Struct
FHitResult
0x00x0100
Members 20
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | FaceIndex | int32 | 5 flags |
| 0x04 | Time | float | 5 flags | |
| 0x04 | Distance | float | 5 flags | |
| 0x000C | 0x04 | padding / unreflected | ||
| 0x18 | Location | FVector_NetQuantize | 5 flags | |
| 0x18 | ImpactPoint | FVector_NetQuantize | 5 flags | |
| 0x18 | Normal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | ImpactNormal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | TraceStart | FVector_NetQuantize | 5 flags | |
| 0x18 | TraceEnd | FVector_NetQuantize | 5 flags | |
| 0x04 | PenetrationDepth | float | 5 flags | |
| 0x04 | MyItem | int32 | 6 flags | |
| 0x04 | Item | int32 | 5 flags | |
| 0x01 | ElementIndex | uint8 | 5 flags | |
| 0x01 | bBlockingHit : 1bit 0 | bool | 3 flags | |
| 0x01 | bStartPenetrating : 1bit 1 | bool | 3 flags | |
| 0x00AE | 0x02 | padding / unreflected | ||
| 0x08 | PhysMaterial | TWeakObjectPtr<UPhysicalMaterial> | 6 flags | |
| 0x20 | HitObjectHandle | FActorInstanceHandle | 3 flags | |
| 0x08 | Component | TWeakObjectPtr<UPrimitiveComponent> | 8 flags | |
| 0x00E0 | 0x10 | padding / unreflected | ||
| 0x08 | BoneName | FName | 5 flags | |
| 0x08 | MyBoneName | FName | 6 flags | |
Used by 81
types with a member, parameter or interface of this typeUAbilitySystemBlueprintLibraryUAbilityTask_ApplyRootMotionJumpForceUAbilityTask_WaitOverlapAActorUAirMovementUtilsUAsyncMovementUtilsABP_BigPenAI_CABP_Bullet_Base_CABP_Cactus_CABP_Cannon_CABP_CannonBanana_CABP_CannonBarrel_CABP_CharacterAreaTrigger_CABP_CheckPointIgroo_CABP_CopyActorBase_CABP_CraftedObject_Base_CABP_DamageTool_Base_V2_CABP_EnablePotoIn_Base_CABP_EnvironmentSystem_Base_CABP_FirstPersonCharacter_LINK_CABP_FirstPersonCharacter_Main_CABP_FirstPersonPlayerController_LINK_CABP_Food_Base_CABP_FreezeBodyIce_CABP_GenerateRandomBoxLocation_Wall_CABP_Glue_CustomPhysics_CABP_Glue_CustomPhysics_V2_CABP_GlueCrystal_ForceGreen_CABP_GlueCrystal_Purple_CABP_GoalHouse_CABP_ItemBase_CABP_LINK_ElectricFan_CABP_LinkGoalPosition_CABP_MiniPenguin_CABP_PhotoAnimation_CABP_PlayerCounter_Base_CABP_Rafflesia_CABP_RevivalBell_CABP_SnowBall_Top_CABP_TimeStopArea_CUBPC_AttackCollisionControl_CUBPC_CollisionSound_CUBPC_DamageCollision_CUBPC_FireCollision_CUBPC_HitOnConnect_CUBPF_Libraly_CIBPI_Damage_CUChaosSolverEngineBlueprintLibraryACharacterUCharacterMovementComponentUCPP_AC_CustomPhysicsForceADebugCameraControllerAEnemy_AI_Base_CFFindFloorResultFFloorCheckResultUFloorQueryUtilsFGameplayAbilityTargetData_SingleTargetHitUGameplayCueFunctionLibraryUGameplayStaticsAGeometryCollectionActorUGroundMovementUtilsAInteractiveFoliageActorUInterpToMovementComponentUKismetSystemLibraryULBPC_Glue_CUMovementComponentUMovementUtilsUMoverComponentFMoverOnImpactParamsFOverlapInfoUPathFollowingComponentAPlayerControllerFPointDamageEventFPredictProjectilePathResultUPrimitiveComponentUProjectileMovementComponentFRadialDamageEventURedpointAbilityTask_WaitLandedUSceneComponentFWaterCheckResult+1 more