0x0000PushFlow(Label_6AF8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FMarkPropertyDirtyFromRepIndex(this, 21, FName(IsFreeze));0x002CPopFlow();0x002DLabel_002D:0x002DFlushNetDormancy();0x0037IsFreeze = false;0x0042goto Label_000F;0x0047CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(As BP Game State LINK.CurrentGamePhase, 0);0x007Cif (!(CallFunc_NotEqual_ByteByte_ReturnValue)) PopFlow();0x0086Freeze(Server)();0x0094GiveAxe();0x00A2PopFlow();0x00A3SetBodyVisibleState(1);0x00B6PopFlow();0x00B7Label_00B7:0x00B7FlushNetDormancy();0x00C1IsCameraFreeRotation = false;0x00CCMarkPropertyDirtyFromRepIndex(this, 16, FName(IsCameraFreeRotation));0x00E9SetCameraFreeRotation(false);0x00F8ChangeViewMode(FName(FPS), false);0x0114Label_0114:0x0114K2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue_1);0x0128PopFlow();0x0129Label_0129:0x0129FlushNetDormancy();0x0133IsCameraFreeRotation = true;0x013EMarkPropertyDirtyFromRepIndex(this, 16, FName(IsCameraFreeRotation));0x015BChangeViewMode(FName(TPS), false);0x0177CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(K2Node_CustomEvent_EmoteData.AutoEndTime, 0);0x01B3if (!(CallFunc_Greater_DoubleDouble_ReturnValue_2)) goto Label_0114;0x01C1K2Node_CreateDelegate_OutputDelegate_5.Bind(this, EmoteStop);0x01D8CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(K2Node_CustomEvent_EmoteData.AutoEndTime);0x020BCallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_5, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, false, false, 0f, 0f);0x0245PopFlow();0x0246Label_0246:0x0246FlushNetDormancy();0x0250CurrentVoiceScale = K2Node_CustomEvent_CurrentVoiceScale;0x026BMarkPropertyDirtyFromRepIndex(this, 22, FName(CurrentVoiceScale));0x0288PopFlow();0x0289CallFunc_HasAuthority_ReturnValue_1 = HasAuthority();0x029Dif (!(CallFunc_HasAuthority_ReturnValue_1)) PopFlow();0x02A7CallFunc_GetRandomBodyId_ReturnValue = GameMode_LINK.GetRandomBodyId();0x02DDBPC_LinkCharacterCustomControl.BodyColorIndex = CallFunc_GetRandomBodyId_ReturnValue;0x030EMarkPropertyDirtyFromRepIndex(BPC_LinkCharacterCustomControl, 2, FName(BodyColorIndex));0x0333BPC_LinkCharacterCustomControl.OnRep_BodyColorIndex();0x0357PopFlow();0x0358Label_0358:0x0358FlushNetDormancy();0x0362IsFreeze = true;0x036DMarkPropertyDirtyFromRepIndex(this, 21, FName(IsFreeze));0x038AFreeze(Client)();0x0398As BP Game State LINK.DeathAnnounce(Server)(MyPlayerState_LINK);0x03C5ChangeCurrentState(FName(Freeze));0x03E0BPC_LinkCharacterCustomControl.IsGhostMode = true;0x0401MarkPropertyDirtyFromRepIndex(BPC_LinkCharacterCustomControl, 3, FName(IsGhostMode));0x0426BPC_LinkCharacterCustomControl.OnRep_IsGhostMode();0x044APopFlow();0x044BLabel_044B:0x044BCallFunc_IsValid_ReturnValue = IsValid(MyPlayerState_LINK);0x0468if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0472MyPlayerState_LINK.SetStateValue(1, K2Node_CustomEvent_TargetValue);0x04A1StaminaUpdate(100, 0.1, 0.3);0x04CAPopFlow();0x04CBLabel_04CB:0x04CBCallFunc_IsValid_ReturnValue_1 = IsValid(MyMiniPenguin);0x04E8if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x04F2MyMiniPenguin.K2_DestroyActor();0x0516PopFlow();0x0517Label_0517:0x0517CallFunc_IsValid_ReturnValue_2 = IsValid(MyMiniPenguin);0x0534if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_056F;0x0542MyMiniPenguin.GoToPosition(K2Node_CustomEvent_Destination);0x056FLabel_056F:0x056FGeneratePin(K2Node_CustomEvent_SpawnTransform_1);0x0586PopFlow();0x0587Label_0587:0x0587CallFunc_IsValid_ReturnValue_3 = IsValid(TargetPin);0x05A4if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_05D6;0x05B2TargetPin.K2_DestroyActor();0x05D6Label_05D6:0x05D6CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/MoverAI/GroundAI/MiniPenguin/BP_MiniPenguin.BP_MiniPenguin_C);0x05F4CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(10000);0x0619CallFunc_K2_GetComponentLocation_ReturnValue_3 = SpringArm.K2_GetComponentLocation();0x064BCallFunc_GetForwardVector_ReturnValue = FirstPersonCamera.GetForwardVector();0x067DCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x06ABCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue);0x06D9CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue_3, CallFunc_Add_VectorVector_ReturnValue, 0, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x0761BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0816CallFunc_MakeRotFromZ_ReturnValue = MakeRotFromZ(CallFunc_BreakHitResult_Normal_1);0x083BCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakHitResult_Location_1, CallFunc_MakeRotFromZ_ReturnValue, FVector(1, 1, 1));0x0882PinToTarget(Server)(CallFunc_BreakHitResult_Location_1, CallFunc_MakeTransform_ReturnValue);0x08A2BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0957CallFunc_MakeRotFromZ_ReturnValue = MakeRotFromZ(CallFunc_BreakHitResult_Normal_1);0x097CCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakHitResult_Location_1, CallFunc_MakeRotFromZ_ReturnValue, FVector(1, 1, 1));0x09C3CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = BeginDeferredActorSpawnFromClass(this, /Game/BluePrints/LINK/Blueprints/BP_TargetPinMain.BP_TargetPinMain_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x09EFGetPlayerColor(CallFunc_GetPlayerColor_MainColor);0x0A06SetColorPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, FName(SpawnColor), CallFunc_GetPlayerColor_MainColor);0x0A2FBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0AE4CallFunc_MakeRotFromZ_ReturnValue = MakeRotFromZ(CallFunc_BreakHitResult_Normal_1);0x0B09CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakHitResult_Location_1, CallFunc_MakeRotFromZ_ReturnValue, FVector(1, 1, 1));0x0B50CallFunc_FinishSpawningActor_ReturnValue_1 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, CallFunc_MakeTransform_ReturnValue, 1);0x0B78TargetPin = CallFunc_FinishSpawningActor_ReturnValue_1;0x0B8BPopFlow();0x0B8CLabel_0B8C:0x0B8CCallFunc_IsValid_ReturnValue_4 = IsValid(MyMiniPenguin);0x0BA9if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_0587;0x0BB7K2Node_CreateDelegate_OutputDelegate_1.Bind(this, NavigateEnd);0x0BCEMyMiniPenguin.OnNavigateEnd += K2Node_CreateDelegate_OutputDelegate_1;0x0BF7goto Label_0587;0x0BFCLabel_0BFC:0x0BFCCallFunc_IsValid_ReturnValue_5 = IsValid(TargetPin);0x0C19if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0C23TargetPin.K2_DestroyActor();0x0C47PrintString(this, "PinDelete", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0C93PopFlow();0x0C94CallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_7);0x0CB1Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x0CC4Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_7);0x0CE1Temp_real_Variable_1 = Temp_real_Variable_1;0x0CFCTemp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_7);0x0D19Temp_real_Variable = Temp_real_Variable;0x0D34Temp_object_Variable_1 = K2Node_EnhancedInputActionEvent_SourceAction_7;0x0D47CallFunc_IsLive_ReturnValue_4 = IsLive();0x0D5Fif (!(CallFunc_IsLive_ReturnValue_4)) goto Label_0B8C;0x0D6Dgoto Label_0B8C;0x0D72Label_0D72:0x0D72TargetPin.K2_DestroyActor();0x0D96PopFlow();0x0D97Label_0D97:0x0D97CallFunc_IsValid_ReturnValue_6 = IsValid(TargetPin);0x0DB4if (!(CallFunc_IsValid_ReturnValue_6)) PopFlow();0x0DBEgoto Label_0D72;0x0DC3Label_0DC3:0x0DC3TargetPin.K2_DestroyActor();0x0DE7Label_0DE7:0x0DE7TargetPin = CallFunc_FinishSpawningActor_ReturnValue_2;0x0DFAPopFlow();0x0DFBLabel_0DFB:0x0DFBCallFunc_IsValid_ReturnValue_7 = IsValid(TargetPin);0x0E18if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_0DE7;0x0E26goto Label_0DC3;0x0E2BGameMode_LINK.Goal(0);0x0E54PopFlow();0x0E55Label_0E55:0x0E55CallFunc_IsValid_ReturnValue_8 = IsValid(MyPlayerState);0x0E72if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_0EF4;0x0E80MyPlayerState.BPC_InventoryController.HaveItemSync();0x0EBAMyPlayerState.BPC_InventoryController.HaveItemSync(StackCount)();0x0EF4Label_0EF4:0x0EF4Delay(this, 1f, LatentActionInfo{0x47, -377164201, FName(ExecuteUbergraph_BP_FirstPersonCharacter_LINK), this});0x0F2APopFlow();0x0F2BPrintString(this, "\\u88ab\\u30c0\\u30e1\\u30fc\\u30b8\\u306e\\u5236\\u9650\\u89e3\\u9664", true, true, LinearColor{1f, 0.921087f, 0f, 1f}, 2f, FName(None));0x0F83PushFlow(Label_0F9C);0x0F88Label_0F88:0x0F88PushFlow(Label_0FA8);0x0F8Dif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0FE0;0x0F9BPopFlow();0x0F9CLabel_0F9C:0x0F9CTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0FA7PopFlow();0x0FA8Label_0FA8:0x0FA8if (!