implements IBPI_Interact_C
0x00x07D1
Members 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Music | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | ChasingSound | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | IdleSound | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | ArrowCheck | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | Burden6 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden5 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden4 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden3 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden2 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden1 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | ArrowStep | UArrowComponent* | 6 flags | nullptr | |
| 0x01 | Sprinting | bool | 7 flags | true | |
| 0x06D1 | 0x07 | padding / unreflected | |||
| 0x08 | WalkSpeed | double | 7 flags | 90 | |
| 0x08 | SprintSpeed | double | 7 flags | 400 | |
| 0x01 | CanMove | bool | 7 flags | true | |
| 0x06E9 | 0x07 | padding / unreflected | |||
| 0x08 | LevelRef | ABP_Level_C* | 7 flags | nullptr | |
| 0x08 | SprintSlowSpeed | double | 7 flags | 90 | |
| 0x08 | FastSprintSpeed | double | 7 flags | 250 | |
| 0x08 | ShinjiRef | ABP_ShinjiPlayer_C* | 6 flags | nullptr | |
| 0x01 | Attacking | bool | 7 flags | false | |
| 0x01 | Chasing | bool | 7 flags | false | |
| 0x0712 | 0x06 | padding / unreflected | |||
| 0x18 | PatrolLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | CurrentLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | HouseLocation | FVector | 7 flags | {X=-17991, Y=-6446, Z=3335} | |
| 0x01 | Active | bool | 7 flags | false | |
| 0x0761 | 0x07 | padding / unreflected | |||
| 0x18 | ForestLocation | FVector | 7 flags | {X=-9059, Y=15399, Z=717} | |
| 0x18 | HallwaysLocation | FVector | 7 flags | {X=-23277, Y=5052, Z=828} | |
| 0x01 | Area | Enum_PS1Areas | 7 flags | NewEnumerator4 | |
| 0x0799 | 0x03 | padding / unreflected | |||
| 0x04 | Burdens | int32 | 7 flags | 6 | |
| 0x08 | RevealRef | ABP_PS1Reveal_C* | 6 flags | nullptr | |
| 0x01 | Dead | bool | 7 flags | false | |
| 0x07A9 | 0x07 | padding / unreflected | |||
| 0x18 | DeadLocation | FVector | 7 flags | {X=-31026, Y=3796, Z=115} | |
| 0x08 | CurrentMusic | UAudioComponent* | 7 flags | nullptr | |
| 0x01 | LastArea | Enum_PS1Areas | 7 flags | NewEnumerator3 | |
Inherited from ACharacter 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 12 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 12 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 12 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x50 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {BaseID=0, MovementBase=nullptr, BoneName=None, Location={}… | |
| 0x50 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {BaseID=0, MovementBase=nullptr, BoneName=None, Location={}… | |
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x18 | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x20 | BaseRotationOffset | FQuat | Protected+4 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x0419 | 0x07 | padding / unreflected | |||
| 0x18 | ReplicatedGravityDirection | FVector_NetQuantizeNormal | NetProtected+3 flags | {} | |
| 0x01 | bInBaseReplication | bool | Protected+5 flags | false | |
| 0x0439 | 0x1F | padding / unreflected | |||
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bIsCrouched : 1bit 0 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 0 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 2 | bool | Transient+8 flags | false | |
| 0x045E | 0x02 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x04 | JumpCurrentCountPreJump | int32 | 10 flags | 0 | |
| 0x047C | 0x04 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | LandedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x48 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bHas… | |
| 0x0508 | 0x08 | padding / unreflected | |||
| 0x70 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | [] | |
