Zdexby TheHolyOneZ
5,457 classes
Class

UBPC_LockOnSystem_C

: UActorComponent : UObject
/Game/BluePrints/Components/BPC_LockOnSystem.BPC_LockOnSystem_C 0x00D8 (216 B) align 8 inherited 0x00B8 6 scripted vtable /Game/BluePrints/Components/BPC_LockOnSystem
0x00x00D8

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Retrun ActorAActor*7 flagsnullptr
0x08Return Lock on ComponentULBPC_LockOn_C*7 flagsnullptr
0x08First Person CameraUCameraComponent*7 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 6

SignatureFlagsNativeParams
void LockOnTargetFind(const FTransform& View Transform, const AActor*& RetrunActor, const ULBPC_LockOn_C*& ReturnLockOnComponent)
Script82 statements · 2,870 bytes of bytecode
0x0000PushFlow(Label_0B33);0x0005Aspect Ratio = 0f;0x001CLastDistance = 1e+07;0x0037CameraTransform = View Transform;0x0052CallFunc_GetAllActorsOfClass_OutActors = {};0x005DGetAllActorsOfClass(this, /Script/Engine.Character, CallFunc_GetAllActorsOfClass_OutActors);0x007AActors = CallFunc_GetAllActorsOfClass_OutActors;0x0095CallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x00C8BreakVector2D(CallFunc_GetViewportSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00EDCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x011BK2Node_VariableSet_Aspect_Ratio_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x0138Aspect Ratio = K2Node_VariableSet_Aspect_Ratio_ImplicitCast;0x0153Temp_int_Loop_Counter_Variable = 0;0x016ATemp_int_Array_Index_Variable = 0;0x0181Label_0181:0x0181CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Actors);0x01BCCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01E2if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0ABE;0x01F0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x020BPushFlow(Label_0AE9);0x0210/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x024BCallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x027ELockOnComp = CallFunc_GetComponentByClass_ReturnValue;0x0291CallFunc_IsValid_ReturnValue_1 = IsValid(LockOnComp);0x02AEif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x02B8if (!(LockOnComp.EnableLockOn)) PopFlow();0x02D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0313BreakTransform(CameraTransform, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0341CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x0366CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_Array_Get_Item.K2_GetActorLocation();0x0398CallFunc_Normal_ReturnValue = Normal(CallFunc_GetForwardVector_ReturnValue, 1e-04f);0x03C2CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakTransform_Location);0x03F0CallFunc_Normal_ReturnValue_1 = Normal(CallFunc_Subtract_VectorVector_ReturnValue, 1e-04f);0x041ACallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Normal_ReturnValue_1, CallFunc_Normal_ReturnValue);0x0448CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue, 0);0x046Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0478/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04B3CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x04E6CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0518BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x0546CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_BreakTransform_Location_1, CallFunc_K2_GetComponentLocation_ReturnValue, 1, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x05CEif (!(CallFunc_LineTraceSingle_ReturnValue)) PopFlow();0x05D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0613BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x06C8CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, CallFunc_BreakHitResult_HitActor);0x06EEif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x06F8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0733CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x0766CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0798BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x07C6CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_BreakTransform_Rotation_1);0x07EBCallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakTransform_Location_1);0x0819CallFunc_Normal_ReturnValue_2 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_1, 1e-04f);0x0843CallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Normal_ReturnValue_2);0x0871CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(LastDotValue, CallFunc_Dot_VectorVector_ReturnValue_1);0x0897if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x08A1CallFunc_IsValid_ReturnValue = IsValid(LockOnComp);0x08BEif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x08C8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0903CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x0936CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0968BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x0996CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_BreakTransform_Rotation_1);0x09BBCallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakTransform_Location_1);0x09E9CallFunc_Normal_ReturnValue_2 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_1, 1e-04f);0x0A13CallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Normal_ReturnValue_2);0x0A41LastDotValue = CallFunc_Dot_VectorVector_ReturnValue_1;0x0A5C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0A97ReturnActor = CallFunc_Array_Get_Item;0x0AAAReturnComponent = LockOnComp;0x0ABDPopFlow();0x0ABELabel_0ABE:0x0ABERetrunActor = ReturnActor;0x0AD1ReturnLockOnComponent = ReturnComponent;0x0AE4goto Label_0B33;0x0AE9Label_0AE9:0x0AE9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0B13Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0B2Egoto Label_0181;0x0B33Label_0B33:0x0B33return;0x0B35// end of script