(Temp_bool_IsClosed_Variable)) goto Label_0FB7;0x0FB6PopFlow();0x0FB7Label_0FB7:0x0FB7Temp_bool_IsClosed_Variable = true;0x0FC2if (!(true)) goto Label_0FD4;0x0FC8Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x0FD3PopFlow();0x0FD4Label_0FD4:0x0FD4Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0FDFPopFlow();0x0FE0Label_0FE0:0x0FE0Temp_bool_Has_Been_Initd_Variable = true;0x0FEBif (!(false)) PopFlow();0x0FEDTemp_bool_IsClosed_Variable = true;0x0FF8PopFlow();0x0FF9Label_0FF9:0x0FF9/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomAddWidget(/Game/UI/LINK/WBP_DamagedOutLine.WBP_DamagedOutLine_C, Temp_object_Variable_2, 0, false, this, CallFunc_CustomAddWidget_CreatedeWidget);0x103FLabel_103F:0x103FTemp_byte_Variable = 1;0x1053MyPlayerState_LINK.GetStateValue(Temp_byte_Variable, CallFunc_GetStateValue_Value, CallFunc_GetStateValue_ReplicateValue);0x1092CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_GetStateValue_Value, K2Node_Event_DamageValue);0x10C0MyPlayerState_LINK.SetStateValue(1, CallFunc_Subtract_DoubleDouble_ReturnValue_1);0x10EFCallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_GetStateValue_Value, K2Node_Event_DamageValue);0x111DCallFunc_LessEqual_DoubleDouble_ReturnValue_1 = LessEqual_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_1, 0);0x1143if (!(CallFunc_LessEqual_DoubleDouble_ReturnValue_1)) PopFlow();0x114DFreeze(Server)();0x115BPopFlow();0x115CLabel_115C:0x115C/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomAddWidget(/Game/UI/LINK/WBP_HealOutLine.WBP_HealOutLine_C, Temp_object_Variable_3, 1, false, this, CallFunc_CustomAddWidget_CreatedeWidget_1);0x11A2goto Label_103F;0x11A7Label_11A7:0x11A7CallFunc_IsLive_ReturnValue_1 = IsLive();0x11BFif (!(CallFunc_IsLive_ReturnValue_1)) PopFlow();0x11C9SetSlot(0);0x11DCPopFlow();0x11DDLabel_11DD:0x11DDCallFunc_IsLive_ReturnValue_1 = IsLive();0x11F5if (!(CallFunc_IsLive_ReturnValue_1)) PopFlow();0x11FFSetSlot(1);0x1212PopFlow();0x1213Label_1213:0x1213CallFunc_IsLive_ReturnValue_1 = IsLive();0x122Bif (!(CallFunc_IsLive_ReturnValue_1)) PopFlow();0x1235SetSlot(2);0x1248PopFlow();0x1249Label_1249:0x1249CallFunc_IsLive_ReturnValue_1 = IsLive();0x1261if (!(CallFunc_IsLive_ReturnValue_1)) PopFlow();0x126BSetSlot(3);0x127EPopFlow();0x127FReplicateLaunch(FVector(0, 0, 1000));0x12A6PrintString(this, "Input L", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x12F0PopFlow();0x12F1Label_12F1:0x12F1GameMode_LINK.QuickForceStart();0x1315PopFlow();0x1316goto Label_12F1;0x131BLINK_MainUI.SetCurrentWeight(60);0x1348PopFlow();0x1349LINK_MainUI.SetCurrentWeight(30);0x1376PopFlow();0x1377CallFunc_Conv_InputActionValueToBool_ReturnValue_1 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_6);0x1394Temp_bool_Variable_1 = CallFunc_Conv_InputActionValueToBool_ReturnValue_1;0x13A7Temp_real_Variable_3 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_6);0x13C4Temp_real_Variable_3 = Temp_real_Variable_3;0x13DFTemp_real_Variable_2 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_6);0x13FCTemp_real_Variable_2 = Temp_real_Variable_2;0x1417Temp_object_Variable_5 = K2Node_EnhancedInputActionEvent_SourceAction_6;0x142ALabel_142A:0x142ACallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(Temp_real_Variable_2, 0.2);0x1450if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_1482;0x145EBPC_LINK_HandControl_R.QuickRotation();0x1482Label_1482:0x1482SetFreeLook(false);0x1491BPC_LINK_HandControl_R.SetGizmoVisibility(false);0x14B6PopFlow();0x14B7CallFunc_Conv_InputActionValueToBool_ReturnValue_2 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_5);0x14D4Temp_bool_Variable_1 = CallFunc_Conv_InputActionValueToBool_ReturnValue_2;0x14E7Temp_real_Variable_3 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_5);0x1504Temp_real_Variable_3 = Temp_real_Variable_3;0x151FTemp_real_Variable_2 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_5);0x153CTemp_real_Variable_2 = Temp_real_Variable_2;0x1557Temp_object_Variable_5 = K2Node_EnhancedInputActionEvent_SourceAction_5;0x156Agoto Label_142A;0x156FCallFunc_Conv_InputActionValueToBool_ReturnValue_3 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_4);0x158CTemp_bool_Variable_1 = CallFunc_Conv_InputActionValueToBool_ReturnValue_3;0x159FTemp_real_Variable_3 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_4);0x15BCTemp_real_Variable_3 = Temp_real_Variable_3;0x15D7Temp_real_Variable_2 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_4);0x15F4Temp_real_Variable_2 = Temp_real_Variable_2;0x160FTemp_object_Variable_5 = K2Node_EnhancedInputActionEvent_SourceAction_4;0x1622CallFunc_IsGrab_ReturnValue = BPC_LINK_HandControl_R.IsGrab();0x1650SetFreeLook(CallFunc_IsGrab_ReturnValue);0x1667BPC_LINK_HandControl_R.SetGizmoVisibility(true);0x168CPopFlow();0x168DLabel_168D:0x168DCallFunc_IsValid_ReturnValue_9 = IsValid(MyPlayerState_LINK);0x16AAif (!(CallFunc_IsValid_ReturnValue_9)) PopFlow();0x16B4CallFunc_IsValid_ReturnValue_10 = IsValid(MyPlayerState_LINK.BPC_LuggageBackpack_LINK);0x16E7if (!(CallFunc_IsValid_ReturnValue_10)) PopFlow();0x16F1if (!(MyPlayerState_LINK.BPC_LuggageBackpack_LINK.IsOpen)) PopFlow();0x1727CallFunc_IsValid_ReturnValue_11 = IsValid(MyPlayerState_LINK.BPC_LuggageBackpack_LINK.Widget);0x1770if (!(CallFunc_IsValid_ReturnValue_11)) PopFlow();0x177AMyPlayerState_LINK.BPC_LuggageBackpack_LINK.Widget.GrabEndAfterInput();0x17CAPopFlow();0x17CBCallFunc_Conv_InputActionValueToBool_ReturnValue_4 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_3);0x17E8Temp_bool_Variable_2 = CallFunc_Conv_InputActionValueToBool_ReturnValue_4;0x17FBTemp_real_Variable_5 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_3);0x1818Temp_real_Variable_5 = Temp_real_Variable_5;0x1833Temp_real_Variable_4 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_3);0x1850Temp_real_Variable_4 = Temp_real_Variable_4;0x186BTemp_object_Variable_6 = K2Node_EnhancedInputActionEvent_SourceAction_3;0x187ELabel_187E:0x187EEmoteMenuWidget.SelectEnd();0x18A2CallFunc_CustomAddWidget_CreatedeWidget_3.RemoveFromParent();0x18C6IsEmoteSelect = false;0x18D1PopFlow();0x18D2CallFunc_Conv_InputActionValueToBool_ReturnValue_5 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_2);0x18EFTemp_bool_Variable_2 = CallFunc_Conv_InputActionValueToBool_ReturnValue_5;0x1902Temp_real_Variable_5 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_2);0x191FTemp_real_Variable_5 = Temp_real_Variable_5;0x193ATemp_real_Variable_4 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_2);0x1957Temp_real_Variable_4 = Temp_real_Variable_4;0x1972Temp_object_Variable_6 = K2Node_EnhancedInputActionEvent_SourceAction_2;0x1985goto Label_187E;0x198ACallFunc_Conv_InputActionValueToBool_ReturnValue_6 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_1);0x19A7Temp_bool_Variable_2 = CallFunc_Conv_InputActionValueToBool_ReturnValue_6;0x19BATemp_real_Variable_5 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_1);0x19D7Temp_real_Variable_5 = Temp_real_Variable_5;0x19F2Temp_real_Variable_4 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_1);0x1A0FTemp_real_Variable_4 = Temp_real_Variable_4;0x1A2ATemp_object_Variable_6 = K2Node_EnhancedInputActionEvent_SourceAction_1;0x1A3DIsEmoteSelect = true;0x1A48/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomAddWidget(/Game/UI/LINK/WBP_EmoteMenu.WBP_EmoteMenu_C, EmoteMenuWidget, 30, false, this, CallFunc_CustomAddWidget_CreatedeWidget_3);0x1A8EK2Node_CreateDelegate_OutputDelegate_4.Bind(this, SelectIndex);0x1AA5EmoteMenuWidget.SelectIndex += K2Node_CreateDelegate_OutputDelegate_4;0x1ACEPopFlow();0x1ACFCallFunc_Conv_InputActionValueToAxis3D_ReturnValue = Conv_InputActionValueToAxis3D(K2Node_EnhancedInputActionEvent_ActionValue);0x1AF4Temp_struct_Variable = CallFunc_Conv_InputActionValueToAxis3D_ReturnValue;0x1B0FTemp_real_Variable_7 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x1B2CTemp_real_Variable_7 = Temp_real_Variable_7;0x1B47Temp_real_Variable_6 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x1B64Temp_real_Variable_6 = Temp_real_Variable_6;0x1B7FTemp_object_Variable_7 = K2Node_EnhancedInputActionEvent_SourceAction;0x1B92CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Temp_real_Variable_6, 0.4);0x1BB8CallFunc_VSizeSquared_ReturnValue = VSizeSquared(Temp_struct_Variable);0x1BDDCallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(CallFunc_VSizeSquared_ReturnValue, 1);0x1C03CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GreaterEqual_DoubleDouble_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue);0x1C29if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x1C33EmoteStop();0x1C41PopFlow();0x1C42Label_1C42:0x1C42MyPlayerState_LINK.SetStateValue(2, 5);0x1C71PopFlow();0x1C72Label_1C72:0x1C72CallFunc_IsValid_ReturnValue_12 = IsValid(MyPlayerState_LINK);0x1C8Fif (!