| 0xD8 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {bIsActive=false, Animation=nullptr, position=0, Location={… | |
Inherited from APawn 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsLocalViewTarget : 1bit 6 | bool | TransientProtected+3 flags | false | |
| 0x0299 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x02A3 | 0x05 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 7 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+8 flags | nullptr | |
| 0x02B8 | 0x08 | padding / unreflected | |||
| 0x08 | LastHitBy | AController* | Transient+8 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+6 flags | nullptr | |
| 0x08 | PreviousController | AController* | Transient+6 flags | nullptr | |
| 0x02D8 | 0x04 | padding / unreflected | |||
| 0x01 | ReceiveControllerChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | ReceiveRestartedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02DE | 0x02 | padding / unreflected | |||
| 0x18 | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | OverrideInputComponentClass | TSubclassOf<UInputComponent> | Protected+7 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script8 statements · 261 bytes of bytecode0x0000Burden5.SetLeaderPoseComponent(Mesh, false, false);0x002BBurden4.SetLeaderPoseComponent(Mesh, false, false);0x0056Burden3.SetLeaderPoseComponent(Mesh, false, false);0x0081Burden2.SetLeaderPoseComponent(Mesh, false, false);0x00ACBurden1.SetLeaderPoseComponent(Mesh, false, false);0x00D7Burden6.SetLeaderPoseComponent(Mesh, false, false);0x0102return;0x0104// end of script | EventPublic | 0x00 | |
void OnFail_2EF59D9B427165C9C9269182D30DA9F5(const EPathFollowingResult& MovementResult)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_MovementResult_1 = MovementResult;0x0012ExecuteUbergraph_BP_BadEndingMonster(2348);0x0021return;0x0023// end of script | 0x01 | ||
void OnSuccess_2EF59D9B427165C9C9269182D30DA9F5(const EPathFollowingResult& MovementResult)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_MovementResult = MovementResult;0x0012ExecuteUbergraph_BP_BadEndingMonster(2316);0x0021return;0x0023// end of script | 0x01 | ||
void Interact()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(575);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(576);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Incapacitate()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(984);0x000Freturn;0x0011// end of script | 0x00 | ||
void Capacitate()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(996);0x000Freturn;0x0011// end of script | 0x00 | ||
void StepCheck()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(1008);0x000Freturn;0x0011// end of script | 0x00 | ||
void Activate()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(1638);0x000Freturn;0x0011// end of script | 0x00 | ||
void KillShinji()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(2061);0x000Freturn;0x0011// end of script | 0x00 | ||
void CustomTick()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BadEndingMonster(2311);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_BadEndingMonster(int32 EntryPoint)Script91 statements · 2,379 bytes of bytecode0x0000PushFlow(Label_0948);0x0005goto [EntryPoint];0x000FCallFunc_Create_ReturnValue.RemoveFromParent();0x0033PopFlow();0x0034ShinjiRef.Ending(true);0x0059Delay(this, 1f, LatentActionInfo{0xF, 137669318, FName(ExecuteUbergraph_BP_BadEndingMonster), this});0x008FPopFlow();0x0090Label_0090:0x0090CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/0Blueprint/PS1/W_PS1DontWatch.W_PS1DontWatch_C, nullptr);0x00C5CallFunc_Create_ReturnValue.AddToViewport(0);0x00EACallFunc_Create_ReturnValue.RedDeathFade();0x010ECallFunc_Create_ReturnValue.FadeToBlack();0x0132CallFunc_Create_ReturnValue.DeathSplatAnimation();0x0156/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/PS1/BloodSpray.BloodSpray, 1f, 1f, 0f, nullptr, nullptr, true);0x0192LevelRef.ScreenWidget.KillFade();0x01CC/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/Music/PS1Burden.PS1Burden, 0.5f, 0.9f, 0f, nullptr, nullptr, true);0x0208Delay(this, 3.5f, LatentActionInfo{0x34, 1719152937, FName(ExecuteUbergraph_BP_BadEndingMonster), this});0x023EPopFlow();0x023FPopFlow();0x0240CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/0Blueprint/Level/BP_Level.BP_Level_C);0x025ELevelRef = CallFunc_GetActorOfClass_ReturnValue;0x0271CharacterMovement.MaxWalkSpeed = 0f;0x029EPopFlow();0x029FLabel_029F:0x029FPushFlow(Label_02B3);0x02A4if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_03BF;0x02B2PopFlow();0x02B3Label_02B3:0x02B3if (!