| float TryMoveToFallAlongSurface(FMovingComponentSet& MovingComps, const FVector& Delta, float PctOfDeltaToMove, const FQuat& Rotation, const FVector& Normal, FHitResult& Hit, bool bHandleImpact, float FloorSweepDistance, float MaxWalkSlopeCosine, FFloorCheckResult& OutFloorResult, FMovementRecord& MoveRecord) | FinalNative+2 flags | | 0x2E4 |
| float TestFallingMoveAlongHitSurface(FMovingComponentSet& MovingComps, const FVector& OriginalMoveDelta, const FVector& LocationAtHit, FQuat& TargetRotation, bool bHandleImpact, float FloorSweepDistance, float MaxWalkSlopeCosine, FHitResult& InOutHit, FFloorCheckResult& OutFloorResult, FMovementRecord& InOutMoveRecord) | FinalNative+2 flags | | 0x2DC |
| bool IsValidLandingSpot(FMovingComponentSet& MovingComps, const FVector& Location, FHitResult& Hit, float FloorSweepDistance, float MaxWalkSlopeCosine, FFloorCheckResult& OutFloorResult) | FinalNative+2 flags | | 0x249 |
| FProposedMove ComputeControlledFreeMove(FFreeMoveParams& InParams) | FinalNative+2 flags | | 0x108 |