(CallFunc_IsValid_ReturnValue_12)) PopFlow();0x1C99goto Label_1C42;0x1C9Egoto Label_11A7;0x1CA3goto Label_11DD;0x1CA8goto Label_1213;0x1CADgoto Label_1249;0x1CB2Label_1CB2:0x1CB2CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/OnlineSubsystemBlueprints.OnlineSessionSubsystem);0x1CD0CallFunc_DestroySession_ReturnValue = DestroySession(CallFunc_GetGameInstanceSubsystem_ReturnValue, FName(Default));0x1CFACallFunc_IsValid_ReturnValue_13 = IsValid(CallFunc_DestroySession_ReturnValue);0x1D17if (!(CallFunc_IsValid_ReturnValue_13)) PopFlow();0x1D21K2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnCallFailed_59E542A947E50C239AD252B4B4A3520D);0x1D38CallFunc_DestroySession_ReturnValue.OnCallFailed += K2Node_CreateDelegate_OutputDelegate_7;0x1D61K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnDestroySessionComplete_59E542A947E50C239AD252B4B4A3520D);0x1D78CallFunc_DestroySession_ReturnValue.OnDestroySessionComplete += K2Node_CreateDelegate_OutputDelegate_6;0x1DA1CallFunc_DestroySession_ReturnValue.Activate();0x1DC5PopFlow();0x1DC6Temp_name_Variable = K2Node_CustomEvent_SessionName_1;0x1DE1Temp_bool_Variable_3 = K2Node_CustomEvent_bWasSuccessful_2;0x1DF4Label_1DF4:0x1DF4OpenLevelBySoftObjectPtr(this, SoftObject("/Game/stage_level/HomeLavel_Online.HomeLavel_Online"), true, "");0x1E38PopFlow();0x1E39Temp_name_Variable = K2Node_CustomEvent_SessionName;0x1E54Temp_bool_Variable_3 = K2Node_CustomEvent_bWasSuccessful_1;0x1E67goto Label_1DF4;0x1E6CLabel_1E6C:0x1E6CCallFunc_IsValid_ReturnValue_14 = IsValid(MyPlayerState_LINK);0x1E89if (!(CallFunc_IsValid_ReturnValue_14)) PopFlow();0x1E93CallFunc_NewGuid_ReturnValue = NewGuid();0x1EAFK2Node_MakeStruct_ST_ItemCoreDatas.ItemID_10_2895443A4E9EEA4ED84BD09984B0949C = CallFunc_NewGuid_ReturnValue;0x1ED3K2Node_MakeStruct_ST_ItemCoreDatas.ItemName_2_7BE19146430F8AE25F2ED089CC1B98E2 = FName(Tool_Axe_V2);0x1EFBK2Node_MakeStruct_ST_ItemCoreDatas.Durability_6_7B85D304453094C209CE7EAB9784A3EF = 0;0x1F1BMyPlayerState_LINK.BPC_InventoryController.AddInventory(1, K2Node_MakeStruct_ST_ItemCoreDatas, CallFunc_AddInventory_Rezult);0x1F6CPopFlow();0x1F6DLabel_1F6D:0x1F6DCallFunc_IsValid_ReturnValue_15 = IsValid(GameMode_LINK);0x1F8Aif (!(CallFunc_IsValid_ReturnValue_15)) PopFlow();0x1F94GameMode_LINK.GetGamePhase(CallFunc_GetGamePhase_CurrentGamePhase);0x1FC1CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetGamePhase_CurrentGamePhase, 1);0x1FE0if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x1FEAK2Node_MakeStruct_LayeredMove_Launch.LaunchVelocity = FVector(0, 0, 4000);0x201EK2Node_MakeStruct_LayeredMove_Launch.ForceMovementMode = FName(None);0x2046K2Node_MakeStruct_LayeredMove_Launch.MixMode = 1;0x2063K2Node_MakeStruct_LayeredMove_Launch.Priority = 0;0x2080K2Node_MakeStruct_LayeredMove_Launch.DurationMs = 0f;0x20A0K2Node_MakeStruct_LayeredMove_Launch.FinishVelocitySettings = LayeredMoveFinishVelocitySettings{FVector(0, 0, 0), 0f, 0};0x20E9ExtendedPhysicsCharacterMoverComponent.K2_QueueLayeredMove(K2Node_MakeStruct_LayeredMove_Launch);0x2112goto Label_0358;0x2117Label_2117:0x2117CallFunc_IsValid_ReturnValue_16 = IsValid(LINK_MainUI);0x2134if (!(CallFunc_IsValid_ReturnValue_16)) PopFlow();0x213ECallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x215BCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 30);0x2189/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.PlusEqualWithClamp(RevivalHealth, CallFunc_Multiply_DoubleDouble_ReturnValue_1, 0, 100, this);0x21D2CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(RevivalHealth, 100);0x2200CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, CallFunc_Divide_DoubleDouble_ReturnValue);0x222ECallFunc_SelectFloat_ReturnValue_1 = SelectFloat(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, IsSpectating);0x2265LINK_MainUI.SetNormalizeRevivalValue(CallFunc_SelectFloat_ReturnValue_1);0x2292PopFlow();0x2293CallFunc_Not_PreBool_ReturnValue_4 = Not_PreBool(IsFreeze);0x22B0if (!(CallFunc_Not_PreBool_ReturnValue_4)) PopFlow();0x22BAgoto Label_1F6D;0x22BFPopFlow();0x22C0Label_22C0:0x22C0CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x22D5K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK = Cast<BP_FirstPersonGameMode_Online_LINK_C>(CallFunc_GetGameMode_ReturnValue);0x22F9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK);0x2316GameMode_LINK = K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK;0x2329Temp_int_Loop_Counter_Variable = 0;0x2340Temp_int_Array_Index_Variable = 0;0x2357Label_2357:0x2357CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(GiveAbilitys);0x2392CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x23B8if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_24B1;0x23C6Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x23E1PushFlow(Label_2467);0x23E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(GiveAbilitys, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x2421CallFunc_K2_GiveAbility_ReturnValue = AbilitySystem.K2_GiveAbility(CallFunc_Array_Get_Item, 0, -1);0x2466PopFlow();0x2467Label_2467:0x2467CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x2491Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x24ACgoto Label_2357;0x24B1Label_24B1:0x24B1CallFunc_CreateDynamicMaterialInstance_ReturnValue = Mesh.CreateDynamicMaterialInstance(0, /Game/3Dmodel/link/newpenguin/M_NewPenguinBody.M_NewPenguinBody, FName(None));0x24FABodyMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x250DBPC_LinkCharacterCustomControl.Init(BodyMaterial);0x253ACallFunc_IsLocallyControlled_ReturnValue_3 = IsLocallyControlled();0x2552if (!(CallFunc_IsLocallyControlled_ReturnValue_3)) goto Label_2727;0x2560LBPC_ComponentDistanceVisualUpdate.ForceHide = true;0x2581AudioCapture.SetActive(true, false);0x25A7Nameplate.SetVisibility(false, false);0x25C9SetBodyVisibleState(1);0x25DCPushFlow(Label_274A);0x25E1PushFlow(Label_266D);0x25E6PushFlow(Label_26E6);0x25EBCallFunc_GetGameState_ReturnValue = GetGameState(this);0x2600K2Node_DynamicCast_AsBP_Game_State_LINK = Cast<BP_GameState_LINK_C>(CallFunc_GetGameState_ReturnValue);0x2624K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Game_State_LINK);0x2641if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x264BK2Node_DynamicCast_AsBP_Game_State_LINK.LinkCharacter = this;0x266CPopFlow();0x266DLabel_266D:0x266DCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x2687K2Node_DynamicCast_AsBP_First_Person_Player_Controller_LINK = Cast<BP_FirstPersonPlayerController_LINK_C>(CallFunc_GetPlayerController_ReturnValue_1);0x26ABK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller_LINK);0x26C8if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x26D2As BP First Person Player Controller LINK = K2Node_DynamicCast_AsBP_First_Person_Player_Controller_LINK;0x26E5PopFlow();0x26E6Label_26E6:0x26E6K2Node_CreateDelegate_OutputDelegate_16.Bind(this, ChangeWeight);0x26FDBPC_LINK_HandControl_R.ChangeWeightValue += K2Node_CreateDelegate_OutputDelegate_16;0x2726PopFlow();0x2727Label_2727:0x2727Nameplate.SetVisibility(true, false);0x2749PopFlow();0x274ALabel_274A:0x274ADelay(this, 1f, LatentActionInfo{0xA3, 777884798, FName(ExecuteUbergraph_BP_FirstPersonCharacter_LINK), this});0x2780PopFlow();0x2781Label_2781:0x2781BPC_LINK_HandControl_R.SetHandle(PhysicsHandle_R);0x27AEgoto Label_22C0;0x27B3Label_27B3:0x27B3CallFunc_IsValid_ReturnValue_17 = IsValid(BPC_LINK_HandControl_R.BindActor);0x27E6if (!