A7goto Label_1AB0;0x24ACLabel_24AC:0x24ACK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Timeline__Direction_503569A740B29C1BD1D6F9A47D113DB9, 0);0x24CBif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2017;0x24D9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Timeline__Direction_503569A740B29C1BD1D6F9A47D113DB9, 1);0x24F8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_205A;0x2506PopFlow();0x2507HyakumeRef.Hide();0x252BDelay(this, 1f, LatentActionInfo{0x1351, -2143222017, FName(ExecuteUbergraph_BP_Elevator), this});0x2561PopFlow();0x2562Label_2562:0x2562CallFunc_VLerp_ReturnValue = VLerp(FVector(0, 0, 0), FVector(-58, 0, 0), Timeline_Open_503569A740B29C1BD1D6F9A47D113DB9);0x25B9Door2.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x25EDPopFlow();0x25EELabel_25EE:0x25EECallFunc_VLerp_ReturnValue_1 = VLerp(FVector(0, 0, 0), FVector(-60, 0, 0), Timeline_Open_503569A740B29C1BD1D6F9A47D113DB9);0x2645Door1.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x2679goto Label_2562;0x267ETimeline.SetPlayRate(4f);0x26A3goto Label_1ADC;0x26A8goto Label_25EE;0x26ADgoto Label_24AC;0x26B2Label_26B2:0x26B2return;