Zdexby TheHolyOneZ
5,457 classes
Class

UAbilityTask_WaitMovementModeChange

: UAbilityTask : UGameplayTask : UObject
/Script/GameplayAbilities.AbilityTask_WaitMovementModeChange 0x00A0 (160 B) align 8 inherited 0x0080 vtable /Script/GameplayAbilities
0x00x00A0

Members 1

OffsetSizeNameTypeFlagsDefault
0x10OnChangeFMulticastScriptDelegate4 flags<delegate>
0x00900x10unreflected bytes to end of UAbilityTask_WaitMovementModeChange
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void OnMovementModeChange(ACharacter* Character, const EMovementMode& PrevMovementMode, uint8 PreviousCustomMode)FinalNative+1 flags0x0A
UAbilityTask_WaitMovementModeChange* CreateWaitMovementModeChange(UGameplayAbility* OwningAbility, const EMovementMode& NewMode)FinalNative+2 flags0x18