(CallFunc_IsValid_ReturnValue_17)) PopFlow();0x27F0BPC_LINK_HandControl_R.FindNearConnectPoint.GetNearConnectDatas(CallFunc_GetNearConnectDatas_NearPointDatas);0x2833Temp_int_Variable_6 = 0;0x284ALabel_284A:0x284ACallFunc_Map_Length_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Length(CallFunc_GetNearConnectDatas_NearPointDatas);0x2885CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Variable_6, CallFunc_Map_Length_ReturnValue);0x28ABif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_2ACE;0x28B9PushFlow(Label_2A84);0x28BECallFunc_K2_GetComponentLocation_ReturnValue = FirstPersonCamera.K2_GetComponentLocation();0x28F0CallFunc_Conv_VectorToTransform_ReturnValue = Conv_VectorToTransform(CallFunc_K2_GetComponentLocation_ReturnValue);0x2915CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/BluePrints/LINK/Blueprints/BP_Glue_CustomPhysics_V2.BP_Glue_CustomPhysics_V2_C, CallFunc_Conv_VectorToTransform_ReturnValue, 1, nullptr, 1);0x2941CallFunc_K2_GetComponentLocation_ReturnValue = FirstPersonCamera.K2_GetComponentLocation();0x2973CallFunc_Conv_VectorToTransform_ReturnValue = Conv_VectorToTransform(CallFunc_K2_GetComponentLocation_ReturnValue);0x2998CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_Conv_VectorToTransform_ReturnValue, 1);0x29C0/Script/Engine.Default__BlueprintMapLibrary.Map_GetKeyValueByIndex(CallFunc_GetNearConnectDatas_NearPointDatas, Temp_int_Variable_6, CallFunc_Map_GetKeyValueByIndex_Key, CallFunc_Map_GetKeyValueByIndex_Value);0x2A04K2Node_MakeArray_Array = {CallFunc_Map_GetKeyValueByIndex_Key, BPC_LINK_HandControl_R.FindNearConnectPoint.Primitive};0x2A4DCallFunc_FinishSpawningActor_ReturnValue.SnapGlue(CallFunc_Map_GetKeyValueByIndex_Value, K2Node_MakeArray_Array);0x2A83PopFlow();0x2A84Label_2A84:0x2A84CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Variable_6, 1);0x2AAETemp_int_Variable_6 = CallFunc_Add_IntInt_ReturnValue_3;0x2AC9goto Label_284A;0x2ACELabel_2ACE:0x2ACECallFunc_Map_Length_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Length(CallFunc_GetNearConnectDatas_NearPointDatas);0x2B09CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Map_Length_ReturnValue_1);0x2B2EDamage(CallFunc_Conv_IntToDouble_ReturnValue, 1, 0, FTransform(...), false, FName(None), nullptr, CallFunc_Damage_Finish);0x2BB5PopFlow();0x2BB6goto Label_27B3;0x2BBBLabel_2BBB:0x2BBBBPC_LINK_HandControl_R.DetachHandleItem(false);0x2BE0PopFlow();0x2BE1Label_2BE1:0x2BE1PrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u306e\\u524a\\u9664\\u306b\\u6210\\u529f\\u3057\\u307e\\u3057\\u305f", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2C43Label_2C43:0x2C43CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x2C5DCallFunc_GetControllerUniqueNetId_ReturnValue = GetControllerUniqueNetId(CallFunc_GetPlayerController_ReturnValue);0x2C82CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/OnlineSubsystemBlueprints.OnlineSessionSubsystem);0x2CA0CallFunc_JoinSession_ReturnValue = JoinSession(CallFunc_GetGameInstanceSubsystem_ReturnValue_1, CallFunc_GetControllerUniqueNetId_ReturnValue, FName(None), K2Node_CustomEvent_InviteResult);0x2CDCCallFunc_IsValid_ReturnValue_19 = IsValid(CallFunc_JoinSession_ReturnValue);0x2CF9if (!(CallFunc_IsValid_ReturnValue_19)) goto Label_2DAB;0x2D07K2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnCallFailed_CDC98A21428CD47CDCC078B71D0D8394);0x2D1ECallFunc_JoinSession_ReturnValue.OnCallFailed += K2Node_CreateDelegate_OutputDelegate_9;0x2D47K2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnJoinSessionComplete_CDC98A21428CD47CDCC078B71D0D8394);0x2D5ECallFunc_JoinSession_ReturnValue.OnJoinSessionComplete += K2Node_CreateDelegate_OutputDelegate_11;0x2D87CallFunc_JoinSession_ReturnValue.Activate();0x2DABLabel_2DAB:0x2DABPrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u306b\\u53c2\\u52a0\\u4e2d\\u3067\\u3059", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2E05PopFlow();0x2E06Label_2E06:0x2E06PrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u306e\\u524a\\u9664\\u306b\\u5931\\u6557\\u3057\\u307e\\u3057\\u305f", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2E68goto Label_2C43;0x2E6DLabel_2E6D:0x2E6DPrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u3092\\u524a\\u9664\\u4e2d\\u3067\\u3059", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2EC7PopFlow();0x2EC8Label_2EC8:0x2EC8PushFlow(Label_2ED2);0x2ECDgoto Label_2781;0x2ED2Label_2ED2:0x2ED2CallFunc_GetGameState_ReturnValue_1 = GetGameState(this);0x2EE7K2Node_DynamicCast_AsBP_Game_State_LINK_1 = Cast<BP_GameState_LINK_C>(CallFunc_GetGameState_ReturnValue_1);0x2F0BK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Game_State_LINK_1);0x2F28if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x2F32As BP Game State LINK = K2Node_DynamicCast_AsBP_Game_State_LINK_1;0x2F45DelayUntilNextTick(this, LatentActionInfo{0x289, -1046891703, FName(ExecuteUbergraph_BP_FirstPersonCharacter_LINK), this});0x2F76PopFlow();0x2F77CallFunc_Subtract_DoubleDouble_ReturnValue_2 = Subtract_DoubleDouble(K2Node_CustomEvent_Value_1, BeforeBaseWeight);0x2FA5MyPlayerState_LINK.AddStateValue(0, CallFunc_Subtract_DoubleDouble_ReturnValue_2, Vector2D{0, 9999});0x2FF4BeforeBaseWeight = K2Node_CustomEvent_Value_1;0x300FPopFlow();0x3010SetCurrentItem(K2Node_Event_SlotIndex_1, K2Node_Event_ItemData, K2Node_Event_CoreData);0x3035CallFunc_IsValid_ReturnValue_26 = IsValid(LINK_MainUI);0x3052if (!(CallFunc_IsValid_ReturnValue_26)) PopFlow();0x305CLINK_MainUI.SelectSlotUpdate(K2Node_Event_SlotIndex_1);0x3089PopFlow();0x308ATemp_real_Variable_11 = 0f;0x30A1Temp_real_Variable_12 = 1f;0x30B8Temp_real_Variable_13 = 1f;0x30CFTemp_int_Variable_5 = K2Node_CustomEvent_StateIndex;0x30EABodyMaterial.SetScalarParameterValue(FName(MaskValue), Switch(Temp_int_Variable_5, 0 => Temp_real_Variable_11, 1 => Temp_real_Variable_12, 2 => Temp_real_Variable_13, default => K2Node_Select_Default_5));0x3166Temp_bool_Variable_7 = true;0x3171Temp_bool_Variable_8 = true;0x317CTemp_bool_Variable_9 = false;0x3187Temp_int_Variable_4 = K2Node_CustomEvent_StateIndex;0x31A2Mesh.SetVisibility(Switch(Temp_int_Variable_4, 0 => Temp_bool_Variable_7, 1 => Temp_bool_Variable_8, 2 => Temp_bool_Variable_9, default => K2Node_Select_Default_4), false);0x3212Temp_object_Variable_10 = /Game/3Dmodel/link/newpenguin/MI_Eye_2.MI_Eye_2;0x3225Temp_object_Variable_11 = /Game/3Dmodel/link/newpenguin/M_Hide.M_Hide;0x3238Temp_object_Variable_12 = /Game/3Dmodel/link/newpenguin/MI_Eye_2.MI_Eye_2;0x324BTemp_int_Variable_3 = K2Node_CustomEvent_StateIndex;0x3266Mesh.SetMaterial(1, Switch(Temp_int_Variable_3, 0 => Temp_object_Variable_10, 1 => Temp_object_Variable_11, 2 => Temp_object_Variable_12, default => K2Node_Select_Default_3));0x32DECallFunc_IsValid_ReturnValue_24 = IsValid(BPC_LinkCharacterCustomControl.GhostMaterial);0x3311if (!(CallFunc_IsValid_ReturnValue_24)) PopFlow();0x331BTemp_real_Variable_8 = 1f;0x3332Temp_real_Variable_9 = 1f;0x3349Temp_real_Variable_10 = 0f;0x3360Temp_int_Variable = K2Node_CustomEvent_StateIndex;0x337BBPC_LinkCharacterCustomControl.GhostMaterial.SetScalarParameterValue(FName(MaskValue), Switch(Temp_int_Variable, 0 => Temp_real_Variable_10, 1 => Temp_real_Variable_9, 2 => Temp_real_Variable_8, default => K2Node_Select_Default));0x340DPopFlow();0x340EChangeViewMode(K2Node_Event_ModeName, false);0x3422CallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(K2Node_Event_ModeName, FName(TPS));0x344CTemp_int_Variable_1 = 1;0x3463Temp_int_Variable_2 = 0;0x347ATemp_bool_Variable_6 = CallFunc_EqualEqual_NameName_ReturnValue;0x348DSetBodyVisibleState(Switch(Temp_bool_Variable_6, false => Temp_int_Variable_1, true => Temp_int_Variable_2, default => K2Node_Select_Default_2));0x34D0CallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(K2Node_Event_ModeName, FName(TPS));0x34FABPC_LinkCharacterCustomControl.SetHeadAccessorieVisiblity(CallFunc_EqualEqual_NameName_ReturnValue);0x3527PopFlow();0x3528BodyCapsule.SetCollisionProfileName(FName(Ghost), true);0x355AIsSpectating = true;0x3565CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x3581PlaySoundAtLocation(this, /Game/audios/CHAPTER2/SE/Ambience_Church_Bell_Ring_Downtown_With_Traffic_01.Ambience_Church_Bell_Ring_Downtown_With_Traffic_01, CallFunc_K2_GetActorLocation_ReturnValue_1, FRotator(0, 0, 0), 1f, 1f, 0f, /Game/VFX/SA_SuperLarge.SA_SuperLarge, nullptr, nullptr, nullptr);0x35D2CallFunc_IsLocallyControlled_ReturnValue_4 = IsLocallyControlled();0x35EAif (!