Class
UAbilityAsync_WaitGameplayTagQuery
: UAbilityAsync : UCancellableAsyncAction : UBlueprintAsyncActionBase : UObject0x00x0108
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | Triggered | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0048 | 0xC0 | unreflected bytes to end of UAbilityAsync_WaitGameplayTagQuery | |||
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UAbilityAsync_WaitGameplayTagQuery* WaitGameplayTagQueryOnActor(AActor* TargetActor, const FGameplayTagQuery& TagQuery, const EWaitGameplayTagQueryTriggerCondition& TriggerCondition, bool bOnlyTriggerOnce) | FinalNative+2 flags | 0x60 |