0x0000PushFlow(Label_0B33);0x0005Aspect Ratio = 0f;0x001CLastDistance = 1e+07;0x0037CameraTransform = View Transform;0x0052CallFunc_GetAllActorsOfClass_OutActors = {};0x005DGetAllActorsOfClass(this, /Script/Engine.Character, CallFunc_GetAllActorsOfClass_OutActors);0x007AActors = CallFunc_GetAllActorsOfClass_OutActors;0x0095CallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x00C8BreakVector2D(CallFunc_GetViewportSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00EDCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x011BK2Node_VariableSet_Aspect_Ratio_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x0138Aspect Ratio = K2Node_VariableSet_Aspect_Ratio_ImplicitCast;0x0153Temp_int_Loop_Counter_Variable = 0;0x016ATemp_int_Array_Index_Variable = 0;0x0181Label_0181:0x0181CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Actors);0x01BCCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01E2if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0ABE;0x01F0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x020BPushFlow(Label_0AE9);0x0210/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x024BCallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x027ELockOnComp = CallFunc_GetComponentByClass_ReturnValue;0x0291CallFunc_IsValid_ReturnValue_1 = IsValid(LockOnComp);0x02AEif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x02B8if (!(LockOnComp.EnableLockOn)) PopFlow();0x02D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0313BreakTransform(CameraTransform, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0341CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x0366CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_Array_Get_Item.K2_GetActorLocation();0x0398CallFunc_Normal_ReturnValue = Normal(CallFunc_GetForwardVector_ReturnValue, 1e-04f);0x03C2CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakTransform_Location);0x03F0CallFunc_Normal_ReturnValue_1 = Normal(CallFunc_Subtract_VectorVector_ReturnValue, 1e-04f);0x041ACallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Normal_ReturnValue_1, CallFunc_Normal_ReturnValue);0x0448CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue, 0);0x046Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0478/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04B3CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x04E6CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0518BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x0546CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_BreakTransform_Location_1, CallFunc_K2_GetComponentLocation_ReturnValue, 1, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x05CEif (!(CallFunc_LineTraceSingle_ReturnValue)) PopFlow();0x05D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0613BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x06C8CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, CallFunc_BreakHitResult_HitActor);0x06EEif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x06F8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0733CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x0766CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0798BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x07C6CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_BreakTransform_Rotation_1);0x07EBCallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakTransform_Location_1);0x0819CallFunc_Normal_ReturnValue_2 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_1, 1e-04f);0x0843CallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Normal_ReturnValue_2);0x0871CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(LastDotValue, CallFunc_Dot_VectorVector_ReturnValue_1);0x0897if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x08A1CallFunc_IsValid_ReturnValue = IsValid(LockOnComp);0x08BEif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x08C8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0903CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/BluePrints/Components/LBPC_LockOn.LBPC_LockOn_C);0x0936CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.K2_GetComponentLocation();0x0968BreakTransform(CameraTransform, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x0996CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_BreakTransform_Rotation_1);0x09BBCallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakTransform_Location_1);0x09E9CallFunc_Normal_ReturnValue_2 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_1, 1e-04f);0x0A13CallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Normal_ReturnValue_2);0x0A41LastDotValue = CallFunc_Dot_VectorVector_ReturnValue_1;0x0A5C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Actors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0A97ReturnActor = CallFunc_Array_Get_Item;0x0AAAReturnComponent = LockOnComp;0x0ABDPopFlow();0x0ABELabel_0ABE:0x0ABERetrunActor = ReturnActor;0x0AD1ReturnLockOnComponent = ReturnComponent;0x0AE4goto Label_0B33;0x0AE9Label_0AE9:0x0AE9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0B13Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0B2Egoto Label_0181;0x0B33Label_0B33:0x0B33return;