Zdexby TheHolyOneZ
4,275 classes
Class

ABP_Secret_C

: AActor : UObject
/Game/0Blueprint/Level/BP_Secret.BP_Secret_C 0x02F0 (752 B) align 8 inherited 0x0290 7 scripted vtable /Game/0Blueprint/Level/BP_Secret
0x00x02F0

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04Phaseint327 flags1
0x02A40x04padding / unreflected
0x08DoorRefABP_DoorSecret_C*6 flagsnullptr
0x10HiddenArrayTArray<AStaticMeshActor*>3 flags[]
0x18BlockStartLocationFVector7 flags{X=-159.450854, Y=44.794614, Z=75.426482}
0x08BlockRefABlockingVolume*6 flagsnullptr
0x08LevelRefABP_Level_C*6 flagsnullptr
0x08DeviceRefABP_ElysiumDevice_C*6 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 7

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Secret(39);0x000Freturn;0x0011// end of script
EventProtected0x00
void ItemInput(const Enum_SecretItem& Item)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012ExecuteUbergraph_BP_Secret(76);0x0021return;0x0023// end of script
0x01
void OpenSecretDoor()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Secret(790);0x000Freturn;0x0011// end of script
0x00
void ShowHidden()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Secret(842);0x000Freturn;0x0011// end of script
0x00
void ShowDoor()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Secret(1329);0x000Freturn;0x0011// end of script
0x00
void StopDevice()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Secret(1900);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_Secret(int32 EntryPoint)
Script97 statements · 1,940 bytes of bytecode
0x0000PushFlow(Label_0791);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPhase = 1;0x0026PopFlow();0x0027DoorRef.Hide();0x004BPopFlow();0x004CK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 1);0x006Eif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_016D;0x007CK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 2);0x009Eif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_01FB;0x00ACK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 3);0x00CEif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_022D;0x00DCK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 4);0x00FEif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_025F;0x010CK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 5);0x012Eif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0291;0x013CK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Phase, 6);0x015Eif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_02C3;0x016CPopFlow();0x016DLabel_016D:0x016DCallFunc_EqualEqual_ByteByte_ReturnValue_5 = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 4);0x018Cif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_5)) goto Label_000F;0x019ALabel_019A:0x019ACallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Phase, 1);0x01C4Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_2;0x01DFPhase = Temp_int_Variable;0x01FAPopFlow();0x01FBLabel_01FB:0x01FBCallFunc_EqualEqual_ByteByte_ReturnValue_4 = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 1);0x021Aif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_4)) goto Label_000F;0x0228goto Label_019A;0x022DLabel_022D:0x022DCallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 0);0x024Cif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_3)) goto Label_000F;0x025Agoto Label_019A;0x025FLabel_025F:0x025FCallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 3);0x027Eif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_2)) goto Label_000F;0x028Cgoto Label_019A;0x0291Label_0291:0x0291CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 2);0x02B0if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_1)) goto Label_000F;0x02BEgoto Label_019A;0x02C3Label_02C3:0x02C3CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_CustomEvent_Item, 5);0x02E2if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_000F;0x02F0OpenSecretDoor();0x02FEPhase = 1;0x0315PopFlow();0x0316if (!(LevelRef.InEvent)) goto Label_033B;0x033APopFlow();0x033BLabel_033B:0x033BShowDoor();0x0349PopFlow();0x034ACallFunc_K2_SetActorLocation_ReturnValue = BlockRef.K2_SetActorLocation(BlockStartLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x0388DoorRef.Hide();0x03ACStopDevice();0x03BATemp_int_Loop_Counter_Variable_1 = 0;0x03D1Temp_int_Array_Index_Variable_1 = 0;0x03E8Label_03E8:0x03E8CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HiddenArray);0x0423CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0449if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0453Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x046EPushFlow(Label_04E7);0x0473/Script/Engine.Default__KismetArrayLibrary.Array_Get(HiddenArray, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x04AECallFunc_Array_Get_Item_1.StaticMeshComponent.SetVisibility(true, false);0x04E6PopFlow();0x04E7Label_04E7:0x04E7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0511Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x052Cgoto Label_03E8;0x0531CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(BlockStartLocation, FVector(0, 0, 500));0x056FCallFunc_K2_SetActorLocation_ReturnValue_1 = BlockRef.K2_SetActorLocation(CallFunc_Subtract_VectorVector_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x05ADDoorRef.Show();0x05D1DoorRef.Glitch();0x05F5Temp_int_Loop_Counter_Variable = 0;0x060CTemp_int_Array_Index_Variable = 0;0x0623Label_0623:0x0623CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HiddenArray);0x065ECallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0684if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x068ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x06A9PushFlow(Label_0722);0x06AE/Script/Engine.Default__KismetArrayLibrary.Array_Get(HiddenArray, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x06E9CallFunc_Array_Get_Item.StaticMeshComponent.SetVisibility(false, false);0x0721PopFlow();0x0722Label_0722:0x0722CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x074CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x0767goto Label_0623;0x076CDeviceRef.Stop();0x0790PopFlow();0x0791Label_0791:0x0791return;0x0793// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type