(CallFunc_IsLocallyControlled_ReturnValue_4)) PopFlow();0x35F4SetFreeHand();0x3602LINK_MainUI.ChangeSpectateUI(true);0x3627PopFlow();0x3628PopFlow();0x3629Temp_byte_Variable_3 = 1;0x363DTemp_byte_Variable_4 = 5;0x3651Temp_bool_Variable_5 = K2Node_CustomEvent_State;0x3664CallFunc_GetEnumeratorName_ReturnValue = GetEnumeratorName(/Script/Engine.EMovementMode, Switch(Temp_bool_Variable_5, false => Temp_byte_Variable_3, true => Temp_byte_Variable_4, default => K2Node_Select_Default_1));0x36BESetMovementMode(CallFunc_GetEnumeratorName_ReturnValue);0x36D5PrintString(this, "GrabStateChage", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x3726PopFlow();0x3727Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_4;0x3742PopFlow();0x3743Unzip(Client)();0x3751BPC_LinkCharacterCustomControl.IsGhostMode = false;0x3772MarkPropertyDirtyFromRepIndex(BPC_LinkCharacterCustomControl, 3, FName(IsGhostMode));0x3797BPC_LinkCharacterCustomControl.OnRep_IsGhostMode();0x37BBif (!(IsFreeze)) goto Label_002D;0x37C9As BP Game State LINK.RevivalAnnounce(Server)(MyPlayerState_LINK);0x37F6goto Label_002D;0x37FBLabel_37FB:0x37FBChangeViewMode(FName(FPS), false);0x3817SetSpectatingState(false);0x3826MyPlayerState_LINK.SetBackPackMenuState(false);0x384BLINK_MainUI.ChangeSpectateUI(false);0x3870Temp_byte_Variable_1 = 1;0x3884MyPlayerState_LINK.GetStateValue(Temp_byte_Variable_1, CallFunc_GetStateValue_Value_1, CallFunc_GetStateValue_ReplicateValue_1);0x38C3CallFunc_Less_DoubleDouble_ReturnValue_3 = Less_DoubleDouble(CallFunc_GetStateValue_Value_1, 1);0x38E9if (!(CallFunc_Less_DoubleDouble_ReturnValue_3)) goto Label_390F;0x38F7DamagedAnimation(-5, false);0x390FLabel_390F:0x390FSetFreeLook(false);0x391ESetEnableMovement(true);0x392DPopFlow();0x392EIsSpectating = false;0x3939ExtendedPhysicsCharacterMoverComponent.QueueNextMode(FName(Falling), false);0x3967BodyCapsule.SetCollisionProfileName(FName(Pawn), true);0x3999CallFunc_IsLocallyControlled_ReturnValue_1 = IsLocallyControlled();0x39B1if (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_390F;0x39BFgoto Label_37FB;0x39C4Temp_name_Variable_1 = K2Node_CustomEvent_SessionName_2;0x39DFTemp_byte_Variable_2 = K2Node_CustomEvent_Result;0x39FAPrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u3078\\u306e\\u53c2\\u52a0\\u304c\\u5931\\u6557\\u3057\\u307e\\u3057\\u305f", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x3A5EPopFlow();0x3A5FCallFunc_GetController_ReturnValue = GetController();0x3A73GameMode_LINK.StateUpdate(CallFunc_GetController_ReturnValue, K2Node_CustomEvent_StateName);0x3AA9PopFlow();0x3AAACallFunc_IsLocallyControlled_ReturnValue = IsLocallyControlled();0x3AC2BreakHitResult(K2Node_Event_Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x3B77CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BreakHitResult_bBlockingHit, CallFunc_IsLocallyControlled_ReturnValue);0x3B9Dif (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x3BA7BreakHitResult(K2Node_Event_Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x3C5CCallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(BPC_LINK_HandControl_R.BindPrimitive, CallFunc_BreakHitResult_HitComponent);0x3C98if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x3CA2goto Label_2BBB;0x3CA7Label_3CA7:0x3CA7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(Mesh, /Game/3Dmodel/link/newpenguin/makeanimation/animation/AM_newclimb2.AM_newclimb2, 1f, 0f, FName(None), true);0x3CE5CallFunc_IsValid_ReturnValue_18 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x3D02if (!(CallFunc_IsValid_ReturnValue_18)) PopFlow();0x3D0CK2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnCompleted_48F7AF4944B2851728DF84BCFBBCFCCA);0x3D23CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_15;0x3D4CK2Node_CreateDelegate_OutputDelegate_17.Bind(this, OnBlendOut_48F7AF4944B2851728DF84BCFBBCFCCA);0x3D63CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_17;0x3D8CK2Node_CreateDelegate_OutputDelegate_18.Bind(this, OnInterrupted_48F7AF4944B2851728DF84BCFBBCFCCA);0x3DA3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_18;0x3DCCK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnNotifyBegin_48F7AF4944B2851728DF84BCFBBCFCCA);0x3DE3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_8;0x3E0CK2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnNotifyEnd_48F7AF4944B2851728DF84BCFBBCFCCA);0x3E23CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_10;0x3E4CPopFlow();0x3E4DLabel_3E4D:0x3E4DCallFunc_TryActivateAbilityByClass_ReturnValue = AbilitySystem.TryActivateAbilityByClass(/Game/FirstPerson/GAS/GA_Hand.GA_Hand_C, true);0x3E81CallFunc_IsGrab_ReturnValue_1 = BPC_LINK_HandControl_R.IsGrab();0x3EAFCallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(CallFunc_IsGrab_ReturnValue_1);0x3ECCif (!(CallFunc_Not_PreBool_ReturnValue_2)) PopFlow();0x3ED6CallFunc_RayTraceFront_ReturnValue = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.RayTraceFront(FirstPersonCamera, 0, MaxHandLength, 0, false, Temp_object_Variable_4, 0, this, CallFunc_RayTraceFront_OutHit);0x3F37if (!(CallFunc_RayTraceFront_ReturnValue)) goto Label_4231;0x3F45RezultCheck(CallFunc_RayTraceFront_OutHit, CallFunc_RezultCheck_Rezult, CallFunc_RezultCheck_HitActor, CallFunc_RezultCheck_ImpactPoint, CallFunc_RezultCheck_HitComponent);0x3F80CallFunc_IsSimulatingPhysics_ReturnValue = CallFunc_RezultCheck_HitComponent.IsSimulatingPhysics(FName(None));0x3FBBCallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_RezultCheck_Rezult, CallFunc_IsSimulatingPhysics_ReturnValue);0x3FE1if (!(CallFunc_BooleanAND_ReturnValue_2)) goto Label_4231;0x3FEFCallFunc_IsLive_ReturnValue_3 = IsLive();0x4007if (!(CallFunc_IsLive_ReturnValue_3)) goto Label_41FC;0x4015Label_4015:0x4015CallFunc_K2_GetComponentLocation_ReturnValue_1 = FirstPersonCamera.K2_GetComponentLocation();0x4047CallFunc_K2_GetComponentRotation_ReturnValue = FirstPersonCamera.K2_GetComponentRotation();0x4079CallFunc_K2_GetComponentLocation_ReturnValue_5 = FirstPersonCamera.K2_GetComponentLocation();0x40ABCallFunc_GetClosestPointOnCollision_ReturnValue_1 = CallFunc_RezultCheck_HitComponent.GetClosestPointOnCollision(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_GetClosestPointOnCollision_OutPointOnBody_1, FName(None));0x40FCCallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(CallFunc_RezultCheck_ImpactPoint, CallFunc_GetClosestPointOnCollision_OutPointOnBody_1);0x412ACallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, AttractionDistance);0x4158CallFunc_K2_GetComponentRotation_ReturnValue_2 = CallFunc_RezultCheck_HitComponent.K2_GetComponentRotation();0x418ABPC_LINK_HandControl_R.SetHandleItem(CallFunc_RezultCheck_HitActor, CallFunc_RezultCheck_ImpactPoint, CallFunc_K2_GetComponentRotation_ReturnValue_2, CallFunc_RezultCheck_HitComponent, CallFunc_K2_GetComponentLocation_ReturnValue_5, CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_K2_GetComponentRotation_ReturnValue);0x41EDSetFreeHand();0x41FBPopFlow();0x41FCLabel_41FC:0x41FCCallFunc_ObjectIsA_ReturnValue = ObjectIsA(CallFunc_RezultCheck_HitActor, /Game/BluePrints/LINK/Blueprints/BP_FreezeBodyIce.BP_FreezeBodyIce_C);0x4222if (!(CallFunc_ObjectIsA_ReturnValue)) PopFlow();0x422Cgoto Label_4015;0x4231Label_4231:0x4231CallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(IsSpectating);0x424Eif (!(CallFunc_Not_PreBool_ReturnValue_3)) PopFlow();0x4258MyPlayerState_LINK.SetBackPackMenuState(true);0x427DPopFlow();0x427ELabel_427E:0x427ECallFunc_TryActivateAbilityByClass_ReturnValue_1 = AbilitySystem.TryActivateAbilityByClass(/Game/FirstPerson/GAS/GA_MontageClear.GA_MontageClear_C, true);0x42B2PopFlow();0x42B3CallFunc_NotEqual_DoubleDouble_ReturnValue = NotEqual_DoubleDouble(K2Node_Event_DamageValue, 0);0x42D9if (!(CallFunc_NotEqual_DoubleDouble_ReturnValue)) PopFlow();0x42E3CallFunc_Less_DoubleDouble_ReturnValue_2 = Less_DoubleDouble(K2Node_Event_DamageValue, 0);0x4309CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(As BP Game State LINK.CurrentGamePhase, 1);0x433ECallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_Less_DoubleDouble_ReturnValue_2, CallFunc_EqualEqual_ByteByte_ReturnValue_1);0x4364if (!(CallFunc_BooleanOR_ReturnValue_2)) goto Label_447A;0x4372Label_4372:0x4372CallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(K2Node_Event_DamageValue, 0);0x4398if (!(CallFunc_Less_DoubleDouble_ReturnValue_1)) goto Label_4417;0x43A6CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(K2Node_Event_DamageValue, 9000);0x43CCif (!