Zdexby TheHolyOneZ
5,457 classes
Class

UBPC_ForceMoveCharacter_C

: UActorComponent : UObject
/Game/BluePrints/Components/BPC_ForceMoveCharacter.BPC_ForceMoveCharacter_C 0x0110 (272 B) align 8 inherited 0x00B8 9 scripted vtable /Game/BluePrints/Components/BPC_ForceMoveCharacter
0x00x0110

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CharacterMovementUCharacterMovementComponent*7 flagsnullptr
0x08CharacterACharacter*7 flagsnullptr
0x18DirectionFVector7 flags{X=0, Y=0, Z=0}
0x08SpeedScaledouble7 flags1
0x01NowLockRotationbool7 flagstrue
0x01CurrentAnimationStatebool7 flagsfalse
0x01LockMovementbool7 flagsfalse
0x00F30x05padding / unreflected
0x08DefaultSpeeddouble7 flags0
0x04DefaultAccelerationfloat7 flags0
0x01040x04padding / unreflected
0x08Acceleration Scaledouble7 flags0
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 9

SignatureFlagsNativeParams
void ResetWalkSpeed()
Script5 statements · 130 bytes of bytecode
0x0000K2Node_VariableSet_MaxWalkSpeed_ImplicitCast = Cast<3>(DefaultSpeed);0x001DCharacterMovement.MaxWalkSpeed = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast;0x004ECharacterMovement.MaxAcceleration = DefaultAcceleration;0x007Freturn;0x0081// end of script
Public0x00
void UpdateDefaultMoveSpeed(double Speed)
Script3 statements · 30 bytes of bytecode
0x0000DefaultSpeed = Speed;0x001Breturn;0x001D// end of script
Public0x08
void GetLockMovementState(const bool& State)
Script3 statements · 22 bytes of bytecode
0x0000State = LockMovement;0x0013return;0x0015// end of script
Public0x01
void GetAniamtionState(const bool& State)
Script3 statements · 22 bytes of bytecode
0x0000State = CurrentAnimationState;0x0013return;0x0015// end of script
Public0x01
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_ForceMoveCharacter(10);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BPC_ForceMoveCharacter(378);0x0021return;0x0023// end of script
EventPublic0x04
void MoveStart(double MoveTime, const FVector& Direction, double SpeedScale, double AccelerationScale, bool LockMovementState)
Script8 statements · 108 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MoveTime = MoveTime;0x0012PersistentFrame.K2Node_CustomEvent_Direction = Direction;0x0024PersistentFrame.K2Node_CustomEvent_SpeedScale = SpeedScale;0x0036PersistentFrame.K2Node_CustomEvent_AccelerationScale = AccelerationScale;0x0048PersistentFrame.K2Node_CustomEvent_LockMovementState = LockMovementState;0x005AExecuteUbergraph_BPC_ForceMoveCharacter(477);0x0069return;0x006B// end of script
0x31
void MoeveStop()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_ForceMoveCharacter(1050);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BPC_ForceMoveCharacter(int32 EntryPoint)
Script47 statements · 1,178 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetOwner_ReturnValue = GetOwner();0x001ECallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.CharacterMovementComponent);0x0051CharacterMovement = CallFunc_GetComponentByClass_ReturnValue;0x0064CallFunc_GetOwner_ReturnValue = GetOwner();0x0078K2Node_DynamicCast_As______ = Cast<Character>(CallFunc_GetOwner_ReturnValue);0x009CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_As______);0x00B9if (!(K2Node_DynamicCast_bSuccess)) goto Label_0497;0x00C7Character = K2Node_DynamicCast_As______;0x00DACallFunc_UpdateDefaultMoveSpeed_Speed_ImplicitCast = Cast<4>(CharacterMovement.MaxWalkSpeed);0x010DUpdateDefaultMoveSpeed(CallFunc_UpdateDefaultMoveSpeed_Speed_ImplicitCast);0x0124CallFunc_GetMaxAcceleration_ReturnValue = CharacterMovement.GetMaxAcceleration();0x015ADefaultAcceleration = CallFunc_GetMaxAcceleration_ReturnValue;0x0175goto Label_0497;0x017ACallFunc_IsValid_ReturnValue = IsValid(Character);0x0197if (!(CallFunc_IsValid_ReturnValue)) goto Label_0497;0x01A5Character.AddMovementInput(Direction, 1f, true);0x01D8goto Label_0497;0x01DDCurrentAnimationState = true;0x01E8LockMovement = K2Node_CustomEvent_LockMovementState;0x01FBDirection = K2Node_CustomEvent_Direction;0x0216SpeedScale = K2Node_CustomEvent_SpeedScale;0x0231Acceleration Scale = K2Node_CustomEvent_AccelerationScale;0x024CSetComponentTickEnabled(true);0x025BK2Node_CreateDelegate_OutputDelegate.Bind(this, MoeveStop);0x0272CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(K2Node_CustomEvent_MoveTime);0x028FCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, false, false, 0f, 0f);0x02C9Character.CharacterMovement.bOrientRotationToMovement = false;0x0300CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(DefaultSpeed, SpeedScale);0x032EK2Node_VariableSet_MaxWalkSpeed_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x034BCharacterMovement.MaxWalkSpeed = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast;0x037CCallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(DefaultAcceleration);0x0399CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(Acceleration Scale, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x03C7K2Node_VariableSet_MaxAcceleration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x03E4CharacterMovement.MaxAcceleration = K2Node_VariableSet_MaxAcceleration_ImplicitCast;0x0415goto Label_0497;0x041ASetComponentTickEnabled(false);0x0429CurrentAnimationState = false;0x0434LockMovement = false;0x043FResetWalkSpeed();0x044Dif (!(NowLockRotation)) goto Label_0460;0x045Bgoto Label_0497;0x0460Label_0460:0x0460Character.CharacterMovement.bOrientRotationToMovement = true;0x0497Label_0497:0x0497return;0x0499// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type