0x00x0498
Members 43
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Yellow | UTextBlock* | 10 flags | nullptr | |
| 0x08 | WeightBar_Root | UVerticalBox* | 10 flags | nullptr | |
| 0x08 | WBP_VoiceChatState | UWBP_VoiceChatState_C* | 10 flags | nullptr | |
| 0x08 | WBP_VoiceChatLists | UWBP_VoiceChatLists_C* | 10 flags | nullptr | |
| 0x08 | WBP_TextChatVisualBox | UWBP_TextChatVisualBox_C* | 10 flags | nullptr | |
| 0x08 | WBP_StormInfo | UWBP_StormInfo_C* | 10 flags | nullptr | |
| 0x08 | WBP_StormCountDown | UWBP_StormCountDown_C* | 10 flags | nullptr | |
| 0x08 | WBP_ShortageStamina | UWBP_ShortageStamina_C* | 10 flags | nullptr | |
| 0x08 | WBP_PlayerInfoBar_Weight | UWBP_PlayerInfoBar_C* | 10 flags | nullptr | |
| 0x08 | WBP_PlayerInfoBar_Power | UWBP_PlayerInfoBar_C* | 10 flags | nullptr | |
| 0x08 | WBP_PlayerInfoBar_Health | UWBP_PlayerInfoBar_C* | 10 flags | nullptr | |
| 0x08 | WBP_LocalRecord | UWBP_LocalRecord_C* | 10 flags | nullptr | |
| 0x08 | WBP_LINK_StaminaBar | UWBP_LINK_StaminaBar_C* | 10 flags | nullptr | |
| 0x08 | WBP_KeyImage | UWBP_KeyImage_C* | 10 flags | nullptr | |
| 0x08 | WBP_ItemSlots | UWBP_ItemSlots_C* | 10 flags | nullptr | |
| 0x08 | WBP_CurrentWeight | UWBP_CurrentWeight_C* | 10 flags | nullptr | |
| 0x08 | WBP_CurrentModeInfo | UWBP_CurrentModeInfo_C* | 10 flags | nullptr | |
| 0x08 | WBP_Compass | UWBP_Compass_C* | 10 flags | nullptr | |
| 0x08 | WBP_CentorCharge | UWBP_CentorCharge_C* | 10 flags | nullptr | |
| 0x08 | WBP_BaggageStatus | UWBP_BaggageStatus_C* | 10 flags | nullptr | |
| 0x08 | TimerPopupOverlay | UOverlay* | 10 flags | nullptr | |
| 0x08 | TaskBlocks | UVerticalBox* | 10 flags | nullptr | |
| 0x08 | RevivalImage | UImage* | 10 flags | nullptr | |
| 0x08 | Red | UTextBlock* | 10 flags | nullptr | |
| 0x08 | Plus | UTextBlock* | 10 flags | nullptr | |
| 0x08 | PlayerDeathZone | UVerticalBox* | 10 flags | nullptr | |
| 0x08 | PhaseText | UTextBlock* | 10 flags | nullptr | |
| 0x08 | Jump | UWBP_KeyImage_C* | 10 flags | nullptr | |
| 0x08 | ItemText_Explain | URichTextBlock* | 10 flags | nullptr | |
| 0x08 | ItemText | URichTextBlock* | 10 flags | nullptr | |
| 0x08 | ItemSlot_Root | UHorizontalBox* | 10 flags | nullptr | |
| 0x08 | Image_82 | UImage* | 10 flags | nullptr | |
| 0x08 | Image_0 | UImage* | 10 flags | nullptr | |
| 0x08 | Green | UTextBlock* | 10 flags | nullptr | |
| 0x08 | GhostMode | UHorizontalBox* | 10 flags | nullptr | |
| 0x08 | Crouch | UWBP_KeyImage_C* | 10 flags | nullptr | |
| 0x08 | CoinText | UTextBlock* | 10 flags | nullptr | |
| 0x08 | CoinInfo_Root | UHorizontalBox* | 10 flags | nullptr | |
| 0x08 | AddCoinPopup | UOverlay* | 10 flags | nullptr | |
| 0x08 | As BP First Person Player State LINK | ABP_FirstPersonPlayerState_LINK_C* | 7 flags | nullptr | |
| 0x04 | BeforeCoinValue | int32 | 7 flags | 0 | |
| 0x048C | 0x04 | padding / unreflected | |||
| 0x08 | As BPGI Main | UBPGI_Main_C* | 6 flags | nullptr | |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
void SlotTextUpdate(FCPP_GameItemData& CPP_GameItemData)Script19 statements · 614 bytes of bytecode0x0000CallFunc_SplitText_ReturnValue = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitText(CPP_GameItemData.ItemNameAndInfo, "@@", this);0x004DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SplitText_ReturnValue);0x0088CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x00AAif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0209;0x00B8CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_SplitText_ReturnValue[0]);0x00E3ItemText.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x0110CallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(CallFunc_SplitText_ReturnValue, 1);0x0148if (!