(CallFunc_Greater_DoubleDouble_ReturnValue_1)) PopFlow();0x43D6/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/audios/LInk/se/player/SC_Heal.SC_Heal, 1f, 1f, 0f, nullptr, nullptr, true);0x4412goto Label_115C;0x4417Label_4417:0x4417CallFunc_IsLive_ReturnValue_2 = IsLive();0x442Fif (!(CallFunc_IsLive_ReturnValue_2)) PopFlow();0x4439/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/audios/LInk/se/player/SC_Damage.SC_Damage, 1f, 1f, 0f, nullptr, nullptr, true);0x4475goto Label_0FF9;0x447ALabel_447A:0x447APushFlow(Label_4484);0x447Fgoto Label_0F88;0x4484Label_4484:0x4484if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x448Egoto Label_4372;0x4493goto Label_044B;0x4498PopFlow();0x4499PopFlow();0x449ACallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = GreaterEqual_DoubleDouble(K2Node_ComponentBoundEvent_PushTime, 0.2);0x44C0if (!(CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1)) PopFlow();0x44CAPopFlow();0x44CBLabel_44CB:0x44CBPrintString(this, "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u3078\\u53c2\\u52a0\\u304c\\u5b8c\\u4e86\\u3057\\u307e\\u3057\\u305f", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x452DCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/OnlineSubsystemBlueprints.OnlineSessionSubsystem);0x454BGetResolvedConnectStringByName(CallFunc_GetGameInstanceSubsystem_ReturnValue_1, Temp_name_Variable_1, FName(None), CallFunc_GetResolvedConnectStringByName_bWasSuccessful, CallFunc_GetResolvedConnectStringByName_OutConnectInfo);0x4586ClientTravelURL(this, CallFunc_GetResolvedConnectStringByName_OutConnectInfo, 0, 0);0x45A1PopFlow();0x45A2CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/OnlineSubsystemBlueprints.OnlineSessionSubsystem);0x45C0CallFunc_DestroySession_ReturnValue_1 = DestroySession(CallFunc_GetGameInstanceSubsystem_ReturnValue_1, FName(Default));0x45EACallFunc_IsValid_ReturnValue_20 = IsValid(CallFunc_DestroySession_ReturnValue_1);0x4607if (!(CallFunc_IsValid_ReturnValue_20)) goto Label_2E6D;0x4615K2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnCallFailed_9519D6EA4746536664CE01A6DA07331D);0x462CCallFunc_DestroySession_ReturnValue_1.OnCallFailed += K2Node_CreateDelegate_OutputDelegate_12;0x4655K2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnDestroySessionComplete_9519D6EA4746536664CE01A6DA07331D);0x466CCallFunc_DestroySession_ReturnValue_1.OnDestroySessionComplete += K2Node_CreateDelegate_OutputDelegate_13;0x4695CallFunc_DestroySession_ReturnValue_1.Activate();0x46B9goto Label_2E6D;0x46BELabel_46BE:0x46BEK2Node_MakeStruct_LayeredMove_AnimRootMotion.Montage = /Game/3Dmodel/DeathBurger/CHARACTOR/bossburger/motion/AM_APjump.AM_APjump;0x46DAK2Node_MakeStruct_LayeredMove_AnimRootMotion.StartingMontagePosition = 0f;0x46FAK2Node_MakeStruct_LayeredMove_AnimRootMotion.PlayRate = 1f;0x471AK2Node_MakeStruct_LayeredMove_AnimRootMotion.MixMode = 2;0x4737K2Node_MakeStruct_LayeredMove_AnimRootMotion.Priority = 0;0x4754K2Node_MakeStruct_LayeredMove_AnimRootMotion.DurationMs = 0f;0x4774K2Node_MakeStruct_LayeredMove_AnimRootMotion.FinishVelocitySettings = LayeredMoveFinishVelocitySettings{FVector(0, 0, 0), 0f, 0};0x47BDExtendedPhysicsCharacterMoverComponent.K2_QueueLayeredMove(K2Node_MakeStruct_LayeredMove_AnimRootMotion);0x47E6PopFlow();0x47E7CallFunc_K2_GetComponentLocation_ReturnValue_2 = ItemDropPoint.K2_GetComponentLocation();0x4819DropInventoryItem(Server)(MyPlayerState.BPC_InventoryController.CurrentLocalSlot, CallFunc_K2_GetComponentLocation_ReturnValue_2, false);0x4866PopFlow();0x4867MyPlayerState.BPC_InventoryController.DropItem(K2Node_CustomEvent_SlotIndex, K2Node_CustomEvent_OverrideDropLocation, K2Node_CustomEvent_ForceNoDrop, false, CallFunc_DropItem_IsDrop);0x48C6PopFlow();0x48C7/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.CustomAddWidget(/Game/UI/LINK/WBP_LINK_MainUI.WBP_LINK_MainUI_C, LINK_MainUI, 15, false, this, CallFunc_CustomAddWidget_CreatedeWidget_2);0x490DLINK_MainUI.SelectSlotUpdate(0);0x4936goto Label_0E55;0x493BCallFunc_LessEqual_DoubleDouble_ReturnValue = LessEqual_DoubleDouble(K2Node_ComponentBoundEvent_UpdateValue, 0);0x4961if (!(CallFunc_LessEqual_DoubleDouble_ReturnValue)) goto Label_4A32;0x496FCallFunc_K2_IsValidTimerHandle_ReturnValue = K2_IsValidTimerHandle(CallFunc_K2_SetTimerDelegate_ReturnValue);0x498Cif (!(CallFunc_K2_IsValidTimerHandle_ReturnValue)) goto Label_499B;0x499APopFlow();0x499BLabel_499B:0x499BCallFunc_BooleanOR_ReturnValue_1 = BooleanOR(IsClimbing, DashNow);0x49C1if (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_4A1D;0x49CFK2Node_CreateDelegate_OutputDelegate_14.Bind(this, OverClimbing);0x49E6CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_14, 0.1f, true, false, 0f, 0f);0x4A1CPopFlow();0x4A1DLabel_4A1D:0x4A1DK2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue);0x4A31PopFlow();0x4A32Label_4A32:0x4A32CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(K2Node_ComponentBoundEvent_UpdateValue, BPC_StaminaGaugeControl.max);0x4A76LINK_MainUI.SetStaminaValue(CallFunc_Divide_DoubleDouble_ReturnValue_1);0x4AA3goto Label_4A1D;0x4AA8goto Label_3CA7;0x4AADTemp_name_Variable_1 = K2Node_CustomEvent_SessionName_3;0x4AC8Temp_byte_Variable_2 = K2Node_CustomEvent_Result_1;0x4AE3goto Label_44CB;0x4AE8CallFunc_BooleanOR_ReturnValue = BooleanOR(IsClimbing, DashNow);0x4B0Eif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_4A1D;0x4B1CCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(0.1, OverDamageValue);0x4B4ADamagedAnimation(CallFunc_Multiply_DoubleDouble_ReturnValue, false);0x4B62PopFlow();0x4B63Label_4B63:0x4B63CallFunc_IsLive_ReturnValue = IsLive();0x4B7Bif (!(CallFunc_IsLive_ReturnValue)) goto Label_3E4D;0x4B89goto Label_3E4D;0x4B8ELabel_4B8E:0x4B8EFreeze(Server)();0x4B9CPopFlow();0x4B9DSetHealthValue(LocalClient)(K2Node_Event_TargetValue);0x4BB4PopFlow();0x4BB5Label_4BB5:0x4BB5CPP_AC_CustomPhysicsForce_2Leg.SelfWeight = 1f;0x4BE2PopFlow();0x4BE3Temp_name_Variable_2 = K2Node_CustomEvent_SessionName_4;0x4BFETemp_bool_Variable_4 = K2Node_CustomEvent_bWasSuccessful_3;0x4C11goto Label_2E06;0x4C16Label_4C16:0x4C16K2Node_CreateDelegate_OutputDelegate_3.Bind(this, UpdateBackpackWeight);0x4C2DMyPlayerState_LINK.OnBackPackValueChange += K2Node_CreateDelegate_OutputDelegate_3;0x4C56PopFlow();0x4C57Label_4C57:0x4C57K2Node_CreateDelegate_OutputDelegate.Bind(this, ChangeStateValue);0x4C6EMyPlayerState_LINK.OnValueChange += K2Node_CreateDelegate_OutputDelegate;0x4C97goto Label_4C16;0x4C9Cgoto Label_4BB5;0x4CA1goto Label_4C57;0x4CA6Label_4CA6:0x4CA6InventoryUpdateSignal();0x4CB0Temp_int_Loop_Counter_Variable_1 = 0;0x4CC7Temp_int_Array_Index_Variable_1 = 0;0x4CDELabel_4CDE:0x4CDEMyPlayerState.BPC_InventoryController.GetKeyNames(CallFunc_GetKeyNames_KeyNames);0x4D21CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetKeyNames_KeyNames);0x4D5CCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x4D82if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x4D8CTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x4DA7PushFlow(Label_4EB6);0x4DACMyPlayerState.BPC_InventoryController.GetKeyNames(CallFunc_GetKeyNames_KeyNames);0x4DEF/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetKeyNames_KeyNames, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x4E2AMyPlayerState.BPC_InventoryController.GetItemData(CallFunc_Array_Get_Item_1, CallFunc_GetItemData_Rezult, CallFunc_GetItemData_ItemData);0x4E7FLINK_MainUI.UpdateSlotData(Temp_int_Array_Index_Variable_1, CallFunc_GetItemData_ItemData);0x4EB5PopFlow();0x4EB6Label_4EB6:0x4EB6CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x4EE0Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x4EFBgoto Label_4CDE;0x4F00Unzip(Server)(FVector(0, 0, 0));0x4F27PopFlow();0x4F28goto Label_4B8E;0x4F2DReceiveDestroyed();0x4F37CallFunc_HasAuthority_ReturnValue = HasAuthority();0x4F4Bif (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x4F55goto Label_04CB;0x4F5Agoto Label_0517;0x4F5Fgoto Label_0BFC;0x4F64Temp_name_Variable_2 = K2Node_CustomEvent_SessionName_5;0x4F7FTemp_bool_Variable_4 = K2Node_CustomEvent_bWasSuccessful_4;0x4F92goto Label_2BE1;0x4F97goto Label_4CA6;0x4F9CCallFunc_IsGrab_ReturnValue_2 = BPC_LINK_HandControl_R.IsGrab();0x4FCAif (!(CallFunc_IsGrab_ReturnValue_2)) goto Label_584C;0x4FD8PushFlow(Label_57AB);0x4FDDCallFunc_IsValid_ReturnValue_25 = IsValid(BPC_LINK_HandControl_R.FindNearConnectPoint);0x5010if (!