Private0x70
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_LockOnSystem(1138);0x000Freturn;0x0011// end of script
EventPublic0x00
void LockOn(bool State)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_State = State;0x0012ExecuteUbergraph_BPC_LockOnSystem(1289);0x0021return;0x0023// end of script
0x01
void LockOnCheck(const FTransform& OwnerViewTransform)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_OwnerViewTransform = OwnerViewTransform;0x0012ExecuteUbergraph_BPC_LockOnSystem(1403);0x0021return;0x0023// end of script
0x60
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BPC_LockOnSystem(1449);0x0021return;0x0023// end of script
EventPublic0x04
void ExecuteUbergraph_BPC_LockOnSystem(int32 EntryPoint)
Script73 statements · 1,457 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsValid_ReturnValue_1 = IsValid(Return Lock on Component);0x0027if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0211;0x0035if (!(Return Lock on Component.EnableLockOn)) goto Label_0211;0x0059CallFunc_K2_GetComponentLocation_ReturnValue = Return Lock on Component.K2_GetComponentLocation();0x008BCallFunc_K2_GetComponentLocation_ReturnValue_1 = First Person Camera.K2_GetComponentLocation();0x00BDCallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue);0x00EBCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0105CallFunc_GetControlRotation_ReturnValue = CallFunc_GetPlayerController_ReturnValue.GetControlRotation();0x013BCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x0158CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 150);0x0186CallFunc_RInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x01A3CallFunc_RInterpTo_ReturnValue = RInterpTo(CallFunc_GetControlRotation_ReturnValue, CallFunc_FindLookAtRotation_ReturnValue, CallFunc_RInterpTo_DeltaTime_ImplicitCast, 0.1f);0x01DFCallFunc_GetPlayerController_ReturnValue.SetControlRotation(CallFunc_RInterpTo_ReturnValue);0x020Cgoto Label_05AE;0x0211Label_0211:0x0211LockOn(false);0x0220goto Label_05AE;0x0225Label_0225:0x0225SetComponentTickEnabled(false);0x0234CallFunc_IsValid_ReturnValue_3 = IsValid(Return Lock on Component);0x0251if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_05AE;0x025FReturn Lock on Component.LockOnWidgetState(false);0x0284Retrun Actor = nullptr;0x028FReturn Lock on Component = nullptr;0x029Agoto Label_05AE;0x029FLabel_029F:0x029FLockOn(false);0x02AEgoto Label_05AE;0x02B3Label_02B3:0x02B3CallFunc_IsValid_ReturnValue_2 = IsValid(Retrun Actor);0x02D0if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0369;0x02DECallFunc_IsValid_ReturnValue = IsValid(Return Lock on Component);0x02FBCallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(Retrun Actor, CallFunc_LockOnTargetFind_RetrunActor);0x0321CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue, CallFunc_IsValid_ReturnValue);0x0347if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_045E;0x0355LockOn(false);0x0364goto Label_05AE;0x0369Label_0369:0x0369CallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_LockOnTargetFind_ReturnLockOnComponent);0x0386CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_LockOnTargetFind_RetrunActor);0x03A3CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_IsValid_ReturnValue_6, CallFunc_IsValid_ReturnValue_5);0x03C9if (!(CallFunc_BooleanAND_ReturnValue_1)) goto Label_05AE;0x03D7Retrun Actor = CallFunc_LockOnTargetFind_RetrunActor;0x03EAReturn Lock on Component = CallFunc_LockOnTargetFind_ReturnLockOnComponent;0x03FDif (!(Return Lock on Component.NowLockOnState)) goto Label_0426;0x0421goto Label_029F;0x0426Label_0426:0x0426if (!(Return Lock on Component.EnableLockOn)) goto Label_029F;0x044ALockOn(true);0x0459goto Label_05AE;0x045ELabel_045E:0x045ELockOn(false);0x046Dgoto Label_0369;0x0472CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x048CK2Node_DynamicCast_AsBP_First_Person_Character_Main = Cast<BP_FirstPersonCharacter_Main_C>(CallFunc_GetPlayerPawn_ReturnValue);0x04B0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character_Main);0x04CDif (!(K2Node_DynamicCast_bSuccess)) goto Label_05AE;0x04DBFirst Person Camera = K2Node_DynamicCast_AsBP_First_Person_Character_Main.FirstPersonCamera;0x0504goto Label_05AE;0x0509if (!(K2Node_CustomEvent_State)) goto Label_0225;0x0517CallFunc_IsValid_ReturnValue_4 = IsValid(Retrun Actor);0x0534if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_05AE;0x0542SetComponentTickEnabled(true);0x0551Return Lock on Component.LockOnWidgetState(true);0x0576goto Label_05AE;0x057BLockOnTargetFind(K2Node_CustomEvent_OwnerViewTransform, CallFunc_LockOnTargetFind_RetrunActor, CallFunc_LockOnTargetFind_ReturnLockOnComponent);0x05A4goto Label_02B3;0x05A9goto Label_000A;0x05AELabel_05AE:0x05AEreturn;0x05B0// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type