(CallFunc_Array_IsValidIndex_ReturnValue)) goto Label_0236;0x0156/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.LocalizeInputKey(CallFunc_SplitText_ReturnValue[1], As BPGI Main.InputDeviceName, this, CallFunc_LocalizeInputKey_ReturnText);0x01B2CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_LocalizeInputKey_ReturnText);0x01D7ItemText_Explain.SetText(CallFunc_Conv_StringToText_ReturnValue);0x0204goto Label_0263;0x0209Label_0209:0x0209ItemText.SetText(Temp_text_Variable_1);0x0236Label_0236:0x0236ItemText_Explain.SetText(Temp_text_Variable);0x0263Label_0263:0x0263return;0x0265// end of script | Public | 0x58 | |
void AddTaskBlock(const FText& TaskText, int32 SumProgress, const UWBP_TaskBlock_C*& CreatedWidget)Script7 statements · 208 bytes of bytecode0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/Task/WBP_TaskBlock.WBP_TaskBlock_C, nullptr);0x0035SetTextPropertyByName(CallFunc_Create_ReturnValue, FName(TaskText), TaskText);0x005ESetIntPropertyByName(CallFunc_Create_ReturnValue, FName(SumProgress), SumProgress);0x0087CallFunc_AddChild_ReturnValue = TaskBlocks.AddChild(CallFunc_Create_ReturnValue);0x00BACreatedWidget = CallFunc_Create_ReturnValue;0x00CDreturn;0x00CF// end of script | Public | 0x20 | |
void UpdateSlotStackData(int32 TargetIndex, int32 StackCount)Script3 statements · 57 bytes of bytecode0x0000WBP_ItemSlots.UpdateSlotStackData(TargetIndex, StackCount);0x0036return;0x0038// end of script | Public | 0x08 | |
void SetStaminaValue(double NewValue)Script3 statements · 48 bytes of bytecode0x0000WBP_LINK_StaminaBar.SetBarSize(NewValue);0x002Dreturn;0x002F// end of script | Public | 0x08 | |
void SetBarValue(const EN_LINK_PlayerStateValueType& ValueName, double Value)Script21 statements · 595 bytes of bytecode0x0000CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(Value, 0, false, true, 1, 324, 1, 1);0x003DTemp_byte_Variable = ValueName;0x0058Switch(Temp_byte_Variable, 0 => Yellow, 1 => Green, 2 => Red, default => K2Node_Select_Default).SetText(CallFunc_Conv_DoubleToText_ReturnValue);0x00C2Temp_byte_Variable_1 = ValueName;0x00DDSwitch(Temp_byte_Variable_1, 0 => WBP_PlayerInfoBar_Weight, 1 => WBP_PlayerInfoBar_Health, 2 => WBP_PlayerInfoBar_Power, default => K2Node_Select_Default_1).SetValue(Value);0x0147CallFunc_IsValid_ReturnValue = IsValid(As BP First Person Player State LINK);0x0164if (!(CallFunc_IsValid_ReturnValue)) goto Label_01BB;0x0172Label_0172:0x0172As BP First Person Player State LINK.GetCurrentWeight(CallFunc_GetCurrentWeight_WeightPower);0x019FSetCurrentWeight(CallFunc_GetCurrentWeight_WeightPower);0x01B6goto Label_0250;0x01BBLabel_01BB:0x01BBCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x01D3K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK = Cast<BP_FirstPersonPlayerState_LINK_C>(CallFunc_GetOwningPlayer_ReturnValue.PlayerState);0x020DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK);0x022Aif (!(K2Node_DynamicCast_bSuccess)) goto Label_0250;0x0238As BP First Person Player State LINK = K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK;0x024Bgoto Label_0172;0x0250Label_0250:0x0250return;0x0252// end of script | Public | 0x10 | |
void UpdateSlotData(int32 TargetIndex, const FCPP_GameItemData& ItemData)Script5 statements · 125 bytes of bytecode0x0000WBP_ItemSlots.UpdateSlotData(TargetIndex, ItemData);0x0036WBP_ItemSlots.GetCurrentItemData(CallFunc_GetCurrentItemData_ItemData);0x0063SlotTextUpdate(CallFunc_GetCurrentItemData_ItemData);0x007Areturn;0x007C// end of script | Public | 0x60 | |