(CallFunc_IsValid_ReturnValue_25)) goto Label_541A;0x501EBPC_LINK_HandControl_R.FindNearConnectPoint.GetNearConnectDatas(CallFunc_GetNearConnectDatas_NearPointDatas_1);0x5061CallFunc_Map_Length_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Length(CallFunc_GetNearConnectDatas_NearPointDatas_1);0x509CCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Map_Length_ReturnValue_2, 0);0x50BEif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_541A;0x50CCCallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u53ce\\u7d0d"));0x5123CallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_1);0x5148BPC_LINK_HandControl_R.GetGrabItem(CallFunc_GetGrabItem_BindActor);0x5175IsBackPackItem(CallFunc_GetGrabItem_BindActor, CallFunc_IsBackPackItem_Rezult, CallFunc_IsBackPackItem_CoreDatas);0x519ECallFunc_SelectString_ReturnValue = SelectString(CallFunc_Conv_TextToString_ReturnValue_1, "", CallFunc_IsBackPackItem_Rezult);0x51CECallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u63a5\\u7740"));0x5225CallFunc_Conv_TextToString_ReturnValue_3 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_2);0x524ACallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u56de\\u8ee2"));0x52A1CallFunc_Conv_TextToString_ReturnValue_5 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_3);0x52C6CallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr("<img id=\"Key.Ctrl\"/>", CallFunc_Conv_TextToString_ReturnValue_5);0x5301CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_4, "\r\n");0x532ACallFunc_Concat_StrStr_ReturnValue_8 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_6, CallFunc_Conv_TextToString_ReturnValue_3);0x5358CallFunc_Concat_StrStr_ReturnValue_10 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_8, "\r\n");0x5381CallFunc_Concat_StrStr_ReturnValue_12 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_10, CallFunc_SelectString_ReturnValue);0x53AFCallFunc_Conv_StringToText_ReturnValue_2 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_12);0x53D4SetCentorIconAndText(CallFunc_Conv_StringToText_ReturnValue_2, FName(Grab), true, Vector2D{50, 50});0x5419PopFlow();0x541ALabel_541A:0x541ACallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u30af\\u30a4\\u30c3\\u30af\\u56de\\u8ee2"));0x5479CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x549ECallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u53ce\\u7d0d"));0x54F5CallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_1);0x551ABPC_LINK_HandControl_R.GetGrabItem(CallFunc_GetGrabItem_BindActor);0x5547IsBackPackItem(CallFunc_GetGrabItem_BindActor, CallFunc_IsBackPackItem_Rezult, CallFunc_IsBackPackItem_CoreDatas);0x5570CallFunc_SelectString_ReturnValue = SelectString(CallFunc_Conv_TextToString_ReturnValue_1, "", CallFunc_IsBackPackItem_Rezult);0x55A0CallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u4e2d\\u592eUI-\\u56de\\u8ee2"));0x55F7CallFunc_Conv_TextToString_ReturnValue_4 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_3);0x561CCallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr("<img id=\"Key.Ctrl\"/>", CallFunc_Conv_TextToString_ReturnValue_4);0x5657CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, "\r\n");0x5680CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_3, "<img id=\"Key.Ctrl\"/>");0x56BBCallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_5, CallFunc_Conv_TextToString_ReturnValue);0x56E9CallFunc_Concat_StrStr_ReturnValue_9 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, "\r\n");0x5712CallFunc_Concat_StrStr_ReturnValue_11 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_9, CallFunc_SelectString_ReturnValue);0x5740CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_11);0x5765SetCentorIconAndText(CallFunc_Conv_StringToText_ReturnValue_1, FName(Grab), true, Vector2D{50, 50});0x57AAPopFlow();0x57ABLabel_57AB:0x57ABBPC_LINK_HandControl_R.GetGrabItem(CallFunc_GetGrabItem_BindActor);0x57D8IsBackPackItem(CallFunc_GetGrabItem_BindActor, CallFunc_IsBackPackItem_Rezult, CallFunc_IsBackPackItem_CoreDatas);0x5801if (!(CallFunc_IsBackPackItem_Rezult)) PopFlow();0x580BBPC_LINK_HandControl_R.GetGrabItem(CallFunc_GetGrabItem_BindActor);0x5838CurrentSelectActor = CallFunc_GetGrabItem_BindActor;0x584BPopFlow();0x584CLabel_584C:0x584CCallFunc_RayTraceFront_ReturnValue_2 = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.RayTraceFront(FirstPersonCamera, 0, MaxHandLength, 0, false, Temp_object_Variable_9, 0, this, CallFunc_RayTraceFront_OutHit_2);0x58ADif (!(CallFunc_RayTraceFront_ReturnValue_2)) goto Label_5C1A;0x58BBRezultCheck(CallFunc_RayTraceFront_OutHit_2, CallFunc_RezultCheck_Rezult_1, CallFunc_RezultCheck_HitActor_1, CallFunc_RezultCheck_ImpactPoint_1, CallFunc_RezultCheck_HitComponent_1);0x58F6if (!(CallFunc_RezultCheck_Rezult_1)) goto Label_5C1A;0x5904CallFunc_IsLive_ReturnValue_5 = IsLive();0x591Cif (!(CallFunc_IsLive_ReturnValue_5)) goto Label_5BE1;0x592ALabel_592A:0x592ACallFunc_RayTraceFront_ReturnValue_1 = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.RayTraceFront(FirstPersonCamera, 0, InteractLength, 0, false, Temp_object_Variable_8, 0, this, CallFunc_RayTraceFront_OutHit_1);0x598BBreakHitResult(CallFunc_RayTraceFront_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_2, CallFunc_BreakHitResult_bInitialOverlap_2, CallFunc_BreakHitResult_Time_2, CallFunc_BreakHitResult_Distance_2, CallFunc_BreakHitResult_Location_2, CallFunc_BreakHitResult_ImpactPoint_2, CallFunc_BreakHitResult_Normal_2, CallFunc_BreakHitResult_ImpactNormal_2, CallFunc_BreakHitResult_PhysMat_2, CallFunc_BreakHitResult_HitActor_2, CallFunc_BreakHitResult_HitComponent_2, CallFunc_BreakHitResult_HitBoneName_2, CallFunc_BreakHitResult_BoneName_2, CallFunc_BreakHitResult_HitItem_2, CallFunc_BreakHitResult_ElementIndex_2, CallFunc_BreakHitResult_FaceIndex_2, CallFunc_BreakHitResult_TraceStart_2, CallFunc_BreakHitResult_TraceEnd_2);0x5A40K2Node_DynamicCast_AsBPI_Centor_Icon_Actor = Cast<BPI_CentorIconActor_C>(CallFunc_BreakHitResult_HitActor_2);0x5A64K2Node_DynamicCast_bSuccess_6 = Cast<2>(K2Node_DynamicCast_AsBPI_Centor_Icon_Actor);0x5A81if (!(K2Node_DynamicCast_bSuccess_6)) goto Label_5BBD;0x5A8FK2Node_DynamicCast_AsBPI_Centor_Icon_Actor.IsChangeImage(CallFunc_IsChangeImage_IsInteract, CallFunc_IsChangeImage_OverrideText);0x5AC6Label_5AC6:0x5AC6CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("<img id=\"Key.Click.R\"/>", "\r\n");0x5AFFCallFunc_Conv_TextToString_ReturnValue_2 = Conv_TextToString(CallFunc_IsChangeImage_OverrideText);0x5B24CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_TextToString_ReturnValue_2);0x5B52CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x5B77SetCentorIconAndText(CallFunc_Conv_StringToText_ReturnValue, FName(PhysicsObject), true, Vector2D{50, 50});0x5BBCPopFlow();0x5BBDLabel_5BBD:0x5BBDCallFunc_IsChangeImage_IsInteract = false;0x5BC8CallFunc_IsChangeImage_OverrideText = FText();0x5BDCgoto Label_5AC6;0x5BE1Label_5BE1:0x5BE1CallFunc_ObjectIsA_ReturnValue_1 = ObjectIsA(CallFunc_RezultCheck_HitActor_1, /Game/BluePrints/LINK/Blueprints/BP_FreezeBodyIce.BP_FreezeBodyIce_C);0x5C07if (!(CallFunc_ObjectIsA_ReturnValue_1)) goto Label_5C1A;0x5C15goto Label_592A;0x5C1ALabel_5C1A:0x5C1AChangeInteractUITickEvent();0x5C24PopFlow();0x5C25BPC_LINK_HandControl_R.TargetPositionUpdate(PhysicsHandle_R, K2Node_CustomEvent_Position_R);0x5C5BPopFlow();0x5C5CCallFunc_IsLocallyControlled_ReturnValue_2 = IsLocallyControlled();0x5C74CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsLocallyControlled_ReturnValue_2);0x5C91if (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x5C9BK2Node_CreateDelegate_OutputDelegate_2.Bind(this, DestroyPin);0x5CB2MyMiniPenguin.OnNavigateEnd += K2Node_CreateDelegate_OutputDelegate_2;0x5CDBCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2 = BeginDeferredActorSpawnFromClass(this, /Game/BluePrints/LINK/Blueprints/BP_TargetPinMain.BP_TargetPinMain_C, K2Node_CustomEvent_SpawnTransform, 0, nullptr, 1);0x5D07GetPlayerColor(CallFunc_GetPlayerColor_MainColor_1);0x5D1ESetColorPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, FName(SpawnColor), CallFunc_GetPlayerColor_MainColor_1);0x5D47CallFunc_FinishSpawningActor_ReturnValue_2 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, K2Node_CustomEvent_SpawnTransform, 1);0x5D6Fgoto Label_0DFB;0x5D74goto Label_0D97;0x5D79InventoryStackUpdateSignal();0x5D83Temp_int_Loop_Counter_Variable_2 = 0;0x5D9ATemp_int_Array_Index_Variable_2 = 0;0x5DB1Label_5DB1:0x5DB1MyPlayerState.BPC_InventoryController.GetKeyNames(CallFunc_GetKeyNames_KeyNames_1);0x5DF4CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetKeyNames_KeyNames_1);0x5E2FCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x5E55if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x5E5FTemp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x5E7APushFlow(Label_5EEC);0x5E7FLINK_MainUI.UpdateSlotStackData(Temp_int_Array_Index_Variable_2, MyPlayerState.BPC_InventoryController.StackState[Temp_int_Array_Index_Variable_2]);0x5EEBPopFlow();0x5EECLabel_5EEC:0x5EECCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x5F16Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x5F31goto Label_5DB1;0x5F36PopFlow();0x5F37CallFunc_IsValid_ReturnValue_21 = IsValid(K2Node_Event_TargetActor);0x5F54if (!