(Temp_bool_IsClosed_Variable)) goto Label_02C2;0x02C1PopFlow();0x02C2Label_02C2:0x02C2Temp_bool_IsClosed_Variable = true;0x02CDShinjiRef.Incapacitate();0x02F1ShinjiRef.CanPause = false;0x0312ChasingSound.FadeOut(0.3f, 0f, 0);0x0342/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/PS1/MonsterStartle.MonsterStartle, 1f, 0.3f, 0f, nullptr, nullptr, true);0x037E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/PS1/Injure.Injure, 1f, 1f, 0f, nullptr, nullptr, true);0x03BAgoto Label_0090;0x03BFLabel_03BF:0x03BFTemp_bool_Has_Been_Initd_Variable = true;0x03CAif (!(false)) PopFlow();0x03CCTemp_bool_IsClosed_Variable = true;0x03D7PopFlow();0x03D8CanMove = false;0x03E3PopFlow();0x03E4CanMove = true;0x03EFPopFlow();0x03F0CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(100);0x0415CallFunc_GetForwardVector_ReturnValue = ArrowStep.GetForwardVector();0x0447CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0475CallFunc_K2_GetComponentLocation_ReturnValue = ArrowStep.K2_GetComponentLocation();0x04A7CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x04D5CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, 0, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x055Dif (!(CallFunc_LineTraceSingle_ReturnValue)) PopFlow();0x0567BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x061CPlaySoundAtLocation(this, /Game/0Audio/PS1/MonsterRun.MonsterRun, CallFunc_BreakHitResult_Location, FRotator(0, 0, 0), 3f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x0665PopFlow();0x0666CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0680K2Node_DynamicCast_AsBP_Shinji_Player = Cast<BP_ShinjiPlayer_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x06A4K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Shinji_Player);0x06C1if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x06CBShinjiRef = K2Node_DynamicCast_AsBP_Shinji_Player;0x06DEMesh.SetVisibility(true, true);0x0700ChasingSound.FadeIn(1f, 1f, 0f, 0);0x0735K2Node_VariableSet_MaxWalkSpeed_ImplicitCast = Cast<3>(SprintSpeed);0x0752CharacterMovement.MaxWalkSpeed = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast;0x0783/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/0Audio/PS1/MonsterStartle.MonsterStartle, 1f, 1f, 0f, nullptr, nullptr, true);0x07BFK2Node_CreateDelegate_OutputDelegate_2.Bind(this, CustomTick);0x07D6CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 0.2f, true, false, 0f, 0f);0x080CPopFlow();0x080Dgoto Label_029F;0x0812Label_0812:0x0812KillShinji();0x0820PopFlow();0x0821Label_0821:0x0821CallFunc_CreateMoveToProxyObject_ReturnValue = CreateMoveToProxyObject(this, this, FVector(0, 0, 0), ShinjiRef, 120f, false);0x085FCallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateMoveToProxyObject_ReturnValue);0x087Cif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0886K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnSuccess_2EF59D9B427165C9C9269182D30DA9F5);0x089DCallFunc_CreateMoveToProxyObject_ReturnValue.OnSuccess += K2Node_CreateDelegate_OutputDelegate_1;0x08C6K2Node_CreateDelegate_OutputDelegate.Bind(this, OnFail_2EF59D9B427165C9C9269182D30DA9F5);0x08DDCallFunc_CreateMoveToProxyObject_ReturnValue.OnFail += K2Node_CreateDelegate_OutputDelegate;0x0906PopFlow();0x0907goto Label_0821;0x090CTemp_byte_Variable = K2Node_CustomEvent_MovementResult;0x0927goto Label_0812;0x092CTemp_byte_Variable = K2Node_CustomEvent_MovementResult_1;0x0947PopFlow();0x0948Label_0948:0x0948return;0x094A// end of script | Final | 0x04 |