void SelectSlotUpdate(int32 Index)Script5 statements · 116 bytes of bytecode0x0000WBP_ItemSlots.UpdateSelectSlot(Index);0x002DWBP_ItemSlots.GetCurrentItemData(CallFunc_GetCurrentItemData_ItemData);0x005ASlotTextUpdate(CallFunc_GetCurrentItemData_ItemData);0x0071return;0x0073// end of script | Public | 0x04 | |
void AddTimerPopup(int32 TextIndex, int32 AddTime, const FString& CustomString)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_TextIndex = TextIndex;0x0012PersistentFrame.K2Node_CustomEvent_AddTime = AddTime;0x0024PersistentFrame.K2Node_CustomEvent_CustomString = CustomString;0x0036ExecuteUbergraph_WBP_LINK_MainUI(436);0x0045return;0x0047// end of script | 0x18 | ||
void ChangeSpectateUI(bool IsSpectate)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_IsSpectate = IsSpectate;0x0012ExecuteUbergraph_WBP_LINK_MainUI(1538);0x0021return;0x0023// end of script | 0x01 | ||
void AddPlayerDeathUI(const FString& playerName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PlayerName_1 = playerName;0x0012ExecuteUbergraph_WBP_LINK_MainUI(2224);0x0021return;0x0023// end of script | 0x10 | ||
void SetNormalizeRevivalValue(double Value)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Value_1 = Value;0x0012ExecuteUbergraph_WBP_LINK_MainUI(2229);0x0021return;0x0023// end of script | 0x08 | ||
void SetCoinValue(int32 Value)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_WBP_LINK_MainUI(2702);0x0021return;0x0023// end of script | 0x04 | ||
void AddPlayerRevivalUI(const FString& playerName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PlayerName = playerName;0x0012ExecuteUbergraph_WBP_LINK_MainUI(2707);0x0021return;0x0023// end of script | 0x10 | ||
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LINK_MainUI(2740);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void SetPhaseText(int32 Phase, int32 Time, bool IsOverTime)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Phase = Phase;0x0012PersistentFrame.K2Node_CustomEvent_Time = Time;0x0024PersistentFrame.K2Node_CustomEvent_IsOverTime = IsOverTime;0x0036ExecuteUbergraph_WBP_LINK_MainUI(3997);0x0045return;0x0047// end of script | 0x09 | ||
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_LINK_MainUI(4050);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void SetCurrentWeight(double WeightValue)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_WeightValue = WeightValue;0x0012ExecuteUbergraph_WBP_LINK_MainUI(4055);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_WBP_LINK_MainUI(int32 EntryPoint)Script120 statements · 4,103 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/WBP_DeathAnnounce.WBP_DeathAnnounce_C, nullptr);0x003FSetStringPropertyByName(CallFunc_Create_ReturnValue, FName(playerName), K2Node_CustomEvent_PlayerName_1);0x0068CallFunc_AddChild_ReturnValue_1 = PlayerDeathZone.AddChild(CallFunc_Create_ReturnValue);0x009BCallFunc_SlotAsVerticalBoxSlot_ReturnValue = SlotAsVerticalBoxSlot(CallFunc_Create_ReturnValue);0x00B8CallFunc_SlotAsVerticalBoxSlot_ReturnValue.SetVerticalAlignment(1);0x00DAgoto Label_1004;0x00DFLabel_00DF:0x00DFCallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/WBP_RevivalAnnounce.WBP_RevivalAnnounce_C, nullptr);0x0114SetStringPropertyByName(CallFunc_Create_ReturnValue_1, FName(playerName), K2Node_CustomEvent_PlayerName);0x013DCallFunc_AddChild_ReturnValue_2 = PlayerDeathZone.AddChild(CallFunc_Create_ReturnValue_1);0x0170CallFunc_SlotAsVerticalBoxSlot_ReturnValue_1 = SlotAsVerticalBoxSlot(CallFunc_Create_ReturnValue_1);0x018DCallFunc_SlotAsVerticalBoxSlot_ReturnValue_1.SetVerticalAlignment(1);0x01AFgoto Label_1004;0x01B4CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "LINK_\\u30bf\\u30a4\\u30de\\u30fc\\u30dd\\u30c3\\u30d7\\u30a2\\u30c3\\u30d7"));0x021BCallFunc_SplitText_ReturnValue = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitText(CallFunc_MakeLiteralText_ReturnValue, "@@", this);0x025FCallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(K2Node_CustomEvent_AddTime);0x0284CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("<Red>", CallFunc_Conv_IntToString_ReturnValue);0x02B0CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, "</>");0x02DA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SplitText_ReturnValue, K2Node_CustomEvent_TextIndex, CallFunc_Array_Get_Item);0x0315CallFunc_Replace_ReturnValue = Replace(CallFunc_Array_Get_Item, "<N>", CallFunc_Concat_StrStr_ReturnValue_1, 1);0x034ACallFunc_Replace_ReturnValue_1 = Replace(CallFunc_Replace_ReturnValue, "<S>", K2Node_CustomEvent_CustomString, 1);0x037FCallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/AnimationText/WBP_AnimationText_Task.WBP_AnimationText_Task_C, nullptr);0x03B4CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Replace_ReturnValue_1);0x03D9SetTextPropertyByName(CallFunc_Create_ReturnValue_2, FName(In Text), CallFunc_Conv_StringToText_ReturnValue);0x0402CallFunc_AddChild_ReturnValue = TimerPopupOverlay.AddChild(CallFunc_Create_ReturnValue_2);0x0435goto Label_1004;0x043ALabel_043A:0x043APhaseText.SetText(FText());0x0460goto Label_1004;0x0465Label_0465:0x0465CallFunc_GetGameState_ReturnValue = GetGameState(this);0x047AK2Node_DynamicCast_AsBP_Game_State_LINK = Cast<BP_GameState_LINK_C>(CallFunc_GetGameState_ReturnValue);0x049EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Game_State_LINK);0x04BBif (!(K2Node_DynamicCast_bSuccess)) goto Label_1004;0x04C9SetCoinValue(K2Node_DynamicCast_AsBP_Game_State_LINK.GlobalCoin);0x04F6CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x050EK2Node_DynamicCast_AsBP_First_Person_Player_State_LINK = Cast<BP_FirstPersonPlayerState_LINK_C>(CallFunc_GetOwningPlayer_ReturnValue.PlayerState);0x0548K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK);0x0565if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_1004;0x0573As BP First Person Player State LINK = K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK;0x0586CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x059BK2Node_DynamicCast_AsBPGI_Main = Cast<BPGI_Main_C>(CallFunc_GetGameInstance_ReturnValue);0x05BFK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBPGI_Main);0x05DCif (!(K2Node_DynamicCast_bSuccess_2)) goto Label_1004;0x05EAAs BPGI Main = K2Node_DynamicCast_AsBPGI_Main;0x05FDgoto Label_1004;0x0602Temp_byte_Variable = 1;0x0616Temp_byte_Variable_1 = 3;0x062ATemp_bool_Variable = K2Node_CustomEvent_IsSpectate;0x063DWeightBar_Root.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0696WBP_CurrentWeight.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x06EFWBP_PlayerInfoBar_Power.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0748WBP_LINK_StaminaBar.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x07A1ItemSlot_Root.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x07FATemp_byte_Variable_2 = 1;0x080ETemp_byte_Variable_3 = 3;0x0822CallFunc_Not_PreBool_ReturnValue = Not_PreBool(K2Node_CustomEvent_IsSpectate);0x083FTemp_bool_Variable_1 = CallFunc_Not_PreBool_ReturnValue;0x0852GhostMode.