(CallFunc_IsValid_ReturnValue_21)) PopFlow();0x5F5EK2Node_DynamicCast_AsBPI_Item_Interface = Cast<BPI_ItemInterface_C>(K2Node_Event_TargetActor);0x5F82K2Node_DynamicCast_bSuccess_4 = Cast<2>(K2Node_DynamicCast_AsBPI_Item_Interface);0x5F9Fif (!(K2Node_DynamicCast_bSuccess_4)) goto Label_6126;0x5FADK2Node_DynamicCast_AsBPI_Item_Interface.GetItemInfo(CallFunc_GetItemInfo_HandType, CallFunc_GetItemInfo_ClassType, CallFunc_GetItemInfo_NotPickUp, CallFunc_GetItemInfo_HaveRotation, CallFunc_GetItemInfo_Add_Position, CallFunc_GetItemInfo_IsBoneAttach, CallFunc_GetItemInfo_BindType, CallFunc_GetItemInfo_BoneName, CallFunc_GetItemInfo_CoreDatas);0x6023Label_6023:0x6023CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_GetItemInfo_NotPickUp);0x6040if (!(CallFunc_Not_PreBool_ReturnValue_1)) PopFlow();0x604ACallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(CallFunc_GetItemInfo_ClassType, 2);0x6069if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_2)) goto Label_6109;0x6077MyPlayerState_LINK.BPC_LuggageBackpack_LINK.AddItem(CallFunc_GetItemInfo_CoreDatas, CallFunc_AddItem_IsSuccess);0x60C3if (!(CallFunc_AddItem_IsSuccess)) PopFlow();0x60CDK2Node_Event_TargetActor.K2_DestroyActor();0x60F1PlaySound(Owner)(/Game/audios/HumanActions/PickUp_Cue.PickUp_Cue);0x6108PopFlow();0x6109Label_6109:0x6109Interact(Server)(K2Node_Event_TargetActor, K2Node_Event_SlotIndex);0x6125PopFlow();0x6126Label_6126:0x6126CallFunc_GetItemInfo_HandType = 0;0x613ACallFunc_GetItemInfo_ClassType = 0;0x614ECallFunc_GetItemInfo_NotPickUp = false;0x6159CallFunc_GetItemInfo_HaveRotation = FRotator(0, 0, 0);0x6184CallFunc_GetItemInfo_Add_Position = FVector(0, 0, 0);0x61AFCallFunc_GetItemInfo_IsBoneAttach = false;0x61BACallFunc_GetItemInfo_BindType = 0;0x61CECallFunc_GetItemInfo_BoneName = FName(None);0x61EDCallFunc_GetItemInfo_CoreDatas = ST_ItemCoreDatas{Guid{0, 0, 0, 0}, FName(None), 0, TMap{}};0x6257goto Label_6023;0x625CReceiveTick(K2Node_Event_DeltaSeconds);0x626FDelta Seconds = K2Node_Event_DeltaSeconds;0x628ACallFunc_IsValid_ReturnValue_23 = IsValid(CPP_AC_CustomPhysicsForce_2Leg.HitPhysMat);0x62BDif (!(CallFunc_IsValid_ReturnValue_23)) goto Label_6354;0x62CBCallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(CPP_AC_CustomPhysicsForce_2Leg.HitPhysMat.SurfaceType, 15);0x6316SetIceMode(CallFunc_EqualEqual_ByteByte_ReturnValue_3);0x632DLabel_632D:0x632DCallFunc_IsLocallyControlled_ReturnValue_5 = IsLocallyControlled();0x6345if (!(CallFunc_IsLocallyControlled_ReturnValue_5)) PopFlow();0x634Fgoto Label_2117;0x6354Label_6354:0x6354SetIceMode(false);0x6363goto Label_632D;0x6368AimEvent(K2Node_Event_State_1);0x637Bif (!(K2Node_Event_State_1)) goto Label_639C;0x6389EmoteStop();0x6397goto Label_4B63;0x639CLabel_639C:0x639CBPC_LINK_HandControl_R.DetachHandleItem(false);0x63C1goto Label_168D;0x63C6CallFunc_IsValid_ReturnValue_22 = IsValid(K2Node_CustomEvent_TargetActor);0x63E3if (!(CallFunc_IsValid_ReturnValue_22)) PopFlow();0x63EDCallFunc_K2_GetRootComponent_ReturnValue = K2Node_CustomEvent_TargetActor.K2_GetRootComponent();0x6417K2Node_DynamicCast_As_____________ = Cast<PrimitiveComponent>(CallFunc_K2_GetRootComponent_ReturnValue);0x643BK2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_As_____________);0x6458if (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x6462CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(25);0x6487CallFunc_K2_GetActorRotation_ReturnValue = K2Node_CustomEvent_TargetActor.K2_GetActorRotation();0x64B9CallFunc_K2_GetActorLocation_ReturnValue = K2Node_CustomEvent_TargetActor.K2_GetActorLocation();0x64EBCallFunc_K2_GetComponentLocation_ReturnValue_4 = FirstPersonCamera.K2_GetComponentLocation();0x651DCallFunc_GetClosestPointOnCollision_ReturnValue = K2Node_DynamicCast_As_____________.GetClosestPointOnCollision(CallFunc_K2_GetComponentLocation_ReturnValue_4, CallFunc_GetClosestPointOnCollision_OutPointOnBody, FName(None));0x656ECallFunc_K2_GetComponentRotation_ReturnValue_1 = FirstPersonCamera.K2_GetComponentRotation();0x65A0CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_GetClosestPointOnCollision_OutPointOnBody, CallFunc_K2_GetActorLocation_ReturnValue);0x65CECallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_K2_GetComponentRotation_ReturnValue_1);0x65F3CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x6621CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_GetClosestPointOnCollision_OutPointOnBody);0x664FBPC_LINK_HandControl_R.SetHandleItem(K2Node_CustomEvent_TargetActor, CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_K2_GetActorRotation_ReturnValue, K2Node_DynamicCast_As_____________, CallFunc_K2_GetComponentLocation_ReturnValue_4, CallFunc_Vector_Distance_ReturnValue, CallFunc_K2_GetComponentRotation_ReturnValue_1);0x66B2CallFunc_TryActivateAbilityByClass_ReturnValue_2 = AbilitySystem.TryActivateAbilityByClass(/Game/FirstPerson/GAS/GA_Hand.GA_Hand_C, true);0x66E6SetFreeHand();0x66F4PopFlow();0x66F5Freeze(Server)();0x6703PopFlow();0x6704CallFunc_IsControlled_ReturnValue = IsControlled();0x6718if (!(CallFunc_IsControlled_ReturnValue)) PopFlow();0x6722goto Label_427E;0x6727goto Label_46BE;0x672Cgoto Label_4BB5;0x6731K2Node_CustomEvent_Primitive.SetPhysicsLinearVelocity(K2Node_CustomEvent_NewVel, false, FName(None));0x676CPopFlow();0x676DBPC_LINK_HandControl_R.IsCharge = K2Node_Event_State;0x6796BPC_LongInputControl_LeftClick.PushState(K2Node_Event_State);0x67C3ShotEvent(K2Node_Event_State);0x67D6if (!(K2Node_Event_State)) goto Label_1482;0x67E4EmoteStop();0x67F2PopFlow();0x67F3Label_67F3:0x67F3ReceiveBeginPlay();0x67FDgoto Label_2EC8;0x6802goto Label_67F3;0x6807Label_6807:0x6807CallFunc_VoiceChatIsSpeaking_ReturnValue = VoiceChatIsSpeaking();0x681BCallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(K2Node_ComponentBoundEvent_EnvelopeValue);0x6838CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, 100);0x6866CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0, CallFunc_VoiceChatIsSpeaking_ReturnValue);0x689DSetVoiceScale(Server)(CallFunc_SelectFloat_ReturnValue);0x68B4PopFlow();0x68B5BPC_PlayMontageOnline.Play(Mesh, K2Node_CustomEvent_EmoteData.Montage, true, true);0x6903CurrentEmotePlay = true;0x690ESetCameraFreeRotation(true);0x691Dgoto Label_0129;0x6922Label_6922:0x6922BPC_PlayMontageOnline.Stop(Mesh, K2Node_CustomEvent_EmoteData.Montage, true);0x696FCurrentEmotePlay = false;0x697Agoto Label_00B7;0x697Fif (!(CurrentEmotePlay)) PopFlow();0x6989goto Label_6922;0x698ETemp_name_Variable_3 = K2Node_CustomEvent_NotifyName;0x69A9PopFlow();0x69AACallFunc_IsLocallyControlled_ReturnValue_6 = IsLocallyControlled();0x69C2if (!(CallFunc_IsLocallyControlled_ReturnValue_6)) PopFlow();0x69CCCallFunc_EqualEqual_NameName_ReturnValue_1 = EqualEqual_NameName(CurrentViewMode, FName(TPS));0x69F6BPC_LinkCharacterCustomControl.SetHeadAccessorieVisiblity(CallFunc_EqualEqual_NameName_ReturnValue_1);0x6A23PopFlow();0x6A24goto Label_1C72;0x6A29ShortageStamina();0x6A33LINK_MainUI.WBP_ShortageStamina.ShakePlay();0x6A6DPopFlow();0x6A6ECallFunc_IsLocallyControlled_ReturnValue_7 = IsLocallyControlled();0x6A86if (!(CallFunc_IsLocallyControlled_ReturnValue_7)) PopFlow();0x6A90goto Label_1CB2;0x6A95Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_1;0x6AB0PopFlow();0x6AB1goto Label_0246;0x6AB6goto Label_6807;0x6ABBTemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_2;0x6AD6PopFlow();0x6AD7goto Label_1E6C;0x6ADCTemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_3;0x6AF7PopFlow();0x6AF8Label_6AF8:0x6AF8return;