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_1));0x08ABgoto Label_1004;0x08B0goto Label_000A;0x08B5CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = MultiplyMultiply_FloatFloat(K2Node_CustomEvent_Value_1, 2);0x08E3CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_MultiplyMultiply_FloatFloat_ReturnValue, 15);0x0911CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x092ECallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(AlphaMultiply), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0964CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = MultiplyMultiply_FloatFloat(K2Node_CustomEvent_Value_1, 2);0x0992CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_MultiplyMultiply_FloatFloat_ReturnValue, 100);0x09C0CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x09DDCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(LineValue), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x0A13goto Label_1004;0x0A18Label_0A18:0x0A18CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/FontMaterial/M_RevivalWidget.M_RevivalWidget, FName(None), 0);0x0A45RevivalImage.SetBrushFromMaterial(CallFunc_CreateDynamicMaterialInstance_ReturnValue);0x0A72SetNormalizeRevivalValue(0);0x0A89goto Label_1004;0x0A8Egoto Label_1004;0x0A93goto Label_00DF;0x0A98Label_0A98:0x0A98SetStaminaValue(1);0x0AAFgoto Label_0465;0x0AB4goto Label_0A98;0x0AB9Label_0AB9:0x0AB9CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "LINK_\\u30d5\\u30a7\\u30fc\\u30ba\\u30c6\\u30ad\\u30b9\\u30c8"));0x0B1CCallFunc_SplitText_ReturnValue_1 = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitText(CallFunc_MakeLiteralText_ReturnValue_1, "@@", this);0x0B60Temp_int_Variable = 1;0x0B77Temp_int_Variable_1 = 0;0x0B8ETemp_bool_Variable_2 = K2Node_CustomEvent_IsOverTime;0x0BA1CallFunc_Abs_Int_ReturnValue = Abs_Int(K2Node_CustomEvent_Time);0x0BC6CallFunc_Divide_IntInt_ReturnValue = Divide_IntInt(CallFunc_Abs_Int_ReturnValue, 60);0x0BF0CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_Divide_IntInt_ReturnValue, false, true, 2, 324);0x0C21CallFunc_Percent_IntInt_ReturnValue = Percent_IntInt(CallFunc_Abs_Int_ReturnValue, 60);0x0C4BCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue);0x0C70CallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(CallFunc_Percent_IntInt_ReturnValue, false, true, 2, 324);0x0CA1CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(K2Node_CustomEvent_Phase);0x0CC6CallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue_1);0x0CEBCallFunc_Replace_ReturnValue_2 = Replace(CallFunc_SplitText_ReturnValue_1[Switch(Temp_bool_Variable_2, false => Temp_int_Variable_1, true => Temp_int_Variable, default => K2Node_Select_Default_3)], "<N>", CallFunc_Conv_IntToString_ReturnValue_1, 1);0x0D56CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Replace_ReturnValue_2, "[");0x0D7ECallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_TextToString_ReturnValue);0x0DACCallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_3, ":");0x0DD4CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_4, CallFunc_Conv_TextToString_ReturnValue_1);0x0E02CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_5, "]");0x0E2ACallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_6);0x0E4FPhaseText.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x0E7CK2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{1f, 0f, 0f, 1f};0x0EB9K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0ED6K2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0F13K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x0F30Temp_bool_Variable_3 = K2Node_CustomEvent_IsOverTime;0x0F43PhaseText.SetColorAndOpacity(Switch(Temp_bool_Variable_3, false => K2Node_MakeStruct_SlateColor_1, true => K2Node_MakeStruct_SlateColor, default => K2Node_Select_Default_2));0x0F98goto Label_1004;0x0F9DCallFunc_Less_IntInt_ReturnValue = Less_IntInt(K2Node_CustomEvent_Phase, 0);0x0FBFif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0AB9;0x0FCDgoto Label_043A;0x0FD2goto Label_0A18;0x0FD7WBP_CurrentWeight.SetWeight(K2Node_CustomEvent_WeightValue);0x1004Label_1004:0x1004return;0x1006// end of script | Final | 0x04 |